Merge pull request #1181 from PokeCodec/trainer-hill
Remove fakematch in trainer_hill.c
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commit
8f6d6b933e
3 changed files with 9 additions and 25 deletions
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@ -3973,11 +3973,8 @@ static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task)
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for (i = 0; i < 160; i++, var6 += var8)
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{
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s16 index = var6 / 256;
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#ifndef NONMATCHING
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asm("");
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#endif
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gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index, amplitude);
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const u16 index = var6 >> 8;
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gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(index & 0xff, amplitude);
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}
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if (++task->tData3 == 101)
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@ -2241,16 +2241,8 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
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}
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else
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{
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// FIXME: Compiler insists on moving r4 into r1 before doing the eor.
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#ifndef NONMATCHING
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register u32 var asm("r1");
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#else
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u32 var;
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#endif // NONMATCHING
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party = gEnemyParty;
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var = battler ^ BIT_SIDE;
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if (var == 0)
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if (battler == 1)
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id1 = 0;
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else
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id1 = 1;
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@ -672,22 +672,17 @@ bool32 LoadTrainerHillFloorObjectEventScripts(void)
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return TRUE;
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}
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static u32 sub_81D5F58(u8 floorId, u32 bit, u32 arg2, u32 arg3)
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static u16 sub_81D5F58(u8 floorId, u32 bit, u32 arg2, u32 arg3)
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{
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u16 var0, var1;
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#ifndef NONMATCHING
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register u16 var2 asm("r3"); //compiler keeps wanting to "mov r3, 0x80" instead of "mov r2 0x80" and then later "add r3, r2, 0"
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#else
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u8 var0;
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u16 var1;
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u16 var2;
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#endif
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u16 var3;
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var0 = (sHillData->floors[floorId].display.unk3A0[arg2] >> (15 - bit) & 1);
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var1 = sHillData->floors[floorId].display.data[arg3 * arg2 + bit];
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var2 = 0x200;
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var3 = 0x3000;
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var1 = sHillData->floors[floorId].display.data[arg3 * arg2 + bit] + 0x200;
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var2 = 0x3000;
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return ((var0 << 10) | var3) | (var1 | var2);
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return (((var0 << 10) & 0xc00) | var2) | (var1 & 0x3ff);
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}
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void GenerateTrainerHillFloorLayout(u16 *mapArg)
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