Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
# Conflicts: # Makefile # include/battle.h # include/battle_main.h # include/battle_util.h # include/data.h # make_tools.mk # map_data_rules.mk # src/battle_setup.c # src/fieldmap.c
This commit is contained in:
commit
831b394ca1
45 changed files with 601 additions and 1705 deletions
513
Makefile
513
Makefile
|
@ -1,56 +1,52 @@
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||||||
TOOLCHAIN := $(DEVKITARM)
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# GBA rom header
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COMPARE ?= 0
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TITLE := POKEMON EMER
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GAME_CODE := BPEE
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MAKER_CODE := 01
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REVISION := 0
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MODERN ?= 0
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||||||
|
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# `File name`.gba ('_modern' will be appended to the modern builds)
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FILE_NAME := pokeemerald
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BUILD_DIR := build
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|
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# Builds the ROM using a modern compiler
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MODERN ?= 0
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# Compares the ROM to a checksum of the original - only makes sense using when non-modern
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COMPARE ?= 0
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ifeq (modern,$(MAKECMDGOALS))
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MODERN := 1
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endif
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ifeq (compare,$(MAKECMDGOALS))
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ifeq (compare,$(MAKECMDGOALS))
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COMPARE := 1
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COMPARE := 1
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endif
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endif
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|
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# Default make rule
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all: rom
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# Toolchain selection
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TOOLCHAIN := $(DEVKITARM)
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# don't use dkP's base_tools anymore
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# don't use dkP's base_tools anymore
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||||||
# because the redefinition of $(CC) conflicts
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# because the redefinition of $(CC) conflicts
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||||||
# with when we want to use $(CC) to preprocess files
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# with when we want to use $(CC) to preprocess files
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# thus, manually create the variables for the bin
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# thus, manually create the variables for the bin
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||||||
# files, or use arm-none-eabi binaries on the system
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# files, or use arm-none-eabi binaries on the system
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||||||
# if dkP is not installed on this system
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# if dkP is not installed on this system
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|
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||||||
ifneq (,$(TOOLCHAIN))
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ifneq (,$(TOOLCHAIN))
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ifneq ($(wildcard $(TOOLCHAIN)/bin),)
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ifneq ($(wildcard $(TOOLCHAIN)/bin),)
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export PATH := $(TOOLCHAIN)/bin:$(PATH)
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export PATH := $(TOOLCHAIN)/bin:$(PATH)
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endif
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endif
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endif
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endif
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|
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PREFIX := arm-none-eabi-
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PREFIX := arm-none-eabi-
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OBJCOPY := $(PREFIX)objcopy
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OBJCOPY := $(PREFIX)objcopy
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OBJDUMP := $(PREFIX)objdump
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OBJDUMP := $(PREFIX)objdump
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AS := $(PREFIX)as
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AS := $(PREFIX)as
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|
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LD := $(PREFIX)ld
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LD := $(PREFIX)ld
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||||||
|
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||||||
# note: the makefile must be set up so MODERNCC is never called
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# if MODERN=0
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MODERNCC := $(PREFIX)gcc
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|
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PATH_MODERNCC := PATH="$(PATH)" $(MODERNCC)
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|
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ifeq ($(OS),Windows_NT)
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EXE := .exe
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|
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else
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EXE :=
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EXE :=
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endif
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ifeq ($(OS),Windows_NT)
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EXE := .exe
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TITLE := POKEMON EMER
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GAME_CODE := BPEE
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MAKER_CODE := 01
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REVISION := 0
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MODERN ?= 1
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TEST ?= 0
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ANALYZE ?= 0
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UNUSED_ERROR ?= 0
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|
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ifeq (agbcc,$(MAKECMDGOALS))
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|
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MODERN := 0
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|
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endif
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|
||||||
|
|
||||||
ifeq (check,$(MAKECMDGOALS))
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|
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TEST := 1
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|
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endif
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endif
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|
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# use arm-none-eabi-cpp for macOS
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# use arm-none-eabi-cpp for macOS
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|
@ -70,33 +66,29 @@ else
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CPP := $(PREFIX)cpp
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CPP := $(PREFIX)cpp
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endif
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endif
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|
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ROM_NAME := pokeemerald_agbcc.gba
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ROM_NAME := $(FILE_NAME).gba
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OBJ_DIR_NAME := $(BUILD_DIR)/emerald
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MODERN_ROM_NAME := $(FILE_NAME)_modern.gba
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MODERN_OBJ_DIR_NAME := $(BUILD_DIR)/modern
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|
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ELF_NAME := $(ROM_NAME:.gba=.elf)
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ELF_NAME := $(ROM_NAME:.gba=.elf)
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MAP_NAME := $(ROM_NAME:.gba=.map)
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MAP_NAME := $(ROM_NAME:.gba=.map)
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OBJ_DIR_NAME := build/emerald
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|
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MODERN_ROM_NAME := pokeemerald.gba
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MODERN_ELF_NAME := $(MODERN_ROM_NAME:.gba=.elf)
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MODERN_ELF_NAME := $(MODERN_ROM_NAME:.gba=.elf)
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MODERN_MAP_NAME := $(MODERN_ROM_NAME:.gba=.map)
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MODERN_MAP_NAME := $(MODERN_ROM_NAME:.gba=.map)
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MODERN_OBJ_DIR_NAME := build/modern
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|
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SHELL := bash -o pipefail
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|
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ELF = $(ROM:.gba=.elf)
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MAP = $(ROM:.gba=.map)
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SYM = $(ROM:.gba=.sym)
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|
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|
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TEST_OBJ_DIR_NAME_MODERN := build/modern-test
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TEST_OBJ_DIR_NAME_AGBCC := build/test
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|
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|
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# Pick our active variables
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ifeq ($(MODERN),0)
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ifeq ($(MODERN),0)
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TEST_OBJ_DIR_NAME := $(TEST_OBJ_DIR_NAME_AGBCC)
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ROM := $(ROM_NAME)
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OBJ_DIR := $(OBJ_DIR_NAME)
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else
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else
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TEST_OBJ_DIR_NAME := $(TEST_OBJ_DIR_NAME_MODERN)
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ROM := $(MODERN_ROM_NAME)
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OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
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endif
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endif
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TESTELF = $(ROM:.gba=-test.elf)
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ELF := $(ROM:.gba=.elf)
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HEADLESSELF = $(ROM:.gba=-test-headless.elf)
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MAP := $(ROM:.gba=.map)
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SYM := $(ROM:.gba=.sym)
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|
|
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|
# Commonly used directories
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C_SUBDIR = src
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C_SUBDIR = src
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GFLIB_SUBDIR = gflib
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GFLIB_SUBDIR = gflib
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ASM_SUBDIR = asm
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ASM_SUBDIR = asm
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|
@ -106,7 +98,6 @@ SONG_SUBDIR = sound/songs
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MID_SUBDIR = sound/songs/midi
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MID_SUBDIR = sound/songs/midi
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SAMPLE_SUBDIR = sound/direct_sound_samples
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SAMPLE_SUBDIR = sound/direct_sound_samples
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CRY_SUBDIR = sound/direct_sound_samples/cries
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CRY_SUBDIR = sound/direct_sound_samples/cries
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TEST_SUBDIR = test
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|
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C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
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C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
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||||||
GFLIB_BUILDDIR = $(OBJ_DIR)/$(GFLIB_SUBDIR)
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GFLIB_BUILDDIR = $(OBJ_DIR)/$(GFLIB_SUBDIR)
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|
@ -114,70 +105,54 @@ ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
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DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
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DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
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SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
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SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
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||||||
MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
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MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
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TEST_BUILDDIR = $(OBJ_DIR)/$(TEST_SUBDIR)
|
|
||||||
|
|
||||||
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SHELL := bash -o pipefail
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||||||
|
|
||||||
|
# Set flags for tools
|
||||||
ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN)
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ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN)
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||||||
|
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|
INCLUDE_DIRS := include
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|
INCLUDE_CPP_ARGS := $(INCLUDE_DIRS:%=-iquote %)
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|
INCLUDE_SCANINC_ARGS := $(INCLUDE_DIRS:%=-I %)
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||||||
|
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|
O_LEVEL ?= 2
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||||||
|
CPPFLAGS := $(INCLUDE_CPP_ARGS) -iquote $(GFLIB_SUBDIR) -Wno-trigraphs -DMODERN=$(MODERN)
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||||||
ifeq ($(MODERN),0)
|
ifeq ($(MODERN),0)
|
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CC1 := tools/agbcc/bin/agbcc$(EXE)
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CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef
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override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm -g
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CC1 := tools/agbcc/bin/agbcc$(EXE)
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ROM := $(ROM_NAME)
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override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O$(O_LEVEL) -fhex-asm -g
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OBJ_DIR := $(OBJ_DIR_NAME)
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LIBPATH := -L ../../tools/agbcc/lib
|
||||||
LIBPATH := -L ../../tools/agbcc/lib
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LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
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||||||
LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
|
|
||||||
else
|
else
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CC1 = $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
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# Note: The makefile must be set up to not call these if modern == 0
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override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast -std=gnu17 -Werror -Wall -Wno-strict-aliasing -Wno-attribute-alias -Woverride-init
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MODERNCC := $(PREFIX)gcc
|
||||||
ifeq ($(ANALYZE),1)
|
PATH_MODERNCC := PATH="$(PATH)" $(MODERNCC)
|
||||||
override CFLAGS += -fanalyzer
|
CC1 := $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
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||||||
|
override CFLAGS += -mthumb -mthumb-interwork -O$(O_LEVEL) -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
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||||||
|
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
|
||||||
|
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
|
||||||
endif
|
endif
|
||||||
# Only throw an error for unused elements if its RH-Hideout's repo
|
# Enable debug info if set
|
||||||
ifeq ($(UNUSED_ERROR),0)
|
ifeq ($(DINFO),1)
|
||||||
ifneq ($(GITHUB_REPOSITORY_OWNER),rh-hideout)
|
override CFLAGS += -g
|
||||||
override CFLAGS += -Wno-error=unused-variable -Wno-error=unused-const-variable -Wno-error=unused-parameter -Wno-error=unused-function -Wno-error=unused-but-set-parameter -Wno-error=unused-but-set-variable -Wno-error=unused-value -Wno-error=unused-local-typedefs
|
|
||||||
endif
|
|
||||||
endif
|
|
||||||
ROM := $(MODERN_ROM_NAME)
|
|
||||||
OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
|
|
||||||
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
|
|
||||||
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
|
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifeq ($(TESTELF),$(MAKECMDGOALS))
|
# Variable filled out in other make files
|
||||||
TEST := 1
|
AUTO_GEN_TARGETS :=
|
||||||
endif
|
include make_tools.mk
|
||||||
|
# Tool executables
|
||||||
ifeq ($(TEST),1)
|
GFX := $(TOOLS_DIR)/gbagfx/gbagfx$(EXE)
|
||||||
OBJ_DIR := $(TEST_OBJ_DIR_NAME)
|
AIF := $(TOOLS_DIR)/aif2pcm/aif2pcm$(EXE)
|
||||||
endif
|
MID := $(TOOLS_DIR)/mid2agb/mid2agb$(EXE)
|
||||||
|
SCANINC := $(TOOLS_DIR)/scaninc/scaninc$(EXE)
|
||||||
CPPFLAGS := -iquote include -iquote $(GFLIB_SUBDIR) -Wno-trigraphs -DMODERN=$(MODERN) -DTESTING=$(TEST)
|
PREPROC := $(TOOLS_DIR)/preproc/preproc$(EXE)
|
||||||
ifneq ($(MODERN),1)
|
RAMSCRGEN := $(TOOLS_DIR)/ramscrgen/ramscrgen$(EXE)
|
||||||
CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef
|
FIX := $(TOOLS_DIR)/gbafix/gbafix$(EXE)
|
||||||
endif
|
MAPJSON := $(TOOLS_DIR)/mapjson/mapjson$(EXE)
|
||||||
|
JSONPROC := $(TOOLS_DIR)/jsonproc/jsonproc$(EXE)
|
||||||
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
|
||||||
GFX := tools/gbagfx/gbagfx$(EXE)
|
|
||||||
AIF := tools/aif2pcm/aif2pcm$(EXE)
|
|
||||||
MID := tools/mid2agb/mid2agb$(EXE)
|
|
||||||
SCANINC := tools/scaninc/scaninc$(EXE)
|
|
||||||
PREPROC := tools/preproc/preproc$(EXE)
|
|
||||||
RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE)
|
|
||||||
FIX := tools/gbafix/gbafix$(EXE)
|
|
||||||
MAPJSON := tools/mapjson/mapjson$(EXE)
|
|
||||||
JSONPROC := tools/jsonproc/jsonproc$(EXE)
|
|
||||||
PATCHELF := tools/patchelf/patchelf$(EXE)
|
|
||||||
ROMTEST ?= $(shell { command -v mgba-rom-test || command -v tools/mgba/mgba-rom-test$(EXE); } 2>/dev/null)
|
|
||||||
ROMTESTHYDRA := tools/mgba-rom-test-hydra/mgba-rom-test-hydra$(EXE)
|
|
||||||
TRAINERPROC := tools/trainerproc/trainerproc$(EXE)
|
|
||||||
|
|
||||||
PERL := perl
|
PERL := perl
|
||||||
|
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
||||||
# Inclusive list. If you don't want a tool to be built, don't add it here.
|
|
||||||
TOOLDIRS := tools/aif2pcm tools/bin2c tools/gbafix tools/gbagfx tools/jsonproc tools/mapjson tools/mid2agb tools/preproc tools/ramscrgen tools/rsfont tools/scaninc tools/trainerproc
|
|
||||||
CHECKTOOLDIRS = tools/patchelf tools/mgba-rom-test-hydra
|
|
||||||
TOOLBASE = $(TOOLDIRS:tools/%=%)
|
|
||||||
TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
|
|
||||||
|
|
||||||
MAKEFLAGS += --no-print-directory
|
MAKEFLAGS += --no-print-directory
|
||||||
|
|
||||||
|
@ -187,51 +162,44 @@ MAKEFLAGS += --no-print-directory
|
||||||
.SECONDARY:
|
.SECONDARY:
|
||||||
# Delete files that weren't built properly
|
# Delete files that weren't built properly
|
||||||
.DELETE_ON_ERROR:
|
.DELETE_ON_ERROR:
|
||||||
|
|
||||||
# Secondary expansion is required for dependency variables in object rules.
|
# Secondary expansion is required for dependency variables in object rules.
|
||||||
.SECONDEXPANSION:
|
.SECONDEXPANSION:
|
||||||
|
|
||||||
.PHONY: all rom clean compare tidy tools check-tools mostlyclean clean-tools clean-check-tools $(TOOLDIRS) $(CHECKTOOLDIRS) libagbsyscall agbcc modern tidymodern tidynonmodern check history
|
RULES_NO_SCAN += libagbsyscall clean clean-assets tidy tidymodern tidynonmodern generated clean-generated
|
||||||
|
.PHONY: all rom modern compare
|
||||||
|
.PHONY: $(RULES_NO_SCAN)
|
||||||
|
|
||||||
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
|
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
|
||||||
|
|
||||||
# Build tools when building the rom
|
# Check if we need to scan dependencies based on the chosen rule OR user preference
|
||||||
# Disable dependency scanning for clean/tidy/tools
|
NODEP ?= 0
|
||||||
# Use a separate minimal makefile for speed
|
# Check if we need to pre-build tools and generate assets based on the chosen rule.
|
||||||
# Since we don't need to reload most of this makefile
|
SETUP_PREREQS ?= 1
|
||||||
ifeq (,$(filter-out all rom compare agbcc modern check libagbsyscall syms $(TESTELF),$(MAKECMDGOALS)))
|
# Disable dependency scanning for rules that don't need it.
|
||||||
$(call infoshell, $(MAKE) -f make_tools.mk)
|
ifneq (,$(MAKECMDGOALS))
|
||||||
else
|
ifeq (,$(filter-out $(RULES_NO_SCAN),$(MAKECMDGOALS)))
|
||||||
NODEP ?= 1
|
NODEP := 1
|
||||||
endif
|
SETUP_PREREQS := 0
|
||||||
|
|
||||||
# check if we need to scan dependencies based on the rule
|
|
||||||
ifeq (,$(MAKECMDGOALS))
|
|
||||||
SCAN_DEPS ?= 1
|
|
||||||
else
|
|
||||||
# clean, tidy, tools, check-tools, mostlyclean, clean-tools, clean-check-tools, $(TOOLDIRS), $(CHECKTOOLDIRS), tidymodern, tidynonmodern, tidycheck don't even build the ROM
|
|
||||||
# libagbsyscall does its own thing
|
|
||||||
ifeq (,$(filter-out clean tidy tools mostlyclean clean-tools $(TOOLDIRS) clean-check-tools $(CHECKTOOLDIRS) tidymodern tidynonmodern tidycheck libagbsyscall,$(MAKECMDGOALS)))
|
|
||||||
SCAN_DEPS ?= 0
|
|
||||||
else
|
|
||||||
SCAN_DEPS ?= 1
|
|
||||||
endif
|
endif
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifeq ($(SCAN_DEPS),1)
|
ifeq ($(SETUP_PREREQS),1)
|
||||||
|
# If set on: Default target or a rule requiring a scan
|
||||||
|
# Forcibly execute `make tools` since we need them for what we are doing.
|
||||||
|
$(call infoshell, $(MAKE) -f make_tools.mk)
|
||||||
|
# Oh and also generate mapjson sources before we use `SCANINC`.
|
||||||
|
$(call infoshell, $(MAKE) generated)
|
||||||
|
endif
|
||||||
|
|
||||||
|
# Collect sources
|
||||||
C_SRCS_IN := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
|
C_SRCS_IN := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
|
||||||
C_SRCS := $(foreach src,$(C_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
|
C_SRCS := $(foreach src,$(C_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
|
||||||
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
||||||
|
|
||||||
TEST_SRCS_IN := $(wildcard $(TEST_SUBDIR)/*.c $(TEST_SUBDIR)/*/*.c $(TEST_SUBDIR)/*/*/*.c)
|
|
||||||
TEST_SRCS := $(foreach src,$(TEST_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
|
|
||||||
TEST_OBJS := $(patsubst $(TEST_SUBDIR)/%.c,$(TEST_BUILDDIR)/%.o,$(TEST_SRCS))
|
|
||||||
TEST_OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(TEST_OBJS))
|
|
||||||
|
|
||||||
GFLIB_SRCS := $(wildcard $(GFLIB_SUBDIR)/*.c)
|
GFLIB_SRCS := $(wildcard $(GFLIB_SUBDIR)/*.c)
|
||||||
GFLIB_OBJS := $(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o,$(GFLIB_SRCS))
|
GFLIB_OBJS := $(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o,$(GFLIB_SRCS))
|
||||||
|
|
||||||
C_ASM_SRCS += $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
|
C_ASM_SRCS := $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
|
||||||
C_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o,$(C_ASM_SRCS))
|
C_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o,$(C_ASM_SRCS))
|
||||||
|
|
||||||
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
|
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
|
||||||
|
@ -252,56 +220,33 @@ MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
|
||||||
OBJS := $(C_OBJS) $(GFLIB_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
OBJS := $(C_OBJS) $(GFLIB_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||||
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
||||||
|
|
||||||
SUBDIRS := $(sort $(dir $(OBJS) $(dir $(TEST_OBJS))))
|
SUBDIRS := $(sort $(dir $(OBJS)))
|
||||||
$(shell mkdir -p $(SUBDIRS))
|
$(shell mkdir -p $(SUBDIRS))
|
||||||
endif
|
|
||||||
|
|
||||||
AUTO_GEN_TARGETS :=
|
# Pretend rules that are actually flags defer to `make all`
|
||||||
|
modern: all
|
||||||
all: history rom
|
compare: all
|
||||||
|
|
||||||
history:
|
|
||||||
@bash ./check_history.sh
|
|
||||||
|
|
||||||
tools: $(TOOLDIRS)
|
|
||||||
|
|
||||||
check-tools: $(CHECKTOOLDIRS)
|
|
||||||
|
|
||||||
syms: $(SYM)
|
|
||||||
|
|
||||||
$(TOOLDIRS):
|
|
||||||
@$(MAKE) -C $@
|
|
||||||
|
|
||||||
$(CHECKTOOLDIRS):
|
|
||||||
@$(MAKE) -C $@
|
|
||||||
|
|
||||||
|
# Other rules
|
||||||
rom: $(ROM)
|
rom: $(ROM)
|
||||||
ifeq ($(COMPARE),1)
|
ifeq ($(COMPARE),1)
