Fixes gems triggering on confusion damage (#5723)
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2 changed files with 19 additions and 0 deletions
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@ -2119,6 +2119,7 @@ END:
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}
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}
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if (gSpecialStatuses[gBattlerAttacker].gemBoost
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if (gSpecialStatuses[gBattlerAttacker].gemBoost
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&& !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
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&& !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
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&& !(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE)
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&& gBattleMons[gBattlerAttacker].item
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&& gBattleMons[gBattlerAttacker].item
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&& gMovesInfo[gCurrentMove].effect != EFFECT_PLEDGE
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&& gMovesInfo[gCurrentMove].effect != EFFECT_PLEDGE
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&& gCurrentMove != MOVE_STRUGGLE)
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&& gCurrentMove != MOVE_STRUGGLE)
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@ -26,3 +26,21 @@ SINGLE_BATTLE_TEST("Confusion adds a 50/33% chance to hit self with 40 power")
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EXPECT_EQ(damage[0], damage[1]);
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EXPECT_EQ(damage[0], damage[1]);
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}
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}
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}
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}
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SINGLE_BATTLE_TEST("Confusion self hit does not consume Gems")
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{
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PASSES_RANDOMLY(B_CONFUSION_SELF_DMG_CHANCE >= GEN_7 ? 33 : 50, 100, RNG_CONFUSION);
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_NORMAL_GEM); };
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_CONFUSE_RAY); MOVE(player, MOVE_TACKLE); }
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} SCENE {
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NONE_OF {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Normal Gem strengthened Wobbuffet's power!");
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}
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MESSAGE("It hurt itself in its confusion!");
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}
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}
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