diff --git a/src/battle_bg.c b/src/battle_bg.c index 814e8dad9b..81e8acdf9e 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -5,6 +5,7 @@ #include "battle_message.h" #include "battle_setup.h" #include "bg.h" +#include "data.h" #include "decompress.h" #include "gpu_regs.h" #include "graphics.h" diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index fc396b5e36..c002eefbc4 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -50,6 +50,7 @@ #include "pokemon_summary_screen.h" #include "pokenav.h" #include "menu_specialized.h" +#include "data.h" extern struct MusicPlayerInfo gMPlayInfo_BGM; diff --git a/src/battle_setup.c b/src/battle_setup.c index 7395c175b7..712098773e 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -45,6 +45,7 @@ #include "constants/map_types.h" #include "constants/battle_frontier.h" #include "field_screen_effect.h" +#include "data.h" enum { diff --git a/src/battle_util2.c b/src/battle_util2.c index 5ef969fd53..f840cd58b9 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -25,7 +25,7 @@ void AllocateBattleResources(void) gBattleResources->flags = AllocZeroed(sizeof(*gBattleResources->flags)); gBattleResources->battleScriptsStack = AllocZeroed(sizeof(*gBattleResources->battleScriptsStack)); gBattleResources->battleCallbackStack = AllocZeroed(sizeof(*gBattleResources->battleCallbackStack)); - gBattleResources->statsBeforeLvlUp = AllocZeroed(sizeof(*gBattleResources->statsBeforeLvlUp)); + gBattleResources->beforeLvlUp = AllocZeroed(sizeof(*gBattleResources->beforeLvlUp)); gBattleResources->ai = AllocZeroed(sizeof(*gBattleResources->ai)); gBattleResources->battleHistory = AllocZeroed(sizeof(*gBattleResources->battleHistory)); gBattleResources->AI_ScriptsStack = AllocZeroed(sizeof(*gBattleResources->AI_ScriptsStack)); @@ -56,7 +56,7 @@ void FreeBattleResources(void) FREE_AND_SET_NULL(gBattleResources->flags); FREE_AND_SET_NULL(gBattleResources->battleScriptsStack); FREE_AND_SET_NULL(gBattleResources->battleCallbackStack); - FREE_AND_SET_NULL(gBattleResources->statsBeforeLvlUp); + FREE_AND_SET_NULL(gBattleResources->beforeLvlUp); FREE_AND_SET_NULL(gBattleResources->ai); FREE_AND_SET_NULL(gBattleResources->battleHistory); FREE_AND_SET_NULL(gBattleResources->AI_ScriptsStack);