|
||||||
@$(SHA1) rom.sha1
|
@$(SHA1) rom.sha1
|
||||||
endif
|
endif
|
||||||
|
|
||||||
# For contributors to make sure a change didn't affect the contents of the ROM.
|
syms: $(SYM)
|
||||||
compare: all
|
|
||||||
|
|
||||||
clean: mostlyclean clean-tools clean-check-tools
|
clean: tidy clean-tools clean-generated clean-assets
|
||||||
|
|
||||||
clean-tools:
|
|
||||||
@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
|
|
||||||
|
|
||||||
clean-check-tools:
|
|
||||||
@$(foreach tooldir,$(CHECKTOOLDIRS),$(MAKE) clean -C $(tooldir);)
|
|
||||||
|
|
||||||
mostlyclean: tidynonmodern tidymodern tidycheck
|
|
||||||
find sound -iname '*.bin' -exec rm {} +
|
|
||||||
rm -f $(MID_SUBDIR)/*.s
|
|
||||||
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
|
||||||
rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc
|
|
||||||
rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc $(DATA_SRC_SUBDIR)/map_group_count.h
|
|
||||||
find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
|
|
||||||
rm -f $(AUTO_GEN_TARGETS)
|
|
||||||
@$(MAKE) clean -C libagbsyscall
|
@$(MAKE) clean -C libagbsyscall
|
||||||
|
|
||||||
tidy: tidynonmodern tidymodern tidycheck
|
clean-assets:
|
||||||
|
rm -f $(MID_SUBDIR)/*.s
|
||||||
|
rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc
|
||||||
|
rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
|
||||||
|
find sound -iname '*.bin' -exec rm {} +
|
||||||
|
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
||||||
|
find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
|
||||||
|
|
||||||
|
tidy: tidynonmodern tidymodern
|
||||||
|
|
||||||
tidynonmodern:
|
tidynonmodern:
|
||||||
rm -f $(ROM_NAME) $(ELF_NAME) $(MAP_NAME)
|
rm -f $(ROM_NAME) $(ELF_NAME) $(MAP_NAME)
|
||||||
|
@ -311,22 +256,15 @@ tidymodern:
|
||||||
rm -f $(MODERN_ROM_NAME) $(MODERN_ELF_NAME) $(MODERN_MAP_NAME)
|
rm -f $(MODERN_ROM_NAME) $(MODERN_ELF_NAME) $(MODERN_MAP_NAME)
|
||||||
rm -rf $(MODERN_OBJ_DIR_NAME)
|
rm -rf $(MODERN_OBJ_DIR_NAME)
|
||||||
|
|
||||||
tidycheck:
|
# Other rules
|
||||||
rm -f $(TESTELF) $(HEADLESSELF)
|
|
||||||
rm -rf $(TEST_OBJ_DIR_NAME_MODERN)
|
|
||||||
rm -rf $(TEST_OBJ_DIR_NAME_AGBCC)
|
|
||||||
|
|
||||||
|
|
||||||
ifneq ($(MODERN),0)
|
|
||||||
$(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member
|
|
||||||
endif
|
|
||||||
|
|
||||||
include graphics_file_rules.mk
|
include graphics_file_rules.mk
|
||||||
include map_data_rules.mk
|
include map_data_rules.mk
|
||||||
include spritesheet_rules.mk
|
include spritesheet_rules.mk
|
||||||
include json_data_rules.mk
|
include json_data_rules.mk
|
||||||
include songs.mk
|
include songs.mk
|
||||||
|
|
||||||
|
generated: $(AUTO_GEN_TARGETS)
|
||||||
|
|
||||||
%.s: ;
|
%.s: ;
|
||||||
%.png: ;
|
%.png: ;
|
||||||
%.pal: ;
|
%.pal: ;
|
||||||
|
@ -339,131 +277,104 @@ include songs.mk
|
||||||
%.gbapal: %.png ; $(GFX) $< $@
|
%.gbapal: %.png ; $(GFX) $< $@
|
||||||
%.lz: % ; $(GFX) $< $@
|
%.lz: % ; $(GFX) $< $@
|
||||||
%.rl: % ; $(GFX) $< $@
|
%.rl: % ; $(GFX) $< $@
|
||||||
|
|
||||||
$(CRY_SUBDIR)/uncomp_%.bin: $(CRY_SUBDIR)/uncomp_%.aif ; $(AIF) $< $@
|
|
||||||
$(CRY_SUBDIR)/%.bin: $(CRY_SUBDIR)/%.aif ; $(AIF) $< $@ --compress
|
$(CRY_SUBDIR)/%.bin: $(CRY_SUBDIR)/%.aif ; $(AIF) $< $@ --compress
|
||||||
sound/%.bin: sound/%.aif ; $(AIF) $< $@
|
sound/%.bin: sound/%.aif ; $(AIF) $< $@
|
||||||
|
|
||||||
COMPETITIVE_PARTY_SYNTAX := $(shell PATH="$(PATH)"; echo 'COMPETITIVE_PARTY_SYNTAX' | $(CPP) $(CPPFLAGS) -imacros include/global.h | tail -n1)
|
# NOTE: Tools must have been built prior (FIXME)
|
||||||
ifeq ($(COMPETITIVE_PARTY_SYNTAX),1)
|
generated: tools $(AUTO_GEN_TARGETS)
|
||||||
%.h: %.party tools ; $(CPP) $(CPPFLAGS) -traditional-cpp - < $< | $(TRAINERPROC) -o $@ -i $< -
|
clean-generated:
|
||||||
endif
|
-rm -f $(AUTO_GEN_TARGETS)
|
||||||
|
|
||||||
ifeq ($(MODERN),0)
|
ifeq ($(MODERN),0)
|
||||||
$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
|
$(C_BUILDDIR)/libc.o: CC1 := $(TOOLS_DIR)/agbcc/bin/old_agbcc$(EXE)
|
||||||
$(C_BUILDDIR)/libc.o: CFLAGS := -O2
|
$(C_BUILDDIR)/libc.o: CFLAGS := -O2
|
||||||
|
|
||||||
$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
|
$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
|
||||||
|
|
||||||
$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
|
$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
|
||||||
$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
|
$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
|
||||||
$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
|
$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
|
||||||
|
|
||||||
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
|
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
|
||||||
|
|
||||||
$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding
|
$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding
|
||||||
$(C_BUILDDIR)/librfu_intr.o: CC1 := tools/agbcc/bin/agbcc_arm$(EXE)
|
$(C_BUILDDIR)/librfu_intr.o: CC1 := $(TOOLS_DIR)/agbcc/bin/agbcc_arm$(EXE)
|
||||||
$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -O2 -mthumb-interwork -quiet
|
$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -O2 -mthumb-interwork -quiet
|
||||||
else
|
else
|
||||||
$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
|
$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
|
||||||
$(C_BUILDDIR)/pokedex_plus_hgss.o: CFLAGS := -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -Wno-pointer-to-int-cast -std=gnu17 -Werror -Wall -Wno-strict-aliasing -Wno-attribute-alias -Woverride-init
|
$(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member
|
||||||
# Annoyingly we can't turn this on just for src/data/trainers.h
|
|
||||||
$(C_BUILDDIR)/data.o: CFLAGS += -fno-show-column -fno-diagnostics-show-caret
|
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifeq ($(DINFO),1)
|
# Dependency rules (for the *.c & *.s sources to .o files)
|
||||||
override CFLAGS += -g
|
# Have to be explicit or else missing files won't be reported.
|
||||||
endif
|
|
||||||
|
|
||||||
# The dep rules have to be explicit or else missing files won't be reported.
|
|
||||||
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
|
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
|
||||||
# It doesn't look like $(shell) can be deferred so there might not be a better way.
|
# It doesn't look like $(shell) can be deferred so there might not be a better way (Icedude_907: there is soon).
|
||||||
|
|
||||||
ifeq ($(SCAN_DEPS),1)
|
# For C dependencies.
|
||||||
ifeq ($(NODEP),1)
|
# Args: $1 = Output file without extension (build/assets/src/data), $2 = Input file (src/data.c)
|
||||||
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.c
|
|
||||||
ifeq (,$(KEEP_TEMPS))
|
|
||||||
@echo "$(CC1) <flags> -o $@ $<"
|
|
||||||
@$(CPP) $(CPPFLAGS) $< | $(PREPROC) -i $< charmap.txt | $(CC1) $(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $(AS) $(ASFLAGS) -o $@ -
|
|
||||||
else
|
|
||||||
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
|
|
||||||
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
|
|
||||||
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
|
|
||||||
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
|
|
||||||
endif
|
|
||||||
else
|
|
||||||
define C_DEP
|
define C_DEP
|
||||||
$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib $2)
|
$(call C_DEP_IMPL,$1,$2,$1)
|
||||||
ifeq (,$$(KEEP_TEMPS))
|
|
||||||
@echo "$$(CC1) <flags> -o $$@ $$<"
|
|
||||||
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) -i $$< charmap.txt | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
|
|
||||||
else
|
|
||||||
@$$(CPP) $$(CPPFLAGS) $$< -o $$(C_BUILDDIR)/$3.i
|
|
||||||
@$$(PREPROC) $$(C_BUILDDIR)/$3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $$(C_BUILDDIR)/$3.s
|
|
||||||
@echo -e ".text\n\t.align\t2, 0\n" >> $$(C_BUILDDIR)/$3.s
|
|
||||||
$$(AS) $$(ASFLAGS) -o $$@ $$(C_BUILDDIR)/$3.s
|
|
||||||
endif
|
|
||||||
endef
|
endef
|
||||||
$(foreach src, $(C_SRCS), $(eval $(call C_DEP,$(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(src)),$(src),$(patsubst $(C_SUBDIR)/%.c,%,$(src)))))
|
# Internal implementation details.
|
||||||
endif
|
# $1: Output file without extension, $2 input file, $3 temp path (if keeping)
|
||||||
|
define C_DEP_IMPL
|
||||||
ifeq ($(NODEP),1)
|
$1.o: $2
|
||||||
$(GFLIB_BUILDDIR)/%.o: $(GFLIB_SUBDIR)/%.c $$(c_dep)
|
|
||||||
ifeq (,$(KEEP_TEMPS))
|
ifeq (,$(KEEP_TEMPS))
|
||||||
@echo "$(CC1) <flags> -o $@ $<"
|
|
||||||
@$(CPP) $(CPPFLAGS) $< | $(PREPROC) -i $< charmap.txt | $(CC1) $(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $(AS) $(ASFLAGS) -o $@ -
|
|
||||||
else
|
|
||||||
@$(CPP) $(CPPFLAGS) $< -o $(GFLIB_BUILDDIR)/$*.i
|
|
||||||
@$(PREPROC) $(GFLIB_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(GFLIB_BUILDDIR)/$*.s
|
|
||||||
@echo -e ".text\n\t.align\t2, 0\n" >> $(GFLIB_BUILDDIR)/$*.s
|
|
||||||
$(AS) $(ASFLAGS) -o $@ $(GFLIB_BUILDDIR)/$*.s
|
|
||||||
endif
|
|
||||||
else
|
|
||||||
define GFLIB_DEP
|
|
||||||
$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib $2)
|
|
||||||
ifeq (,$$(KEEP_TEMPS))
|
|
||||||
@echo "$$(CC1) <flags> -o $$@ $$<"
|
@echo "$$(CC1) <flags> -o $$@ $$<"
|
||||||
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) -i $$< charmap.txt | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
|
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) -i $$< charmap.txt | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
|
||||||
else
|
else
|
||||||
@$$(CPP) $$(CPPFLAGS) $$< -o $$(GFLIB_BUILDDIR)/$3.i
|
@$$(CPP) $$(CPPFLAGS) $$< -o $3.i
|
||||||
@$$(PREPROC) $$(GFLIB_BUILDDIR)/$3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $$(GFLIB_BUILDDIR)/$3.s
|
@$$(PREPROC) $3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $3.s
|
||||||
@echo -e ".text\n\t.align\t2, 0\n" >> $$(GFLIB_BUILDDIR)/$3.s
|
@echo -e ".text\n\t.align\t2, 0\n" >> $3.s
|
||||||
$$(AS) $$(ASFLAGS) -o $$@ $$(GFLIB_BUILDDIR)/$3.s
|
$$(AS) $$(ASFLAGS) -o $$@ $3.s
|
||||||
|
endif
|
||||||
|
$(call C_SCANINC,$1,$2)
|
||||||
|
endef
|
||||||
|
# Calls SCANINC to find dependencies
|
||||||
|
define C_SCANINC
|
||||||
|
ifneq ($(NODEP),1)
|
||||||
|
$1.o: $2 $$(shell $(SCANINC) $(INCLUDE_SCANINC_ARGS) -I tools/agbcc/include -I gflib $2)
|
||||||
endif
|
endif
|
||||||
endef
|
endef
|
||||||
$(foreach src, $(GFLIB_SRCS), $(eval $(call GFLIB_DEP,$(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o, $(src)),$(src),$(patsubst $(GFLIB_SUBDIR)/%.c,%, $(src)))))
|
|
||||||
|
# Create generic rules if no dependency scanning, else create the real rules
|
||||||
|
ifeq ($(NODEP),1)
|
||||||
|
$(eval $(call C_DEP,$(C_BUILDDIR)/%,$(C_SUBDIR)/%.c))
|
||||||
|
$(eval $(call C_DEP,$(GFLIB_BUILDDIR)/%,$(GFLIB_SUBDIR)/%.c))
|
||||||
|
else
|
||||||
|
$(foreach src,$(C_SRCS),$(eval $(call C_DEP,$(OBJ_DIR)/$(basename $(src)),$(src))))
|
||||||
|
$(foreach src,$(GFLIB_SRCS),$(eval $(call C_DEP,$(OBJ_DIR)/$(basename $(src)),$(src))))
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifeq ($(NODEP),1)
|
# Similar methodology for Assembly files
|
||||||
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.s
|
# $1: Output path without extension, $2: Input file (`*.s`)
|
||||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -i $$< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
|
||||||
else
|
|
||||||
define SRC_ASM_DATA_DEP
|
|
||||||
$1: $2 $$(shell $(SCANINC) -I include -I "" $2)
|
|
||||||
$$(PREPROC) $$< charmap.txt | $$(CPP) -I include - | $$(PREPROC) -ie $$< charmap.txt | $$(AS) $$(ASFLAGS) -o $$@
|
|
||||||
endef
|
|
||||||
$(foreach src, $(C_ASM_SRCS), $(eval $(call SRC_ASM_DATA_DEP,$(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o, $(src)),$(src))))
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(NODEP),1)
|
|
||||||
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s
|
|
||||||
$(AS) $(ASFLAGS) -o $@ $<
|
|
||||||
else
|
|
||||||
define ASM_DEP
|
define ASM_DEP
|
||||||
$1: $2 $$(shell $(SCANINC) -I include -I "" $2)
|
$1.o: $2
|
||||||
$$(AS) $$(ASFLAGS) -o $$@ $$<
|
$$(AS) $$(ASFLAGS) -o $$@ $$<
|
||||||
|
$(call ASM_SCANINC,$1,$2)
|
||||||
|
endef
|
||||||
|
# As above but first doing a preprocessor pass
|
||||||
|
define ASM_DEP_PREPROC
|
||||||
|
$1.o: $2
|
||||||
|
$$(PREPROC) $$< charmap.txt | $$(CPP) $(INCLUDE_SCANINC_ARGS) - | $$(PREPROC) -ie $$< charmap.txt | $$(AS) $$(ASFLAGS) -o $$@
|
||||||
|
$(call ASM_SCANINC,$1,$2)
|
||||||
endef
|
endef
|
||||||
$(foreach src, $(ASM_SRCS), $(eval $(call ASM_DEP,$(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o, $(src)),$(src))))
|
|
||||||
endif
|
|
||||||
|
|
||||||
|
define ASM_SCANINC
|
||||||
|
ifneq ($(NODEP),1)
|
||||||
|
$1.o: $2 $$(shell $(SCANINC) $(INCLUDE_SCANINC_ARGS) -I "" $2)
|
||||||
|
endif
|
||||||
|
endef
|
||||||
|
|
||||||
|
# Dummy rules or real rules
|
||||||
ifeq ($(NODEP),1)
|
ifeq ($(NODEP),1)
|
||||||
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s
|
$(eval $(call ASM_DEP,$(ASM_BUILDDIR)/%,$(ASM_SUBDIR)/%.s))
|
||||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -ie $$< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
$(eval $(call ASM_DEP_PREPROC,$(C_BUILDDIR)/%,$(C_SUBDIR)/%.s))
|
||||||
|
$(eval $(call ASM_DEP_PREPROC,$(DATA_ASM_BUILDDIR)/%,$(DATA_ASM_SUBDIR)/%.s))
|
||||||
else
|
else
|
||||||
$(foreach src, $(REGULAR_DATA_ASM_SRCS), $(eval $(call SRC_ASM_DATA_DEP,$(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o, $(src)),$(src))))
|
$(foreach src, $(ASM_SRCS), $(eval $(call ASM_DEP,$(src:%.s=$(OBJ_DIR)/%),$(src))))
|
||||||
endif
|
$(foreach src, $(C_ASM_SRCS), $(eval $(call ASM_DEP_PREPROC,$(src:%.s=$(OBJ_DIR)/%),$(src))))
|
||||||
|
$(foreach src, $(REGULAR_DATA_ASM_SRCS), $(eval $(call ASM_DEP_PREPROC,$(src:%.s=$(OBJ_DIR)/%),$(src))))
|
||||||
endif
|
endif
|
||||||
|
|
||||||
|
# Additional rules
|
||||||
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
|
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
|
||||||
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
||||||
|
|
||||||
|
@ -476,18 +387,7 @@ $(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
|
||||||
$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
|
$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
|
||||||
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
|
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
|
||||||
|
|
||||||
# NOTE: Depending on event_scripts.o is hacky, but we want to depend on everything event_scripts.s depends on without having to alter scaninc
|
# Linker script
|
||||||
$(DATA_SRC_SUBDIR)/pokemon/teachable_learnsets.h: $(DATA_ASM_BUILDDIR)/event_scripts.o
|
|
||||||
python3 tools/learnset_helpers/teachable.py
|
|
||||||
|
|
||||||
# NOTE: Based on C_DEP above, but without NODEP and KEEP_TEMPS handling.
|
|
||||||
define TEST_DEP
|
|
||||||
$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib $2)
|
|
||||||
@echo "$$(CC1) <flags> -o $$@ $$<"
|
|
||||||
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) -i $$< charmap.txt | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
|
|
||||||
endef
|
|
||||||
$(foreach src, $(TEST_SRCS), $(eval $(call TEST_DEP,$(patsubst $(TEST_SUBDIR)/%.c,$(TEST_BUILDDIR)/%.o,$(src)),$(src),$(patsubst $(TEST_SUBDIR)/%.c,%,$(src)))))
|
|
||||||
|
|
||||||
ifeq ($(MODERN),0)
|
ifeq ($(MODERN),0)
|
||||||
LD_SCRIPT := ld_script.ld
|
LD_SCRIPT := ld_script.ld
|
||||||
LD_SCRIPT_DEPS := $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
|
LD_SCRIPT_DEPS := $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
|
||||||
|
@ -497,55 +397,24 @@ LD_SCRIPT_DEPS :=
|
||||||
endif
|
endif
|
||||||
|
|
||||||
$(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS)
|
$(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS)
|
||||||
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT) > ld_script.ld
|
sed "s#tools/#tools/#g" $(LD_SCRIPT) > $(OBJ_DIR)/ld_script.ld
|
||||||
|
|
||||||
LDFLAGS = -Map ../../$(MAP)
|
# Final rules
|
||||||
|
|
||||||
|
libagbsyscall:
|
||||||
|
@$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN)
|
||||||
|
|
||||||
|
# Elf from object files
|
||||||
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) libagbsyscall
|
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) libagbsyscall
|
||||||
@echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ <objects> <lib>"
|
@echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ <objects> <lib>"
|
||||||
@cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat
|
@cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat
|
||||||
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|
||||||
|
|
||||||
|
# Builds the rom from the elf file
|
||||||
$(ROM): $(ELF)
|
$(ROM): $(ELF)
|
||||||
$(OBJCOPY) -O binary $< $@
|
$(OBJCOPY) -O binary $< $@
|
||||||
$(FIX) $@ -p --silent
|
$(FIX) $@ -p --silent
|
||||||
|
|
||||||
# Uncomment the next line, and then comment the 4 lines after it to reenable agbcc.
|
# Symbol file (`make syms`)
|
||||||
#agbcc: all
|
|
||||||
agbcc:
|
|
||||||
@echo "'make agbcc' is deprecated as of pokeemerald-expansion 1.9 and will be removed in 1.10."
|
|
||||||
@echo "Search for 'agbcc: all' in Makefile to reenable agbcc."
