use B_WAIT_TIME_SHORT and B_WAIT_TIME_LONG
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1 changed files with 6 additions and 6 deletions
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@ -2155,22 +2155,22 @@ BattleScript_EffectSleep::
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goto BattleScript_MoveEnd
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BattleScript_TerrainPreventsEnd2::
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pause 0x20
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pause B_WAIT_TIME_SHORT
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printfromtable gTerrainPreventsStringIds
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waitmessage 0x40
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waitmessage B_WAIT_TIME_LONG
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end2
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BattleScript_ElectricTerrainPrevents:
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pause 0x20
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pause B_WAIT_TIME_SHORT
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printstring STRINGID_ELECTRICTERRAINPREVENTS
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waitmessage 0x40
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waitmessage B_WAIT_TIME_LONG
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orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
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goto BattleScript_MoveEnd
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BattleScript_MistyTerrainPrevents:
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pause 0x20
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pause B_WAIT_TIME_SHORT
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printstring STRINGID_MISTYTERRAINPREVENTS
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waitmessage 0x40
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waitmessage B_WAIT_TIME_LONG
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orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
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goto BattleScript_MoveEnd
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