Changed default follower elevation to player's current elevation.
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1 changed files with 2 additions and 1 deletions
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@ -1762,7 +1762,8 @@ void UpdateFollowingPokemon(void) { // Update following pokemon if any
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.graphicsId = OBJ_EVENT_GFX_OW_MON,
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.graphicsId = OBJ_EVENT_GFX_OW_MON,
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.x = gSaveBlock1Ptr->pos.x,
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.x = gSaveBlock1Ptr->pos.x,
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.y = gSaveBlock1Ptr->pos.y,
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.y = gSaveBlock1Ptr->pos.y,
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.elevation = 3,
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// If player active, copy player elevation
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.elevation = gObjectEvents[gPlayerAvatar.objectEventId].active ? gObjectEvents[gPlayerAvatar.objectEventId].currentElevation : 3,
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.movementType = MOVEMENT_TYPE_FOLLOW_PLAYER,
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.movementType = MOVEMENT_TYPE_FOLLOW_PLAYER,
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};
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};
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objEvent = &gObjectEvents[SpawnSpecialObjectEvent(&template)];
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objEvent = &gObjectEvents[SpawnSpecialObjectEvent(&template)];
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