|
|
||||||
@exit 1
|
|
||||||
|
|
||||||
modern: all
|
|
||||||
|
|
||||||
LD_SCRIPT_TEST := ld_script_test.ld
|
|
||||||
|
|
||||||
$(OBJ_DIR)/ld_script_test.ld: $(LD_SCRIPT_TEST) $(LD_SCRIPT_DEPS)
|
|
||||||
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT_TEST) > ld_script_test.ld
|
|
||||||
|
|
||||||
$(TESTELF): $(OBJ_DIR)/ld_script_test.ld $(OBJS) $(TEST_OBJS) libagbsyscall tools check-tools
|
|
||||||
@echo "cd $(OBJ_DIR) && $(LD) -T ld_script_test.ld -o ../../$@ <objects> <test-objects> <lib>"
|
|
||||||
@cd $(OBJ_DIR) && $(LD) $(TESTLDFLAGS) -T ld_script_test.ld -o ../../$@ $(OBJS_REL) $(TEST_OBJS_REL) $(LIB)
|
|
||||||
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) -d0 --silent
|
|
||||||
$(PATCHELF) $(TESTELF) gTestRunnerArgv "$(TESTS)\0"
|
|
||||||
|
|
||||||
ifeq ($(GITHUB_REPOSITORY_OWNER),rh-hideout)
|
|
||||||
TEST_SKIP_IS_FAIL := \x01
|
|
||||||
else
|
|
||||||
TEST_SKIP_IS_FAIL := \x00
|
|
||||||
endif
|
|
||||||
|
|
||||||
check: $(TESTELF)
|
|
||||||
@cp $< $(HEADLESSELF)
|
|
||||||
$(PATCHELF) $(HEADLESSELF) gTestRunnerHeadless '\x01' gTestRunnerSkipIsFail "$(TEST_SKIP_IS_FAIL)"
|
|
||||||
$(ROMTESTHYDRA) $(ROMTEST) $(OBJCOPY) $(HEADLESSELF)
|
|
||||||
|
|
||||||
libagbsyscall:
|
|
||||||
@$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN)
|
|
||||||
|
|
||||||
###################
|
|
||||||
### Symbol file ###
|
|
||||||
###################
|
|
||||||
|
|
||||||
$(SYM): $(ELF)
|
$(SYM): $(ELF)
|
||||||
$(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@
|
$(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@
|
||||||
|
|
|
@ -565,8 +565,8 @@ gStdScripts_End::
|
||||||
.include "data/maps/Route110_TrickHousePuzzle6/scripts.inc"
|
.include "data/maps/Route110_TrickHousePuzzle6/scripts.inc"
|
||||||
.include "data/maps/Route110_TrickHousePuzzle7/scripts.inc"
|
.include "data/maps/Route110_TrickHousePuzzle7/scripts.inc"
|
||||||
.include "data/maps/Route110_TrickHousePuzzle8/scripts.inc"
|
.include "data/maps/Route110_TrickHousePuzzle8/scripts.inc"
|
||||||
.include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc"
|
|
||||||
.include "data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc"
|
.include "data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc"
|
||||||
|
.include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc"
|
||||||
.include "data/maps/Route113_GlassWorkshop/scripts.inc"
|
.include "data/maps/Route113_GlassWorkshop/scripts.inc"
|
||||||
.include "data/maps/Route123_BerryMastersHouse/scripts.inc"
|
.include "data/maps/Route123_BerryMastersHouse/scripts.inc"
|
||||||
.include "data/maps/Route119_WeatherInstitute_1F/scripts.inc"
|
.include "data/maps/Route119_WeatherInstitute_1F/scripts.inc"
|
||||||
|
|
|
@ -518,28 +518,28 @@
|
||||||
"x": 15,
|
"x": 15,
|
||||||
"y": 16,
|
"y": 16,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
|
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
|
||||||
"dest_warp_id": "0"
|
"dest_warp_id": "0"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 18,
|
"x": 18,
|
||||||
"y": 16,
|
"y": 16,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
|
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
|
||||||
"dest_warp_id": "2"
|
"dest_warp_id": "2"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 16,
|
"x": 16,
|
||||||
"y": 88,
|
"y": 88,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
|
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
|
||||||
"dest_warp_id": "0"
|
"dest_warp_id": "0"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 19,
|
"x": 19,
|
||||||
"y": 88,
|
"y": 88,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
|
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
|
||||||
"dest_warp_id": "2"
|
"dest_warp_id": "2"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
|
|
@ -34,28 +34,28 @@
|
||||||
"y": 5,
|
"y": 5,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110",
|
"dest_map": "MAP_ROUTE110",
|
||||||
"dest_warp_id": "4"
|
"dest_warp_id": "2"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 2,
|
"x": 2,
|
||||||
"y": 5,
|
"y": 5,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110",
|
"dest_map": "MAP_ROUTE110",
|
||||||
"dest_warp_id": "4"
|
"dest_warp_id": "2"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 12,
|
"x": 12,
|
||||||
"y": 5,
|
"y": 5,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110",
|
"dest_map": "MAP_ROUTE110",
|
||||||
"dest_warp_id": "5"
|
"dest_warp_id": "3"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 13,
|
"x": 13,
|
||||||
"y": 5,
|
"y": 5,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110",
|
"dest_map": "MAP_ROUTE110",
|
||||||
"dest_warp_id": "5"
|
"dest_warp_id": "3"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"coord_events": [
|
"coord_events": [
|
||||||
|
|
|
@ -1,6 +1,16 @@
|
||||||
Route110_SeasideCyclingRoadNorthEntrance_MapScripts::
|
Route110_SeasideCyclingRoadNorthEntrance_MapScripts::
|
||||||
|
map_script MAP_SCRIPT_ON_TRANSITION, Route110_SeasideCyclingRoadNorthEntrance_OnTransition
|
||||||
.byte 0
|
.byte 0
|
||||||
|
|
||||||
|
Route110_SeasideCyclingRoadNorthEntrance_OnTransition:
|
||||||
|
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 3, Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge
|
||||||
|
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 2, Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge
|
||||||
|
end
|
||||||
|
|
||||||
|
Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge::
|
||||||
|
setvar VAR_CYCLING_CHALLENGE_STATE, 1
|
||||||
|
return
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_Clerk::
|
Route110_SeasideCyclingRoadNorthEntrance_EventScript_Clerk::
|
||||||
lock
|
lock
|
||||||
faceplayer
|
faceplayer
|
||||||
|
@ -11,12 +21,17 @@ Route110_SeasideCyclingRoadNorthEntrance_EventScript_Clerk::
|
||||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_BikeCheck::
|
Route110_SeasideCyclingRoadNorthEntrance_EventScript_BikeCheck::
|
||||||
lockall
|
lockall
|
||||||
specialvar VAR_RESULT, GetPlayerAvatarBike
|
specialvar VAR_RESULT, GetPlayerAvatarBike
|
||||||
|
call_if_eq VAR_RESULT, 2, Route110_SeasideCyclingRoadNorthEntrance_EventScript_OnMachBike
|
||||||
goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike
|
goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike
|
||||||
setflag FLAG_SYS_CYCLING_ROAD
|
setflag FLAG_SYS_CYCLING_ROAD
|
||||||
setvar VAR_TEMP_1, 1
|
setvar VAR_TEMP_1, 1
|
||||||
releaseall
|
releaseall
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Route110_SeasideCyclingRoadNorthEntrance_EventScript_OnMachBike::
|
||||||
|
setvar VAR_CYCLING_CHALLENGE_STATE, 1
|
||||||
|
return
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike::
|
Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike::
|
||||||
msgbox Route110_SeasideCyclingRoadNorthEntrance_Text_TooDangerousToWalk, MSGBOX_DEFAULT
|
msgbox Route110_SeasideCyclingRoadNorthEntrance_Text_TooDangerousToWalk, MSGBOX_DEFAULT
|
||||||
closemessage
|
closemessage
|
||||||
|
@ -31,6 +46,7 @@ Route110_SeasideCyclingRoadNorthEntrance_Movement_PushPlayerBackFromCounter:
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_ClearCyclingRoad::
|
Route110_SeasideCyclingRoadNorthEntrance_EventScript_ClearCyclingRoad::
|
||||||
lockall
|
lockall
|
||||||
|
setvar VAR_CYCLING_CHALLENGE_STATE, 0
|
||||||
clearflag FLAG_SYS_CYCLING_ROAD
|
clearflag FLAG_SYS_CYCLING_ROAD
|
||||||
setvar VAR_TEMP_1, 0
|
setvar VAR_TEMP_1, 0
|
||||||
releaseall
|
releaseall
|
||||||
|
|
|
@ -34,28 +34,28 @@
|
||||||
"y": 5,
|
"y": 5,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110",
|
"dest_map": "MAP_ROUTE110",
|
||||||
"dest_warp_id": "2"
|
"dest_warp_id": "4"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 2,
|
"x": 2,
|
||||||
"y": 5,
|
"y": 5,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110",
|
"dest_map": "MAP_ROUTE110",
|
||||||
"dest_warp_id": "2"
|
"dest_warp_id": "4"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 12,
|
"x": 12,
|
||||||
"y": 5,
|
"y": 5,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110",
|
"dest_map": "MAP_ROUTE110",
|
||||||
"dest_warp_id": "3"
|
"dest_warp_id": "5"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 13,
|
"x": 13,
|
||||||
"y": 5,
|
"y": 5,
|
||||||
"elevation": 0,
|
"elevation": 0,
|
||||||
"dest_map": "MAP_ROUTE110",
|
"dest_map": "MAP_ROUTE110",
|
||||||
"dest_warp_id": "3"
|
"dest_warp_id": "5"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"coord_events": [
|
"coord_events": [
|
||||||
|
|
|
@ -1,16 +1,6 @@
|
||||||
Route110_SeasideCyclingRoadSouthEntrance_MapScripts::
|
Route110_SeasideCyclingRoadSouthEntrance_MapScripts::
|
||||||
map_script MAP_SCRIPT_ON_TRANSITION, Route110_SeasideCyclingRoadSouthEntrance_OnTransition
|
|
||||||
.byte 0
|
.byte 0
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadSouthEntrance_OnTransition:
|
|
||||||
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 3, Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge
|
|
||||||
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 2, Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge
|
|
||||||
end
|
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge::
|
|
||||||
setvar VAR_CYCLING_CHALLENGE_STATE, 1
|
|
||||||
return
|
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_Clerk::
|
Route110_SeasideCyclingRoadSouthEntrance_EventScript_Clerk::
|
||||||
lock
|
lock
|
||||||
faceplayer
|
faceplayer
|
||||||
|
@ -21,17 +11,12 @@ Route110_SeasideCyclingRoadSouthEntrance_EventScript_Clerk::
|
||||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_BikeCheck::
|
Route110_SeasideCyclingRoadSouthEntrance_EventScript_BikeCheck::
|
||||||
lockall
|
lockall
|
||||||
specialvar VAR_RESULT, GetPlayerAvatarBike
|
specialvar VAR_RESULT, GetPlayerAvatarBike
|
||||||
call_if_eq VAR_RESULT, 2, Route110_SeasideCyclingRoadSouthEntrance_EventScript_OnMachBike
|
|
||||||
goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike
|
goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike
|
||||||
setflag FLAG_SYS_CYCLING_ROAD
|
setflag FLAG_SYS_CYCLING_ROAD
|
||||||
setvar VAR_TEMP_1, 1
|
setvar VAR_TEMP_1, 1
|
||||||
releaseall
|
releaseall
|
||||||
end
|
end
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_OnMachBike::
|
|
||||||
setvar VAR_CYCLING_CHALLENGE_STATE, 1
|
|
||||||
return
|
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike::
|
Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike::
|
||||||
msgbox Route110_SeasideCyclingRoadSouthEntrance_Text_TooDangerousToWalk, MSGBOX_DEFAULT
|
msgbox Route110_SeasideCyclingRoadSouthEntrance_Text_TooDangerousToWalk, MSGBOX_DEFAULT
|
||||||
closemessage
|
closemessage
|
||||||
|
@ -46,7 +31,6 @@ Route110_SeasideCyclingRoadSouthEntrance_Movement_PushPlayerBackFromCounter:
|
||||||
|
|
||||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_ClearCyclingRoad::
|
Route110_SeasideCyclingRoadSouthEntrance_EventScript_ClearCyclingRoad::
|
||||||
lockall
|
lockall
|
||||||
setvar VAR_CYCLING_CHALLENGE_STATE, 0
|
|
||||||
clearflag FLAG_SYS_CYCLING_ROAD
|
clearflag FLAG_SYS_CYCLING_ROAD
|
||||||
setvar VAR_TEMP_1, 0
|
setvar VAR_TEMP_1, 0
|
||||||
releaseall
|
releaseall
|
||||||
|
|
|
@ -604,8 +604,8 @@
|
||||||
"Route110_TrickHousePuzzle6",
|
"Route110_TrickHousePuzzle6",
|
||||||
"Route110_TrickHousePuzzle7",
|
"Route110_TrickHousePuzzle7",
|
||||||
"Route110_TrickHousePuzzle8",
|
"Route110_TrickHousePuzzle8",
|
||||||
"Route110_SeasideCyclingRoadNorthEntrance",
|
"Route110_SeasideCyclingRoadSouthEntrance",
|
||||||
"Route110_SeasideCyclingRoadSouthEntrance"
|
"Route110_SeasideCyclingRoadNorthEntrance"
|
||||||
],
|
],
|
||||||
"gMapGroup_IndoorRoute113": [
|
"gMapGroup_IndoorRoute113": [
|
||||||
"Route113_GlassWorkshop"
|
"Route113_GlassWorkshop"
|
||||||
|
|
|
@ -860,14 +860,14 @@ STATIC_ASSERT(sizeof(((struct BattleStruct *)0)->palaceFlags) * 8 >= MAX_BATTLER
|
||||||
|| gProtectStructs[battlerId].obstructed \
|
|| gProtectStructs[battlerId].obstructed \
|
||||||
|| gProtectStructs[battlerId].silkTrapped)
|
|| gProtectStructs[battlerId].silkTrapped)
|
||||||
|
|
||||||
#define GET_STAT_BUFF_ID(n)((n & 7)) // first three bits 0x1, 0x2, 0x4
|
#define GET_STAT_BUFF_ID(n) ((n & 7)) // first three bits 0x1, 0x2, 0x4
|
||||||
#define GET_STAT_BUFF_VALUE_WITH_SIGN(n)((n & 0xF8))
|
#define GET_STAT_BUFF_VALUE_WITH_SIGN(n) ((n & 0xF8))
|
||||||
#define GET_STAT_BUFF_VALUE(n)(((n >> 3) & 0xF)) // 0x8, 0x10, 0x20, 0x40
|
#define GET_STAT_BUFF_VALUE(n) (((n >> 3) & 0xF)) // 0x8, 0x10, 0x20, 0x40
|
||||||
#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit
|
#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit
|
||||||
|
|
||||||
#define SET_STAT_BUFF_VALUE(n)((((n) << 3) & 0xF8))
|
#define SET_STAT_BUFF_VALUE(n) ((((n) << 3) & 0xF8))
|
||||||
|
|
||||||
#define SET_STATCHANGER(statId, stage, goesDown)(gBattleScripting.statChanger = (statId) + ((stage) << 3) + (goesDown << 7))
|
#define SET_STATCHANGER(statId, stage, goesDown) (gBattleScripting.statChanger = (statId) + ((stage) << 3) + (goesDown << 7))
|
||||||
#define SET_STATCHANGER2(dst, statId, stage, goesDown)(dst = (statId) + ((stage) << 3) + (goesDown << 7))
|
#define SET_STATCHANGER2(dst, statId, stage, goesDown)(dst = (statId) + ((stage) << 3) + (goesDown << 7))
|
||||||
|
|
||||||
// NOTE: The members of this struct have hard-coded offsets
|
// NOTE: The members of this struct have hard-coded offsets
|
||||||
|
|
3
include/constants/.gitignore
vendored
Normal file
3
include/constants/.gitignore
vendored
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
# Will be moved to build/ eventually
|
||||||
|
map_groups.h
|
||||||
|
layouts.h
|
|
@ -2,6 +2,7 @@
|
||||||
#define GUARD_CONSTANTS_FLAGS_H
|
#define GUARD_CONSTANTS_FLAGS_H
|
||||||
|
|
||||||
#include "constants/opponents.h"
|
#include "constants/opponents.h"
|
||||||
|
#include "constants/rematches.h"
|
||||||
|
|
||||||
// Temporary Flags
|
// Temporary Flags
|
||||||
// These temporary flags are are cleared every time a map is loaded. They are used
|
// These temporary flags are are cleared every time a map is loaded. They are used
|
||||||
|
@ -375,86 +376,89 @@
|
||||||
#define FLAG_MET_FRONTIER_BEAUTY_MOVE_TUTOR 0x15A
|
#define FLAG_MET_FRONTIER_BEAUTY_MOVE_TUTOR 0x15A
|
||||||
#define FLAG_MET_FRONTIER_SWIMMER_MOVE_TUTOR 0x15B
|
#define FLAG_MET_FRONTIER_SWIMMER_MOVE_TUTOR 0x15B
|
||||||
|
|
||||||
// Trainer Rematch Flags
|
// Flags for whether a rematchable trainer has been registered in the player's Match Call.
|
||||||
#define FLAG_MATCH_CALL_REGISTERED 0x15C
|
// Most are used implicitly by adding their REMATCH_* id to TRAINER_REGISTERED_FLAGS_START.
|
||||||
#define FLAG_REMATCH_ROSE 0x15D
|
// Some Match Call entries (like those for gym leaders, Wally, and all non-trainer NPCs like Prof. Birch)
|
||||||
#define FLAG_REMATCH_ANDRES 0x15E
|
// have their own separate flag that needs to be set to be enabled; see src/pokenav_match_call_data.c
|
||||||
#define FLAG_REMATCH_DUSTY 0x15F
|
#define TRAINER_REGISTERED_FLAGS_START 0x15C
|
||||||
#define FLAG_REMATCH_LOLA 0x160
|
#define FLAG_REGISTERED_ROSE (TRAINER_REGISTERED_FLAGS_START + REMATCH_ROSE)
|
||||||
#define FLAG_REMATCH_RICKY 0x161
|
#define FLAG_REGISTERED_ANDRES (TRAINER_REGISTERED_FLAGS_START + REMATCH_ANDRES)
|
||||||
#define FLAG_REMATCH_LILA_AND_ROY 0x162
|
#define FLAG_REGISTERED_DUSTY (TRAINER_REGISTERED_FLAGS_START + REMATCH_DUSTY)
|
||||||
#define FLAG_REMATCH_CRISTIN 0x163
|
#define FLAG_REGISTERED_LOLA (TRAINER_REGISTERED_FLAGS_START + REMATCH_LOLA)
|
||||||
#define FLAG_REMATCH_BROOKE 0x164
|
#define FLAG_REGISTERED_RICKY (TRAINER_REGISTERED_FLAGS_START + REMATCH_RICKY)
|
||||||
#define FLAG_REMATCH_WILTON 0x165
|
#define FLAG_REGISTERED_LILA_AND_ROY (TRAINER_REGISTERED_FLAGS_START + REMATCH_LILA_AND_ROY)
|
||||||
#define FLAG_REMATCH_VALERIE 0x166
|
#define FLAG_REGISTERED_CRISTIN (TRAINER_REGISTERED_FLAGS_START + REMATCH_CRISTIN)
|
||||||
#define FLAG_REMATCH_CINDY 0x167
|
#define FLAG_REGISTERED_BROOKE (TRAINER_REGISTERED_FLAGS_START + REMATCH_BROOKE)
|
||||||
#define FLAG_REMATCH_THALIA 0x168
|
#define FLAG_REGISTERED_WILTON (TRAINER_REGISTERED_FLAGS_START + REMATCH_WILTON)
|
||||||
#define FLAG_REMATCH_JESSICA 0x169
|
#define FLAG_REGISTERED_VALERIE (TRAINER_REGISTERED_FLAGS_START + REMATCH_VALERIE)
|
||||||
#define FLAG_REMATCH_WINSTON 0x16A
|
#define FLAG_REGISTERED_CINDY (TRAINER_REGISTERED_FLAGS_START + REMATCH_CINDY)
|
||||||
#define FLAG_REMATCH_STEVE 0x16B
|
#define FLAG_REGISTERED_THALIA (TRAINER_REGISTERED_FLAGS_START + REMATCH_THALIA)
|
||||||
#define FLAG_REMATCH_TONY 0x16C
|
#define FLAG_REGISTERED_JESSICA (TRAINER_REGISTERED_FLAGS_START + REMATCH_JESSICA)
|
||||||
#define FLAG_REMATCH_NOB 0x16D
|
#define FLAG_REGISTERED_WINSTON (TRAINER_REGISTERED_FLAGS_START + REMATCH_WINSTON)
|
||||||
#define FLAG_REMATCH_KOJI 0x16E
|
#define FLAG_REGISTERED_STEVE (TRAINER_REGISTERED_FLAGS_START + REMATCH_STEVE)
|
||||||
#define FLAG_REMATCH_FERNANDO 0x16F
|
#define FLAG_REGISTERED_TONY (TRAINER_REGISTERED_FLAGS_START + REMATCH_TONY)
|
||||||
#define FLAG_REMATCH_DALTON 0x170
|
#define FLAG_REGISTERED_NOB (TRAINER_REGISTERED_FLAGS_START + REMATCH_NOB)
|
||||||
#define FLAG_REMATCH_BERNIE 0x171
|
#define FLAG_REGISTERED_KOJI (TRAINER_REGISTERED_FLAGS_START + REMATCH_KOJI)
|
||||||
#define FLAG_REMATCH_ETHAN 0x172
|
#define FLAG_REGISTERED_FERNANDO (TRAINER_REGISTERED_FLAGS_START + REMATCH_FERNANDO)
|
||||||
#define FLAG_REMATCH_JOHN_AND_JAY 0x173
|
#define FLAG_REGISTERED_DALTON (TRAINER_REGISTERED_FLAGS_START + REMATCH_DALTON)
|
||||||
#define FLAG_REMATCH_JEFFREY 0x174
|
#define FLAG_REGISTERED_BERNIE (TRAINER_REGISTERED_FLAGS_START + REMATCH_BERNIE)
|
||||||
#define FLAG_REMATCH_CAMERON 0x175
|
#define FLAG_REGISTERED_ETHAN (TRAINER_REGISTERED_FLAGS_START + REMATCH_ETHAN)
|
||||||
#define FLAG_REMATCH_JACKI 0x176
|
#define FLAG_REGISTERED_JOHN_AND_JAY (TRAINER_REGISTERED_FLAGS_START + REMATCH_JOHN_AND_JAY)
|
||||||
#define FLAG_REMATCH_WALTER 0x177
|
#define FLAG_REGISTERED_JEFFREY (TRAINER_REGISTERED_FLAGS_START + REMATCH_JEFFREY)
|
||||||
#define FLAG_REMATCH_KAREN 0x178
|
#define FLAG_REGISTERED_CAMERON (TRAINER_REGISTERED_FLAGS_START + REMATCH_CAMERON)
|
||||||
#define FLAG_REMATCH_JERRY 0x179
|
#define FLAG_REGISTERED_JACKI (TRAINER_REGISTERED_FLAGS_START + REMATCH_JACKI)
|
||||||
#define FLAG_REMATCH_ANNA_AND_MEG 0x17A
|
#define FLAG_REGISTERED_WALTER (TRAINER_REGISTERED_FLAGS_START + REMATCH_WALTER)
|
||||||
#define FLAG_REMATCH_ISABEL 0x17B
|
#define FLAG_REGISTERED_KAREN (TRAINER_REGISTERED_FLAGS_START + REMATCH_KAREN)
|
||||||
#define FLAG_REMATCH_MIGUEL 0x17C
|
#define FLAG_REGISTERED_JERRY (TRAINER_REGISTERED_FLAGS_START + REMATCH_JERRY)
|
||||||
#define FLAG_REMATCH_TIMOTHY 0x17D
|
#define FLAG_REGISTERED_ANNA_AND_MEG (TRAINER_REGISTERED_FLAGS_START + REMATCH_ANNA_AND_MEG)
|
||||||
#define FLAG_REMATCH_SHELBY 0x17E
|
#define FLAG_REGISTERED_ISABEL (TRAINER_REGISTERED_FLAGS_START + REMATCH_ISABEL)
|
||||||
#define FLAG_REMATCH_CALVIN 0x17F
|
#define FLAG_REGISTERED_MIGUEL (TRAINER_REGISTERED_FLAGS_START + REMATCH_MIGUEL)
|
||||||
#define FLAG_REMATCH_ELLIOT 0x180
|
#define FLAG_REGISTERED_TIMOTHY (TRAINER_REGISTERED_FLAGS_START + REMATCH_TIMOTHY)
|
||||||
#define FLAG_REMATCH_ISAIAH 0x181
|
#define FLAG_REGISTERED_SHELBY (TRAINER_REGISTERED_FLAGS_START + REMATCH_SHELBY)
|
||||||
#define FLAG_REMATCH_MARIA 0x182
|
#define FLAG_REGISTERED_CALVIN (TRAINER_REGISTERED_FLAGS_START + REMATCH_CALVIN)
|
||||||
#define FLAG_REMATCH_ABIGAIL 0x183
|
#define FLAG_REGISTERED_ELLIOT (TRAINER_REGISTERED_FLAGS_START + REMATCH_ELLIOT)
|
||||||
#define FLAG_REMATCH_DYLAN 0x184
|
#define FLAG_REGISTERED_ISAIAH (TRAINER_REGISTERED_FLAGS_START + REMATCH_ISAIAH)
|
||||||
#define FLAG_REMATCH_KATELYN 0x185
|
#define FLAG_REGISTERED_MARIA (TRAINER_REGISTERED_FLAGS_START + REMATCH_MARIA)
|
||||||
#define FLAG_REMATCH_BENJAMIN 0x186
|
#define FLAG_REGISTERED_ABIGAIL (TRAINER_REGISTERED_FLAGS_START + REMATCH_ABIGAIL)
|
||||||
#define FLAG_REMATCH_PABLO 0x187
|
#define FLAG_REGISTERED_DYLAN (TRAINER_REGISTERED_FLAGS_START + REMATCH_DYLAN)
|
||||||
#define FLAG_REMATCH_NICOLAS 0x188
|
#define FLAG_REGISTERED_KATELYN (TRAINER_REGISTERED_FLAGS_START + REMATCH_KATELYN)
|
||||||
#define FLAG_REMATCH_ROBERT 0x189
|
#define FLAG_REGISTERED_BENJAMIN (TRAINER_REGISTERED_FLAGS_START + REMATCH_BENJAMIN)
|
||||||
#define FLAG_REMATCH_LAO 0x18A
|
#define FLAG_REGISTERED_PABLO (TRAINER_REGISTERED_FLAGS_START + REMATCH_PABLO)
|
||||||
#define FLAG_REMATCH_CYNDY 0x18B
|
#define FLAG_REGISTERED_NICOLAS (TRAINER_REGISTERED_FLAGS_START + REMATCH_NICOLAS)
|
||||||
#define FLAG_REMATCH_MADELINE 0x18C
|
#define FLAG_REGISTERED_ROBERT (TRAINER_REGISTERED_FLAGS_START + REMATCH_ROBERT)
|
||||||
#define FLAG_REMATCH_JENNY 0x18D
|
#define FLAG_REGISTERED_LAO (TRAINER_REGISTERED_FLAGS_START + REMATCH_LAO)
|
||||||
#define FLAG_REMATCH_DIANA 0x18E
|
#define FLAG_REGISTERED_CYNDY (TRAINER_REGISTERED_FLAGS_START + REMATCH_CYNDY)
|
||||||
#define FLAG_REMATCH_AMY_AND_LIV 0x18F
|
#define FLAG_REGISTERED_MADELINE (TRAINER_REGISTERED_FLAGS_START + REMATCH_MADELINE)
|
||||||
#define FLAG_REMATCH_ERNEST 0x190
|
#define FLAG_REGISTERED_JENNY (TRAINER_REGISTERED_FLAGS_START + REMATCH_JENNY)
|
||||||
#define FLAG_REMATCH_CORY 0x191
|
#define FLAG_REGISTERED_DIANA (TRAINER_REGISTERED_FLAGS_START + REMATCH_DIANA)
|
||||||
#define FLAG_REMATCH_EDWIN 0x192
|
#define FLAG_REGISTERED_AMY_AND_LIV (TRAINER_REGISTERED_FLAGS_START + REMATCH_AMY_AND_LIV)
|
||||||
#define FLAG_REMATCH_LYDIA 0x193
|
#define FLAG_REGISTERED_ERNEST (TRAINER_REGISTERED_FLAGS_START + REMATCH_ERNEST)
|
||||||
#define FLAG_REMATCH_ISAAC 0x194
|
#define FLAG_REGISTERED_CORY (TRAINER_REGISTERED_FLAGS_START + REMATCH_CORY)
|
||||||
#define FLAG_REMATCH_GABRIELLE 0x195
|
#define FLAG_REGISTERED_EDWIN (TRAINER_REGISTERED_FLAGS_START + REMATCH_EDWIN)
|
||||||
#define FLAG_REMATCH_CATHERINE 0x196
|
#define FLAG_REGISTERED_LYDIA (TRAINER_REGISTERED_FLAGS_START + REMATCH_LYDIA)
|
||||||
#define FLAG_REMATCH_JACKSON 0x197
|
#define FLAG_REGISTERED_ISAAC (TRAINER_REGISTERED_FLAGS_START + REMATCH_ISAAC)
|
||||||
#define FLAG_REMATCH_HALEY 0x198
|
#define FLAG_REGISTERED_GABRIELLE (TRAINER_REGISTERED_FLAGS_START + REMATCH_GABRIELLE)
|
||||||
#define FLAG_REMATCH_JAMES 0x199
|
#define FLAG_REGISTERED_CATHERINE (TRAINER_REGISTERED_FLAGS_START + REMATCH_CATHERINE)
|
||||||
#define FLAG_REMATCH_TRENT 0x19A
|
#define FLAG_REGISTERED_JACKSON (TRAINER_REGISTERED_FLAGS_START + REMATCH_JACKSON)
|
||||||
#define FLAG_REMATCH_SAWYER 0x19B
|
#define FLAG_REGISTERED_HALEY (TRAINER_REGISTERED_FLAGS_START + REMATCH_HALEY)
|
||||||
#define FLAG_REMATCH_KIRA_AND_DAN 0x19C
|
#define FLAG_REGISTERED_JAMES (TRAINER_REGISTERED_FLAGS_START + REMATCH_JAMES)
|
||||||
#define FLAG_REMATCH_WALLY 0x19D
|
#define FLAG_REGISTERED_TRENT (TRAINER_REGISTERED_FLAGS_START + REMATCH_TRENT)
|
||||||
#define FLAG_REMATCH_ROXANNE 0x19E
|
#define FLAG_REGISTERED_SAWYER (TRAINER_REGISTERED_FLAGS_START + REMATCH_SAWYER)
|
||||||
#define FLAG_REMATCH_BRAWLY 0x19F
|
#define FLAG_REGISTERED_KIRA_AND_DAN (TRAINER_REGISTERED_FLAGS_START + REMATCH_KIRA_AND_DAN)
|
||||||
#define FLAG_REMATCH_WATTSON 0x1A0
|
#define FLAG_REGISTERED_WALLY (TRAINER_REGISTERED_FLAGS_START + REMATCH_WALLY)
|
||||||
#define FLAG_REMATCH_FLANNERY 0x1A1
|
#define FLAG_REGISTERED_ROXANNE (TRAINER_REGISTERED_FLAGS_START + REMATCH_ROXANNE)
|
||||||
#define FLAG_REMATCH_NORMAN 0x1A2
|
#define FLAG_REGISTERED_BRAWLY (TRAINER_REGISTERED_FLAGS_START + REMATCH_BRAWLY)
|
||||||
#define FLAG_REMATCH_WINONA 0x1A3
|
#define FLAG_REGISTERED_WATTSON (TRAINER_REGISTERED_FLAGS_START + REMATCH_WATTSON)
|
||||||
#define FLAG_REMATCH_TATE_AND_LIZA 0x1A4
|
#define FLAG_REGISTERED_FLANNERY (TRAINER_REGISTERED_FLAGS_START + REMATCH_FLANNERY)
|
||||||
// Note: FLAG_REMATCH_JUAN is handled by FLAG_ENABLE_JUAN_MATCH_CALL instead.
