Incorporated upstream fixes
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7ae37ab79c
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5 changed files with 21 additions and 20 deletions
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@ -1,3 +1,4 @@
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#include "config.h"
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#include "constants/global.h"
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#include "constants/contest.h"
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.include "asm/macros.inc"
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@ -435,11 +436,11 @@ AI_CGM_BetterWhenAudienceExcited:
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AI_CGM_BetterWhenAudienceExcited_1stUp:
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@ BUG: Should be if_appeal_num_eq 0
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@ 1st up on 1st appeal excitement will always be 0
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.ifdef BUGFIX
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#ifdef BUGFIX
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if_appeal_num_eq 0, AI_CGM_BetterWhenAudienceExcited_1stAppeal
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.else
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#else
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if_appeal_num_not_eq 0, AI_CGM_BetterWhenAudienceExcited_1stAppeal
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.endif
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#endif
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if_excitement_eq 4, AI_CGM_BetterWhenAudienceExcited_1AwayFromMax
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if_excitement_eq 3, AI_CGM_BetterWhenAudienceExcited_2AwayFromMax
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end
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@ -546,11 +547,11 @@ AI_CGM_TargetMonWithJudgesAttention:
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end
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AI_CGM_TargetMonWithJudgesAttention_CheckMon1:
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if_cannot_participate MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
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.ifdef BUGFIX
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#ifdef BUGFIX
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if_not_used_combo_starter MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
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.else
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#else
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if_used_combo_starter MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
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.endif
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#endif
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if_random_less_than 125, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
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score +2
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if_not_completed_combo MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
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@ -559,11 +560,11 @@ AI_CGM_TargetMonWithJudgesAttention_CheckMon1:
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AI_CGM_TargetMonWithJudgesAttention_CheckMon2:
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if_user_order_eq MON_2, AI_CGM_End
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if_cannot_participate MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
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.ifdef BUGFIX
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#ifdef BUGFIX
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if_not_used_combo_starter MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
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.else
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#else
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if_used_combo_starter MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
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.endif
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#endif
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if_random_less_than 125, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
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score +2
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if_not_completed_combo MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
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@ -572,11 +573,11 @@ AI_CGM_TargetMonWithJudgesAttention_CheckMon2:
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AI_CGM_TargetMonWithJudgesAttention_CheckMon3:
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if_user_order_eq MON_3, AI_CGM_End
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if_cannot_participate MON_3, AI_CGM_End
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.ifdef BUGFIX
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#ifdef BUGFIX
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if_not_used_combo_starter MON_3, AI_CGM_End
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.else
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#else
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if_used_combo_starter MON_3, AI_CGM_End
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.endif
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#endif
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if_random_less_than 125, AI_CGM_End
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score +2
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if_not_completed_combo MON_3, AI_CGM_End
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@ -1,3 +1,4 @@
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#include "config.h"
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#include "config/battle.h"
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#include "config/item.h"
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#include "constants/global.h"
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@ -415,18 +415,18 @@ BattleFrontier_BattleTowerLobby_EventScript_SaveBeforeLinkMultisChallenge::
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@ to the flash, but not data in PokemonStorage. The SaveGame script that follows asks the player to do a full save,
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@ which they can opt out of. As a result the player can save their party and quit without having saved the PC.
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@ This allows players to clone pokemon and their held items by withdrawing them (or erase them by despositing).
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.ifndef BUGFIX
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#ifndef BUGFIX
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tower_save 0
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.endif
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#endif
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call Common_EventScript_SaveGame
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setvar VAR_TEMP_CHALLENGE_STATUS, 255
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goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleTowerLobby_EventScript_CancelChallengeSaveFailed
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@ GAME_STAT_ENTERED_BATTLE_TOWER should not be incremented here, for two reasons:
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@ 1. It is incremented again in BattleFrontier_BattleTowerLobby_EventScript_CableLinkSuccessful or BattleFrontier_BattleTowerLobby_EventScript_WirelessLinkSuccessful
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@ 2. If the player tries to connect, but fails, the counter will still be incremented even if the player never enters the tower.
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.ifndef BUGFIX
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#ifndef BUGFIX
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incrementgamestat GAME_STAT_ENTERED_BATTLE_TOWER
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.endif
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#endif
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specialvar VAR_RESULT, IsWirelessAdapterConnected
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goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleTowerLobby_EventScript_TryWirelessLink
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goto BattleFrontier_BattleTowerLobby_EventScript_TryCableLink
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@ -13,9 +13,9 @@ TrainerHill_OnWarp:
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TrainerHill_1F_EventScript_DummyOnWarp::
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setvar VAR_TEMP_3, 1
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.ifdef BUGFIX
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#ifdef BUGFIX
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end @ Missing end. By chance, the next byte (0x02 of VAR_TEMP_2) is also the id for the end cmd
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.endif
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#endif
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TrainerHill_OnFrame:
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map_script_2 VAR_TEMP_2, 0, TrainerHill_1F_EventScript_DummyWarpToEntranceCounter
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@ -745,8 +745,7 @@ u8 GetFactoryMonFixedIV(u8 challengeNum, bool8 isLastBattle)
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// or the "elevated" rentals from round 8 (challengeNum+1==8)
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// This happens to land on a number higher than 31, which is interpreted as "random IVs"
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#ifdef BUGFIX
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//if (challengeNum >= ARRAY_COUNT(sFixedIVTable)) //TODOMERGE
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if (challengeNum > ARRAY_COUNT(sFixedIVTable))
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if (challengeNum >= ARRAY_COUNT(sFixedIVTable))
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#else
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if (challengeNum > ARRAY_COUNT(sFixedIVTable))
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#endif
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