From 93631ba3b9d8b729167ed185f11eb3234e151190 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Thu, 8 Sep 2022 15:10:52 -0400 Subject: [PATCH] Uncommented level up learnsets --- src/data/pokemon/level_up_learnsets.h | 654 +++++++++++++------------- 1 file changed, 327 insertions(+), 327 deletions(-) diff --git a/src/data/pokemon/level_up_learnsets.h b/src/data/pokemon/level_up_learnsets.h index 332ad793e2..97f7a5a503 100644 --- a/src/data/pokemon/level_up_learnsets.h +++ b/src/data/pokemon/level_up_learnsets.h @@ -39,7 +39,7 @@ static const struct LevelUpMove sIvysaurLevelUpLearnset[] = { }; static const struct LevelUpMove sVenusaurLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PETAL_DANCE), + LEVEL_UP_MOVE( 0, MOVE_PETAL_DANCE), LEVEL_UP_MOVE( 1, MOVE_PETAL_DANCE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -96,7 +96,7 @@ static const struct LevelUpMove sCharmeleonLevelUpLearnset[] = { }; static const struct LevelUpMove sCharizardLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WING_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_WING_ATTACK), LEVEL_UP_MOVE( 1, MOVE_WING_ATTACK), LEVEL_UP_MOVE( 1, MOVE_FLARE_BLITZ), LEVEL_UP_MOVE( 1, MOVE_HEAT_WAVE), @@ -189,13 +189,13 @@ static const struct LevelUpMove sCaterpieLevelUpLearnset[] = { }; static const struct LevelUpMove sMetapodLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HARDEN), + LEVEL_UP_MOVE( 0, MOVE_HARDEN), LEVEL_UP_MOVE( 1, MOVE_HARDEN), LEVEL_UP_END }; static const struct LevelUpMove sButterfreeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_GUST), + LEVEL_UP_MOVE( 0, MOVE_GUST), LEVEL_UP_MOVE( 1, MOVE_GUST), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), LEVEL_UP_MOVE(11, MOVE_CONFUSION), @@ -224,13 +224,13 @@ static const struct LevelUpMove sWeedleLevelUpLearnset[] = { }; static const struct LevelUpMove sKakunaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HARDEN), + LEVEL_UP_MOVE( 0, MOVE_HARDEN), LEVEL_UP_MOVE( 1, MOVE_HARDEN), LEVEL_UP_END }; static const struct LevelUpMove sBeedrillLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TWINEEDLE), + LEVEL_UP_MOVE( 0, MOVE_TWINEEDLE), LEVEL_UP_MOVE( 1, MOVE_TWINEEDLE), LEVEL_UP_MOVE( 1, MOVE_FURY_ATTACK), LEVEL_UP_MOVE(11, MOVE_FURY_ATTACK), @@ -326,7 +326,7 @@ static const struct LevelUpMove sRattataLevelUpLearnset[] = { }; static const struct LevelUpMove sRaticateLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SCARY_FACE), + LEVEL_UP_MOVE( 0, MOVE_SCARY_FACE), LEVEL_UP_MOVE( 1, MOVE_SCARY_FACE), LEVEL_UP_MOVE( 1, MOVE_SWORDS_DANCE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -406,7 +406,7 @@ static const struct LevelUpMove sEkansLevelUpLearnset[] = { }; static const struct LevelUpMove sArbokLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CRUNCH), + LEVEL_UP_MOVE( 0, MOVE_CRUNCH), LEVEL_UP_MOVE( 1, MOVE_CRUNCH), LEVEL_UP_MOVE( 1, MOVE_ICE_FANG), LEVEL_UP_MOVE( 1, MOVE_THUNDER_FANG), @@ -485,7 +485,7 @@ static const struct LevelUpMove sSandshrewLevelUpLearnset[] = { }; static const struct LevelUpMove sSandslashLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CRUSH_CLAW), + LEVEL_UP_MOVE( 0, MOVE_CRUSH_CLAW), LEVEL_UP_MOVE( 1, MOVE_CRUSH_CLAW), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), @@ -857,7 +857,7 @@ static const struct LevelUpMove sVenonatLevelUpLearnset[] = { }; static const struct LevelUpMove sVenomothLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_GUST), + LEVEL_UP_MOVE( 0, MOVE_GUST), LEVEL_UP_MOVE( 1, MOVE_GUST), LEVEL_UP_MOVE( 1, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_BUG_BUZZ), @@ -901,7 +901,7 @@ static const struct LevelUpMove sDiglettLevelUpLearnset[] = { }; static const struct LevelUpMove sDugtrioLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SAND_TOMB), + LEVEL_UP_MOVE( 0, MOVE_SAND_TOMB), LEVEL_UP_MOVE( 1, MOVE_SAND_TOMB), LEVEL_UP_MOVE( 1, MOVE_ROTOTILLER), LEVEL_UP_MOVE( 1, MOVE_NIGHT_SLASH), @@ -944,7 +944,7 @@ static const struct LevelUpMove sMeowthLevelUpLearnset[] = { }; static const struct LevelUpMove sPersianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SWIFT), + LEVEL_UP_MOVE( 0, MOVE_SWIFT), LEVEL_UP_MOVE( 1, MOVE_SWIFT), LEVEL_UP_MOVE( 1, MOVE_PLAY_ROUGH), LEVEL_UP_MOVE( 1, MOVE_SWITCHEROO), @@ -1036,7 +1036,7 @@ static const struct LevelUpMove sMankeyLevelUpLearnset[] = { }; static const struct LevelUpMove sPrimeapeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_RAGE), + LEVEL_UP_MOVE( 0, MOVE_RAGE), LEVEL_UP_MOVE( 1, MOVE_RAGE), LEVEL_UP_MOVE( 1, MOVE_FINAL_GAMBIT), LEVEL_UP_MOVE( 1, MOVE_FLING), @@ -1130,7 +1130,7 @@ static const struct LevelUpMove sPoliwhirlLevelUpLearnset[] = { }; static const struct LevelUpMove sPoliwrathLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SUBMISSION), + LEVEL_UP_MOVE( 0, MOVE_SUBMISSION), LEVEL_UP_MOVE( 1, MOVE_SUBMISSION), LEVEL_UP_MOVE( 1, MOVE_CIRCLE_THROW), LEVEL_UP_MOVE( 1, MOVE_BUBBLE_BEAM), @@ -1148,7 +1148,7 @@ static const struct LevelUpMove sAbraLevelUpLearnset[] = { }; static const struct LevelUpMove sKadabraLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_KINESIS), + LEVEL_UP_MOVE( 0, MOVE_KINESIS), LEVEL_UP_MOVE( 1, MOVE_KINESIS), LEVEL_UP_MOVE( 1, MOVE_TELEPORT), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), @@ -1169,7 +1169,7 @@ static const struct LevelUpMove sKadabraLevelUpLearnset[] = { }; static const struct LevelUpMove sAlakazamLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_KINESIS), + LEVEL_UP_MOVE( 0, MOVE_KINESIS), LEVEL_UP_MOVE( 1, MOVE_KINESIS), LEVEL_UP_MOVE( 1, MOVE_TELEPORT), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), @@ -1234,7 +1234,7 @@ static const struct LevelUpMove sMachokeLevelUpLearnset[] = { }; static const struct LevelUpMove sMachampLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_STRENGTH), + LEVEL_UP_MOVE( 0, MOVE_STRENGTH), LEVEL_UP_MOVE( 1, MOVE_STRENGTH), LEVEL_UP_MOVE( 1, MOVE_WIDE_GUARD), LEVEL_UP_MOVE( 1, MOVE_LOW_KICK), @@ -1298,7 +1298,7 @@ static const struct LevelUpMove sWeepinbellLevelUpLearnset[] = { }; static const struct LevelUpMove sVictreebelLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_LEAF_TORNADO), + LEVEL_UP_MOVE( 0, MOVE_LEAF_TORNADO), LEVEL_UP_MOVE( 1, MOVE_LEAF_TORNADO), LEVEL_UP_MOVE( 1, MOVE_STOCKPILE), LEVEL_UP_MOVE( 1, MOVE_SWALLOW), @@ -1444,7 +1444,7 @@ static const struct LevelUpMove sPonytaLevelUpLearnset[] = { }; static const struct LevelUpMove sRapidashLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_FURY_ATTACK), LEVEL_UP_MOVE( 1, MOVE_FURY_ATTACK), LEVEL_UP_MOVE( 1, MOVE_POISON_JAB), LEVEL_UP_MOVE( 1, MOVE_MEGAHORN), @@ -1488,7 +1488,7 @@ static const struct LevelUpMove sSlowpokeLevelUpLearnset[] = { }; static const struct LevelUpMove sSlowbroLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WITHDRAW), + LEVEL_UP_MOVE( 0, MOVE_WITHDRAW), LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), LEVEL_UP_MOVE( 1, MOVE_HEAL_PULSE), LEVEL_UP_MOVE( 1, MOVE_CURSE), @@ -1534,7 +1534,7 @@ static const struct LevelUpMove sMagnemiteLevelUpLearnset[] = { }; static const struct LevelUpMove sMagnetonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_TRI_ATTACK), LEVEL_UP_MOVE( 1, MOVE_TRI_ATTACK), LEVEL_UP_MOVE( 1, MOVE_ZAP_CANNON), LEVEL_UP_MOVE( 1, MOVE_ELECTRIC_TERRAIN), @@ -1605,7 +1605,7 @@ static const struct LevelUpMove sDoduoLevelUpLearnset[] = { }; static const struct LevelUpMove sDodrioLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_TRI_ATTACK), LEVEL_UP_MOVE( 1, MOVE_TRI_ATTACK), LEVEL_UP_MOVE( 1, MOVE_PECK), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -1650,7 +1650,7 @@ static const struct LevelUpMove sSeelLevelUpLearnset[] = { }; static const struct LevelUpMove sDewgongLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SHEER_COLD), + LEVEL_UP_MOVE( 0, MOVE_SHEER_COLD), LEVEL_UP_MOVE( 1, MOVE_SHEER_COLD), LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -1696,7 +1696,7 @@ static const struct LevelUpMove sGrimerLevelUpLearnset[] = { }; static const struct LevelUpMove sMukLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_VENOM_DRENCH), + LEVEL_UP_MOVE( 0, MOVE_VENOM_DRENCH), LEVEL_UP_MOVE( 1, MOVE_VENOM_DRENCH), LEVEL_UP_MOVE( 1, MOVE_POUND), LEVEL_UP_MOVE( 1, MOVE_POISON_GAS), @@ -1774,7 +1774,7 @@ static const struct LevelUpMove sGastlyLevelUpLearnset[] = { }; static const struct LevelUpMove sHaunterLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SHADOW_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_SHADOW_PUNCH), LEVEL_UP_MOVE( 1, MOVE_SHADOW_PUNCH), LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), LEVEL_UP_MOVE( 1, MOVE_LICK), @@ -1796,7 +1796,7 @@ static const struct LevelUpMove sHaunterLevelUpLearnset[] = { }; static const struct LevelUpMove sGengarLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SHADOW_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_SHADOW_PUNCH), LEVEL_UP_MOVE( 1, MOVE_SHADOW_PUNCH), LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), LEVEL_UP_MOVE( 1, MOVE_LICK), @@ -1997,7 +1997,7 @@ static const struct LevelUpMove sExeggcuteLevelUpLearnset[] = { }; static const struct LevelUpMove sExeggutorLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_STOMP), + LEVEL_UP_MOVE( 0, MOVE_STOMP), LEVEL_UP_MOVE( 1, MOVE_STOMP), LEVEL_UP_MOVE( 1, MOVE_SEED_BOMB), LEVEL_UP_MOVE( 1, MOVE_BARRAGE), @@ -2054,7 +2054,7 @@ static const struct LevelUpMove sMarowakLevelUpLearnset[] = { }; static const struct LevelUpMove sHitmonleeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE( 0, MOVE_DOUBLE_KICK), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_KICK), LEVEL_UP_MOVE( 1, MOVE_REVERSAL), LEVEL_UP_MOVE( 1, MOVE_CLOSE_COMBAT), @@ -2082,7 +2082,7 @@ static const struct LevelUpMove sHitmonleeLevelUpLearnset[] = { }; static const struct LevelUpMove sHitmonchanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_COMET_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_COMET_PUNCH), LEVEL_UP_MOVE( 1, MOVE_COMET_PUNCH), LEVEL_UP_MOVE( 1, MOVE_CLOSE_COMBAT), LEVEL_UP_MOVE( 1, MOVE_COUNTER), @@ -2149,7 +2149,7 @@ static const struct LevelUpMove sKoffingLevelUpLearnset[] = { }; static const struct LevelUpMove sWeezingLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DOUBLE_HIT), + LEVEL_UP_MOVE( 0, MOVE_DOUBLE_HIT), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_HIT), LEVEL_UP_MOVE( 1, MOVE_POISON_GAS), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -2191,7 +2191,7 @@ static const struct LevelUpMove sRhyhornLevelUpLearnset[] = { }; static const struct LevelUpMove sRhydonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HAMMER_ARM), + LEVEL_UP_MOVE( 0, MOVE_HAMMER_ARM), LEVEL_UP_MOVE( 1, MOVE_HAMMER_ARM), LEVEL_UP_MOVE( 1, MOVE_HORN_DRILL), LEVEL_UP_MOVE( 1, MOVE_HORN_ATTACK), @@ -2547,7 +2547,7 @@ static const struct LevelUpMove