A few new gen 9 move animations (#3989)
* A few new gen 9 move animations * draco meteor anim tmp * applied suggestions * fix compile * add more crystals to ice spinner * further fixes --------- Co-authored-by: ghoulslash <41651341+ghoulslash@users.noreply.github.com>
This commit is contained in:
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6 changed files with 347 additions and 83 deletions
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@ -3316,28 +3316,91 @@ InitRoomAnimation:
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createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
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return
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@ Credits to Skeli
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Move_DRACO_METEOR:
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loadspritegfx ANIM_TAG_WARM_ROCK
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loadspritegfx ANIM_TAG_GOLD_STARS
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loadspritegfx ANIM_TAG_IMPACT
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loadspritegfx ANIM_TAG_ICE_SPIKES
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playsewithpan SE_M_CHARGE, SOUND_PAN_TARGET
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fadetobg BG_COSMIC
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waitbgfadein
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loadspritegfx ANIM_TAG_ROCKS @Rocks
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loadspritegfx ANIM_TAG_FAIRY_LOCK_CHAINS @Gray Colour
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loadspritegfx ANIM_TAG_WATER_GUN @Sparkles Trail
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loadspritegfx ANIM_TAG_FIRE_PLUME @Eruption
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 1, 0, 12, 0x2C41
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createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WATER_GUN, 0, 10, 10, RGB_PURPLE @;Purple
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monbg ANIM_TARGET
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setalpha 12, 8
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waitforvisualfinish
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createsprite gDracoMeteorSmashSpriteTemplate, 131, 5, -47, -63, 72, 32, 30
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delay 10
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createsprite gDracoMeteorSmashSpriteTemplate, 131, 5, -111, -63, 8, 32, 30
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delay 40
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createsprite gDracoMetorSpriteTemplate, 131, 4, 0, 0, 0, 30
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createsprite gDracoMeteorSmashSpriteTemplate, 131, 5, -79, -63, 40, 32, 30
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delay 20
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playsewithpan SE_FALL, SOUND_PAN_ATTACKER
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@setblends 0x80C
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call DracoMeteor1
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delay 7
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call DracoMeteor2
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playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
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delay 10
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restorebg
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waitbgfadein
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2
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createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x28, 0x20 @; For Meteor 1
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createvisualtask AnimTask_HorizontalShake, 5, 3, 5, 2, 0x1
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delay 7
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call DracoMeteor3
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playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2
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createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0xFFF8, 0x20 @; For Meteor 2
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delay 7
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call DracoMeteor4
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playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2
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createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x15, 0x20 @; For Meteor 3
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delay 7
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call DracoMeteor1
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playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2
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createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0xFFF8, 0x20 @; For Meteor 4
