diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index 67b996feb9..8307b50a78 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -95,7 +95,7 @@ static void AnimConstrictBindingStep1(struct Sprite *); static void AnimConstrictBindingStep2(struct Sprite *); static void AnimTask_DuplicateAndShrinkToPosStep1(u8); static void AnimTask_DuplicateAndShrinkToPosStep2(u8); -static void AnimItemStealStep(struct Sprite *); +static void AnimItemStealStep3(struct Sprite *); static void AnimRootFlickerOut(struct Sprite *); static void AnimTrickBagStep1(struct Sprite *); static void AnimTrickBagStep2(struct Sprite *); @@ -3019,7 +3019,7 @@ bool8 moveAlongLinearPath(struct Sprite* sprite) return FALSE; } -void sub_80FFA84(struct Sprite* sprite) +void AnimItemStealStep2(struct Sprite* sprite) { if (sprite->data[0] == 10) StartSpriteAffineAnim(sprite, 1); @@ -3029,7 +3029,7 @@ void sub_80FFA84(struct Sprite* sprite) DestroyAnimSprite(sprite); } -static void sub_80FFAB4(struct Sprite* sprite) +static void AnimItemStealStep1(struct Sprite* sprite) { sprite->data[0] += sprite->data[3] * 128 / sprite->data[4]; if (sprite->data[0] >= 128) @@ -3043,7 +3043,7 @@ static void sub_80FFAB4(struct Sprite* sprite) { sprite->pos2.y = 0; sprite->data[0] = 0; - sprite->callback = sub_80FFA84; + sprite->callback = AnimItemStealStep2; } } @@ -3070,7 +3070,7 @@ void AnimPresent(struct Sprite* sprite) } sprite->data[4] = 60; - sprite->callback = sub_80FFAB4; + sprite->callback = AnimItemStealStep1; } static void sub_80FFB90(struct Sprite* sprite) @@ -3103,7 +3103,7 @@ void AnimKnockOffItem(struct Sprite* sprite) sub_80FF9B8(sprite, 40); sprite->data[3] = 3; sprite->data[4] = 60; - sprite->callback = sub_80FFAB4; + sprite->callback = AnimItemStealStep1; } else { @@ -3161,10 +3161,10 @@ void AnimItemSteal(struct Sprite* sprite) } sprite->data[4] = 60; - sprite->callback = AnimItemStealStep; + sprite->callback = AnimItemStealStep3; } -static void AnimItemStealStep(struct Sprite* sprite) +static void AnimItemStealStep3(struct Sprite* sprite) { int zero; sprite->data[0] += ((sprite->data[3] * 128) / sprite->data[4]); @@ -3183,7 +3183,7 @@ static void AnimItemStealStep(struct Sprite* sprite) { sprite->pos2.y = 0; sprite->data[0] = 0; - sprite->callback = sub_80FFA84; + sprite->callback = AnimItemStealStep2; PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); } }