sMagikarpLevelUpLearnset[] = { }; static const struct LevelUpMove sGyaradosLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BITE), + LEVEL_UP_MOVE( 0, MOVE_BITE), LEVEL_UP_MOVE( 1, MOVE_BITE), LEVEL_UP_MOVE( 1, MOVE_THRASH), LEVEL_UP_MOVE(21, MOVE_LEER), @@ -2611,7 +2611,7 @@ static const struct LevelUpMove sEeveeLevelUpLearnset[] = { }; static const struct LevelUpMove sVaporeonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 0, MOVE_WATER_GUN), LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -2631,7 +2631,7 @@ static const struct LevelUpMove sVaporeonLevelUpLearnset[] = { }; static const struct LevelUpMove sJolteonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 0, MOVE_THUNDER_SHOCK), LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -2651,7 +2651,7 @@ static const struct LevelUpMove sJolteonLevelUpLearnset[] = { }; static const struct LevelUpMove sFlareonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_EMBER), + LEVEL_UP_MOVE( 0, MOVE_EMBER), LEVEL_UP_MOVE( 1, MOVE_EMBER), LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -2708,7 +2708,7 @@ static const struct LevelUpMove sOmanyteLevelUpLearnset[] = { }; static const struct LevelUpMove sOmastarLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SPIKE_CANNON), + LEVEL_UP_MOVE( 0, MOVE_SPIKE_CANNON), LEVEL_UP_MOVE( 1, MOVE_SPIKE_CANNON), LEVEL_UP_MOVE( 1, MOVE_HYDRO_PUMP), LEVEL_UP_MOVE( 1, MOVE_CONSTRICT), @@ -2746,7 +2746,7 @@ static const struct LevelUpMove sKabutoLevelUpLearnset[] = { }; static const struct LevelUpMove sKabutopsLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SLASH), + LEVEL_UP_MOVE( 0, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_FEINT), @@ -2910,7 +2910,7 @@ static const struct LevelUpMove sDragonairLevelUpLearnset[] = { }; static const struct LevelUpMove sDragoniteLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WING_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_WING_ATTACK), LEVEL_UP_MOVE( 1, MOVE_WING_ATTACK), LEVEL_UP_MOVE( 1, MOVE_HURRICANE), LEVEL_UP_MOVE( 1, MOVE_FIRE_PUNCH), @@ -3016,7 +3016,7 @@ static const struct LevelUpMove sBayleefLevelUpLearnset[] = { }; static const struct LevelUpMove sMeganiumLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PETAL_DANCE), + LEVEL_UP_MOVE( 0, MOVE_PETAL_DANCE), LEVEL_UP_MOVE( 1, MOVE_PETAL_DANCE), LEVEL_UP_MOVE( 1, MOVE_PETAL_BLIZZARD), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -3188,7 +3188,7 @@ static const struct LevelUpMove sSentretLevelUpLearnset[] = { }; static const struct LevelUpMove sFurretLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_AGILITY), + LEVEL_UP_MOVE( 0, MOVE_AGILITY), LEVEL_UP_MOVE( 1, MOVE_AGILITY), LEVEL_UP_MOVE( 1, MOVE_COIL), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), @@ -3318,7 +3318,7 @@ static const struct LevelUpMove sSpinarakLevelUpLearnset[] = { }; static const struct LevelUpMove sAriadosLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE( 0, MOVE_SWORDS_DANCE), LEVEL_UP_MOVE( 1, MOVE_SWORDS_DANCE), LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), LEVEL_UP_MOVE( 1, MOVE_VENOM_DRENCH), @@ -3347,7 +3347,7 @@ static const struct LevelUpMove sAriadosLevelUpLearnset[] = { }; static const struct LevelUpMove sCrobatLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CROSS_POISON), + LEVEL_UP_MOVE( 0, MOVE_CROSS_POISON), LEVEL_UP_MOVE( 1, MOVE_CROSS_POISON), LEVEL_UP_MOVE( 1, MOVE_SCREECH), LEVEL_UP_MOVE( 1, MOVE_ABSORB), @@ -3392,9 +3392,9 @@ static const struct LevelUpMove sChinchouLevelUpLearnset[] = { }; static const struct LevelUpMove sLanturnLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_STOCKPILE), - //LEVEL_UP_MOVE( 0, MOVE_SWALLOW), - //LEVEL_UP_MOVE( 0, MOVE_SPIT_UP), + LEVEL_UP_MOVE( 0, MOVE_STOCKPILE), + LEVEL_UP_MOVE( 0, MOVE_SWALLOW), + LEVEL_UP_MOVE( 0, MOVE_SPIT_UP), LEVEL_UP_MOVE( 1, MOVE_STOCKPILE), LEVEL_UP_MOVE( 1, MOVE_SWALLOW), LEVEL_UP_MOVE( 1, MOVE_SPIT_UP), @@ -3515,7 +3515,7 @@ static const struct LevelUpMove sNatuLevelUpLearnset[] = { }; static const struct LevelUpMove sXatuLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_AIR_SLASH), + LEVEL_UP_MOVE( 0, MOVE_AIR_SLASH), LEVEL_UP_MOVE( 1, MOVE_AIR_SLASH), LEVEL_UP_MOVE( 1, MOVE_TAILWIND), LEVEL_UP_MOVE( 1, MOVE_PECK), @@ -3580,7 +3580,7 @@ static const struct LevelUpMove sFlaaffyLevelUpLearnset[] = { }; static const struct LevelUpMove sAmpharosLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_THUNDER_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_THUNDER_PUNCH), LEVEL_UP_MOVE( 1, MOVE_THUNDER_PUNCH), LEVEL_UP_MOVE( 1, MOVE_ZAP_CANNON), LEVEL_UP_MOVE( 1, MOVE_MAGNETIC_FLUX), @@ -3609,7 +3609,7 @@ static const struct LevelUpMove sAmpharosLevelUpLearnset[] = { }; static const struct LevelUpMove sBellossomLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MAGICAL_LEAF), + LEVEL_UP_MOVE( 0, MOVE_MAGICAL_LEAF), LEVEL_UP_MOVE( 1, MOVE_MAGICAL_LEAF), LEVEL_UP_MOVE( 1, MOVE_LEAF_STORM), LEVEL_UP_MOVE( 1, MOVE_LEAF_BLADE), @@ -3667,7 +3667,7 @@ static const struct LevelUpMove sAzumarillLevelUpLearnset[] = { }; static const struct LevelUpMove sSudowoodoLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SLAM), + LEVEL_UP_MOVE( 0, MOVE_SLAM), LEVEL_UP_MOVE( 1, MOVE_SLAM), LEVEL_UP_MOVE( 1, MOVE_WOOD_HAMMER), LEVEL_UP_MOVE( 1, MOVE_COPYCAT), @@ -3896,7 +3896,7 @@ static const struct LevelUpMove sQuagsireLevelUpLearnset[] = { }; static const struct