|
#define FLAG_REGISTERED_NORMAN (TRAINER_REGISTERED_FLAGS_START + REMATCH_NORMAN)
|
||||||
#define FLAG_REMATCH_SIDNEY 0x1A5
|
#define FLAG_REGISTERED_WINONA (TRAINER_REGISTERED_FLAGS_START + REMATCH_WINONA)
|
||||||
#define FLAG_REMATCH_PHOEBE 0x1A6
|
#define FLAG_REGISTERED_TATE_AND_LIZA (TRAINER_REGISTERED_FLAGS_START + REMATCH_TATE_AND_LIZA)
|
||||||
#define FLAG_REMATCH_GLACIA 0x1A7
|
#define FLAG_REGISTERED_JUAN (TRAINER_REGISTERED_FLAGS_START + REMATCH_JUAN)
|
||||||
#define FLAG_REMATCH_DRAKE 0x1A8
|
#define FLAG_REGISTERED_SIDNEY (TRAINER_REGISTERED_FLAGS_START + REMATCH_SIDNEY)
|
||||||
#define FLAG_REMATCH_WALLACE 0x1A9
|
#define FLAG_REGISTERED_PHOEBE (TRAINER_REGISTERED_FLAGS_START + REMATCH_PHOEBE)
|
||||||
|
#define FLAG_REGISTERED_GLACIA (TRAINER_REGISTERED_FLAGS_START + REMATCH_GLACIA)
|
||||||
|
#define FLAG_REGISTERED_DRAKE (TRAINER_REGISTERED_FLAGS_START + REMATCH_DRAKE)
|
||||||
|
#define FLAG_REGISTERED_WALLACE (TRAINER_REGISTERED_FLAGS_START + REMATCH_WALLACE)
|
||||||
|
|
||||||
#define FLAG_UNUSED_0x1AA 0x1AA // Unused Flag
|
#define FLAG_UNUSED_0x1AA 0x1AA // Unused Flag
|
||||||
#define FLAG_UNUSED_0x1AB 0x1AB // Unused Flag
|
#define FLAG_UNUSED_0x1AB 0x1AB // Unused Flag
|
||||||
|
|
|
@ -1026,8 +1026,8 @@
|
||||||
#define NUM_ROUTE_114_MAN_BERRIES (LAST_ROUTE_114_MAN_BERRY - FIRST_ROUTE_114_MAN_BERRY + 1)
|
#define NUM_ROUTE_114_MAN_BERRIES (LAST_ROUTE_114_MAN_BERRY - FIRST_ROUTE_114_MAN_BERRY + 1)
|
||||||
#define NUM_ROUTE_114_MAN_BERRIES_SKIPPED (FIRST_ROUTE_114_MAN_BERRY - FIRST_BERRY_INDEX)
|
#define NUM_ROUTE_114_MAN_BERRIES_SKIPPED (FIRST_ROUTE_114_MAN_BERRY - FIRST_BERRY_INDEX)
|
||||||
|
|
||||||
#define ITEM_TO_BERRY(itemId)(((itemId) - FIRST_BERRY_INDEX) + 1)
|
#define ITEM_TO_BERRY(itemId) (((itemId) - FIRST_BERRY_INDEX) + 1)
|
||||||
#define ITEM_TO_MAIL(itemId)((itemId) - FIRST_MAIL_INDEX)
|
#define ITEM_TO_MAIL(itemId) ((itemId) - FIRST_MAIL_INDEX)
|
||||||
#define MAIL_NONE 0xFF
|
#define MAIL_NONE 0xFF
|
||||||
#define ITEM_TO_MULCH(itemId)(((itemId) - ITEM_GROWTH_MULCH) + 1)
|
#define ITEM_TO_MULCH(itemId)(((itemId) - ITEM_GROWTH_MULCH) + 1)
|
||||||
|
|
||||||
|
|
|
@ -1,450 +0,0 @@
|
||||||
#ifndef GUARD_CONSTANTS_LAYOUTS_H
|
|
||||||
#define GUARD_CONSTANTS_LAYOUTS_H
|
|
||||||
|
|
||||||
//
|
|
||||||
// DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json
|
|
||||||
//
|
|
||||||
|
|
||||||
#define LAYOUT_PETALBURG_CITY 1
|
|
||||||
#define LAYOUT_SLATEPORT_CITY 2
|
|
||||||
#define LAYOUT_MAUVILLE_CITY 3
|
|
||||||
#define LAYOUT_RUSTBORO_CITY 4
|
|
||||||
#define LAYOUT_FORTREE_CITY 5
|
|
||||||
#define LAYOUT_LILYCOVE_CITY 6
|
|
||||||
#define LAYOUT_MOSSDEEP_CITY 7
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY 8
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY 9
|
|
||||||
#define LAYOUT_LITTLEROOT_TOWN 10
|
|
||||||
#define LAYOUT_OLDALE_TOWN 11
|
|
||||||
#define LAYOUT_DEWFORD_TOWN 12
|
|
||||||
#define LAYOUT_LAVARIDGE_TOWN 13
|
|
||||||
#define LAYOUT_FALLARBOR_TOWN 14
|
|
||||||
#define LAYOUT_VERDANTURF_TOWN 15
|
|
||||||
#define LAYOUT_PACIFIDLOG_TOWN 16
|
|
||||||
#define LAYOUT_ROUTE101 17
|
|
||||||
#define LAYOUT_ROUTE102 18
|
|
||||||
#define LAYOUT_ROUTE103 19
|
|
||||||
#define LAYOUT_ROUTE104 20
|
|
||||||
#define LAYOUT_ROUTE105 21
|
|
||||||
#define LAYOUT_ROUTE106 22
|
|
||||||
#define LAYOUT_ROUTE107 23
|
|
||||||
#define LAYOUT_ROUTE108 24
|
|
||||||
#define LAYOUT_ROUTE109 25
|
|
||||||
#define LAYOUT_ROUTE110 26
|
|
||||||
#define LAYOUT_ROUTE111 27
|
|
||||||
#define LAYOUT_ROUTE112 28
|
|
||||||
#define LAYOUT_ROUTE113 29
|
|
||||||
#define LAYOUT_ROUTE114 30
|
|
||||||
#define LAYOUT_ROUTE115 31
|
|
||||||
#define LAYOUT_ROUTE116 32
|
|
||||||
#define LAYOUT_ROUTE117 33
|
|
||||||
#define LAYOUT_ROUTE118 34
|
|
||||||
#define LAYOUT_ROUTE119 35
|
|
||||||
#define LAYOUT_ROUTE120 36
|
|
||||||
#define LAYOUT_ROUTE121 37
|
|
||||||
#define LAYOUT_ROUTE122 38
|
|
||||||
#define LAYOUT_ROUTE123 39
|
|
||||||
#define LAYOUT_ROUTE124 40
|
|
||||||
#define LAYOUT_ROUTE125 41
|
|
||||||
#define LAYOUT_ROUTE126 42
|
|
||||||
#define LAYOUT_ROUTE127 43
|
|
||||||
#define LAYOUT_ROUTE128 44
|
|
||||||
#define LAYOUT_ROUTE129 45
|
|
||||||
#define LAYOUT_ROUTE130_MIRAGE_ISLAND 46
|
|
||||||
#define LAYOUT_ROUTE131 47
|
|
||||||
#define LAYOUT_ROUTE132 48
|
|
||||||
#define LAYOUT_ROUTE133 49
|
|
||||||
#define LAYOUT_ROUTE134 50
|
|
||||||
#define LAYOUT_UNDERWATER_ROUTE126 51
|
|
||||||
#define LAYOUT_UNDERWATER_ROUTE127 52
|
|
||||||
#define LAYOUT_UNDERWATER_ROUTE128 53
|
|
||||||
#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 54
|
|
||||||
#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 55
|
|
||||||
#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F 56
|
|
||||||
#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 57
|
|
||||||
#define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 58
|
|
||||||
#define LAYOUT_HOUSE1 59
|
|
||||||
#define LAYOUT_HOUSE2 60
|
|
||||||
#define LAYOUT_POKEMON_CENTER_1F 61
|
|
||||||
#define LAYOUT_POKEMON_CENTER_2F 62
|
|
||||||
#define LAYOUT_MART 63
|
|
||||||
#define LAYOUT_HOUSE3 64
|
|
||||||
#define LAYOUT_DEWFORD_TOWN_GYM 65
|
|
||||||
#define LAYOUT_DEWFORD_TOWN_HALL 66
|
|
||||||
#define LAYOUT_HOUSE4 67
|
|
||||||
#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 68
|
|
||||||
#define LAYOUT_LAVARIDGE_TOWN_GYM_1F 69
|
|
||||||
#define LAYOUT_LAVARIDGE_TOWN_GYM_B1F 70
|
|
||||||
#define LAYOUT_LAVARIDGE_TOWN_POKEMON_CENTER_1F 71
|
|
||||||
#define LAYOUT_FALLARBOR_TOWN_LEFTOVER_RSCONTEST_LOBBY 72
|
|
||||||
#define LAYOUT_FALLARBOR_TOWN_LEFTOVER_RSCONTEST_HALL 73
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_HOUSE2 74
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_ROOM1 75
|
|
||||||
#define LAYOUT_VERDANTURF_TOWN_WANDAS_HOUSE 76
|
|
||||||
#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 77
|
|
||||||
#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 78
|
|
||||||
#define LAYOUT_PETALBURG_CITY_GYM 79
|
|
||||||
#define LAYOUT_HOUSE_WITH_BED 80
|
|
||||||
#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_1F 81
|
|
||||||
#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F 82
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_ROOM2 83
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_ROOM3 84
|
|
||||||
#define LAYOUT_SLATEPORT_CITY_POKEMON_FAN_CLUB 85
|
|
||||||
#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 86
|
|
||||||
#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 87
|
|
||||||
#define LAYOUT_HARBOR 88
|
|
||||||
#define LAYOUT_MAUVILLE_CITY_GYM 89
|
|
||||||
#define LAYOUT_MAUVILLE_CITY_BIKE_SHOP 90
|
|
||||||
#define LAYOUT_MAUVILLE_CITY_GAME_CORNER 91
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_1F 92
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_2F 93
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_GYM 94
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_POKEMON_SCHOOL 95
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_HOUSE 96
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_HOUSE1 97
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 98
|
|
||||||
#define LAYOUT_FORTREE_CITY_HOUSE1 99
|
|
||||||
#define LAYOUT_FORTREE_CITY_GYM 100
|
|
||||||
#define LAYOUT_FORTREE_CITY_HOUSE2 101
|
|
||||||
#define LAYOUT_ROUTE104_MR_BRINEYS_HOUSE 102
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 103
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 104
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_CONTEST_LOBBY 105
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_CONTEST_HALL 106
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 107
|
|
||||||
#define LAYOUT_MOSSDEEP_CITY_GYM 108
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_GYM_1F 109
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_GYM_B1F 110
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_SIDNEYS_ROOM 111
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_PHOEBES_ROOM 112
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_GLACIAS_ROOM 113
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_DRAKES_ROOM 114
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_CHAMPIONS_ROOM 115
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_SHORT_HALL 116
|
|
||||||
#define LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 117
|
|
||||||
#define LAYOUT_CABLE_CAR_STATION 118
|
|
||||||
#define LAYOUT_ROUTE114_FOSSIL_MANIACS_HOUSE 119
|
|
||||||
#define LAYOUT_ROUTE114_FOSSIL_MANIACS_TUNNEL 120
|
|
||||||
#define LAYOUT_ROUTE114_LANETTES_HOUSE 121
|
|
||||||
#define LAYOUT_ROUTE116_TUNNELERS_REST_HOUSE 122
|
|
||||||
#define LAYOUT_ROUTE117_POKEMON_DAY_CARE 123
|
|
||||||
#define LAYOUT_ROUTE121_SAFARI_ZONE_ENTRANCE 124
|
|
||||||
#define LAYOUT_METEOR_FALLS_1F_1R 125
|
|
||||||
#define LAYOUT_METEOR_FALLS_1F_2R 126
|
|
||||||
#define LAYOUT_METEOR_FALLS_B1F_1R 127
|
|
||||||
#define LAYOUT_METEOR_FALLS_B1F_2R 128
|
|
||||||
#define LAYOUT_RUSTURF_TUNNEL 129
|
|
||||||
#define LAYOUT_UNDERWATER_SOOTOPOLIS_CITY 130
|
|
||||||
#define LAYOUT_DESERT_RUINS 131
|
|
||||||
#define LAYOUT_GRANITE_CAVE_1F 132
|
|
||||||
#define LAYOUT_GRANITE_CAVE_B1F 133
|
|
||||||
#define LAYOUT_GRANITE_CAVE_B2F 134
|
|
||||||
#define LAYOUT_PETALBURG_WOODS 135
|
|
||||||
#define LAYOUT_MT_CHIMNEY 136
|
|
||||||
#define LAYOUT_MT_PYRE_1F 137
|
|
||||||
#define LAYOUT_MT_PYRE_2F 138
|
|
||||||
#define LAYOUT_MT_PYRE_3F 139
|
|
||||||
#define LAYOUT_MT_PYRE_4F 140
|
|
||||||
#define LAYOUT_MT_PYRE_5F 141
|
|
||||||
#define LAYOUT_MT_PYRE_6F 142
|
|
||||||
#define LAYOUT_AQUA_HIDEOUT_1F 143
|
|
||||||
#define LAYOUT_AQUA_HIDEOUT_B1F 144
|
|
||||||
#define LAYOUT_AQUA_HIDEOUT_B2F 145
|
|
||||||
#define LAYOUT_UNDERWATER_SEAFLOOR_CAVERN 146
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ENTRANCE 147
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM1 148
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM2 149
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM3 150
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM4 151
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM5 152
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM6 153
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM7 154
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM8 155
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM9 156
|
|
||||||
#define LAYOUT_CAVE_OF_ORIGIN_ENTRANCE 157
|
|
||||||
#define LAYOUT_CAVE_OF_ORIGIN_1F 158
|
|
||||||
#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 159
|
|
||||||
#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 160
|
|
||||||
#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 161
|
|
||||||
#define LAYOUT_CAVE_OF_ORIGIN_B1F 162
|
|
||||||
#define LAYOUT_VICTORY_ROAD_1F 163
|
|
||||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 164
|
|
||||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 165
|
|
||||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 166
|
|
||||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 167
|
|
||||||
#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 168
|
|
||||||
#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 169
|
|
||||||
#define LAYOUT_UNUSED_CAVE1 170
|
|
||||||
#define LAYOUT_UNUSED_CAVE2 171
|
|
||||||
#define LAYOUT_UNUSED_CAVE3 172
|
|
||||||
#define LAYOUT_UNUSED_CAVE4 173
|
|
||||||
#define LAYOUT_UNUSED_CAVE5 174
|
|
||||||
#define LAYOUT_UNUSED_CAVE6 175
|
|
||||||
#define LAYOUT_UNUSED_CAVE7 176
|
|
||||||
#define LAYOUT_UNUSED_CAVE8 177
|
|
||||||
#define LAYOUT_UNUSED_CAVE9 178
|
|
||||||
#define LAYOUT_UNUSED_CAVE10 179
|
|
||||||
#define LAYOUT_UNUSED_CAVE11 180
|
|
||||||
#define LAYOUT_UNUSED_CAVE12 181
|
|
||||||
#define LAYOUT_UNUSED_CAVE13 182
|
|
||||||
#define LAYOUT_UNUSED_CAVE14 183
|
|
||||||
#define LAYOUT_NEW_MAUVILLE_ENTRANCE 184
|
|
||||||
#define LAYOUT_NEW_MAUVILLE_INSIDE 185
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_DECK 186
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_CORRIDORS_1F 187
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_ROOMS_1F 188
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F 189
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_ROOMS_B1F 190
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_ROOMS2_B1F 191
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_UNDERWATER1 192
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_ROOM_B1F 193
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_ROOMS2_1F 194
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE 195
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_UNDERWATER2 196
|
|
||||||
#define LAYOUT_SECRET_BASE_RED_CAVE1 197
|
|
||||||
#define LAYOUT_SECRET_BASE_BROWN_CAVE1 198
|
|
||||||
#define LAYOUT_SECRET_BASE_BLUE_CAVE1 199
|
|
||||||
#define LAYOUT_SECRET_BASE_YELLOW_CAVE1 200
|
|
||||||
#define LAYOUT_SECRET_BASE_TREE1 201
|
|
||||||
#define LAYOUT_SECRET_BASE_SHRUB1 202
|
|
||||||
#define LAYOUT_SECRET_BASE_RED_CAVE2 203
|
|
||||||
#define LAYOUT_SECRET_BASE_BROWN_CAVE2 204
|
|
||||||
#define LAYOUT_SECRET_BASE_BLUE_CAVE2 205
|
|
||||||
#define LAYOUT_SECRET_BASE_YELLOW_CAVE2 206
|
|
||||||
#define LAYOUT_SECRET_BASE_TREE2 207
|
|
||||||
#define LAYOUT_SECRET_BASE_SHRUB2 208
|
|
||||||
#define LAYOUT_SECRET_BASE_RED_CAVE3 209
|
|
||||||
#define LAYOUT_SECRET_BASE_BROWN_CAVE3 210
|
|
||||||
#define LAYOUT_SECRET_BASE_BLUE_CAVE3 211
|
|
||||||
#define LAYOUT_SECRET_BASE_YELLOW_CAVE3 212
|
|
||||||
#define LAYOUT_SECRET_BASE_TREE3 213
|
|
||||||
#define LAYOUT_SECRET_BASE_SHRUB3 214
|
|
||||||
#define LAYOUT_SECRET_BASE_RED_CAVE4 215
|
|
||||||
#define LAYOUT_SECRET_BASE_BROWN_CAVE4 216
|
|
||||||
#define LAYOUT_SECRET_BASE_BLUE_CAVE4 217
|
|
||||||
#define LAYOUT_SECRET_BASE_YELLOW_CAVE4 218
|
|
||||||
#define LAYOUT_SECRET_BASE_TREE4 219
|
|
||||||
#define LAYOUT_SECRET_BASE_SHRUB4 220
|
|
||||||
#define LAYOUT_BATTLE_COLOSSEUM_2P 221
|
|
||||||
#define LAYOUT_TRADE_CENTER 222
|
|
||||||
#define LAYOUT_RECORD_CORNER 223
|
|
||||||
#define LAYOUT_BATTLE_COLOSSEUM_4P 224
|
|
||||||
#define LAYOUT_CONTEST_HALL 225
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_HALL1 226
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_HALL2 227
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_HALL3 228
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_HALL4 229
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_HALL5 230
|
|
||||||
#define LAYOUT_UNUSED_CONTEST_HALL6 231
|
|
||||||
#define LAYOUT_CONTEST_HALL_BEAUTY 232
|
|
||||||
#define LAYOUT_CONTEST_HALL_TOUGH 233
|
|
||||||
#define LAYOUT_CONTEST_HALL_COOL 234
|
|
||||||
#define LAYOUT_CONTEST_HALL_SMART 235
|
|
||||||
#define LAYOUT_CONTEST_HALL_CUTE 236
|
|
||||||
#define LAYOUT_INSIDE_OF_TRUCK 237
|
|
||||||
#define LAYOUT_SAFARI_ZONE_NORTHWEST 238
|
|
||||||
#define LAYOUT_SAFARI_ZONE_NORTH 239
|
|
||||||
#define LAYOUT_SAFARI_ZONE_SOUTHWEST 240
|
|
||||||
#define LAYOUT_SAFARI_ZONE_SOUTH 241
|
|
||||||
#define LAYOUT_UNUSED_OUTDOOR_AREA 242
|
|
||||||
#define LAYOUT_ROUTE109_SEASHORE_HOUSE 243
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_ENTRANCE 244
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_END 245
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_CORRIDOR 246
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE1 247
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2 248
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE3 249
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE4 250
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE5 251
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6 252
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE7 253
|
|
||||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE8 254
|
|
||||||
#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 255
|
|
||||||
#define LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRANCE 256
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_1F 257
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_2F 258
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_3F 259
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_4F 260
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_5F 261
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 262
|
|
||||||
#define LAYOUT_ROUTE130 263
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY 264
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_OUTSIDE_WEST 265
|
|
||||||
#define LAYOUT_BATTLE_ELEVATOR 266
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR 267
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM 268
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_3F 269
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F 270
|
|
||||||
#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F 271
|
|
||||||
#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F 272
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 273
|
|
||||||
#define LAYOUT_UNDERWATER_ROUTE124 274
|
|
||||||
#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F 275
|
|
||||||
#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F 276
|
|
||||||
#define LAYOUT_SS_TIDAL_CORRIDOR 277
|
|
||||||
#define LAYOUT_SS_TIDAL_LOWER_DECK 278
|
|
||||||
#define LAYOUT_SS_TIDAL_ROOMS 279
|
|
||||||
#define LAYOUT_ISLAND_CAVE 280
|
|
||||||
#define LAYOUT_ANCIENT_TOMB 281
|
|
||||||
#define LAYOUT_UNDERWATER_ROUTE134 282
|
|
||||||
#define LAYOUT_UNDERWATER_SEALED_CHAMBER 283
|
|
||||||
#define LAYOUT_SEALED_CHAMBER_OUTER_ROOM 284
|
|
||||||
#define LAYOUT_VICTORY_ROAD_B1F 285
|
|
||||||
#define LAYOUT_VICTORY_ROAD_B2F 286
|
|
||||||
#define LAYOUT_ROUTE104_PROTOTYPE 287
|
|
||||||
#define LAYOUT_GRANITE_CAVE_STEVENS_ROOM 288
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 289
|
|
||||||
#define LAYOUT_SOUTHERN_ISLAND_EXTERIOR 290
|
|
||||||
#define LAYOUT_SOUTHERN_ISLAND_INTERIOR 291
|
|
||||||
#define LAYOUT_JAGGED_PASS 292
|
|
||||||
#define LAYOUT_FIERY_PATH 293
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 294
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 295
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 296
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE 297
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 298
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 299
|
|
||||||
#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 300
|
|
||||||
#define LAYOUT_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 301
|
|
||||||
#define LAYOUT_MT_PYRE_EXTERIOR 302
|
|
||||||
#define LAYOUT_MT_PYRE_SUMMIT 303
|
|
||||||
#define LAYOUT_SEALED_CHAMBER_INNER_ROOM 304
|
|
||||||
#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_1F 305
|
|
||||||
#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F 306
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 307
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 308
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 309
|
|
||||||
#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 310
|
|
||||||
#define LAYOUT_SCORCHED_SLAB 311
|
|
||||||
#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_B4F_LAVA 312
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 313
|
|
||||||
#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 314
|
|
||||||
#define LAYOUT_EVER_GRANDE_CITY_HALL4 315
|
|
||||||
#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 316
|
|
||||||
#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 317
|
|
||||||
#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 318
|
|
||||||
#define LAYOUT_ROUTE131_SKY_PILLAR 319
|
|
||||||
#define LAYOUT_SKY_PILLAR_ENTRANCE 320
|
|
||||||
#define LAYOUT_SKY_PILLAR_OUTSIDE 321
|
|
||||||
#define LAYOUT_SKY_PILLAR_1F 322
|
|
||||||
#define LAYOUT_SKY_PILLAR_2F 323
|
|
||||||
#define LAYOUT_SKY_PILLAR_3F 324
|
|
||||||
#define LAYOUT_SKY_PILLAR_4F 325
|
|
||||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM9_LAVA 326
|
|
||||||
#define LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE 327
|
|
||||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 328
|
|
||||||
#define LAYOUT_SAFARI_ZONE_REST_HOUSE 329
|
|
||||||
#define LAYOUT_SKY_PILLAR_5F 330
|
|
||||||
#define LAYOUT_SKY_PILLAR_TOP 331
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_LOBBY 332
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR 333
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM 334
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM 335
|
|
||||||
#define LAYOUT_MAGMA_HIDEOUT_1F 336
|
|
||||||
#define LAYOUT_MAGMA_HIDEOUT_2F_1R 337
|
|
||||||
#define LAYOUT_MAGMA_HIDEOUT_2F_2R 338
|
|
||||||
#define LAYOUT_MAGMA_HIDEOUT_3F_1R 339
|
|
||||||
#define LAYOUT_MAGMA_HIDEOUT_3F_2R 340
|
|
||||||
#define LAYOUT_MAGMA_HIDEOUT_4F 341
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY 342
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR 343
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM 344
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_OUTSIDE_EAST 345
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY 346
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM 347
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM 348
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY 349
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR 350
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM 351
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL 352
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL 353
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY 354
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR 355
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM 356
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_LEGENDS_BATTLE 357
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS 358
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_UNUSED 359
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR 361
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE01 362
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE02 363
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE03 364
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE04 365
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE05 366
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE06 367
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE07 368
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE08 369
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE09 370
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE10 371
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE11 372
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE12 373
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE13 374
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE14 375
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE15 376
|
|
||||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE16 377
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP 378
|
|
||||||
#define LAYOUT_MAGMA_HIDEOUT_3F_3R 379
|
|
||||||
#define LAYOUT_MAGMA_HIDEOUT_2F_3R 380
|
|
||||||
#define LAYOUT_MIRAGE_TOWER_1F 381
|
|
||||||
#define LAYOUT_MIRAGE_TOWER_2F 382
|
|
||||||
#define LAYOUT_MIRAGE_TOWER_3F 383
|
|
||||||
#define LAYOUT_BATTLE_TENT_LOBBY 384
|
|
||||||
#define LAYOUT_BATTLE_TENT_CORRIDOR 385
|
|
||||||
#define LAYOUT_BATTLE_TENT_BATTLE_ROOM 386
|
|
||||||
#define LAYOUT_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM 387
|
|
||||||
#define LAYOUT_MIRAGE_TOWER_4F 388
|
|
||||||
#define LAYOUT_DESERT_UNDERPASS 389
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM 390
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR 391
|
|
||||||
#define LAYOUT_ROUTE111_NO_MIRAGE_TOWER 392
|
|
||||||
#define LAYOUT_UNION_ROOM 393
|
|
||||||
#define LAYOUT_SAFARI_ZONE_NORTHEAST 394
|
|
||||||
#define LAYOUT_SAFARI_ZONE_SOUTHEAST 395
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_RANKING_HALL 396
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_LOUNGE1 397
