Don't clear move data on turn end (#5488)

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Pawkkie 2024-10-09 03:38:49 -04:00 committed by GitHub
parent 541ca2619b
commit 7fc5502afd
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@ -738,8 +738,6 @@ void HandleAction_ActionFinished(void)
gMoveResultFlags = 0;
gBattleScripting.animTurn = 0;
gBattleScripting.animTargetsHit = 0;
gLastLandedMoves[gBattlerAttacker] = 0;
gLastHitByType[gBattlerAttacker] = 0;
gBattleStruct->dynamicMoveType = 0;
gBattleScripting.moveendState = 0;
gBattleCommunication[3] = 0;