LevelUpMove sEspeonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CONFUSION), + LEVEL_UP_MOVE( 0, MOVE_CONFUSION), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -3916,7 +3916,7 @@ static const struct LevelUpMove sEspeonLevelUpLearnset[] = { }; static const struct LevelUpMove sUmbreonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PURSUIT), + LEVEL_UP_MOVE( 0, MOVE_PURSUIT), LEVEL_UP_MOVE( 1, MOVE_PURSUIT), LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -4048,8 +4048,8 @@ static const struct LevelUpMove sPinecoLevelUpLearnset[] = { }; static const struct LevelUpMove sForretressLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MIRROR_SHOT), - //LEVEL_UP_MOVE( 0, MOVE_AUTOTOMIZE), + LEVEL_UP_MOVE( 0, MOVE_MIRROR_SHOT), + LEVEL_UP_MOVE( 0, MOVE_AUTOTOMIZE), LEVEL_UP_MOVE( 1, MOVE_MIRROR_SHOT), LEVEL_UP_MOVE( 1, MOVE_AUTOTOMIZE), LEVEL_UP_MOVE( 1, MOVE_HEAVY_SLAM), @@ -4369,7 +4369,7 @@ static const struct LevelUpMove sSlugmaLevelUpLearnset[] = { }; static const struct LevelUpMove sMagcargoLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SHELL_SMASH), + LEVEL_UP_MOVE( 0, MOVE_SHELL_SMASH), LEVEL_UP_MOVE( 1, MOVE_SHELL_SMASH), LEVEL_UP_MOVE( 1, MOVE_EARTH_POWER), LEVEL_UP_MOVE( 1, MOVE_YAWN), @@ -4413,7 +4413,7 @@ static const struct LevelUpMove sSwinubLevelUpLearnset[] = { }; static const struct LevelUpMove sPiloswineLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_FURY_ATTACK), LEVEL_UP_MOVE( 1, MOVE_FURY_ATTACK), LEVEL_UP_MOVE( 1, MOVE_ANCIENT_POWER), LEVEL_UP_MOVE( 1, MOVE_PECK), @@ -4476,7 +4476,7 @@ static const struct LevelUpMove sRemoraidLevelUpLearnset[] = { }; static const struct LevelUpMove sOctilleryLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_OCTAZOOKA), + LEVEL_UP_MOVE( 0, MOVE_OCTAZOOKA), LEVEL_UP_MOVE( 1, MOVE_OCTAZOOKA), LEVEL_UP_MOVE( 1, MOVE_GUNK_SHOT), LEVEL_UP_MOVE( 1, MOVE_ROCK_BLAST), @@ -4634,7 +4634,7 @@ static const struct LevelUpMove sPhanpyLevelUpLearnset[] = { }; static const struct LevelUpMove sDonphanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FURY_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_FURY_ATTACK), LEVEL_UP_MOVE( 1, MOVE_FURY_ATTACK), LEVEL_UP_MOVE( 1, MOVE_FIRE_FANG), LEVEL_UP_MOVE( 1, MOVE_THUNDER_FANG), @@ -4719,7 +4719,7 @@ static const struct LevelUpMove sTyrogueLevelUpLearnset[] = { }; static const struct LevelUpMove sHitmontopLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ROLLING_KICK), + LEVEL_UP_MOVE( 0, MOVE_ROLLING_KICK), LEVEL_UP_MOVE( 1, MOVE_ROLLING_KICK), LEVEL_UP_MOVE( 1, MOVE_ENDEAVOR), LEVEL_UP_MOVE( 1, MOVE_CLOSE_COMBAT), @@ -5166,7 +5166,7 @@ static const struct LevelUpMove sTreeckoLevelUpLearnset[] = { }; static const struct LevelUpMove sGrovyleLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE( 0, MOVE_FURY_CUTTER), LEVEL_UP_MOVE( 1, MOVE_FURY_CUTTER), LEVEL_UP_MOVE( 1, MOVE_POUND), LEVEL_UP_MOVE( 1, MOVE_LEER), @@ -5189,7 +5189,7 @@ static const struct LevelUpMove sGrovyleLevelUpLearnset[] = { }; static const struct LevelUpMove sSceptileLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DUAL_CHOP), + LEVEL_UP_MOVE( 0, MOVE_DUAL_CHOP), LEVEL_UP_MOVE( 1, MOVE_DUAL_CHOP), LEVEL_UP_MOVE( 1, MOVE_FURY_CUTTER), LEVEL_UP_MOVE( 1, MOVE_LEAF_STORM), @@ -5231,7 +5231,7 @@ static const struct LevelUpMove sTorchicLevelUpLearnset[] = { }; static const struct LevelUpMove sCombuskenLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DOUBLE_KICK), + LEVEL_UP_MOVE( 0, MOVE_DOUBLE_KICK), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_KICK), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -5252,7 +5252,7 @@ static const struct LevelUpMove sCombuskenLevelUpLearnset[] = { }; static const struct LevelUpMove sBlazikenLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BLAZE_KICK), + LEVEL_UP_MOVE( 0, MOVE_BLAZE_KICK), LEVEL_UP_MOVE( 1, MOVE_BLAZE_KICK), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_KICK), LEVEL_UP_MOVE( 1, MOVE_FLARE_BLITZ), @@ -5294,7 +5294,7 @@ static const struct LevelUpMove sMudkipLevelUpLearnset[] = { }; static const struct LevelUpMove sMarshtompLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MUD_SHOT), + LEVEL_UP_MOVE( 0, MOVE_MUD_SHOT), LEVEL_UP_MOVE( 1, MOVE_MUD_SHOT), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -5357,7 +5357,7 @@ static const struct LevelUpMove sPoochyenaLevelUpLearnset[] = { }; static const struct LevelUpMove sMightyenaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SNARL), + LEVEL_UP_MOVE( 0, MOVE_SNARL), LEVEL_UP_MOVE( 1, MOVE_SNARL), LEVEL_UP_MOVE( 1, MOVE_FIRE_FANG), LEVEL_UP_MOVE( 1, MOVE_THUNDER_FANG), @@ -5439,13 +5439,13 @@ static const struct LevelUpMove sWurmpleLevelUpLearnset[] = { }; static const struct LevelUpMove sSilcoonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HARDEN), + LEVEL_UP_MOVE( 0, MOVE_HARDEN), LEVEL_UP_MOVE( 1, MOVE_HARDEN), LEVEL_UP_END }; static const struct LevelUpMove sBeautiflyLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_GUST), + LEVEL_UP_MOVE( 0, MOVE_GUST), LEVEL_UP_MOVE( 1, MOVE_GUST), LEVEL_UP_MOVE(12, MOVE_ABSORB), LEVEL_UP_MOVE(15, MOVE_STUN_SPORE), @@ -5463,13 +5463,13 @@ static const struct LevelUpMove sBeautiflyLevelUpLearnset[] = { }; static const struct LevelUpMove sCascoonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HARDEN), + LEVEL_UP_MOVE( 0, MOVE_HARDEN), LEVEL_UP_MOVE( 1, MOVE_HARDEN), LEVEL_UP_END }; static const struct