Removed testing strings for automatic line breaks (#5757)
This commit is contained in:
parent
4635f0e0f8
commit
8d262e7bd2
1 changed files with 0 additions and 5 deletions
|
@ -166,11 +166,6 @@ const u8 gText_drastically[] = _("drastically ");
|
|||
const u8 gText_severely[] = _("severely ");
|
||||
static const u8 sText_TerrainReturnedToNormal[] = _("The terrain returned to normal!"); // Unused
|
||||
|
||||
// Remove these when done testing
|
||||
static const u8 sTest_TempTestText1[] = _("This is a text for testing stuff.");
|
||||
static const u8 sTest_TempTestText2[] = _("This is a text for testing stuff that should be two lines.");
|
||||
static const u8 sTest_TempTestText3[] = _("This is a text for testing stuff that should be three lines so it has to have some extra text.");
|
||||
|
||||
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
||||
{
|
||||
[STRINGID_TRAINER1LOSETEXT] = COMPOUND_STRING("{B_TRAINER1_LOSE_TEXT}"),
|
||||
|
|
Loading…
Reference in a new issue