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER 398
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE 399
|
|
||||||
#define LAYOUT_ARTISAN_CAVE_B1F 400
|
|
||||||
#define LAYOUT_ARTISAN_CAVE_1F 401
|
|
||||||
#define LAYOUT_FARAWAY_ISLAND_ENTRANCE 402
|
|
||||||
#define LAYOUT_FARAWAY_ISLAND_INTERIOR 403
|
|
||||||
#define LAYOUT_BIRTH_ISLAND_EXTERIOR 404
|
|
||||||
#define LAYOUT_ISLAND_HARBOR 405
|
|
||||||
#define LAYOUT_UNDERWATER_MARINE_CAVE 406
|
|
||||||
#define LAYOUT_MARINE_CAVE_ENTRANCE 407
|
|
||||||
#define LAYOUT_TERRA_CAVE_ENTRANCE 408
|
|
||||||
#define LAYOUT_TERRA_CAVE_END 409
|
|
||||||
#define LAYOUT_UNDERWATER_ROUTE105 410
|
|
||||||
#define LAYOUT_UNDERWATER_ROUTE125 411
|
|
||||||
#define LAYOUT_UNDERWATER_ROUTE129 412
|
|
||||||
#define LAYOUT_MARINE_CAVE_END 413
|
|
||||||
#define LAYOUT_TRAINER_HILL_ENTRANCE 414
|
|
||||||
#define LAYOUT_TRAINER_HILL_1F 415
|
|
||||||
#define LAYOUT_TRAINER_HILL_2F 416
|
|
||||||
#define LAYOUT_TRAINER_HILL_3F 417
|
|
||||||
#define LAYOUT_TRAINER_HILL_4F 418
|
|
||||||
#define LAYOUT_TRAINER_HILL_ROOF 419
|
|
||||||
#define LAYOUT_ALTERING_CAVE 420
|
|
||||||
#define LAYOUT_NAVEL_ROCK_EXTERIOR 421
|
|
||||||
#define LAYOUT_NAVEL_ROCK_ENTRANCE 422
|
|
||||||
#define LAYOUT_NAVEL_ROCK_TOP 423
|
|
||||||
#define LAYOUT_NAVEL_ROCK_BOTTOM 424
|
|
||||||
#define LAYOUT_NAVEL_ROCK_LADDER_ROOM1 425
|
|
||||||
#define LAYOUT_NAVEL_ROCK_LADDER_ROOM2 426
|
|
||||||
#define LAYOUT_NAVEL_ROCK_B1F 427
|
|
||||||
#define LAYOUT_NAVEL_ROCK_FORK 428
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_LOUNGE2 429
|
|
||||||
#define LAYOUT_BATTLE_FRONTIER_SCOTTS_HOUSE 430
|
|
||||||
#define LAYOUT_METEOR_FALLS_STEVENS_CAVE 431
|
|
||||||
#define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB_WITH_TABLE 432
|
|
||||||
#define LAYOUT_SKY_PILLAR_1F_CLEAN 433
|
|
||||||
#define LAYOUT_SKY_PILLAR_2F_CLEAN 434
|
|
||||||
#define LAYOUT_SKY_PILLAR_3F_CLEAN 435
|
|
||||||
#define LAYOUT_SKY_PILLAR_4F_CLEAN 436
|
|
||||||
#define LAYOUT_SKY_PILLAR_5F_CLEAN 437
|
|
||||||
#define LAYOUT_SKY_PILLAR_TOP_CLEAN 438
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F 439
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F 440
|
|
||||||
#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F_STAIRS_UNBLOCKED 441
|
|
||||||
|
|
||||||
#endif // GUARD_CONSTANTS_LAYOUTS_H
|
|
|
@ -1,596 +0,0 @@
|
||||||
#ifndef GUARD_CONSTANTS_MAP_GROUPS_H
|
|
||||||
#define GUARD_CONSTANTS_MAP_GROUPS_H
|
|
||||||
|
|
||||||
//
|
|
||||||
// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json
|
|
||||||
//
|
|
||||||
|
|
||||||
// gMapGroup_TownsAndRoutes
|
|
||||||
#define MAP_PETALBURG_CITY (0 | (0 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY (1 | (0 << 8))
|
|
||||||
#define MAP_MAUVILLE_CITY (2 | (0 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY (3 | (0 << 8))
|
|
||||||
#define MAP_FORTREE_CITY (4 | (0 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY (5 | (0 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
|
|
||||||
#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
|
|
||||||
#define MAP_OLDALE_TOWN (10 | (0 << 8))
|
|
||||||
#define MAP_DEWFORD_TOWN (11 | (0 << 8))
|
|
||||||
#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
|
|
||||||
#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
|
|
||||||
#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
|
|
||||||
#define MAP_ROUTE101 (16 | (0 << 8))
|
|
||||||
#define MAP_ROUTE102 (17 | (0 << 8))
|
|
||||||
#define MAP_ROUTE103 (18 | (0 << 8))
|
|
||||||
#define MAP_ROUTE104 (19 | (0 << 8))
|
|
||||||
#define MAP_ROUTE105 (20 | (0 << 8))
|
|
||||||
#define MAP_ROUTE106 (21 | (0 << 8))
|
|
||||||
#define MAP_ROUTE107 (22 | (0 << 8))
|
|
||||||
#define MAP_ROUTE108 (23 | (0 << 8))
|
|
||||||
#define MAP_ROUTE109 (24 | (0 << 8))
|
|
||||||
#define MAP_ROUTE110 (25 | (0 << 8))
|
|
||||||
#define MAP_ROUTE111 (26 | (0 << 8))
|
|
||||||
#define MAP_ROUTE112 (27 | (0 << 8))
|
|
||||||
#define MAP_ROUTE113 (28 | (0 << 8))
|
|
||||||
#define MAP_ROUTE114 (29 | (0 << 8))
|
|
||||||
#define MAP_ROUTE115 (30 | (0 << 8))
|
|
||||||
#define MAP_ROUTE116 (31 | (0 << 8))
|
|
||||||
#define MAP_ROUTE117 (32 | (0 << 8))
|
|
||||||
#define MAP_ROUTE118 (33 | (0 << 8))
|
|
||||||
#define MAP_ROUTE119 (34 | (0 << 8))
|
|
||||||
#define MAP_ROUTE120 (35 | (0 << 8))
|
|
||||||
#define MAP_ROUTE121 (36 | (0 << 8))
|
|
||||||
#define MAP_ROUTE122 (37 | (0 << 8))
|
|
||||||
#define MAP_ROUTE123 (38 | (0 << 8))
|
|
||||||
#define MAP_ROUTE124 (39 | (0 << 8))
|
|
||||||
#define MAP_ROUTE125 (40 | (0 << 8))
|
|
||||||
#define MAP_ROUTE126 (41 | (0 << 8))
|
|
||||||
#define MAP_ROUTE127 (42 | (0 << 8))
|
|
||||||
#define MAP_ROUTE128 (43 | (0 << 8))
|
|
||||||
#define MAP_ROUTE129 (44 | (0 << 8))
|
|
||||||
#define MAP_ROUTE130 (45 | (0 << 8))
|
|
||||||
#define MAP_ROUTE131 (46 | (0 << 8))
|
|
||||||
#define MAP_ROUTE132 (47 | (0 << 8))
|
|
||||||
#define MAP_ROUTE133 (48 | (0 << 8))
|
|
||||||
#define MAP_ROUTE134 (49 | (0 << 8))
|
|
||||||
#define MAP_UNDERWATER_ROUTE124 (50 | (0 << 8))
|
|
||||||
#define MAP_UNDERWATER_ROUTE126 (51 | (0 << 8))
|
|
||||||
#define MAP_UNDERWATER_ROUTE127 (52 | (0 << 8))
|
|
||||||
#define MAP_UNDERWATER_ROUTE128 (53 | (0 << 8))
|
|
||||||
#define MAP_UNDERWATER_ROUTE129 (54 | (0 << 8))
|
|
||||||
#define MAP_UNDERWATER_ROUTE105 (55 | (0 << 8))
|
|
||||||
#define MAP_UNDERWATER_ROUTE125 (56 | (0 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorLittleroot
|
|
||||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
|
|
||||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
|
|
||||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
|
|
||||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
|
|
||||||
#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorOldale
|
|
||||||
#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
|
|
||||||
#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
|
|
||||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
|
|
||||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
|
|
||||||
#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorDewford
|
|
||||||
#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
|
|
||||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
|
|
||||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
|
|
||||||
#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8))
|
|
||||||
#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
|
|
||||||
#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorLavaridge
|
|
||||||
#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
|
|
||||||
#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
|
|
||||||
#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
|
|
||||||
#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8))
|
|
||||||
#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8))
|
|
||||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
|
|
||||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorFallarbor
|
|
||||||
#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
|
|
||||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
|
|
||||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
|
|
||||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8))
|
|
||||||
#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8))
|
|
||||||
#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8))
|
|
||||||
#define MAP_FALLARBOR_TOWN_COZMOS_HOUSE (6 | (5 << 8))
|
|
||||||
#define MAP_FALLARBOR_TOWN_MOVE_RELEARNERS_HOUSE (7 | (5 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorVerdanturf
|
|
||||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
|
|
||||||
#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorPacifidlog
|
|
||||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
|
|
||||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
|
|
||||||
#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
|
|
||||||
#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8))
|
|
||||||
#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8))
|
|
||||||
#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
|
|
||||||
#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorPetalburg
|
|
||||||
#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
|
|
||||||
#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
|
|
||||||
#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
|
|
||||||
#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8))
|
|
||||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8))
|
|
||||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
|
|
||||||
#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorSlateport
|
|
||||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_NAME_RATERS_HOUSE (5 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_HOUSE (10 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
|
|
||||||
#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorMauville
|
|
||||||
#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
|
|
||||||
#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
|
|
||||||
#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
|
|
||||||
#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8))
|
|
||||||
#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8))
|
|
||||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8))
|
|
||||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
|
|
||||||
#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRustboro
|
|
||||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
|
|
||||||
#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorFortree
|
|
||||||
#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_MART (4 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
|
|
||||||
#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorLilycove
|
|
||||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
|
|
||||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorMossdeep
|
|
||||||
#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
|
|
||||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorSootopolis
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE (12 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8))
|
|
||||||
#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorEverGrande
|
|
||||||
#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_HALL1 (5 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_HALL2 (6 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_HALL3 (7 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_HALL4 (8 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_HALL5 (9 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
|
|
||||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute104
|
|
||||||
#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
|
|
||||||
#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute111
|
|
||||||
#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
|
|
||||||
#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute112
|
|
||||||
#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
|
|
||||||
#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute114
|
|
||||||
#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
|
|
||||||
#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
|
|
||||||
#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute116
|
|
||||||
#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute117
|
|
||||||
#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute121
|
|
||||||
#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_Dungeons
|
|
||||||
#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
|
|
||||||
#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
|
|
||||||
#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
|
|
||||||
#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8))
|
|
||||||
#define MAP_RUSTURF_TUNNEL (4 | (24 << 8))
|
|
||||||
#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8))
|
|
||||||
#define MAP_DESERT_RUINS (6 | (24 << 8))
|
|
||||||
#define MAP_GRANITE_CAVE_1F (7 | (24 << 8))
|
|
||||||
#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8))
|
|
||||||
#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8))
|
|
||||||
#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8))
|
|
||||||
#define MAP_PETALBURG_WOODS (11 | (24 << 8))
|
|
||||||
#define MAP_MT_CHIMNEY (12 | (24 << 8))
|
|
||||||
#define MAP_JAGGED_PASS (13 | (24 << 8))
|
|
||||||
#define MAP_FIERY_PATH (14 | (24 << 8))
|
|
||||||
#define MAP_MT_PYRE_1F (15 | (24 << 8))
|
|
||||||
#define MAP_MT_PYRE_2F (16 | (24 << 8))
|
|
||||||
#define MAP_MT_PYRE_3F (17 | (24 << 8))
|
|
||||||
#define MAP_MT_PYRE_4F (18 | (24 << 8))
|
|
||||||
#define MAP_MT_PYRE_5F (19 | (24 << 8))
|
|
||||||
#define MAP_MT_PYRE_6F (20 | (24 << 8))
|
|
||||||
#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8))
|
|
||||||
#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8))
|
|
||||||
#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8))
|
|
||||||
#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8))
|
|
||||||
#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8))
|
|
||||||
#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8))
|
|
||||||
#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8))
|
|
||||||
#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8))
|
|
||||||
#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8))
|
|
||||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 (39 | (24 << 8))
|
|
||||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 (40 | (24 << 8))
|
|
||||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 (41 | (24 << 8))
|
|
||||||
#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8))
|
|
||||||
#define MAP_VICTORY_ROAD_1F (43 | (24 << 8))
|
|
||||||
#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8))
|
|
||||||
#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8))
|
|
||||||
#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8))
|
|
||||||
#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8))
|
|
||||||
#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8))
|
|
||||||
#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8))
|
|
||||||
#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8))
|
|
||||||
#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8))
|
|
||||||
#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8))
|
|
||||||
#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8))
|
|
||||||
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8))
|
|
||||||
#define MAP_ISLAND_CAVE (67 | (24 << 8))
|
|
||||||
#define MAP_ANCIENT_TOMB (68 | (24 << 8))
|
|
||||||
#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8))
|
|
||||||
#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8))
|
|
||||||
#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8))
|
|
||||||
#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8))
|
|
||||||
#define MAP_SCORCHED_SLAB (73 | (24 << 8))
|
|
||||||
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 (74 | (24 << 8))
|
|
||||||
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 (75 | (24 << 8))
|
|
||||||
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 (76 | (24 << 8))
|
|
||||||
#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8))
|
|
||||||
#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8))
|
|
||||||
#define MAP_SKY_PILLAR_1F (79 | (24 << 8))
|
|
||||||
#define MAP_SKY_PILLAR_2F (80 | (24 << 8))
|
|
||||||
#define MAP_SKY_PILLAR_3F (81 | (24 << 8))
|
|
||||||
#define MAP_SKY_PILLAR_4F (82 | (24 << 8))
|
|
||||||
#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8))
|
|
||||||
#define MAP_SKY_PILLAR_5F (84 | (24 << 8))
|
|
||||||
#define MAP_SKY_PILLAR_TOP (85 | (24 << 8))
|
|
||||||
#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8))
|
|
||||||
#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8))
|
|
||||||
#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8))
|
|
||||||
#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8))
|
|
||||||
#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8))
|
|
||||||
#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8))
|
|
||||||
#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8))
|
|
||||||
#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8))
|
|
||||||
#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8))
|
|
||||||
#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8))
|
|
||||||
#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8))
|
|
||||||
#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8))
|
|
||||||
#define MAP_DESERT_UNDERPASS (98 | (24 << 8))
|
|
||||||
#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8))
|
|
||||||
#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8))
|
|
||||||
#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8))
|
|
||||||
#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8))
|
|
||||||
#define MAP_MARINE_CAVE_END (103 | (24 << 8))
|
|
||||||
#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8))
|
|
||||||
#define MAP_TERRA_CAVE_END (105 | (24 << 8))
|
|
||||||
#define MAP_ALTERING_CAVE (106 | (24 << 8))
|
|
||||||
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorDynamic
|
|
||||||
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
|
|
||||||
#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_COLOSSEUM_2P (24 | (25 << 8))
|
|
||||||
#define MAP_TRADE_CENTER (25 | (25 << 8))
|
|
||||||
#define MAP_RECORD_CORNER (26 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_COLOSSEUM_4P (27 | (25 << 8))
|
|
||||||
#define MAP_CONTEST_HALL (28 | (25 << 8))
|
|
||||||
#define MAP_UNUSED_CONTEST_HALL1 (29 | (25 << 8))
|
|
||||||
#define MAP_UNUSED_CONTEST_HALL2 (30 | (25 << 8))
|
|
||||||
#define MAP_UNUSED_CONTEST_HALL3 (31 | (25 << 8))
|
|
||||||
#define MAP_UNUSED_CONTEST_HALL4 (32 | (25 << 8))
|
|
||||||
#define MAP_UNUSED_CONTEST_HALL5 (33 | (25 << 8))
|
|
||||||
#define MAP_UNUSED_CONTEST_HALL6 (34 | (25 << 8))
|
|
||||||
#define MAP_CONTEST_HALL_BEAUTY (35 | (25 << 8))
|
|
||||||
#define MAP_CONTEST_HALL_TOUGH (36 | (25 << 8))
|
|
||||||
#define MAP_CONTEST_HALL_COOL (37 | (25 << 8))
|
|
||||||
#define MAP_CONTEST_HALL_SMART (38 | (25 << 8))
|
|
||||||
#define MAP_CONTEST_HALL_CUTE (39 | (25 << 8))
|
|
||||||
#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
|
|
||||||
#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
|
|
||||||
#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
|
|
||||||
#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
|
|
||||||
#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
|
|
||||||
#define MAP_UNION_ROOM (60 | (25 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_SpecialArea
|
|
||||||
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
|
|
||||||
#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
|
|
||||||
#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
|
|
||||||
#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
|
|
||||||
#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
|
|
||||||
#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
|
|
||||||
#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
|
|
||||||
#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8))
|
|
||||||
#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM (15 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR (16 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (17 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR (26 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL (37 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL (38 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS (39 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
|
|
||||||
#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
|
|
||||||
#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
|
|
||||||
#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
|
|
||||||
#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
|
|
||||||
#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
|
|
||||||
#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
|
|
||||||
#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
|
|
||||||
#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
|
|
||||||
#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
|
|
||||||
#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
|
|
||||||
#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8))
|
|
||||||
#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
|
|
||||||
#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute104Prototype
|
|
||||||
#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
|
|
||||||
#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute109
|
|
||||||
#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute110
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8))
|
|
||||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute113
|
|
||||||
#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute123
|
|
||||||
#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute119
|
|
||||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
|
|
||||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
|
|
||||||
#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
|
|
||||||
|
|
||||||
// gMapGroup_IndoorRoute124
|
|
||||||
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
|
|
||||||
|
|
||||||
#define MAP_GROUPS_COUNT 34
|
|
||||||
|
|
||||||
#endif // GUARD_CONSTANTS_MAP_GROUPS_H
|
|
89
include/constants/rematches.h
Normal file
89
include/constants/rematches.h
Normal file
|
@ -0,0 +1,89 @@
|
||||||
|
#ifndef GUARD_REMATCHES_H
|
||||||
|
#define GUARD_REMATCHES_H
|
||||||
|
|
||||||
|
enum {
|
||||||
|
REMATCH_ROSE,
|
||||||
|
REMATCH_ANDRES,
|
||||||
|
REMATCH_DUSTY,
|
||||||
|
REMATCH_LOLA,
|
||||||
|
REMATCH_RICKY,
|
||||||
|
REMATCH_LILA_AND_ROY,
|
||||||
|
REMATCH_CRISTIN,
|
||||||
|
REMATCH_BROOKE,
|
||||||
|
REMATCH_WILTON,
|
||||||
|
REMATCH_VALERIE,
|
||||||
|
REMATCH_CINDY,
|
||||||
|
REMATCH_THALIA,
|
||||||
|
REMATCH_JESSICA,
|
||||||
|
REMATCH_WINSTON,
|
||||||
|
REMATCH_STEVE,
|
||||||
|
REMATCH_TONY,
|
||||||
|
REMATCH_NOB,
|
||||||
|
REMATCH_KOJI,
|
||||||
|
REMATCH_FERNANDO,
|
||||||
|
REMATCH_DALTON,
|
||||||
|
REMATCH_BERNIE,
|
||||||
|
REMATCH_ETHAN,
|
||||||
|
REMATCH_JOHN_AND_JAY,
|
||||||
|
REMATCH_JEFFREY,
|
||||||
|
REMATCH_CAMERON,
|
||||||
|
REMATCH_JACKI,
|
||||||
|
REMATCH_WALTER,
|
||||||
|
REMATCH_KAREN,
|
||||||
|
REMATCH_JERRY,
|
||||||
|
REMATCH_ANNA_AND_MEG,
|
||||||
|
REMATCH_ISABEL,
|
||||||
|
REMATCH_MIGUEL,
|
||||||
|
REMATCH_TIMOTHY,
|
||||||
|
REMATCH_SHELBY,
|
||||||
|
REMATCH_CALVIN,
|
||||||
|
REMATCH_ELLIOT,
|
||||||
|
REMATCH_ISAIAH,
|
||||||
|
REMATCH_MARIA,
|
||||||
|
REMATCH_ABIGAIL,
|
||||||
|
REMATCH_DYLAN,
|
||||||
|
REMATCH_KATELYN,
|
||||||
|
REMATCH_BENJAMIN,
|
||||||
|
REMATCH_PABLO,
|
||||||
|
REMATCH_NICOLAS,
|
||||||
|
REMATCH_ROBERT,
|
||||||
|
REMATCH_LAO,
|
||||||
|
REMATCH_CYNDY,
|
||||||
|
REMATCH_MADELINE,
|
||||||
|
REMATCH_JENNY,
|
||||||
|
REMATCH_DIANA,
|
||||||
|
REMATCH_AMY_AND_LIV,
|
||||||
|
REMATCH_ERNEST,
|
||||||
|
REMATCH_CORY,
|
||||||
|
REMATCH_EDWIN,
|
||||||
|
REMATCH_LYDIA,
|
||||||
|
REMATCH_ISAAC,
|
||||||
|
REMATCH_GABRIELLE,
|
||||||
|
REMATCH_CATHERINE,
|
||||||
|
REMATCH_JACKSON,
|
||||||
|
REMATCH_HALEY,
|
||||||
|
REMATCH_JAMES,
|
||||||
|
REMATCH_TRENT,
|
||||||
|
REMATCH_SAWYER,
|
||||||
|
REMATCH_KIRA_AND_DAN,
|
||||||
|
REMATCH_WALLY_VR, // Entries above WALLY are considered normal trainers, from Wally below are special trainers
|
||||||
|
REMATCH_ROXANNE,
|
||||||
|
REMATCH_BRAWLY,
|
||||||
|
REMATCH_WATTSON,
|
||||||
|
REMATCH_FLANNERY,
|
||||||
|
REMATCH_NORMAN,
|
||||||
|
REMATCH_WINONA,
|
||||||
|
REMATCH_TATE_AND_LIZA,
|
||||||
|
REMATCH_JUAN,
|
||||||
|
REMATCH_SIDNEY, // Entries from SIDNEY below are considered part of REMATCH_ELITE_FOUR_ENTRIES.