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createvisualtask AnimTask_HorizontalShake, 5, 3, 5, 2, 0x1
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delay 7
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call DracoMeteor2
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playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2
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createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x28, 0x20 @; For Meteor 1
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delay 7
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call DracoMeteor3
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playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2
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createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x15, 0x20 @; For Meteor 3
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delay 15
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playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2
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createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x15, 0x20 @; For Meteor 3
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createvisualtask AnimTask_HorizontalShake, 5, ANIM_TARGET, 2, 1
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delay 7
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 1, 12, 0, 0x2C41
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waitforvisualfinish
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clearmonbg ANIM_TARGET
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blendoff
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end
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DracoMeteor1:
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createsprite gDracoMeteorRocksSpriteTemplate 0x83, 5, 0xffd0, 0xffc0, 0x28, 0x20, 0x19
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delay 2
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createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffd0, 0xffc0, 0x28, 0x20, 0x19
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delay 2
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createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffd0, 0xffc0, 0x28, 0x20, 0x19
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return
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DracoMeteor2:
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createsprite gDracoMeteorRocksSpriteTemplate 0x83, 5, 0xff90, 0xffc0, 0xFFF8, 0x20, 0x19
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delay 2
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createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xff90, 0xffc0, 0xFFF8, 0x20, 0x19
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delay 2
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createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xff90, 0xffc0, 0xFFF8, 0x20, 0x19
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return
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DracoMeteor3:
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createsprite gDracoMeteorRocksSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0x18, 0x20, 0x19
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delay 2
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createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0x18, 0x20, 0x19
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delay 2
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createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0x18, 0x20, 0x19
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return
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DracoMeteor4:
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createsprite gDracoMeteorRocksSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0xFFF8, 0x20, 0x19
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delay 2
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createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0xFFF8, 0x20, 0x19
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delay 2
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createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0xFFF8, 0x20, 0x19
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return
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Move_DISCHARGE:
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loadspritegfx ANIM_TAG_IMPACT
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@ -15925,7 +15988,7 @@ Move_SPRINGTIDE_STORM::
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loadspritegfx ANIM_TAG_RED_HEART
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
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createvisualtask AnimTask_BlendColorCycle, 0x2, F_PAL_TARGET, 0x2, 0x6, 0x0, 0xB, 0x7ADF
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createvisualtask AnimTask_BlendColorCycle, 0x2, F_PAL_TARGET, 0x2, 0x6, 0x0, 0xB, 0x7ADF
