Tweaked Steam Engine's battle string

This commit is contained in:
LOuroboros 2021-01-07 17:56:23 -03:00
parent de9b0328ec
commit 8511ed57e4
3 changed files with 5 additions and 2 deletions

View file

@ -7168,7 +7168,7 @@ BattleScript_TargetAbilityStatRaiseOnMoveEnd::
setgraphicalstatchangevalues
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
waitanimation
printstring STRINGID_TARGETABILITYSTATRAISE
printstring STRINGID_ABILITYRAISEDSTATDRASTICALLY
waitmessage 0x40
return

View file

@ -562,8 +562,9 @@
#define STRINGID_BATTLERABILITYRAISEDSTAT 558
#define STRINGID_ASANDSTORMKICKEDUP 559
#define STRINGID_PKMNSWILLPERISHIN3TURNS 560
#define STRINGID_ABILITYRAISEDSTATDRASTICALLY 561
#define BATTLESTRINGS_COUNT 561
#define BATTLESTRINGS_COUNT 562
//// multichoice message IDs
// switch in ability message

View file

@ -689,9 +689,11 @@ static const u8 sText_FetchedPokeBall[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} fou
static const u8 sText_BattlerAbilityRaisedStat[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\nraised its {B_BUFF1}!");
static const u8 sText_ASandstormKickedUp[] = _("A sandstorm kicked up!");
static const u8 sText_PkmnsWillPerishIn3Turns[] = _("Both Pokémon will perish\nin three turns!");
static const u8 sText_AbilityRaisedStatDrastically[] = _("{B_DEF_ABILITY} raised {B_DEF_NAME_WITH_PREFIX}'s\n{B_BUFF1} drastically!");
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
{
[STRINGID_ABILITYRAISEDSTATDRASTICALLY - 12] = sText_AbilityRaisedStatDrastically,
[STRINGID_PKMNSWILLPERISHIN3TURNS - 12] = sText_PkmnsWillPerishIn3Turns,
[STRINGID_ASANDSTORMKICKEDUP - 12] = sText_ASandstormKickedUp,
[STRINGID_BATTLERABILITYRAISEDSTAT - 12] = sText_BattlerAbilityRaisedStat,