|
||||||
|
REMATCH_PHOEBE,
|
||||||
|
REMATCH_GLACIA,
|
||||||
|
REMATCH_DRAKE,
|
||||||
|
REMATCH_WALLACE,
|
||||||
|
REMATCH_TABLE_ENTRIES // The total number of rematch entries. Must be last in enum
|
||||||
|
};
|
||||||
|
|
||||||
|
#define REMATCH_SPECIAL_TRAINER_START REMATCH_WALLY_VR
|
||||||
|
#define REMATCH_ELITE_FOUR_ENTRIES REMATCH_SIDNEY
|
||||||
|
|
||||||
|
#endif // GUARD_REMATCHES_H
|
|
@ -45,9 +45,9 @@ struct TrainerBacksprite
|
||||||
const union AnimCmd *const *const animation;
|
const union AnimCmd *const *const animation;
|
||||||
};
|
};
|
||||||
|
|
||||||
#define MON_COORDS_SIZE(width, height)(DIV_ROUND_UP(width, 8) << 4 | DIV_ROUND_UP(height, 8))
|
#define MON_COORDS_SIZE(width, height) (DIV_ROUND_UP(width, 8) << 4 | DIV_ROUND_UP(height, 8))
|
||||||
#define GET_MON_COORDS_WIDTH(size)((size >> 4) * 8)
|
#define GET_MON_COORDS_WIDTH(size) ((size >> 4) * 8)
|
||||||
#define GET_MON_COORDS_HEIGHT(size)((size & 0xF) * 8)
|
#define GET_MON_COORDS_HEIGHT(size) ((size & 0xF) * 8)
|
||||||
#define TRAINER_PARTY_IVS(hp, atk, def, speed, spatk, spdef) (hp | (atk << 5) | (def << 10) | (speed << 15) | (spatk << 20) | (spdef << 25))
|
#define TRAINER_PARTY_IVS(hp, atk, def, speed, spatk, spdef) (hp | (atk << 5) | (def << 10) | (speed << 15) | (spatk << 20) | (spdef << 25))
|
||||||
#define TRAINER_PARTY_EVS(hp, atk, def, speed, spatk, spdef) ((const u8[6]){hp,atk,def,spatk,spdef,speed})
|
#define TRAINER_PARTY_EVS(hp, atk, def, speed, spatk, spdef) ((const u8[6]){hp,atk,def,spatk,spdef,speed})
|
||||||
|
|
||||||
|
|
|
@ -81,7 +81,7 @@
|
||||||
#define DISPLAY_TILE_HEIGHT (DISPLAY_HEIGHT / TILE_HEIGHT)
|
#define DISPLAY_TILE_HEIGHT (DISPLAY_HEIGHT / TILE_HEIGHT)
|
||||||
|
|
||||||
// Size of different tile formats in bytes
|
// Size of different tile formats in bytes
|
||||||
#define TILE_SIZE(bpp)((bpp) * TILE_WIDTH * TILE_HEIGHT / 8)
|
#define TILE_SIZE(bpp) ((bpp) * TILE_WIDTH * TILE_HEIGHT / 8)
|
||||||
#define TILE_SIZE_1BPP TILE_SIZE(1) // 8
|
#define TILE_SIZE_1BPP TILE_SIZE(1) // 8
|
||||||
#define TILE_SIZE_4BPP TILE_SIZE(4) // 32
|
#define TILE_SIZE_4BPP TILE_SIZE(4) // 32
|
||||||
#define TILE_SIZE_8BPP TILE_SIZE(8) // 64
|
#define TILE_SIZE_8BPP TILE_SIZE(8) // 64
|
||||||
|
|
|
@ -76,7 +76,7 @@
|
||||||
// There are cases where GF does a&(n-1) where we would really like to have a%n, because
|
// There are cases where GF does a&(n-1) where we would really like to have a%n, because
|
||||||
// if n is changed to a value that isn't a power of 2 then a&(n-1) is unlikely to work as
|
// if n is changed to a value that isn't a power of 2 then a&(n-1) is unlikely to work as
|
||||||
// intended, and a%n for powers of 2 isn't always optimized to use &.
|
// intended, and a%n for powers of 2 isn't always optimized to use &.
|
||||||
#define MOD(a, n)(((n) & ((n)-1)) ? ((a) % (n)) : ((a) & ((n)-1)))
|
#define MOD(a, n) (((n) & ((n)-1)) ? ((a) % (n)) : ((a) & ((n)-1)))
|
||||||
|
|
||||||
// Extracts the upper 16 bits of a 32-bit number
|
// Extracts the upper 16 bits of a 32-bit number
|
||||||
#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
|
#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
|
||||||
|
@ -117,7 +117,7 @@
|
||||||
f; \
|
f; \
|
||||||
})
|
})
|
||||||
|
|
||||||
#define DIV_ROUND_UP(val, roundBy)(((val) / (roundBy)) + (((val) % (roundBy)) ? 1 : 0))
|
#define DIV_ROUND_UP(val, roundBy) (((val) / (roundBy)) + (((val) % (roundBy)) ? 1 : 0))
|
||||||
|
|
||||||
#define ROUND_BITS_TO_BYTES(numBits) DIV_ROUND_UP(numBits, 8)
|
#define ROUND_BITS_TO_BYTES(numBits) DIV_ROUND_UP(numBits, 8)
|
||||||
|
|
||||||
|
|
|
@ -1,90 +1,7 @@
|
||||||
#ifndef GUARD_TRAINER_REMATCH_H
|
#ifndef GUARD_TRAINER_REMATCH_H
|
||||||
#define GUARD_TRAINER_REMATCH_H
|
#define GUARD_TRAINER_REMATCH_H
|
||||||
|
|
||||||
enum {
|
#include "constants/rematches.h"
|
||||||
REMATCH_ROSE,
|
|
||||||
REMATCH_ANDRES,
|
|
||||||
REMATCH_DUSTY,
|
|
||||||
REMATCH_LOLA,
|
|
||||||
REMATCH_RICKY,
|
|
||||||
REMATCH_LILA_AND_ROY,
|
|
||||||
REMATCH_CRISTIN,
|
|
||||||
REMATCH_BROOKE,
|
|
||||||
REMATCH_WILTON,
|
|
||||||
REMATCH_VALERIE,
|
|
||||||
REMATCH_CINDY,
|
|
||||||
REMATCH_THALIA,
|
|
||||||
REMATCH_JESSICA,
|
|
||||||
REMATCH_WINSTON,
|
|
||||||
REMATCH_STEVE,
|
|
||||||
REMATCH_TONY,
|
|
||||||
REMATCH_NOB,
|
|
||||||
REMATCH_KOJI,
|
|
||||||
REMATCH_FERNANDO,
|
|
||||||
REMATCH_DALTON,
|
|
||||||
REMATCH_BERNIE,
|
|
||||||
REMATCH_ETHAN,
|
|
||||||
REMATCH_JOHN_AND_JAY,
|
|
||||||
REMATCH_JEFFREY,
|
|
||||||
REMATCH_CAMERON,
|
|
||||||
REMATCH_JACKI,
|
|
||||||
REMATCH_WALTER,
|
|
||||||
REMATCH_KAREN,
|
|
||||||
REMATCH_JERRY,
|
|
||||||
REMATCH_ANNA_AND_MEG,
|
|
||||||
REMATCH_ISABEL,
|
|
||||||
REMATCH_MIGUEL,
|
|
||||||
REMATCH_TIMOTHY,
|
|
||||||
REMATCH_SHELBY,
|
|
||||||
REMATCH_CALVIN,
|
|
||||||
REMATCH_ELLIOT,
|
|
||||||
REMATCH_ISAIAH,
|
|
||||||
REMATCH_MARIA,
|
|
||||||
REMATCH_ABIGAIL,
|
|
||||||
REMATCH_DYLAN,
|
|
||||||
REMATCH_KATELYN,
|
|
||||||
REMATCH_BENJAMIN,
|
|
||||||
REMATCH_PABLO,
|
|
||||||
REMATCH_NICOLAS,
|
|
||||||
REMATCH_ROBERT,
|
|
||||||
REMATCH_LAO,
|
|
||||||
REMATCH_CYNDY,
|
|
||||||
REMATCH_MADELINE,
|
|
||||||
REMATCH_JENNY,
|
|
||||||
REMATCH_DIANA,
|
|
||||||
REMATCH_AMY_AND_LIV,
|
|
||||||
REMATCH_ERNEST,
|
|
||||||
REMATCH_CORY,
|
|
||||||
REMATCH_EDWIN,
|
|
||||||
REMATCH_LYDIA,
|
|
||||||
REMATCH_ISAAC,
|
|
||||||
REMATCH_GABRIELLE,
|
|
||||||
REMATCH_CATHERINE,
|
|
||||||
REMATCH_JACKSON,
|
|
||||||
REMATCH_HALEY,
|
|
||||||
REMATCH_JAMES,
|
|
||||||
REMATCH_TRENT,
|
|
||||||
REMATCH_SAWYER,
|
|
||||||
REMATCH_KIRA_AND_DAN,
|
|
||||||
REMATCH_WALLY_VR, // Entries above WALLY are considered normal trainers, from Wally below are special trainers
|
|
||||||
REMATCH_ROXANNE,
|
|
||||||
REMATCH_BRAWLY,
|
|
||||||
REMATCH_WATTSON,
|
|
||||||
REMATCH_FLANNERY,
|
|
||||||
REMATCH_NORMAN,
|
|
||||||
REMATCH_WINONA,
|
|
||||||
REMATCH_TATE_AND_LIZA,
|
|
||||||
REMATCH_JUAN,
|
|
||||||
REMATCH_SIDNEY, // Entries from SIDNEY below are considered part of REMATCH_ELITE_FOUR_ENTRIES.
|
|
||||||
REMATCH_PHOEBE,
|
|
||||||
REMATCH_GLACIA,
|
|
||||||
REMATCH_DRAKE,
|
|
||||||
REMATCH_WALLACE,
|
|
||||||
REMATCH_TABLE_ENTRIES // The total number of rematch entries. Must be last in enum
|
|
||||||
};
|
|
||||||
|
|
||||||
#define REMATCH_SPECIAL_TRAINER_START REMATCH_WALLY_VR
|
|
||||||
#define REMATCH_ELITE_FOUR_ENTRIES REMATCH_SIDNEY
|
|
||||||
|
|
||||||
void UpdateGymLeaderRematch(void);
|
void UpdateGymLeaderRematch(void);
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#ifndef GUARD_MAIL_H
|
#ifndef GUARD_MAIL_H
|
||||||
#define GUARD_MAIL_H
|
#define GUARD_MAIL_H
|
||||||
|
|
||||||
#define IS_ITEM_MAIL(itemId)((itemId == ITEM_ORANGE_MAIL \
|
#define IS_ITEM_MAIL(itemId) ((itemId == ITEM_ORANGE_MAIL \
|
||||||
|| itemId == ITEM_HARBOR_MAIL \
|
|| itemId == ITEM_HARBOR_MAIL \
|
||||||
|| itemId == ITEM_GLITTER_MAIL \
|
|| itemId == ITEM_GLITTER_MAIL \
|
||||||
|| itemId == ITEM_MECH_MAIL \
|
|| itemId == ITEM_MECH_MAIL \
|
||||||
|
|
|
@ -44,7 +44,7 @@ enum {
|
||||||
|
|
||||||
// The number of extra sparkles shown on a Pokémon's condition screen.
|
// The number of extra sparkles shown on a Pokémon's condition screen.
|
||||||
// All Pokémon start with 1, so the max here is MAX_CONDITION_SPARKLES - 1
|
// All Pokémon start with 1, so the max here is MAX_CONDITION_SPARKLES - 1
|
||||||
#define GET_NUM_CONDITION_SPARKLES(sheen)((sheen) != MAX_SHEEN) ? (sheen) / ((u32)MAX_SHEEN / (MAX_CONDITION_SPARKLES - 1) + 1) : MAX_CONDITION_SPARKLES - 1;
|
#define GET_NUM_CONDITION_SPARKLES(sheen) ((sheen) != MAX_SHEEN) ? (sheen) / ((u32)MAX_SHEEN / (MAX_CONDITION_SPARKLES - 1) + 1) : MAX_CONDITION_SPARKLES - 1;
|
||||||
|
|
||||||
#define CONDITION_GRAPH_TOP_Y 56
|
#define CONDITION_GRAPH_TOP_Y 56
|
||||||
#define CONDITION_GRAPH_BOTTOM_Y 121
|
#define CONDITION_GRAPH_BOTTOM_Y 121
|
||||||
|
|
|
@ -3,8 +3,8 @@
|
||||||
|
|
||||||
// The number 1103515245 comes from the example implementation of rand and srand
|
// The number 1103515245 comes from the example implementation of rand and srand
|
||||||
// in the ISO C standard.
|
// in the ISO C standard.
|
||||||
#define ISO_RANDOMIZE1(val)(1103515245 * (val) + 24691)
|
#define ISO_RANDOMIZE1(val) (1103515245 * (val) + 24691)
|
||||||
#define ISO_RANDOMIZE2(val)(1103515245 * (val) + 12345)
|
#define ISO_RANDOMIZE2(val) (1103515245 * (val) + 12345)
|
||||||
|
|
||||||
/* Some functions have been added to support HQ_RANDOM.
|
/* Some functions have been added to support HQ_RANDOM.
|
||||||
*
|
*
|
||||||
|
|
|
@ -1,11 +1,22 @@
|
||||||
|
# This controls building executables in the `tools` folder.
|
||||||
|
# Can be invoked through the `Makefile` or standalone.
|
||||||
|
|
||||||
MAKEFLAGS += --no-print-directory
|
MAKEFLAGS += --no-print-directory
|
||||||
|
|
||||||
# Inclusive list. If you don't want a tool to be built, don't add it here.
|
# Inclusive list. If you don't want a tool to be built, don't add it here.
|
||||||
TOOLDIRS := tools/aif2pcm tools/bin2c tools/gbafix tools/gbagfx tools/jsonproc tools/mapjson tools/mid2agb tools/preproc tools/ramscrgen tools/rsfont tools/scaninc
|
TOOLS_DIR := tools
|
||||||
|
TOOL_NAMES := aif2pcm bin2c gbafix gbagfx jsonproc mapjson mid2agb preproc ramscrgen rsfont scaninc
|
||||||
|
|
||||||
.PHONY: all $(TOOLDIRS)
|
TOOLDIRS := $(TOOL_NAMES:%=$(TOOLS_DIR)/%)
|
||||||
|
|
||||||
all: $(TOOLDIRS)