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call HurricaneGustCentered
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call SpringtideStormHeartSwirl
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call HurricaneGustCentered
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@ -15943,17 +16006,17 @@ Move_SPRINGTIDE_STORM::
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end
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SpringtideStormHeartSwirl:
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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return
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@ -16495,7 +16558,7 @@ Move_BLEAKWIND_STORM::
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loadspritegfx ANIM_TAG_ICE_CRYSTALS
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF
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call HurricaneGustCentered
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call BleakwindStormIceSwirl
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call HurricaneGustCentered
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@ -16510,21 +16573,21 @@ Move_BLEAKWIND_STORM::
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call BleakwindStormIceSwirl
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waitforvisualfinish
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stopsound
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF
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waitforvisualfinish
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end
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BleakwindStormIceSwirl:
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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return
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@ -16538,7 +16601,7 @@ Move_WILDBOLT_STORM::
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waitbgfadein
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE
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call HurricaneGustCentered
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call WildboltStormSparkSwirl
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call HurricaneGustCentered
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call WildboltStormSparkSwirl
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waitforvisualfinish
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stopsound
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE
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call UnsetPsychicBg
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waitforvisualfinish
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end
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WildboltStormSparkSwirl:
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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delay 0x2
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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return
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@ -16580,7 +16643,7 @@ Move_SANDSEAR_STORM::
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createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_GUST, 0x0, 0xA, 0xA, 0x190B
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F
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call HurricaneGustCentered
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call SandsearStormFireSpin
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call HurricaneGustCentered
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@ -16595,22 +16658,22 @@ Move_SANDSEAR_STORM::
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call SandsearStormFireSpin
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waitforvisualfinish
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stopsound
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F
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waitforvisualfinish
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end
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SandsearStormFireSpin:
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x210, 0x1e, 0xd, 0x32, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x210, 0x1e, 0xd, 0x32, ANIM_TARGET
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delay 0x2
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x1e0, 0x14, 0x10, 0xffd2, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x1e0, 0x14, 0x10, 0xffd2, ANIM_TARGET
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delay 0x2
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x240, 0x14, 0x8, 0x2a, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x240, 0x14, 0x8, 0x2a, ANIM_TARGET
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delay 0x2
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1f, 0x190, 0x19, 0xb, 0xffd6, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1f, 0x190, 0x19, 0xb, 0xffd6, ANIM_TARGET
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delay 0x2
