Update shed_tail.c (#5494)
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@ -88,6 +88,7 @@ SINGLE_BATTLE_TEST("Shed Tail's HP cost doesn't trigger effects that trigger on
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AI_SINGLE_BATTLE_TEST("AI will use Shed Tail to pivot to another mon while in damage stalemate with player")
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{
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KNOWN_FAILING; // missing AI code
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GIVEN {
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AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT);
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PLAYER(SPECIES_WOBBUFFET) { Speed(100); Ability(ABILITY_RUN_AWAY); Moves(MOVE_TACKLE, MOVE_CELEBRATE); }
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