|
# Tool making doesnt require a pokeemerald dependency scan.
|
||||||
|
RULES_NO_SCAN += tools check-tools clean-tools $(TOOLDIRS)
|
||||||
|
.PHONY: $(RULES_NO_SCAN)
|
||||||
|
|
||||||
|
tools: $(TOOLDIRS)
|
||||||
|
|
||||||
$(TOOLDIRS):
|
$(TOOLDIRS):
|
||||||
@$(MAKE) -C $@
|
@$(MAKE) -C $@
|
||||||
|
|
||||||
|
clean-tools:
|
||||||
|
@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
|
||||||
|
|
|
@ -1,32 +1,34 @@
|
||||||
# Map JSON data
|
# Map JSON data
|
||||||
|
|
||||||
|
# Inputs
|
||||||
MAPS_DIR = $(DATA_ASM_SUBDIR)/maps
|
MAPS_DIR = $(DATA_ASM_SUBDIR)/maps
|
||||||
LAYOUTS_DIR = $(DATA_ASM_SUBDIR)/layouts
|
LAYOUTS_DIR = $(DATA_ASM_SUBDIR)/layouts
|
||||||
|
|
||||||
|
# Outputs
|
||||||
|
MAPS_OUTDIR := $(MAPS_DIR)
|
||||||
|
LAYOUTS_OUTDIR := $(LAYOUTS_DIR)
|
||||||
|
INCLUDECONSTS_OUTDIR := include/constants
|
||||||
|
|
||||||
|
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/map_groups.h
|
||||||
|
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/layouts.h
|
||||||
|
|
||||||
MAP_DIRS := $(dir $(wildcard $(MAPS_DIR)/*/map.json))
|
MAP_DIRS := $(dir $(wildcard $(MAPS_DIR)/*/map.json))
|
||||||
MAP_CONNECTIONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/connections.inc,$(MAP_DIRS))
|
MAP_CONNECTIONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/connections.inc,$(MAP_DIRS))
|
||||||
MAP_EVENTS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/events.inc,$(MAP_DIRS))
|
MAP_EVENTS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/events.inc,$(MAP_DIRS))
|
||||||
MAP_HEADERS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/header.inc,$(MAP_DIRS))
|
MAP_HEADERS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/header.inc,$(MAP_DIRS))
|
||||||
|
|
||||||
$(DATA_ASM_BUILDDIR)/maps.o: $(DATA_ASM_SUBDIR)/maps.s $(LAYOUTS_DIR)/layouts.inc $(LAYOUTS_DIR)/layouts_table.inc $(MAPS_DIR)/headers.inc $(MAPS_DIR)/groups.inc $(MAPS_DIR)/connections.inc $(MAP_CONNECTIONS) $(MAP_HEADERS)
|
$(DATA_ASM_BUILDDIR)/maps.o: $(DATA_ASM_SUBDIR)/maps.s $(LAYOUTS_DIR)/layouts.inc $(LAYOUTS_DIR)/layouts_table.inc $(MAPS_DIR)/headers.inc $(MAPS_DIR)/groups.inc $(MAPS_DIR)/connections.inc $(MAP_CONNECTIONS) $(MAP_HEADERS)
|
||||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@
|
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
||||||
$(DATA_ASM_BUILDDIR)/map_events.o: $(DATA_ASM_SUBDIR)/map_events.s $(MAPS_DIR)/events.inc $(MAP_EVENTS)
|
$(DATA_ASM_BUILDDIR)/map_events.o: $(DATA_ASM_SUBDIR)/map_events.s $(MAPS_DIR)/events.inc $(MAP_EVENTS)
|
||||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@
|
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
||||||
|
|
||||||
$(MAPS_DIR)/%/header.inc: $(MAPS_DIR)/%/map.json
|
|
||||||
$(MAPJSON) map emerald $< $(LAYOUTS_DIR)/layouts.json
|
|
||||||
$(MAPS_DIR)/%/events.inc: $(MAPS_DIR)/%/header.inc ;
|
|
||||||
$(MAPS_DIR)/%/connections.inc: $(MAPS_DIR)/%/events.inc ;
|
|
||||||
|
|
||||||
$(MAPS_DIR)/groups.inc: $(MAPS_DIR)/map_groups.json
|
|
||||||
$(MAPJSON) groups emerald $<
|
|
||||||
$(MAPS_DIR)/connections.inc: $(MAPS_DIR)/groups.inc ;
|
|
||||||
$(MAPS_DIR)/events.inc: $(MAPS_DIR)/connections.inc ;
|
|
||||||
$(MAPS_DIR)/headers.inc: $(MAPS_DIR)/events.inc ;
|
|
||||||
$(DATA_SRC_SUBDIR)/map_group_count.h: $(MAPS_DIR)/headers.inc ;
|
$(DATA_SRC_SUBDIR)/map_group_count.h: $(MAPS_DIR)/headers.inc ;
|
||||||
include/constants/map_groups.h: $(MAPS_DIR)/headers.inc ;
|
|
||||||
|
|
||||||
$(LAYOUTS_DIR)/layouts.inc: $(LAYOUTS_DIR)/layouts.json
|
$(MAPS_OUTDIR)/%/header.inc $(MAPS_OUTDIR)/%/events.inc $(MAPS_OUTDIR)/%/connections.inc: $(MAPS_DIR)/%/map.json
|
||||||
$(MAPJSON) layouts emerald $<
|
$(MAPJSON) map emerald $< $(LAYOUTS_DIR)/layouts.json $(@D)
|
||||||
$(LAYOUTS_DIR)/layouts_table.inc: $(LAYOUTS_DIR)/layouts.inc ;
|
|
||||||
include/constants/layouts.h: $(LAYOUTS_DIR)/layouts_table.inc ;
|
$(MAPS_OUTDIR)/connections.inc $(MAPS_OUTDIR)/groups.inc $(MAPS_OUTDIR)/events.inc $(MAPS_OUTDIR)/headers.inc $(INCLUDECONSTS_OUTDIR)/map_groups.h: $(MAPS_DIR)/map_groups.json
|
||||||
|
$(MAPJSON) groups emerald $< $(MAPS_OUTDIR) $(INCLUDECONSTS_OUTDIR)
|
||||||
|
|
||||||
|
$(LAYOUTS_OUTDIR)/layouts.inc $(LAYOUTS_OUTDIR)/layouts_table.inc $(INCLUDECONSTS_OUTDIR)/layouts.h: $(LAYOUTS_DIR)/layouts.json
|
||||||
|
$(MAPJSON) layouts emerald $< $(LAYOUTS_OUTDIR) $(INCLUDECONSTS_OUTDIR)
|
||||||
|
|
|
@ -927,7 +927,7 @@ u8 GetTrainerBattleTransition(void)
|
||||||
return sBattleTransitionTable_Trainer[transitionType][1];
|
return sBattleTransitionTable_Trainer[transitionType][1];
|
||||||
}
|
}
|
||||||
|
|
||||||
#define RANDOM_TRANSITION(table)(table[Random() % ARRAY_COUNT(table)])
|
#define RANDOM_TRANSITION(table) (table[Random() % ARRAY_COUNT(table)])
|
||||||
u8 GetSpecialBattleTransition(s32 id)
|
u8 GetSpecialBattleTransition(s32 id)
|
||||||
{
|
{
|
||||||
u16 var;
|
u16 var;
|
||||||
|
@ -1729,7 +1729,7 @@ static inline bool32 DoesCurrentMapMatchRematchTrainerMap(s32 i, const struct Re
|
||||||
|
|
||||||
bool32 TrainerIsMatchCallRegistered(s32 i)
|
bool32 TrainerIsMatchCallRegistered(s32 i)
|
||||||
{
|
{
|
||||||
return FlagGet(FLAG_MATCH_CALL_REGISTERED + i);
|
return FlagGet(TRAINER_REGISTERED_FLAGS_START + i);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if FREE_MATCH_CALL == FALSE
|
#if FREE_MATCH_CALL == FALSE
|
||||||
|
@ -1887,7 +1887,7 @@ static u32 GetTrainerMatchCallFlag(u32 trainerId)
|
||||||
for (i = 0; i < REMATCH_TABLE_ENTRIES; i++)
|
for (i = 0; i < REMATCH_TABLE_ENTRIES; i++)
|
||||||
{
|
{
|
||||||
if (gRematchTable[i].trainerIds[0] == trainerId)
|
if (gRematchTable[i].trainerIds[0] == trainerId)
|
||||||
return FLAG_MATCH_CALL_REGISTERED + i;
|
return TRAINER_REGISTERED_FLAGS_START + i;
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0xFFFF;
|
return 0xFFFF;
|
||||||
|
|
|
@ -1873,7 +1873,11 @@ static bool8 ClockwiseWipe_TopRight(struct Task *task)
|
||||||
{
|
{
|
||||||
sTransitionData->VBlank_DMA = FALSE;
|
sTransitionData->VBlank_DMA = FALSE;
|
||||||
|
|
||||||
|
#ifdef UBFIX
|
||||||
|
InitBlackWipe(sTransitionData->data, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sTransitionData->tWipeEndX, 0, 1, 1);
|
||||||
|
#else
|
||||||
InitBlackWipe(sTransitionData->data, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sTransitionData->tWipeEndX, -1, 1, 1);
|
InitBlackWipe(sTransitionData->data, DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sTransitionData->tWipeEndX, -1, 1, 1);
|
||||||
|
#endif
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] = (sTransitionData->tWipeCurrX + 1) | ((DISPLAY_WIDTH / 2) << 8);
|
gScanlineEffectRegBuffers[0][sTransitionData->tWipeCurrY] = (sTransitionData->tWipeCurrX + 1) | ((DISPLAY_WIDTH / 2) << 8);
|
||||||
|
|
|
@ -171,7 +171,7 @@ static const u8 sDecorTilemap_3x2_X[] = {
|
||||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07
|
0x06, 0x07, 0x06, 0x07, 0x06, 0x07
|
||||||
};
|
};
|
||||||
|
|
||||||
#define DECORSIZE(width, height)((width) * (height) * 4)
|
#define DECORSIZE(width, height) ((width) * (height) * 4)
|
||||||
|
|
||||||
static const struct {
|
static const struct {
|
||||||
const u8 *tiles;
|
const u8 *tiles;
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
#define SQUARE(n)((n) * (n))
|
#define SQUARE(n) ((n) * (n))
|
||||||
#define CUBE(n)((n) * (n) * (n))
|
#define CUBE(n) ((n) * (n) * (n))
|
||||||
|
|
||||||
#define EXP_SLOW(n)((5 * CUBE(n)) / 4) // (5 * (n)^3) / 4
|
#define EXP_SLOW(n) ((5 * CUBE(n)) / 4) // (5 * (n)^3) / 4
|
||||||
#define EXP_FAST(n)((4 * CUBE(n)) / 5) // (4 * (n)^3) / 5
|
#define EXP_FAST(n) ((4 * CUBE(n)) / 5) // (4 * (n)^3) / 5
|
||||||
#define EXP_MEDIUM_FAST(n)(CUBE(n)) // (n)^3
|
#define EXP_MEDIUM_FAST(n) (CUBE(n)) // (n)^3
|
||||||
#define EXP_MEDIUM_SLOW(n)((6 * CUBE(n)) / 5 - (15 * SQUARE(n)) + (100 * n) - 140) // (6 * (n)^3) / 5 - (15 * (n)^2) + (100 * n) - 140
|
#define EXP_MEDIUM_SLOW(n) ((6 * CUBE(n)) / 5 - (15 * SQUARE(n)) + (100 * n) - 140) // (6 * (n)^3) / 5 - (15 * (n)^2) + (100 * n) - 140
|
||||||
#define EXP_ERRATIC(n) \
|
#define EXP_ERRATIC(n) \
|
||||||
(n <= 50) ? ((100 - n) * CUBE(n) / 50) \
|
(n <= 50) ? ((100 - n) * CUBE(n) / 50) \
|
||||||
:(n <= 68) ? ((150 - n) * CUBE(n) / 100) \
|
:(n <= 68) ? ((150 - n) * CUBE(n) / 100) \
|
||||||
|
|
|
@ -633,10 +633,10 @@ static const struct WindowTemplate sWindowTemplate_BButtonCancel = {
|
||||||
|
|
||||||
// Minimum and maximum number of players for a link group
|
// Minimum and maximum number of players for a link group
|
||||||
// A minimum of 0 means the min and max are equal
|
// A minimum of 0 means the min and max are equal
|
||||||
#define LINK_GROUP_CAPACITY(min, max)(((min) << 12) | ((max) << 8))
|
#define LINK_GROUP_CAPACITY(min, max) (((min) << 12) | ((max) << 8))
|
||||||
#define GROUP_MAX(capacity)(capacity & 0x0F)
|
#define GROUP_MAX(capacity) (capacity & 0x0F)
|
||||||
#define GROUP_MIN(capacity)(capacity >> 4)
|
#define GROUP_MIN(capacity) (capacity >> 4)
|
||||||
#define GROUP_MIN2(capacity)(capacity & 0xF0) // Unnecessary to have both, but needed to match
|
#define GROUP_MIN2(capacity) (capacity & 0xF0) // Unnecessary to have both, but needed to match
|
||||||
|
|
||||||
static const u32 sLinkGroupToActivityAndCapacity[NUM_LINK_GROUP_TYPES] = {
|
static const u32 sLinkGroupToActivityAndCapacity[NUM_LINK_GROUP_TYPES] = {
|
||||||
[LINK_GROUP_SINGLE_BATTLE] = ACTIVITY_BATTLE_SINGLE | LINK_GROUP_CAPACITY(0, 2),
|
[LINK_GROUP_SINGLE_BATTLE] = ACTIVITY_BATTLE_SINGLE | LINK_GROUP_CAPACITY(0, 2),
|
||||||
|
|
|
@ -272,7 +272,7 @@ u16 GetRecordedCyclingRoadResults(void)
|
||||||
|
|
||||||
void UpdateCyclingRoadState(void)
|
void UpdateCyclingRoadState(void)
|
||||||
{
|
{
|
||||||
if (gLastUsedWarp.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gLastUsedWarp.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE))
|
if (gLastUsedWarp.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE) && gLastUsedWarp.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (VarGet(VAR_CYCLING_CHALLENGE_STATE) == 2 || VarGet(VAR_CYCLING_CHALLENGE_STATE) == 3)
|
if (VarGet(VAR_CYCLING_CHALLENGE_STATE) == 2 || VarGet(VAR_CYCLING_CHALLENGE_STATE) == 3)
|
||||||
|
@ -3550,7 +3550,7 @@ bool32 IsTrainerRegistered(void)
|
||||||
int index = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004);
|
int index = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004);
|
||||||
if (index >= 0)
|
if (index >= 0)
|
||||||
{
|
{
|
||||||
if (FlagGet(FLAG_MATCH_CALL_REGISTERED + index) == TRUE)
|
if (FlagGet(TRAINER_REGISTERED_FLAGS_START + index) == TRUE)
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
@ -3887,14 +3887,14 @@ bool8 InPokemonCenter(void)
|
||||||
#define FANCLUB_BITFIELD (gSaveBlock1Ptr->vars[VAR_FANCLUB_FAN_COUNTER - VARS_START])
|
#define FANCLUB_BITFIELD (gSaveBlock1Ptr->vars[VAR_FANCLUB_FAN_COUNTER - VARS_START])
|
||||||
#define FANCLUB_COUNTER 0x007F
|
#define FANCLUB_COUNTER 0x007F
|
||||||
|
|
||||||
#define GET_TRAINER_FAN_CLUB_FLAG(flag) (FANCLUB_BITFIELD >> (flag) & 1)
|
#define GET_TRAINER_FAN_CLUB_FLAG(flag) (FANCLUB_BITFIELD >> (flag) & 1)
|
||||||
#define SET_TRAINER_FAN_CLUB_FLAG(flag) (FANCLUB_BITFIELD |= 1 << (flag))
|
#define SET_TRAINER_FAN_CLUB_FLAG(flag) (FANCLUB_BITFIELD |= 1 << (flag))
|
||||||
#define FLIP_TRAINER_FAN_CLUB_FLAG(flag)(FANCLUB_BITFIELD ^= 1 << (flag))
|
#define FLIP_TRAINER_FAN_CLUB_FLAG(flag) (FANCLUB_BITFIELD ^= 1 << (flag))
|
||||||
|
|
||||||
#define GET_TRAINER_FAN_CLUB_COUNTER (FANCLUB_BITFIELD & FANCLUB_COUNTER)
|
#define GET_TRAINER_FAN_CLUB_COUNTER (FANCLUB_BITFIELD & FANCLUB_COUNTER)
|
||||||
#define SET_TRAINER_FAN_CLUB_COUNTER(count) (FANCLUB_BITFIELD = (FANCLUB_BITFIELD & ~FANCLUB_COUNTER) | (count))
|
#define SET_TRAINER_FAN_CLUB_COUNTER(count) (FANCLUB_BITFIELD = (FANCLUB_BITFIELD & ~FANCLUB_COUNTER) | (count))
|
||||||
#define INCR_TRAINER_FAN_CLUB_COUNTER(count)(FANCLUB_BITFIELD += (count))
|
#define INCR_TRAINER_FAN_CLUB_COUNTER(count) (FANCLUB_BITFIELD += (count))
|
||||||
#define CLEAR_TRAINER_FAN_CLUB_COUNTER (FANCLUB_BITFIELD &= ~FANCLUB_COUNTER)
|
#define CLEAR_TRAINER_FAN_CLUB_COUNTER (FANCLUB_BITFIELD &= ~FANCLUB_COUNTER)
|
||||||
|
|
||||||
void ResetFanClub(void)
|
void ResetFanClub(void)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1241,7 +1241,7 @@ static void ShowHideZoomingArea(bool8 show, bool8 zoomedIn)
|
||||||
|
|
||||||
static void UpdateAreaHighlight(u8 cursorArea, u8 previousCursorArea)
|
static void UpdateAreaHighlight(u8 cursorArea, u8 previousCursorArea)
|
||||||
{
|
{
|
||||||
#define NON_HIGHLIGHT_AREA(area)((area) == CURSOR_AREA_NOTHING || (area) > CURSOR_AREA_CANCEL)
|
#define NON_HIGHLIGHT_AREA(area) ((area) == CURSOR_AREA_NOTHING || (area) > CURSOR_AREA_CANCEL)
|
||||||
|
|
||||||
// If moving off highlightable area, unhighlight it
|
// If moving off highlightable area, unhighlight it
|
||||||
switch (previousCursorArea)
|
switch (previousCursorArea)
|
||||||
|
|
|
@ -138,7 +138,7 @@ static const u8 sAvailSlots[] = {
|
||||||
[4] = AVAIL_SLOT4
|
[4] = AVAIL_SLOT4
|
||||||
};
|
};
|
||||||
|
|
||||||
#define BLOCK_MASK(bitNum)((1 << (bitNum)) - 1)
|
#define BLOCK_MASK(bitNum) ((1 << (bitNum)) - 1)
|
||||||
static const u32 sAllBlocksReceived[] = {
|
static const u32 sAllBlocksReceived[] = {
|
||||||
BLOCK_MASK(0),
|
BLOCK_MASK(0),
|
||||||
BLOCK_MASK(1),
|
BLOCK_MASK(1),
|
||||||
|
|
|
@ -132,7 +132,7 @@ static EWRAM_DATA struct MatchCallState sMatchCallState = {0};
|
||||||
static EWRAM_DATA struct BattleFrontierStreakInfo sBattleFrontierStreakInfo = {0};
|
static EWRAM_DATA struct BattleFrontierStreakInfo sBattleFrontierStreakInfo = {0};
|
||||||
|
|
||||||
static u32 GetCurrentTotalMinutes(struct Time *);
|
static u32 GetCurrentTotalMinutes(struct Time *);
|
||||||
static u32 GetNumRegisteredNPCs(void);
|
static u32 GetNumRegisteredTrainers(void);
|
||||||
static u32 GetActiveMatchCallTrainerId(u32);
|
static u32 GetActiveMatchCallTrainerId(u32);
|
||||||
static int GetTrainerMatchCallId(int);
|
static int GetTrainerMatchCallId(int);
|
||||||
static u16 GetRematchTrainerLocation(int);
|
static u16 GetRematchTrainerLocation(int);
|
||||||
|
@ -1099,7 +1099,7 @@ static bool32 UpdateMatchCallStepCounter(void)
|
||||||
static bool32 SelectMatchCallTrainer(void)
|
static bool32 SelectMatchCallTrainer(void)
|
||||||
{
|
{
|
||||||
u32 matchCallId;
|
u32 matchCallId;
|
||||||
u32 numRegistered = GetNumRegisteredNPCs();
|
u32 numRegistered = GetNumRegisteredTrainers();
|
||||||
if (numRegistered == 0)
|
if (numRegistered == 0)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
|
@ -1115,12 +1115,13 @@ static bool32 SelectMatchCallTrainer(void)
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static u32 GetNumRegisteredNPCs(void)
|
// Ignores registrable non-trainer NPCs, and special trainers like Wally and the gym leaders.
|
||||||
|
static u32 GetNumRegisteredTrainers(void)
|
||||||
{
|
{
|
||||||
u32 i, count;
|
u32 i, count;
|
||||||
for (i = 0, count = 0; i < REMATCH_SPECIAL_TRAINER_START; i++)
|
for (i = 0, count = 0; i < REMATCH_SPECIAL_TRAINER_START; i++)
|
||||||
{
|
{
|
||||||
if (FlagGet(FLAG_MATCH_CALL_REGISTERED + i))
|
if (FlagGet(TRAINER_REGISTERED_FLAGS_START + i))
|
||||||
count++;
|
count++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1132,7 +1133,7 @@ static u32 GetActiveMatchCallTrainerId(u32 activeMatchCallId)
|
||||||
u32 i;
|
u32 i;
|
||||||
for (i = 0; i < REMATCH_SPECIAL_TRAINER_START; i++)
|
for (i = 0; i < REMATCH_SPECIAL_TRAINER_START; i++)
|
||||||
{
|
{
|
||||||
if (FlagGet(FLAG_MATCH_CALL_REGISTERED + i))
|
if (FlagGet(TRAINER_REGISTERED_FLAGS_START + i))
|
||||||
{
|
{
|
||||||
if (!activeMatchCallId)
|
if (!activeMatchCallId)
|
||||||
return gRematchTable[i].trainerIds[0];
|
return gRematchTable[i].trainerIds[0];
|
||||||
|
|
|
@ -317,7 +317,7 @@ void MailboxMenu_Free(void)
|
||||||
// filled with the graph color.
|
// filled with the graph color.
|
||||||
//---------------------------------------
|
//---------------------------------------
|
||||||
|
|
||||||
#define SHIFT_RIGHT_ADJUSTED(n, s)(((n) >> (s)) + (((n) >> ((s) - 1)) & 1))
|
#define SHIFT_RIGHT_ADJUSTED(n, s) (((n) >> (s)) + (((n) >> ((s) - 1)) & 1))
|
||||||
|
|
||||||
void ConditionGraph_Init(struct ConditionGraph *graph)
|
void ConditionGraph_Init(struct ConditionGraph *graph)
|
||||||
{
|
{
|
||||||
|
|
|
@ -108,7 +108,7 @@ enum {
|
||||||
// the lower 8 bits are a timer to the next state.
|
// the lower 8 bits are a timer to the next state.
|
||||||
// When the timer is incremented above 255, it increments
|
// When the timer is incremented above 255, it increments
|
||||||
// the vine state and the timer is reset.
|
// the vine state and the timer is reset.
|
||||||
#define VINE_STATE_TIMER(vineState)(((vineState) << 8) | 0xFF)
|
#define VINE_STATE_TIMER(vineState) (((vineState) << 8) | 0xFF)
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
MONSTATE_NORMAL, // Pokémon is either on the ground or in the middle of a jump
|
MONSTATE_NORMAL, // Pokémon is either on the ground or in the middle of a jump
|
||||||
|
|
|
@ -4861,7 +4861,7 @@ static void MovePartySpriteToNextSlot(struct Sprite *sprite, u16 partyId)
|
||||||
sprite->sMonY = (u16)(sprite->y) * 8;
|
sprite->sMonY = (u16)(sprite->y) * 8;
|
||||||
sprite->sSpeedX = ((x * 8) - sprite->sMonX) / 8;
|
sprite->sSpeedX = ((x * 8) - sprite->sMonX) / 8;
|
||||||
sprite->sSpeedY = ((y * 8) - sprite->sMonY) / 8;
|
sprite->sSpeedY = ((y * 8) - sprite->sMonY) / 8;
|
||||||
sprite->data[6] = 8;
|
sprite->sMoveSteps = 8;
|
||||||
sprite->callback = SpriteCB_MovePartyMonToNextSlot;
|
sprite->callback = SpriteCB_MovePartyMonToNextSlot;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -8363,7 +8363,7 @@ static bool8 MultiMove_GrabSelection(void)
|
||||||
if (!DoMonPlaceChange())
|
if (!DoMonPlaceChange())
|
||||||
{
|
{
|
||||||
StartCursorAnim(CURSOR_ANIM_FIST);
|
StartCursorAnim(CURSOR_ANIM_FIST);
|
||||||
MultiMove_InitMove(0, 256, 8);
|
MultiMove_InitMove(0, Q_8_8(1), 8);
|
||||||
InitMultiMonPlaceChange(TRUE);
|
InitMultiMonPlaceChange(TRUE);
|
||||||
sMultiMove->state++;
|
sMultiMove->state++;
|
||||||
}
|
}
|
||||||
|
@ -8396,7 +8396,7 @@ static bool8 MultiMove_PlaceMons(void)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
MultiMove_SetPlacedMonData();
|
MultiMove_SetPlacedMonData();
|
||||||
MultiMove_InitMove(0, -256, 8);
|
MultiMove_InitMove(0, Q_8_8(-1), 8);
|
||||||
InitMultiMonPlaceChange(FALSE);
|
InitMultiMonPlaceChange(FALSE);
|
||||||
sMultiMove->state++;
|
sMultiMove->state++;
|
||||||
break;
|
break;
|
||||||
|
@ -8440,25 +8440,25 @@ static bool8 MultiMove_TryMoveGroup(u8 dir)
|
||||||
if (sMultiMove->minRow == 0)
|
if (sMultiMove->minRow == 0)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
sMultiMove->minRow--;
|
sMultiMove->minRow--;
|
||||||
MultiMove_InitMove(0, 1024, 6);
|
MultiMove_InitMove(0, Q_8_8(4), 6);
|
||||||
break;
|
break;
|
||||||
case 1: // Down
|
case 1: // Down
|
||||||
if (sMultiMove->minRow + sMultiMove->rowsTotal >= IN_BOX_ROWS)
|
if (sMultiMove->minRow + sMultiMove->rowsTotal >= IN_BOX_ROWS)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
sMultiMove->minRow++;
|
sMultiMove->minRow++;
|
||||||
MultiMove_InitMove(0, -1024, 6);
|
MultiMove_InitMove(0, Q_8_8(-4), 6);
|
||||||
break;
|
break;
|
||||||
case 2: // Left
|
case 2: // Left
|
||||||
if (sMultiMove->minColumn == 0)
|
if (sMultiMove->minColumn == 0)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
sMultiMove->minColumn--;
|
sMultiMove->minColumn--;
|
||||||
MultiMove_InitMove(1024, 0, 6);
|
MultiMove_InitMove(Q_8_8(4), 0, 6);
|
||||||
break;
|
break;
|
||||||
case 3: // Right
|
case 3: // Right
|
||||||
if (sMultiMove->minColumn + sMultiMove->columnsTotal >= IN_BOX_COLUMNS)
|
if (sMultiMove->minColumn + sMultiMove->columnsTotal >= IN_BOX_COLUMNS)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
sMultiMove->minColumn++;
|
sMultiMove->minColumn++;
|
||||||
MultiMove_InitMove(-1024, 0, 6);
|
MultiMove_InitMove(Q_8_8(-4), 0, 6);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|
|
@ -506,7 +506,7 @@ static const struct MatchCallStructTrainer sSidneyMatchCallHeader =
|
||||||
{
|
{
|
||||||
.type = MC_TYPE_LEADER,
|
.type = MC_TYPE_LEADER,
|
||||||
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
||||||
.flag = FLAG_REMATCH_SIDNEY,
|
.flag = FLAG_REGISTERED_SIDNEY,
|
||||||
.rematchTableIdx = REMATCH_SIDNEY,
|
.rematchTableIdx = REMATCH_SIDNEY,
|
||||||
.desc = gText_EliteFourMatchCallDesc,
|
.desc = gText_EliteFourMatchCallDesc,
|
||||||
.name = NULL,
|
.name = NULL,
|
||||||
|
@ -522,7 +522,7 @@ static const struct MatchCallStructTrainer sPhoebeMatchCallHeader =
|
||||||
{
|
{
|
||||||
.type = MC_TYPE_LEADER,
|
.type = MC_TYPE_LEADER,
|
||||||
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
||||||
.flag = FLAG_REMATCH_PHOEBE,
|
.flag = FLAG_REGISTERED_PHOEBE,
|
||||||
.rematchTableIdx = REMATCH_PHOEBE,
|
.rematchTableIdx = REMATCH_PHOEBE,
|
||||||
.desc = gText_EliteFourMatchCallDesc,
|
.desc = gText_EliteFourMatchCallDesc,
|
||||||
.name = NULL,
|
.name = NULL,
|
||||||
|
@ -538,7 +538,7 @@ static const struct MatchCallStructTrainer sGlaciaMatchCallHeader =
|
||||||
{
|
{
|
||||||
.type = MC_TYPE_LEADER,
|
.type = MC_TYPE_LEADER,
|
||||||
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
||||||
.flag = FLAG_REMATCH_GLACIA,
|
.flag = FLAG_REGISTERED_GLACIA,
|
||||||
.rematchTableIdx = REMATCH_GLACIA,
|
.rematchTableIdx = REMATCH_GLACIA,
|
||||||
.desc = gText_EliteFourMatchCallDesc,
|
.desc = gText_EliteFourMatchCallDesc,
|
||||||
.name = NULL,
|
.name = NULL,
|
||||||
|
@ -554,7 +554,7 @@ static const struct MatchCallStructTrainer sDrakeMatchCallHeader =
|
||||||
{
|
{
|
||||||
.type = MC_TYPE_LEADER,
|
.type = MC_TYPE_LEADER,
|
||||||
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
||||||
.flag = FLAG_REMATCH_DRAKE,
|
.flag = FLAG_REGISTERED_DRAKE,
|
||||||
.rematchTableIdx = REMATCH_DRAKE,
|
.rematchTableIdx = REMATCH_DRAKE,
|
||||||
.desc = gText_EliteFourMatchCallDesc,
|
.desc = gText_EliteFourMatchCallDesc,
|
||||||
.name = NULL,
|
.name = NULL,
|
||||||
|
@ -570,7 +570,7 @@ static const struct MatchCallStructTrainer sWallaceMatchCallHeader =
|
||||||
{
|
{
|
||||||
.type = MC_TYPE_LEADER,
|
.type = MC_TYPE_LEADER,
|
||||||
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
.mapSec = MAPSEC_EVER_GRANDE_CITY,
|
||||||
.flag = FLAG_REMATCH_WALLACE,
|
.flag = FLAG_REGISTERED_WALLACE,
|
||||||
.rematchTableIdx = REMATCH_WALLACE,
|
.rematchTableIdx = REMATCH_WALLACE,
|
||||||
.desc = gText_ChampionMatchCallDesc,
|
.desc = gText_ChampionMatchCallDesc,
|
||||||
.name = NULL,
|
.name = NULL,
|
||||||
|
@ -1146,7 +1146,7 @@ bool32 MatchCall_HasRematchId(u32 idx)
|
||||||
|
|
||||||
void SetMatchCallRegisteredFlag(void)
|
void SetMatchCallRegisteredFlag(void)
|
||||||
{
|
{
|
||||||
int r0 = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004);
|
int index = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004);
|
||||||
if (r0 >= 0)
|
if (index >= 0)
|
||||||
FlagSet(FLAG_MATCH_CALL_REGISTERED + r0);
|
FlagSet(TRAINER_REGISTERED_FLAGS_START + index);
|
||||||
}
|
}
|
||||||
|
|
|
@ -261,7 +261,7 @@ static u32 LoopedTask_BuildMatchCallList(s32 taskState)
|
||||||
bool32 IsRematchEntryRegistered(int rematchIndex)
|
bool32 IsRematchEntryRegistered(int rematchIndex)
|
||||||
{
|
{
|
||||||
if (rematchIndex < REMATCH_TABLE_ENTRIES)
|
if (rematchIndex < REMATCH_TABLE_ENTRIES)
|
||||||
return FlagGet(FLAG_MATCH_CALL_REGISTERED + rematchIndex);
|
return FlagGet(TRAINER_REGISTERED_FLAGS_START + rematchIndex);
|
||||||
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1082,7 +1082,7 @@ enum {
|
||||||
RIBBONGFX_GIFT_3,
|
RIBBONGFX_GIFT_3,
|
||||||
};
|
};
|
||||||
|
|
||||||
#define TO_PAL_OFFSET(palNum)((palNum) - PALTAG_RIBBON_ICONS_1)
|
#define TO_PAL_OFFSET(palNum) ((palNum) - PALTAG_RIBBON_ICONS_1)
|
||||||
|
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
|
|
|
@ -189,7 +189,7 @@ static const u16 sTerraOrMarineCaveMapSecIds[ABNORMAL_WEATHER_LOCATIONS] =
|
||||||
[ABNORMAL_WEATHER_ROUTE_129_EAST - 1] = MAPSEC_ROUTE_129
|
[ABNORMAL_WEATHER_ROUTE_129_EAST - 1] = MAPSEC_ROUTE_129
|
||||||
};
|
};
|
||||||
|
|
||||||
#define MARINE_CAVE_COORD(location)(ABNORMAL_WEATHER_##location - MARINE_CAVE_LOCATIONS_START)
|
#define MARINE_CAVE_COORD(location) (ABNORMAL_WEATHER_##location - MARINE_CAVE_LOCATIONS_START)
|
||||||
|
|
||||||
static const struct UCoords16 sMarineCaveLocationCoords[MARINE_CAVE_LOCATIONS] =
|
static const struct UCoords16 sMarineCaveLocationCoords[MARINE_CAVE_LOCATIONS] =
|
||||||
{
|
{
|
||||||
|
|
|
@ -70,13 +70,13 @@
|
||||||
|
|
||||||
// Get the id of the col/row from the selection ID
|
// Get the id of the col/row from the selection ID
|
||||||
// e.g. GET_ROW(SQU_PURPLE_SKITTY) is ROW_PURPLE
|
// e.g. GET_ROW(SQU_PURPLE_SKITTY) is ROW_PURPLE
|
||||||
#define GET_COL(selectionId)((selectionId) % (NUM_BOARD_POKES + 1))
|
#define GET_COL(selectionId) ((selectionId) % (NUM_BOARD_POKES + 1))
|
||||||
#define GET_ROW(selectionId)((selectionId) / (NUM_BOARD_POKES + 1) * (NUM_BOARD_POKES + 1))
|
#define GET_ROW(selectionId) ((selectionId) / (NUM_BOARD_POKES + 1) * (NUM_BOARD_POKES + 1))
|
||||||
|
|
||||||
// Get the col/row index from the selection ID
|
// Get the col/row index from the selection ID
|
||||||
// e.g. GET_ROW_IDX(SQU_PURPLE_SKITTY) is 2 (purple being the 3rd row)
|
// e.g. GET_ROW_IDX(SQU_PURPLE_SKITTY) is 2 (purple being the 3rd row)
|
||||||
#define GET_COL_IDX(selectionId)(selectionId - 1)
|
#define GET_COL_IDX(selectionId) (selectionId - 1)
|
||||||
#define GET_ROW_IDX(selectionId)(selectionId / 5 - 1)
|
#define GET_ROW_IDX(selectionId) (selectionId / 5 - 1)
|
||||||
|
|
||||||
// Flags for the above selections, used to set which spaces have been hit or bet on
|
// Flags for the above selections, used to set which spaces have been hit or bet on
|
||||||
#define F_WYNAUT_COL (1 << COL_WYNAUT)
|
#define F_WYNAUT_COL (1 << COL_WYNAUT)
|
||||||
|
@ -149,7 +149,7 @@
|
||||||
|
|
||||||
// 2 different Roulette tables with 2 different rates (normal vs service day special)
|
// 2 different Roulette tables with 2 different rates (normal vs service day special)
|
||||||
// & 1 gets which table, >> 7 gets if ROULETTE_SPECIAL_RATE is set
|
// & 1 gets which table, >> 7 gets if ROULETTE_SPECIAL_RATE is set
|
||||||
#define GET_MIN_BET_ID(var)(((var) & 1) + (((var) >> 7) * 2))
|
#define GET_MIN_BET_ID(var) (((var) & 1) + (((var) >> 7) * 2))
|
||||||
|
|
||||||
// Having Shroomish or Taillow in the party can make rolls more consistent in length
|
// Having Shroomish or Taillow in the party can make rolls more consistent in length
|
||||||
// It also increases the likelihood that, if they appear to unstick a ball, they'll move it to a slot the player bet on
|
// It also increases the likelihood that, if they appear to unstick a ball, they'll move it to a slot the player bet on
|
||||||
|
|
|
@ -14,7 +14,7 @@
|
||||||
// Each parent player can lead a group of up to MAX_RFU_PLAYERS (including themselves).