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x200, 0x19, 0x10, 0x2e, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x200, 0x19, 0x10, 0x2e, ANIM_TARGET
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delay 0x2
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x1d0, 0x1e, 0xf, 0xffce, ANIM_TARGET
|
||||
createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x1d0, 0x1e, 0xf, 0xffce, ANIM_TARGET
|
||||
return
|
||||
|
||||
|
||||
|
@ -16719,40 +16782,32 @@ Move_DOUBLE_SHOCK::
|
|||
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||||
loadspritegfx ANIM_TAG_LIGHTNING
|
||||
monbg ANIM_TARGET
|
||||
setalpha 12, 8
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 3, 0, 12, RGB_BLACK
|
||||
waitforvisualfinish
|
||||
fadetobg BG_MAX_LIGHTNING
|
||||
waitbgfadeout
|
||||
createvisualtask AnimTask_StartSlidingBg, 0x5, 0xff00, 0x0, 0x1, 0xffff
|
||||
waitbgfadein
|
||||
createvisualtask AnimTask_ElectricChargingParticles, 0x2, ANIM_ATTACKER, 30, 0, 3 @;Amount, Slowness, Slowness, Compaction
|
||||
playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
|
||||
delay 12
|
||||
createsprite gGrowingShockWaveOrbSpriteTemplate, ANIM_ATTACKER, 0, 0x0
|
||||
waitforvisualfinish
|
||||
delay 1
|
||||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 2, 16, 0, RGB_BLACK
|
||||
delay 1
|
||||
delay 2
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_InvertScreenColor, 2, 0x1 | 0x2 | 0x4
|
||||
delay 1
|
||||
createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, -32
|
||||
createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, -32
|
||||
delay 1
|
||||
delay 2
|
||||
createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, -16, -16
|
||||
createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, -16
|
||||
delay 1
|
||||
delay 2
|
||||
createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, 16
|
||||
createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, 16
|
||||
delay 1
|
||||
playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET
|
||||
createvisualtask AnimTask_InvertScreenColor, 2, 0x1 | 0x2 | 0x4
|
||||
delay 2
|
||||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
|
||||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2
|
||||
delay 1
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1
|
||||
waitforvisualfinish
|
||||
call UnsetPsychicBg
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_TARGET
|
||||
blendoff
|
||||
end
|
||||
|
||||
Move_SYRUP_BOMB::
|
||||
|
@ -16956,6 +17011,155 @@ Move_ALLURING_VOICE::
|
|||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ Credits to Z-nogyroP
|
||||
Move_AQUA_CUTTER::
|
||||
loadspritegfx ANIM_TAG_SLASH_2
|
||||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||||
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 32
|
||||
playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
|
||||
delay 2
|
||||
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 48
|
||||
delay 2
|
||||
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 64
|
||||
playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET
|
||||
delay 2
|
||||
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 80
|
||||
delay 2
|
||||
waitforvisualfinish
|
||||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4
|
||||
waitforvisualfinish
|
||||
loopsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET, 20, 3
|
||||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1
|
||||
createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 20, ANIM_TARGET
|
||||
delay 4
|
||||
createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 20, ANIM_TARGET
|
||||
delay 4
|
||||
createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -15, 15, 20, ANIM_TARGET
|
||||
delay 4
|
||||
createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 20, ANIM_TARGET
|
||||
delay 4
|
||||
createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -10, -20, 20, ANIM_TARGET
|
||||
delay 4
|
||||
createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 20, ANIM_TARGET
|
||||
delay 4
|
||||
createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 5, 8, 20, ANIM_TARGET
|
||||
delay 4
|
||||
createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 20, ANIM_TARGET
|
||||
waitforvisualfinish
|
||||
end
|
||||
|
||||
@ Credits to Z-nogyroP
|
||||
Move_GIGATON_HAMMER::
|
||||
loadspritegfx ANIM_TAG_ROCKS
|
||||
loadspritegfx ANIM_TAG_WOOD_HAMMER_HAMMER
|
||||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER
|
||||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 4
|
||||
createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK
|
||||
createsprite gWoodHammerHammerSpriteTemplate, ANIM_TARGET, 2
|
||||
delay 60
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
|
||||
delay 18
|
||||
createvisualtask AnimTask_SquishTarget, 0x2
|
||||
delay 6
|
||||
createvisualtask AnimTask_HorizontalShake, 5, ANIM_PLAYER_RIGHT, 10, 50
|
||||
createvisualtask AnimTask_HorizontalShake, 5, ANIM_PLAYER_LEFT, 10, 50
|
||||
call GigatonHammerImpact
|
||||
waitforvisualfinish
|
||||
end
|
||||
GigatonHammerImpact:
|
||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2
|
||||
createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0xfff4, 0x20, 0x3, 0x4
|
||||
createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0x8, 0x1f, 0x2, 0x2
|
||||
createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0xfffc, 0x1c, 0x2, 0x3
|
||||
createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0xc, 0x1e, 0x4, 0x3
|
||||
return
|
||||
|
||||
@ Credits to Z-nogyroP
|
||||
Move_ICE_SPINNER::
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loadspritegfx ANIM_TAG_RAPID_SPIN
|
||||
monbg ANIM_ATTACKER
|
||||
createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
|
||||
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0
|
||||
loopsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET, 8, 4
|
||||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 47, 1
|
||||
call IceCrystalSpinEffect
|
||||
call IceCrystalSpinEffect
|
||||
waitforvisualfinish
|
||||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2
|
||||
createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 10, 1, 0
|
||||
playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET
|
||||
waitforvisualfinish
|
||||
delay 8
|
||||
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1
|
||||
loopsewithpan SE_M_ICY_WIND, SOUND_PAN_ATTACKER, 8, 4
|
||||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 47, 1
|
||||
call IceCrystalSpinEffect
|
||||
call IceCrystalSpinEffect
|
||||
waitforvisualfinish
|
||||
clearmonbg ANIM_ATTACKER
|
||||
end
|
||||
|
||||
IceCrystalSpinEffect:
|
||||
createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, ANIM_ATTACKER
|
||||
delay 2
|
||||
createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, ANIM_ATTACKER
|
||||
delay 2
|
||||
createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, ANIM_ATTACKER
|
||||
delay 2
|
||||
createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, ANIM_ATTACKER
|
||||
delay 2
|
||||
createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, ANIM_ATTACKER
|
||||
delay 2
|
||||
createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, ANIM_ATTACKER
|
||||
delay 2
|
||||
return
|
||||
|
||||
@ Credits to Z-nogyroP
|
||||
Move_RAGING_BULL::
|
||||
loadspritegfx ANIM_TAG_IMPACT
|
||||
loadspritegfx ANIM_TAG_ANGER
|
||||
loadspritegfx ANIM_TAG_BREATH
|
||||
createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2
|
||||
loopsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 4, 2
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, -28
|
||||
delay 20
|
||||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER
|
||||
call SetImpactBackground
|
||||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
|
||||
delay 3
|
||||
waitforvisualfinish
|
||||
playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET
|
||||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 0
|
||||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_ATTACKER, 0
|
||||
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_TARGET, 0
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
|
||||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
|
||||
waitforvisualfinish
|
||||
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_ATTACKER, 1
|
||||
createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_TARGET, 1
|
||||
waitforvisualfinish
|
||||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
|
||||
delay 3
|
||||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
|
||||
waitforvisualfinish
|
||||
restorebg
|
||||
waitbgfadein
|
||||
end
|
||||
|
||||
Move_TERA_BLAST::
|
||||
Move_AXE_KICK::
|
||||
Move_LAST_RESPECTS::
|
||||
|
@ -16965,7 +17169,6 @@ Move_JET_PUNCH::
|
|||
Move_SPICY_EXTRACT::
|
||||
Move_SPIN_OUT::
|
||||
Move_POPULATION_BOMB::
|
||||
Move_ICE_SPINNER::
|
||||
Move_GLAIVE_RUSH::
|
||||
Move_REVIVAL_BLESSING::
|
||||
Move_SALT_CURE::
|
||||
|
@ -16977,7 +17180,6 @@ Move_KOWTOW_CLEAVE::
|
|||
Move_FLOWER_TRICK::
|
||||
Move_TORCH_SONG::
|
||||
Move_AQUA_STEP::
|
||||
Move_RAGING_BULL::
|
||||
Move_MAKE_IT_RAIN::
|
||||
Move_RUINATION::
|
||||
Move_COLLISION_COURSE::
|
||||
|
@ -16991,9 +17193,7 @@ Move_HYPER_DRILL::
|
|||
Move_TWIN_BEAM::
|
||||
Move_RAGE_FIST::
|
||||
Move_ARMOR_CANNON::
|
||||
Move_GIGATON_HAMMER::
|
||||
Move_COMEUPPANCE::
|
||||
Move_AQUA_CUTTER::
|
||||
Move_BLAZING_TORQUE::
|
||||
Move_WICKED_TORQUE::
|
||||
Move_NOXIOUS_TORQUE::
|
||||
|
|
|
@ -296,6 +296,8 @@ extern const union AffineAnimCmd *const gSwiftStarAffineAnimTable[];
|
|||
extern const union AnimCmd *const gMetronomeThroughtBubbleAnimTable[];
|
||||
extern const union AffineAnimCmd *const gStockpileAbsorptionOrbAffineAnimTable[];
|
||||
extern const union AnimCmd *const gSlashSliceAnimTable[];
|
||||
extern const union AffineAnimCmd* const sSpriteAffineAnimTable_HydroCannonBall[];
|
||||
extern const union AffineAnimCmd sSpriteAffineAnim_HydroCannonBall[];
|
||||
|
||||
// battle_anim_effects_2.c
|
||||
void AnimUproarRing(struct Sprite *sprite);
|
||||
|
@ -544,6 +546,7 @@ void AnimDragonFireToTarget(struct Sprite *sprite);