LevelUpMove sDustoxLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_GUST), + LEVEL_UP_MOVE( 0, MOVE_GUST), LEVEL_UP_MOVE( 1, MOVE_GUST), LEVEL_UP_MOVE(12, MOVE_CONFUSION), LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), @@ -5540,7 +5540,7 @@ static const struct LevelUpMove sSeedotLevelUpLearnset[] = { }; static const struct LevelUpMove sNuzleafLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE( 0, MOVE_RAZOR_LEAF), LEVEL_UP_MOVE( 1, MOVE_RAZOR_LEAF), LEVEL_UP_MOVE( 1, MOVE_POUND), LEVEL_UP_MOVE( 3, MOVE_HARDEN), @@ -5583,9 +5583,9 @@ static const struct LevelUpMove sNincadaLevelUpLearnset[] = { }; static const struct LevelUpMove sNinjaskLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DOUBLE_TEAM), - //LEVEL_UP_MOVE( 0, MOVE_SCREECH), - //LEVEL_UP_MOVE( 0, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE( 0, MOVE_DOUBLE_TEAM), + LEVEL_UP_MOVE( 0, MOVE_SCREECH), + LEVEL_UP_MOVE( 0, MOVE_FURY_CUTTER), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_TEAM), LEVEL_UP_MOVE( 1, MOVE_SCREECH), LEVEL_UP_MOVE( 1, MOVE_FURY_CUTTER), @@ -5682,7 +5682,7 @@ static const struct LevelUpMove sShroomishLevelUpLearnset[] = { }; static const struct LevelUpMove sBreloomLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MACH_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_MACH_PUNCH), LEVEL_UP_MOVE( 1, MOVE_MACH_PUNCH), LEVEL_UP_MOVE( 1, MOVE_ABSORB), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -5738,7 +5738,7 @@ static const struct LevelUpMove sWingullLevelUpLearnset[] = { }; static const struct LevelUpMove sPelipperLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PROTECT), + LEVEL_UP_MOVE( 0, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_HURRICANE), LEVEL_UP_MOVE( 1, MOVE_HYDRO_PUMP), @@ -5927,7 +5927,7 @@ static const struct LevelUpMove sBaltoyLevelUpLearnset[] = { }; static const struct LevelUpMove sClaydolLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HYPER_BEAM), + LEVEL_UP_MOVE( 0, MOVE_HYPER_BEAM), LEVEL_UP_MOVE( 1, MOVE_HYPER_BEAM), LEVEL_UP_MOVE( 1, MOVE_TELEPORT), LEVEL_UP_MOVE( 1, MOVE_HARDEN), @@ -6038,7 +6038,7 @@ static const struct LevelUpMove sBarboachLevelUpLearnset[] = { }; static const struct LevelUpMove sWhiscashLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_THRASH), + LEVEL_UP_MOVE( 0, MOVE_THRASH), LEVEL_UP_MOVE( 1, MOVE_THRASH), LEVEL_UP_MOVE( 1, MOVE_BELCH), LEVEL_UP_MOVE( 1, MOVE_ZEN_HEADBUTT), @@ -6105,7 +6105,7 @@ static const struct LevelUpMove sCorphishLevelUpLearnset[] = { }; static const struct LevelUpMove sCrawdauntLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SWIFT), + LEVEL_UP_MOVE( 0, MOVE_SWIFT), LEVEL_UP_MOVE( 1, MOVE_SWIFT), LEVEL_UP_MOVE( 1, MOVE_BUBBLE), LEVEL_UP_MOVE( 1, MOVE_HARDEN), @@ -6136,7 +6136,7 @@ static const struct LevelUpMove sFeebasLevelUpLearnset[] = { }; static const struct LevelUpMove sMiloticLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WATER_PULSE), + LEVEL_UP_MOVE( 0, MOVE_WATER_PULSE), LEVEL_UP_MOVE( 1, MOVE_WATER_PULSE), LEVEL_UP_MOVE( 1, MOVE_WRAP), LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), @@ -6178,7 +6178,7 @@ static const struct LevelUpMove sCarvanhaLevelUpLearnset[] = { }; static const struct LevelUpMove sSharpedoLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SLASH), + LEVEL_UP_MOVE( 0, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_FEINT), @@ -6225,7 +6225,7 @@ static const struct LevelUpMove sTrapinchLevelUpLearnset[] = { }; static const struct LevelUpMove sVibravaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE( 0, MOVE_DRAGON_BREATH), LEVEL_UP_MOVE( 1, MOVE_DRAGON_BREATH), LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), LEVEL_UP_MOVE( 1, MOVE_SONIC_BOOM), @@ -6248,7 +6248,7 @@ static const struct LevelUpMove sVibravaLevelUpLearnset[] = { }; static const struct LevelUpMove sFlygonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DRAGON_CLAW), + LEVEL_UP_MOVE( 0, MOVE_DRAGON_CLAW), LEVEL_UP_MOVE( 1, MOVE_DRAGON_CLAW), LEVEL_UP_MOVE( 1, MOVE_DRAGON_BREATH), LEVEL_UP_MOVE( 1, MOVE_DRAGON_DANCE), @@ -6378,7 +6378,7 @@ static const struct LevelUpMove sNumelLevelUpLearnset[] = { }; static const struct LevelUpMove sCameruptLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE( 0, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE( 1, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE( 1, MOVE_FISSURE), LEVEL_UP_MOVE( 1, MOVE_ERUPTION), @@ -6422,7 +6422,7 @@ static const struct LevelUpMove sSphealLevelUpLearnset[] = { }; static const struct LevelUpMove sSealeoLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SWAGGER), + LEVEL_UP_MOVE( 0, MOVE_SWAGGER), LEVEL_UP_MOVE( 1, MOVE_SWAGGER), LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), @@ -6443,7 +6443,7 @@ static const struct LevelUpMove sSealeoLevelUpLearnset[] = { }; static const struct LevelUpMove sWalreinLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ICE_FANG), + LEVEL_UP_MOVE( 0, MOVE_ICE_FANG), LEVEL_UP_MOVE( 1, MOVE_ICE_FANG), LEVEL_UP_MOVE( 1, MOVE_SWAGGER), LEVEL_UP_MOVE( 1, MOVE_CRUNCH), @@ -6487,7 +6487,7 @@ static const struct LevelUpMove sCacneaLevelUpLearnset[] = { }; static const struct LevelUpMove sCacturneLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SPIKY_SHIELD), + LEVEL_UP_MOVE( 0, MOVE_SPIKY_SHIELD), LEVEL_UP_MOVE( 1, MOVE_SPIKY_SHIELD), LEVEL_UP_MOVE( 1, MOVE_DESTINY_BOND), LEVEL_UP_MOVE( 1, MOVE_REVENGE), @@ -6531,7 +6531,7 @@ static const struct LevelUpMove sSnoruntLevelUpLearnset[] = { }; static const struct LevelUpMove sGlalieLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FREEZE_DRY), + LEVEL_UP_MOVE( 0, MOVE_FREEZE_DRY), LEVEL_UP_MOVE( 1, MOVE_FREEZE_DRY), LEVEL_UP_MOVE( 1, MOVE_SHEER_COLD), LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), @@ -6631,7 +6631,7 @@ static const struct LevelUpMove sSpoinkLevelUpLearnset[] = { }; static const struct LevelUpMove sGrumpigLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TEETER_DANCE), + LEVEL_UP_MOVE( 0, MOVE_TEETER_DANCE), LEVEL_UP_MOVE( 1, MOVE_TEETER_DANCE), LEVEL_UP_MOVE( 1, MOVE_BELCH), LEVEL_UP_MOVE( 1, MOVE_SPLASH), @@ -6800,7 +6800,7 @@ static const struct LevelUpMove sSwabluLevelUpLearnset[] = { }; static const struct LevelUpMove sAltariaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DRAGON_BREATH), + LEVEL_UP_MOVE( 0, MOVE_DRAGON_BREATH), LEVEL_UP_MOVE( 1, MOVE_DRAGON_BREATH), LEVEL_UP_MOVE( 1, MOVE_SKY_ATTACK), LEVEL_UP_MOVE( 1, MOVE_PLUCK), @@ -6858,7 +6858,7 @@ static const struct LevelUpMove sDuskullLevelUpLearnset[] = { }; static const struct LevelUpMove sDusclopsLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SHADOW_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_SHADOW_PUNCH), LEVEL_UP_MOVE( 1, MOVE_SHADOW_PUNCH), LEVEL_UP_MOVE( 1, MOVE_FUTURE_SIGHT), LEVEL_UP_MOVE( 1, MOVE_FIRE_PUNCH), @@ -6941,7 +6941,7 @@ static const struct LevelUpMove sVigorothLevelUpLearnset[] = { }; static const struct LevelUpMove sSlakingLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SWAGGER), + LEVEL_UP_MOVE( 0, MOVE_SWAGGER), LEVEL_UP_MOVE( 1, MOVE_SWAGGER), LEVEL_UP_MOVE( 1, MOVE_HAMMER_ARM), LEVEL_UP_MOVE( 1, MOVE_PUNISHMENT), @@ -6985,7 +6985,7 @@ static const struct LevelUpMove sGulpinLevelUpLearnset[] = { }; static const struct LevelUpMove sSwalotLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BODY_SLAM), + LEVEL_UP_MOVE( 0, MOVE_BODY_SLAM), LEVEL_UP_MOVE( 1, MOVE_BODY_SLAM), LEVEL_UP_MOVE( 1, MOVE_VENOM_DRENCH), LEVEL_UP_MOVE( 1, MOVE_GUNK_SHOT), @@ -7051,7 +7051,7 @@ static const struct LevelUpMove sWhismurLevelUpLearnset[] = { }; static const struct LevelUpMove sLoudredLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BITE), + LEVEL_UP_MOVE( 0, MOVE_BITE), LEVEL_UP_MOVE( 1, MOVE_BITE), LEVEL_UP_MOVE( 1, MOVE_POUND), LEVEL_UP_MOVE( 1, MOVE_ECHOED_VOICE), @@ -7073,7 +7073,7 @@ static const struct LevelUpMove sLoudredLevelUpLearnset[] = { }; static const struct LevelUpMove sExploudLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CRUNCH), + LEVEL_UP_MOVE( 0, MOVE_CRUNCH), LEVEL_UP_MOVE( 1, MOVE_CRUNCH), LEVEL_UP_MOVE( 1, MOVE_BITE), LEVEL_UP_MOVE( 1, MOVE_BOOMBURST), @@ -7583,7 +7583,7 @@ static const struct LevelUpMove sBagonLevelUpLearnset[] = { }; static const struct LevelUpMove sShelgonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PROTECT), + LEVEL_UP_MOVE( 0, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_RAGE), LEVEL_UP_MOVE( 1, MOVE_EMBER), @@ -7605,7 +7605,7 @@ static const struct LevelUpMove sShelgonLevelUpLearnset[] = { }; static const struct LevelUpMove sSalamenceLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FLY), + LEVEL_UP_MOVE( 0, MOVE_FLY), LEVEL_UP_MOVE( 1, MOVE_FLY), LEVEL_UP_MOVE( 1, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_DRAGON_TAIL), @@ -7636,8 +7636,8 @@ static const struct LevelUpMove sBeldumLevelUpLearnset[] = { }; static const struct LevelUpMove sMetangLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CONFUSION), - //LEVEL_UP_MOVE( 0, MOVE_METAL_CLAW), + LEVEL_UP_MOVE( 0, MOVE_CONFUSION), + LEVEL_UP_MOVE( 0, MOVE_METAL_CLAW), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), LEVEL_UP_MOVE( 1, MOVE_METAL_CLAW), LEVEL_UP_MOVE( 1, MOVE_MAGNET_RISE), @@ -7656,7 +7656,7 @@ static const struct LevelUpMove sMetangLevelUpLearnset[] = { }; static const struct LevelUpMove sMetagrossLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HAMMER_ARM), + LEVEL_UP_MOVE( 0, MOVE_HAMMER_ARM), LEVEL_UP_MOVE( 1, MOVE_HAMMER_ARM), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), LEVEL_UP_MOVE( 1, MOVE_METAL_CLAW), @@ -7995,7 +7995,7 @@ static const struct LevelUpMove sGrotleLevelUpLearnset[] = { }; static const struct LevelUpMove sTorterraLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_EARTHQUAKE), + LEVEL_UP_MOVE( 0, MOVE_EARTHQUAKE), LEVEL_UP_MOVE( 1, MOVE_EARTHQUAKE), LEVEL_UP_MOVE( 1, MOVE_WOOD_HAMMER), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -8034,7 +8034,7 @@ static const struct LevelUpMove sChimcharLevelUpLearnset[] = { }; static const struct LevelUpMove sMonfernoLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MACH_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_MACH_PUNCH), LEVEL_UP_MOVE( 1, MOVE_MACH_PUNCH), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), LEVEL_UP_MOVE( 1, MOVE_LEER), @@ -8054,7 +8054,7 @@ static const struct LevelUpMove sMonfernoLevelUpLearnset[] = { }; static const struct LevelUpMove sInfernapeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CLOSE_COMBAT), + LEVEL_UP_MOVE( 0, MOVE_CLOSE_COMBAT), LEVEL_UP_MOVE( 1, MOVE_CLOSE_COMBAT), LEVEL_UP_MOVE( 1, MOVE_MACH_PUNCH), LEVEL_UP_MOVE( 1, MOVE_FLARE_BLITZ), @@ -8093,7 +8093,7 @@ static const struct LevelUpMove sPiplupLevelUpLearnset[] = { }; static const struct LevelUpMove sPrinplupLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_METAL_CLAW), + LEVEL_UP_MOVE( 