diff --git a/src/bard_music.c b/src/bard_music.c index 6c2578071b..1a61c25ffc 100644 --- a/src/bard_music.c +++ b/src/bard_music.c @@ -25,8 +25,8 @@ const struct BardSound *GetWordSounds(u16 word) { return gBardSound_InvalidWord; } - category = word >> 9; - subword = word & 0x1ff; + category = EC_GROUP(word); + subword = EC_INDEX(word); switch (category) { case EC_GROUP_POKEMON: diff --git a/src/data/bard_music/bard_sounds.h b/src/data/bard_music/bard_sounds.h index 4a09117268..1ec1f0d978 100644 --- a/src/data/bard_music/bard_sounds.h +++ b/src/data/bard_music/bard_sounds.h @@ -24,29 +24,29 @@ #include "events.h" #include "trendysaying.h" -const struct BardSound (*const gBardSoundsTable[])[6] = { - NULL, - gBardSounds_Trainer, - gBardSounds_Status, - gBardSounds_Battle, - gBardSounds_Greetings, - gBardSounds_People, - gBardSounds_Voices, - gBardSounds_Speech, - gBardSounds_Endings, - gBardSounds_Feelings, - gBardSounds_Conditions, - gBardSounds_Actions, - gBardSounds_Lifestyle, - gBardSounds_Hobbies, - gBardSounds_Time, - gBardSounds_Misc, - gBardSounds_Adjectives, - gBardSounds_Events, - NULL, - NULL, - gBardSounds_TrendySaying, - NULL +const struct BardSound (*const gBardSoundsTable[EC_NUM_GROUPS])[6] = { + [EC_GROUP_POKEMON] = NULL, // Handled by gBardSounds_Pokemon + [EC_GROUP_TRAINER] = gBardSounds_Trainer, + [EC_GROUP_STATUS] = gBardSounds_Status, + [EC_GROUP_BATTLE] = gBardSounds_Battle, + [EC_GROUP_GREETINGS] = gBardSounds_Greetings, + [EC_GROUP_PEOPLE] = gBardSounds_People, + [EC_GROUP_VOICES] = gBardSounds_Voices, + [EC_GROUP_SPEECH] = gBardSounds_Speech, + [EC_GROUP_ENDINGS] = gBardSounds_Endings, + [EC_GROUP_FEELINGS] = gBardSounds_Feelings, + [EC_GROUP_CONDITIONS] = gBardSounds_Conditions, + [EC_GROUP_ACTIONS] = gBardSounds_Actions, + [EC_GROUP_LIFESTYLE] = gBardSounds_Lifestyle, + [EC_GROUP_HOBBIES] = gBardSounds_Hobbies, + [EC_GROUP_TIME] = gBardSounds_Time, + [EC_GROUP_MISC] = gBardSounds_Misc, + [EC_GROUP_ADJECTIVES] = gBardSounds_Adjectives, + [EC_GROUP_EVENTS] = gBardSounds_Events, + [EC_GROUP_MOVE_1] = NULL, // Handled by gBardSounds_Moves + [EC_GROUP_MOVE_2] = NULL, // Handled by gBardSounds_Moves + [EC_GROUP_TRENDY_SAYING] = gBardSounds_TrendySaying, + [EC_GROUP_POKEMON_2] = NULL // Handled by gBardSounds_Pokemon }; #endif //GUARD_BARD_SOUNDS_TABLE_H