In battle move descriptions index fix (#4678)
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@ -1847,7 +1847,7 @@ static void MoveSelectionDisplayMoveDescription(u32 battler)
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if (gMovesInfo[move].effect == EFFECT_PLACEHOLDER)
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StringAppend(gDisplayedStringBattle, gNotDoneYetDescription);
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else
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StringAppend(gDisplayedStringBattle, gMovesInfo[move - 1].description);
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StringAppend(gDisplayedStringBattle, gMovesInfo[move].description);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MOVE_DESCRIPTION);
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if (gCategoryIconSpriteId == 0xFF)
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