|
|||
void AnimDragonDanceOrb(struct Sprite *sprite);
|
||||
void AnimOverheatFlame(struct Sprite *sprite);
|
||||
void AnimOutrageFlame(struct Sprite *sprite);
|
||||
void AnimDracoMeteorRock(struct Sprite *sprite);
|
||||
|
||||
// battle_anim_new.c
|
||||
void CoreEnforcerLoadBeamTarget(struct Sprite *sprite);
|
||||
|
|
|
@ -12,6 +12,7 @@ static void UpdateDragonDanceScanlineEffect(struct Task *);
|
|||
static void AnimDragonRushStep(struct Sprite *sprite);
|
||||
static void AnimSpinningDracoMeteor(struct Sprite *sprite);
|
||||
static void AnimSpinningDracoMeteorFinish(struct Sprite *sprite);
|
||||
static void AnimDracoMeteorRock_Step(struct Sprite *sprite);
|
||||
|
||||
EWRAM_DATA static u16 sUnusedOverheatData[7] = {0};
|
||||
|
||||
|
@ -185,6 +186,30 @@ const struct SpriteTemplate gOverheatFlameSpriteTemplate =
|
|||
.callback = AnimOverheatFlame,
|
||||
};
|
||||
|
||||
// Draco Meteor Rocks
|
||||
const struct SpriteTemplate gDracoMeteorRocksSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_ROCKS,
|
||||
.paletteTag = ANIM_TAG_FAIRY_LOCK_CHAINS,
|
||||
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = AnimDracoMeteorRock,
|
||||
};
|
||||
|
||||
// Draco Meteor Tail
|
||||
const struct SpriteTemplate gDracoMeteorTailSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_WATER_GUN,
|
||||
.paletteTag = ANIM_TAG_WATER_GUN,
|
||||
.oam = &gOamData_AffineDouble_ObjBlend_16x16,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = sSpriteAffineAnimTable_HydroCannonBall,
|
||||
.callback = AnimDracoMeteorRock,
|
||||
};
|
||||
|
||||
const union AnimCmd gDragonRushAnimCmds[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4),
|
||||
|
@ -566,3 +591,39 @@ static void AnimOverheatFlame_Step(struct Sprite *sprite)
|
|||
if (++sprite->data[0] > sprite->data[3])
|
||||
DestroyAnimSprite(sprite);
|
||||
}
|
||||
|
||||
void AnimDracoMeteorRock(struct Sprite *sprite)
|
||||
{
|
||||
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
|
||||
{
|
||||
sprite->data[0] = sprite->x - gBattleAnimArgs[0];
|
||||
sprite->data[2] = sprite->x - gBattleAnimArgs[2];
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data[0] = sprite->x + gBattleAnimArgs[0];
|
||||
sprite->data[2] = sprite->x + gBattleAnimArgs[2];
|
||||
}
|
||||
|
||||
sprite->data[1] = sprite->y + gBattleAnimArgs[1];
|
||||
sprite->data[3] = sprite->y + gBattleAnimArgs[3];
|
||||
sprite->data[4] = gBattleAnimArgs[4];
|
||||
|
||||
sprite->data[6] = gBattleAnimArgs[2];
|
||||
sprite->data[7] = gBattleAnimArgs[3];
|
||||
|
||||
sprite->x = sprite->data[0];
|
||||
sprite->y = sprite->data[1];
|
||||
sprite->callback = AnimDracoMeteorRock_Step;
|
||||
}
|
||||
|
||||
static void AnimDracoMeteorRock_Step(struct Sprite *sprite)
|
||||
{
|
||||
sprite->x2 = ((sprite->data[2] - sprite->data[0]) * sprite->data[5]) / sprite->data[4];
|
||||
sprite->y2 = ((sprite->data[3] - sprite->data[1]) * sprite->data[5]) / sprite->data[4];
|
||||
|
||||
if (sprite->data[5] == sprite->data[4])
|
||||
DestroyAnimSprite(sprite);
|
||||
|
||||
sprite->data[5]++;
|
||||
}
|
||||
|
|
|
@ -4803,17 +4803,6 @@ static void AnimForesightMagnifyingGlass_Step(struct Sprite *sprite)
|
|||
}
|
||||
}
|
||||
|
||||
const struct SpriteTemplate gDracoMeteorSmashSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_WARM_ROCK,
|
||||
.paletteTag = ANIM_TAG_WARM_ROCK,
|
||||
.oam = &gOamData_AffineOff_ObjNormal_32x32,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = AnimMeteorMashStar,
|
||||
};
|
||||
|
||||
static void AnimMeteorMashStar_Step(struct Sprite *sprite)
|
||||
{
|
||||
sprite->x2 = ((sprite->data[2] - sprite->data[0]) * sprite->data[5]) / sprite->data[4];
|
||||
|
|
|
@ -174,6 +174,17 @@ const struct SpriteTemplate gIceCrystalSpiralInwardSmall =
|
|||
.callback = AnimIcePunchSwirlingParticle,
|
||||
};
|
||||
|
||||
const struct SpriteTemplate gIceCrystalSpinSpriteTemplate =
|
||||
{
|
||||
.tileTag = ANIM_TAG_ICE_CRYSTALS,
|
||||
.paletteTag = ANIM_TAG_ICE_CRYSTALS,
|
||||
.oam = &gOamData_AffineDouble_ObjBlend_8x16,
|
||||
.anims = gAnims_IceCrystalLarge,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = AnimParticleInVortex,
|
||||
};
|
||||
|
||||
static const union AffineAnimCmd sAffineAnim_IceBeamInnerCrystal[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1),
|
||||
|
|
|
@ -4241,11 +4241,11 @@ const struct SpriteTemplate gSpriteTemplate_SpiritBreakExplode = {
|
|||
};
|
||||
|
||||
// chloroblast
|
||||
static const union AffineAnimCmd sSpriteAffineAnim_HydroCannonBall[] = {
|
||||
const union AffineAnimCmd sSpriteAffineAnim_HydroCannonBall[] = {
|
||||
AFFINEANIMCMD_FRAME(16, 16, 0, 16), //Double in size
|
||||
AFFINEANIMCMD_END
|
||||
};
|
||||
static const union AffineAnimCmd* const sSpriteAffineAnimTable_HydroCannonBall[] = {
|
||||
const union AffineAnimCmd* const sSpriteAffineAnimTable_HydroCannonBall[] = {
|
||||
sSpriteAffineAnim_HydroCannonBall,
|
||||
};
|
||||
const struct SpriteTemplate gSpriteTemplate_ChloroblastShot = {
|
||||
|
|
Loading…
Reference in a new issue