Label a few flash effect functions
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d74f739e05
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1 changed files with 12 additions and 11 deletions
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@ -914,7 +914,7 @@ static void UpdateOrbFlashEffect(u8 taskId)
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}
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}
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static void sub_80AFF90(u8 taskId)
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static void Task_WaitForFlashUpdate(u8 taskId)
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{
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if (!FuncIsActiveTask(UpdateFlashLevelEffect))
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{
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@ -923,13 +923,13 @@ static void sub_80AFF90(u8 taskId)
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}
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}
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static void sub_80AFFB8(void)
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static void StartWaitForFlashUpdate(void)
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{
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if (!FuncIsActiveTask(sub_80AFF90))
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CreateTask(sub_80AFF90, 80);
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if (!FuncIsActiveTask(Task_WaitForFlashUpdate))
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CreateTask(Task_WaitForFlashUpdate, 80);
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}
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static u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
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static u8 StartUpdateFlashLevelEffect(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
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{
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u8 taskId = CreateTask(UpdateFlashLevelEffect, 80);
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s16 *data = gTasks[taskId].data;
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@ -948,7 +948,7 @@ static u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 dest
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return taskId;
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}
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static u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
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static u8 StartUpdateOrbFlashEffect(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
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{
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u8 taskId = CreateTask(UpdateOrbFlashEffect, 80);
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s16 *data = gTasks[taskId].data;
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@ -972,14 +972,15 @@ static u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 dest
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#undef tFlashRadiusDelta
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#undef tClearScanlineEffect
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// A higher flashLevel value is a smaller flash radius (more darkness). 0 is full brightness
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void AnimateFlash(u8 flashLevel)
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{
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u8 curFlashLevel = Overworld_GetFlashLevel();
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u8 value = 0;
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bool8 fullBrightness = FALSE;
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if (!flashLevel)
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value = 1;
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sub_80AFFDC(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sFlashLevelPixelRadii[curFlashLevel], sFlashLevelPixelRadii[flashLevel], value, 1);
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sub_80AFFB8();
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fullBrightness = TRUE;
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StartUpdateFlashLevelEffect(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, sFlashLevelPixelRadii[curFlashLevel], sFlashLevelPixelRadii[flashLevel], fullBrightness, 1);
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StartWaitForFlashUpdate();
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ScriptContext2_Enable();
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}
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@ -1148,7 +1149,7 @@ static void Task_OrbEffect(u8 taskId)
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case 1:
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sub_8199DF0(0, PIXEL_FILL(1), 0, 1);
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LoadOrbEffectPalette(tBlueOrb);
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sub_80B003C(tCenterX, tCenterY, 1, 160, 1, 2);
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StartUpdateOrbFlashEffect(tCenterX, tCenterY, 1, 160, 1, 2);
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tState = 2;
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break;
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case 2:
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