|
// Each parent player can lead a group of up to MAX_RFU_PLAYERS (including themselves).
|
||||||
// Multiply the leader's id by MAX_RFU_PLAYERS and add the member's id (0 if the leader) to
|
// Multiply the leader's id by MAX_RFU_PLAYERS and add the member's id (0 if the leader) to
|
||||||
// get the sprite index of that player.
|
// get the sprite index of that player.
|
||||||
#define UR_PLAYER_SPRITE_ID(leaderId, memberId)(MAX_RFU_PLAYERS * leaderId + memberId)
|
#define UR_PLAYER_SPRITE_ID(leaderId, memberId) (MAX_RFU_PLAYERS * leaderId + memberId)
|
||||||
|
|
||||||
static EWRAM_DATA struct UnionRoomObject * sUnionObjWork = NULL;
|
static EWRAM_DATA struct UnionRoomObject * sUnionObjWork = NULL;
|
||||||
static EWRAM_DATA u32 sUnionObjRefreshTimer = 0;
|
static EWRAM_DATA u32 sUnionObjRefreshTimer = 0;
|
||||||
|
|
|
@ -1,4 +1,6 @@
|
||||||
// jsonproc.cpp
|
// jsonproc.cpp
|
||||||
|
// jsonproc converts JSON data to an output file based on an Inja template.
|
||||||
|
// https://github.com/pantor/inja
|
||||||
|
|
||||||
#include "jsonproc.h"
|
#include "jsonproc.h"
|
||||||
|
|
||||||
|
|
|
@ -30,6 +30,8 @@ using json11::Json;
|
||||||
#include "mapjson.h"
|
#include "mapjson.h"
|
||||||
|
|
||||||
string version;
|
string version;
|
||||||
|
// System directory separator
|
||||||
|
string sep;
|
||||||
|
|
||||||
string read_text_file(string filepath) {
|
string read_text_file(string filepath) {
|
||||||
ifstream in_file(filepath);
|
ifstream in_file(filepath);
|
||||||
|
@ -330,13 +332,22 @@ string generate_map_events_text(Json map_data) {
|
||||||
return text.str();
|
return text.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
string get_directory_name(string filename) {
|
string strip_trailing_separator(string filename) {
|
||||||
size_t dir_pos = filename.find_last_of("/\\");
|
if(filename.back() == '/' || filename.back() == '\\')
|
||||||
|
filename.pop_back();
|
||||||
|
|
||||||
|
return filename;
|
||||||
|
}
|
||||||
|
void infer_separator(string filename) {
|
||||||
|
size_t dir_pos = filename.find_last_of("/\\");
|
||||||
|
sep = filename[dir_pos];
|
||||||
|
}
|
||||||
|
string file_parent(string filename){
|
||||||
|
size_t dir_pos = filename.find_last_of("/\\");
|
||||||
return filename.substr(0, dir_pos + 1);
|
return filename.substr(0, dir_pos + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void process_map(string map_filepath, string layouts_filepath) {
|
void process_map(string map_filepath, string layouts_filepath, string output_dir) {
|
||||||
string mapdata_err, layouts_err;
|
string mapdata_err, layouts_err;
|
||||||
|
|
||||||
string mapdata_json_text = read_text_file(map_filepath);
|
string mapdata_json_text = read_text_file(map_filepath);
|
||||||
|
@ -354,10 +365,10 @@ void process_map(string map_filepath, string layouts_filepath) {
|
||||||
string events_text = generate_map_events_text(map_data);
|
string events_text = generate_map_events_text(map_data);
|
||||||
string connections_text = generate_map_connections_text(map_data);
|
string connections_text = generate_map_connections_text(map_data);
|
||||||
|
|
||||||
string files_dir = get_directory_name(map_filepath);
|
string out_dir = strip_trailing_separator(output_dir).append(sep);
|
||||||
write_text_file(files_dir + "header.inc", header_text);
|
write_text_file(out_dir + "header.inc", header_text);
|
||||||
write_text_file(files_dir + "events.inc", events_text);
|
write_text_file(out_dir + "events.inc", events_text);
|
||||||
write_text_file(files_dir + "connections.inc", connections_text);
|
write_text_file(out_dir + "connections.inc", connections_text);
|
||||||
}
|
}
|
||||||
|
|
||||||
string generate_groups_text(Json groups_data) {
|
string generate_groups_text(Json groups_data) {
|
||||||
|
@ -382,7 +393,7 @@ string generate_groups_text(Json groups_data) {
|
||||||
return text.str();
|
return text.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
string generate_connections_text(Json groups_data) {
|
string generate_connections_text(Json groups_data, string include_path) {
|
||||||
vector<Json> map_names;
|
vector<Json> map_names;
|
||||||
|
|
||||||
for (auto &group : groups_data["group_order"].array_items())
|
for (auto &group : groups_data["group_order"].array_items())
|
||||||
|
@ -407,12 +418,12 @@ string generate_connections_text(Json groups_data) {
|
||||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
||||||
|
|
||||||
for (Json map_name : map_names)
|
for (Json map_name : map_names)
|
||||||
text << "\t.include \"data/maps/" << json_to_string(map_name) << "/connections.inc\"\n";
|
text << "\t.include \"" << include_path << "/" << json_to_string(map_name) << "/connections.inc\"\n";
|
||||||
|
|
||||||
return text.str();
|
return text.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
string generate_headers_text(Json groups_data) {
|
string generate_headers_text(Json groups_data, string include_path) {
|
||||||
vector<string> map_names;
|
vector<string> map_names;
|
||||||
|
|
||||||
for (auto &group : groups_data["group_order"].array_items())
|
for (auto &group : groups_data["group_order"].array_items())
|
||||||
|
@ -424,12 +435,12 @@ string generate_headers_text(Json groups_data) {
|
||||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
||||||
|
|
||||||
for (string map_name : map_names)
|
for (string map_name : map_names)
|
||||||
text << "\t.include \"data/maps/" << map_name << "/header.inc\"\n";
|
text << "\t.include \"" << include_path << "/" << map_name << "/header.inc\"\n";
|
||||||
|
|
||||||
return text.str();
|
return text.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
string generate_events_text(Json groups_data) {
|
string generate_events_text(Json groups_data, string include_path) {
|
||||||
vector<string> map_names;
|
vector<string> map_names;
|
||||||
|
|
||||||
for (auto &group : groups_data["group_order"].array_items())
|
for (auto &group : groups_data["group_order"].array_items())
|
||||||
|
@ -438,17 +449,16 @@ string generate_events_text(Json groups_data) {
|
||||||
|
|
||||||
ostringstream text;
|
ostringstream text;
|
||||||
|
|
||||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from " << include_path << "/map_groups.json\n@\n\n";
|
||||||
|
|
||||||
for (string map_name : map_names)
|
for (string map_name : map_names)
|
||||||
text << "\t.include \"data/maps/" << map_name << "/events.inc\"\n";
|
text << "\t.include \"" << include_path << "/" << map_name << "/events.inc\"\n";
|
||||||
|
|
||||||
return text.str();
|
return text.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
||||||
string file_dir = get_directory_name(groups_filepath);
|
string file_dir = file_parent(groups_filepath) + sep;
|
||||||
char dir_separator = file_dir.back();
|
|
||||||
|
|
||||||
ostringstream text;
|
ostringstream text;
|
||||||
ostringstream mapCountText;
|
ostringstream mapCountText;
|
||||||
|
@ -470,7 +480,7 @@ string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
||||||
int map_count = 0; //DEBUG
|
int map_count = 0; //DEBUG
|
||||||
|
|
||||||
for (auto &map_name : groups_data[groupName].array_items()) {
|
for (auto &map_name : groups_data[groupName].array_items()) {
|
||||||
string map_filepath = file_dir + json_to_string(map_name) + dir_separator + "map.json";
|
string map_filepath = file_dir + json_to_string(map_name) + sep + "map.json";
|
||||||
string err_str;
|
string err_str;
|
||||||
Json map_data = Json::parse(read_text_file(map_filepath), err_str);
|
Json map_data = Json::parse(read_text_file(map_filepath), err_str);
|
||||||
if (map_data == Json())
|
if (map_data == Json())
|
||||||
|
@ -507,7 +517,11 @@ string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
||||||
return text.str();
|
return text.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
void process_groups(string groups_filepath) {
|
// Output paths are directories with trailing path separators
|
||||||
|
void process_groups(string groups_filepath, string output_asm, string output_c) {
|
||||||
|
output_asm = strip_trailing_separator(output_asm); // Remove separator if existing.
|
||||||
|
output_c = strip_trailing_separator(output_c);
|
||||||
|
|
||||||
string err;
|
string err;
|
||||||
Json groups_data = Json::parse(read_text_file(groups_filepath), err);
|
Json groups_data = Json::parse(read_text_file(groups_filepath), err);
|
||||||
|
|
||||||
|
@ -515,19 +529,16 @@ void process_groups(string groups_filepath) {
|
||||||
FATAL_ERROR("%s\n", err.c_str());
|
FATAL_ERROR("%s\n", err.c_str());
|
||||||
|
|
||||||
string groups_text = generate_groups_text(groups_data);
|
string groups_text = generate_groups_text(groups_data);
|
||||||
string connections_text = generate_connections_text(groups_data);
|
string connections_text = generate_connections_text(groups_data, output_asm);
|
||||||
string headers_text = generate_headers_text(groups_data);
|
string headers_text = generate_headers_text(groups_data, output_asm);
|
||||||
string events_text = generate_events_text(groups_data);
|
string events_text = generate_events_text(groups_data, output_asm);
|
||||||
string map_header_text = generate_map_constants_text(groups_filepath, groups_data);
|
string map_header_text = generate_map_constants_text(groups_filepath, groups_data);
|
||||||
|
|
||||||
string file_dir = get_directory_name(groups_filepath);
|
write_text_file(output_asm + sep + "groups.inc", groups_text);
|
||||||
char s = file_dir.back();
|
write_text_file(output_asm + sep + "connections.inc", connections_text);
|
||||||
|
write_text_file(output_asm + sep + "headers.inc", headers_text);
|
||||||
write_text_file(file_dir + "groups.inc", groups_text);
|
write_text_file(output_asm + sep + "events.inc", events_text);
|
||||||
write_text_file(file_dir + "connections.inc", connections_text);
|
write_text_file(output_c + sep + "map_groups.h", map_header_text);
|
||||||
write_text_file(file_dir + "headers.inc", headers_text);
|
|
||||||
write_text_file(file_dir + "events.inc", events_text);
|
|
||||||
write_text_file(file_dir + ".." + s + ".." + s + "include" + s + "constants" + s + "map_groups.h", map_header_text);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
string generate_layout_headers_text(Json layouts_data) {
|
string generate_layout_headers_text(Json layouts_data) {
|
||||||
|
@ -600,7 +611,10 @@ string generate_layouts_constants_text(Json layouts_data) {
|
||||||
return text.str();
|
return text.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
void process_layouts(string layouts_filepath) {
|
void process_layouts(string layouts_filepath, string output_asm, string output_c) {
|
||||||
|
output_asm = strip_trailing_separator(output_asm).append(sep);
|
||||||
|
output_c = strip_trailing_separator(output_c).append(sep);
|
||||||
|
|
||||||
string err;
|
string err;
|
||||||
Json layouts_data = Json::parse(read_text_file(layouts_filepath), err);
|
Json layouts_data = Json::parse(read_text_file(layouts_filepath), err);
|
||||||
|
|
||||||
|
@ -611,12 +625,9 @@ void process_layouts(string layouts_filepath) {
|
||||||
string layouts_table_text = generate_layouts_table_text(layouts_data);
|
string layouts_table_text = generate_layouts_table_text(layouts_data);
|
||||||
string layouts_constants_text = generate_layouts_constants_text(layouts_data);
|
string layouts_constants_text = generate_layouts_constants_text(layouts_data);
|
||||||
|
|
||||||
string file_dir = get_directory_name(layouts_filepath);
|
write_text_file(output_asm + "layouts.inc", layout_headers_text);
|
||||||
char s = file_dir.back();
|
write_text_file(output_asm + "layouts_table.inc", layouts_table_text);
|
||||||
|
write_text_file(output_c + "layouts.h", layouts_constants_text);
|
||||||
write_text_file(file_dir + "layouts.inc", layout_headers_text);
|
|
||||||
write_text_file(file_dir + "layouts_table.inc", layouts_table_text);
|
|
||||||
write_text_file(file_dir + ".." + s + ".." + s + "include" + s + "constants" + s + "layouts.h", layouts_constants_text);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char *argv[]) {
|
int main(int argc, char *argv[]) {
|
||||||
|
@ -634,29 +645,40 @@ int main(int argc, char *argv[]) {
|
||||||
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
|
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
|
||||||
|
|
||||||
if (mode == "map") {
|
if (mode == "map") {
|
||||||
if (argc != 5)
|
if (argc != 6)
|
||||||
FATAL_ERROR("USAGE: mapjson map <game-version> <map_file> <layouts_file>\n");
|
FATAL_ERROR("USAGE: mapjson map <game-version> <map_file> <layouts_file> <output_dir>\n");
|
||||||
|
|
||||||
|
infer_separator(argv[3]);
|
||||||
string filepath(argv[3]);
|
string filepath(argv[3]);
|
||||||
string layouts_filepath(argv[4]);
|
string layouts_filepath(argv[4]);
|
||||||
|
string output_dir(argv[5]);
|
||||||
|
|
||||||
process_map(filepath, layouts_filepath);
|
process_map(filepath, layouts_filepath, output_dir);
|
||||||
}
|
}
|
||||||
else if (mode == "groups") {
|
else if (mode == "groups") {
|
||||||
if (argc != 4)
|
if (argc != 6)
|
||||||
FATAL_ERROR("USAGE: mapjson groups <game-version> <groups_file>\n");
|
FATAL_ERROR("USAGE: mapjson groups <game-version> <groups_file> <output_asm_dir> <output_c_dir>\n");
|
||||||
|
|
||||||
|
infer_separator(argv[3]);
|
||||||
string filepath(argv[3]);
|
string filepath(argv[3]);
|
||||||
|
string output_asm(argv[4]);
|
||||||
|
string output_c(argv[5]);
|
||||||
|
|
||||||
process_groups(filepath);
|
process_groups(filepath, output_asm, output_c);
|
||||||
}
|
}
|
||||||
else if (mode == "layouts") {
|
else if (mode == "layouts") {
|
||||||
if (argc != 4)
|
if (argc != 6)
|
||||||
FATAL_ERROR("USAGE: mapjson layouts <game-version> <layouts_file>\n");
|
FATAL_ERROR("USAGE: mapjson layouts <game-version> <layouts_file> <output_asm_dir> <output_c_dir>\n");
|
||||||
|
|
||||||
|
infer_separator(argv[3]);
|
||||||
string filepath(argv[3]);
|
string filepath(argv[3]);
|
||||||
|
string output_asm(argv[4]);
|
||||||
|
string output_c(argv[5]);
|
||||||
|
|
||||||
process_layouts(filepath);
|
process_layouts(filepath, output_asm, output_c);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|
|
@ -520,6 +520,7 @@ bool AsmFile::ParseEnum()
|
||||||
long currentHeaderLine = SkipWhitespaceAndEol();
|
long currentHeaderLine = SkipWhitespaceAndEol();
|
||||||
std::string enumName = ReadIdentifier();
|
std::string enumName = ReadIdentifier();
|
||||||
currentHeaderLine += SkipWhitespaceAndEol();
|
currentHeaderLine += SkipWhitespaceAndEol();
|
||||||
|
std::string enumBase = "0";
|
||||||
long enumCounter = 0;
|
long enumCounter = 0;
|
||||||
long symbolCount = 0;
|
long symbolCount = 0;
|
||||||
|
|
||||||
|
@ -542,11 +543,28 @@ bool AsmFile::ParseEnum()
|
||||||
if (m_buffer[m_pos] == '=')
|
if (m_buffer[m_pos] == '=')
|
||||||
{
|
{
|
||||||
m_pos++;
|
m_pos++;
|
||||||
currentHeaderLine += SkipWhitespaceAndEol();
|
SkipWhitespace();
|
||||||
enumCounter = ReadInteger(headerFilename, currentHeaderLine);
|
enumBase.clear();
|
||||||
currentHeaderLine += SkipWhitespaceAndEol();
|
for (;;)
|
||||||
|
{
|
||||||
|
if (m_pos == m_size)
|
||||||
|
RaiseError("unexpected EOF");
|
||||||
|
if (m_buffer[m_pos] == ',')
|
||||||
|
break;
|
||||||
|
if (m_buffer[m_pos] == '\n')
|
||||||
|
{
|
||||||
|
currentHeaderLine++;
|
||||||
|
enumBase.push_back(' ');
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
enumBase.push_back(m_buffer[m_pos]);
|
||||||
|
}
|
||||||
|
m_pos++;
|
||||||
|
}
|
||||||
|
enumCounter = 0;
|
||||||
}
|
}
|
||||||
std::printf(".equiv %s, %ld\n", currentIdentName.c_str(), enumCounter);
|
std::printf(".equiv %s, (%s) + %ld\n", currentIdentName.c_str(), enumBase.c_str(), enumCounter);
|
||||||
enumCounter++;
|
enumCounter++;
|
||||||
symbolCount++;
|
symbolCount++;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue