Removed redundant call to FillPalBufferBlack in FRLG whiteout sequence (#5854)

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Eduardo Quezada 2024-12-23 09:51:19 -03:00 committed by GitHub
parent f9fed98665
commit 8cb2f31961
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@ -1374,7 +1374,6 @@ static void Task_RushInjuredPokemonToCenter(u8 taskId)
ClearWindowTilemap(windowId);
CopyWindowToVram(windowId, COPYWIN_MAP);
RemoveWindow(windowId);
FillPalBufferBlack();
FadeInFromBlack();
gTasks[taskId].tState = FRLG_WHITEOUT_HEAL_SCRIPT;
break;