0, MOVE_METAL_CLAW), LEVEL_UP_MOVE( 1, MOVE_METAL_CLAW), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -8114,7 +8114,7 @@ static const struct LevelUpMove sPrinplupLevelUpLearnset[] = { }; static const struct LevelUpMove sEmpoleonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_AQUA_JET), + LEVEL_UP_MOVE( 0, MOVE_AQUA_JET), LEVEL_UP_MOVE( 1, MOVE_AQUA_JET), LEVEL_UP_MOVE( 1, MOVE_METAL_CLAW), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -8169,7 +8169,7 @@ static const struct LevelUpMove sStaraviaLevelUpLearnset[] = { }; static const struct LevelUpMove sStaraptorLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CLOSE_COMBAT), + LEVEL_UP_MOVE( 0, MOVE_CLOSE_COMBAT), LEVEL_UP_MOVE( 1, MOVE_CLOSE_COMBAT), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -8207,7 +8207,7 @@ static const struct LevelUpMove sBidoofLevelUpLearnset[] = { }; static const struct LevelUpMove sBibarelLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WATER_GUN), + LEVEL_UP_MOVE( 0, MOVE_WATER_GUN), LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), LEVEL_UP_MOVE( 1, MOVE_AQUA_JET), LEVEL_UP_MOVE( 1, MOVE_ROTOTILLER), @@ -8237,7 +8237,7 @@ static const struct LevelUpMove sKricketotLevelUpLearnset[] = { }; static const struct LevelUpMove sKricketuneLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FURY_CUTTER), + LEVEL_UP_MOVE( 0, MOVE_FURY_CUTTER), LEVEL_UP_MOVE( 1, MOVE_FURY_CUTTER), LEVEL_UP_MOVE( 1, MOVE_GROWL), LEVEL_UP_MOVE( 1, MOVE_BIDE), @@ -8348,7 +8348,7 @@ static const struct LevelUpMove sCranidosLevelUpLearnset[] = { }; static const struct LevelUpMove sRampardosLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ENDEAVOR), + LEVEL_UP_MOVE( 0, MOVE_ENDEAVOR), LEVEL_UP_MOVE( 1, MOVE_ENDEAVOR), LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), LEVEL_UP_MOVE( 1, MOVE_LEER), @@ -8384,7 +8384,7 @@ static const struct LevelUpMove sShieldonLevelUpLearnset[] = { }; static const struct LevelUpMove sBastiodonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BLOCK), + LEVEL_UP_MOVE( 0, MOVE_BLOCK), LEVEL_UP_MOVE( 1, MOVE_BLOCK), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_PROTECT), @@ -8412,7 +8412,7 @@ static const struct LevelUpMove sBurmyLevelUpLearnset[] = { }; static const struct LevelUpMove sWormadamLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), + LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -8435,7 +8435,7 @@ static const struct LevelUpMove sWormadamLevelUpLearnset[] = { }; static const struct LevelUpMove sMothimLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), + LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_PROTECT), @@ -8465,7 +8465,7 @@ static const struct LevelUpMove sCombeeLevelUpLearnset[] = { }; static const struct LevelUpMove sVespiquenLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SLASH), + LEVEL_UP_MOVE( 0, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_FELL_STINGER), LEVEL_UP_MOVE( 1, MOVE_DESTINY_BOND), @@ -8566,7 +8566,7 @@ static const struct LevelUpMove sCherubiLevelUpLearnset[] = { }; static const struct LevelUpMove sCherrimLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PETAL_DANCE), + LEVEL_UP_MOVE( 0, MOVE_PETAL_DANCE), LEVEL_UP_MOVE( 1, MOVE_PETAL_DANCE), LEVEL_UP_MOVE( 1, MOVE_MORNING_SUN), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -8701,7 +8701,7 @@ static const struct LevelUpMove sBunearyLevelUpLearnset[] = { }; static const struct LevelUpMove sLopunnyLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_RETURN), + LEVEL_UP_MOVE( 0, MOVE_RETURN), LEVEL_UP_MOVE( 1, MOVE_RETURN), LEVEL_UP_MOVE( 1, MOVE_HEALING_WISH), LEVEL_UP_MOVE( 1, MOVE_BOUNCE), @@ -8776,7 +8776,7 @@ static const struct LevelUpMove sGlameowLevelUpLearnset[] = { }; static const struct LevelUpMove sPuruglyLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SWAGGER), + LEVEL_UP_MOVE( 0, MOVE_SWAGGER), LEVEL_UP_MOVE( 1, MOVE_SWAGGER), LEVEL_UP_MOVE( 1, MOVE_FAKE_OUT), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), @@ -8830,7 +8830,7 @@ static const struct LevelUpMove sStunkyLevelUpLearnset[] = { }; static const struct LevelUpMove sSkuntankLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FLAMETHROWER), + LEVEL_UP_MOVE( 0, MOVE_FLAMETHROWER), LEVEL_UP_MOVE( 1, MOVE_FLAMETHROWER), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY), @@ -8875,7 +8875,7 @@ static const struct LevelUpMove sBronzorLevelUpLearnset[] = { }; static const struct LevelUpMove sBronzongLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BLOCK), + LEVEL_UP_MOVE( 0, MOVE_BLOCK), LEVEL_UP_MOVE( 1, MOVE_BLOCK), LEVEL_UP_MOVE( 1, MOVE_SUNNY_DAY), LEVEL_UP_MOVE( 1, MOVE_RAIN_DANCE), @@ -9005,7 +9005,7 @@ static const struct LevelUpMove sGibleLevelUpLearnset[] = { }; static const struct LevelUpMove sGabiteLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DUAL_CHOP), + LEVEL_UP_MOVE( 0, MOVE_DUAL_CHOP), LEVEL_UP_MOVE( 1, MOVE_DUAL_CHOP), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), @@ -9023,7 +9023,7 @@ static const struct LevelUpMove sGabiteLevelUpLearnset[] = { }; static const struct LevelUpMove sGarchompLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CRUNCH), + LEVEL_UP_MOVE( 0, MOVE_CRUNCH), LEVEL_UP_MOVE( 1, MOVE_CRUNCH), LEVEL_UP_MOVE( 1, MOVE_DUAL_CHOP), LEVEL_UP_MOVE( 1, MOVE_FIRE_FANG), @@ -9083,7 +9083,7 @@ static const struct LevelUpMove sRioluLevelUpLearnset[] = { }; static const struct LevelUpMove sLucarioLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_AURA_SPHERE), + LEVEL_UP_MOVE( 0, MOVE_AURA_SPHERE), LEVEL_UP_MOVE( 1, MOVE_AURA_SPHERE), LEVEL_UP_MOVE( 1, MOVE_LASER_FOCUS), LEVEL_UP_MOVE( 1, MOVE_FORESIGHT), @@ -9552,7 +9552,7 @@ static const struct LevelUpMove sYanmegaLevelUpLearnset[] = { }; static const struct LevelUpMove sLeafeonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_RAZOR_LEAF), + LEVEL_UP_MOVE( 0, MOVE_RAZOR_LEAF), LEVEL_UP_MOVE( 1, MOVE_RAZOR_LEAF), LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -9572,7 +9572,7 @@ static const struct LevelUpMove sLeafeonLevelUpLearnset[] = { }; static const struct LevelUpMove sGlaceonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ICY_WIND), + LEVEL_UP_MOVE( 0, MOVE_ICY_WIND), LEVEL_UP_MOVE( 1, MOVE_ICY_WIND), LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -9666,7 +9666,7 @@ static const struct LevelUpMove sPorygonZLevelUpLearnset[] = { }; static const struct LevelUpMove sGalladeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SLASH), + LEVEL_UP_MOVE( 0, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_STORED_POWER), LEVEL_UP_MOVE( 1, MOVE_CLOSE_COMBAT), @@ -9696,7 +9696,7 @@ static const struct LevelUpMove sGalladeLevelUpLearnset[] = { }; static const struct LevelUpMove sProbopassLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TRI_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_TRI_ATTACK), LEVEL_UP_MOVE( 1, MOVE_TRI_ATTACK), LEVEL_UP_MOVE( 1, MOVE_MAGNETIC_FLUX), LEVEL_UP_MOVE( 1, MOVE_MAGNET_RISE), @@ -9753,7 +9753,7 @@ static const struct LevelUpMove sDusknoirLevelUpLearnset[] = { }; static const struct LevelUpMove sFroslassLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_OMINOUS_WIND), + LEVEL_UP_MOVE( 0, MOVE_OMINOUS_WIND), LEVEL_UP_MOVE( 1, MOVE_OMINOUS_WIND), LEVEL_UP_MOVE( 1, MOVE_DESTINY_BOND), LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), @@ -10154,7 +10154,7 @@ static const struct LevelUpMove sTepigLevelUpLearnset[] = { }; static const struct LevelUpMove sPigniteLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ARM_THRUST), + LEVEL_UP_MOVE( 0, MOVE_ARM_THRUST), LEVEL_UP_MOVE( 1, MOVE_ARM_THRUST), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), @@ -10243,7 +10243,7 @@ static const struct LevelUpMove sDewottLevelUpLearnset[] = { }; static const struct LevelUpMove sSamurottLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SLASH), + LEVEL_UP_MOVE( 0, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_MEGAHORN), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -10289,7 +10289,7 @@ static const struct LevelUpMove sPatratLevelUpLearnset[] = { }; static const struct LevelUpMove sWatchogLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CONFUSE_RAY), + LEVEL_UP_MOVE( 0, MOVE_CONFUSE_RAY), LEVEL_UP_MOVE( 1, MOVE_CONFUSE_RAY), LEVEL_UP_MOVE( 1, MOVE_ROTOTILLER), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -10656,7 +10656,7 @@ static const struct LevelUpMove sRoggenrolaLevelUpLearnset[] = { }; static const struct LevelUpMove sBoldoreLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_POWER_GEM), + LEVEL_UP_MOVE( 0, MOVE_POWER_GEM), LEVEL_UP_MOVE( 1, MOVE_POWER_GEM), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_HARDEN), @@ -10757,7 +10757,7 @@ static const struct LevelUpMove sDrilburLevelUpLearnset[] = { }; static const struct LevelUpMove sExcadrillLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HORN_DRILL), + LEVEL_UP_MOVE( 0, MOVE_HORN_DRILL), LEVEL_UP_MOVE( 1, MOVE_HORN_DRILL), LEVEL_UP_MOVE( 1, MOVE_ROTOTILLER), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), @@ -10908,7 +10908,7 @@ static const struct LevelUpMove sPalpitoadLevelUpLearnset[] = { }; static const struct LevelUpMove sSeismitoadLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ACID), + LEVEL_UP_MOVE( 0, MOVE_ACID), LEVEL_UP_MOVE( 1, MOVE_ACID), LEVEL_UP_MOVE( 1, MOVE_BUBBLE), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -10983,7 +10983,7 @@ static const struct LevelUpMove sSewaddleLevelUpLearnset[] = { }; static const struct LevelUpMove sSwadloonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PROTECT), + LEVEL_UP_MOVE( 0, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_GRASS_WHISTLE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -10994,7 +10994,7 @@ static const struct LevelUpMove sSwadloonLevelUpLearnset[] = { }; static const struct LevelUpMove sLeavannyLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SLASH), + LEVEL_UP_MOVE( 0, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_SLASH), LEVEL_UP_MOVE( 1, MOVE_FALSE_SWIPE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -11034,7 +11034,7 @@ static const struct LevelUpMove sVenipedeLevelUpLearnset[] = { }; static const struct LevelUpMove sWhirlipedeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE( 0, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE( 1, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE( 1, MOVE_DEFENSE_CURL), LEVEL_UP_MOVE( 1, MOVE_ROLLOUT), @@ -11057,7 +11057,7 @@ static const struct LevelUpMove sWhirlipedeLevelUpLearnset[] = { }; static const struct LevelUpMove sScolipedeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BATON_PASS), + LEVEL_UP_MOVE( 0, MOVE_BATON_PASS), LEVEL_UP_MOVE( 1, MOVE_BATON_PASS), LEVEL_UP_MOVE( 1, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE( 1, MOVE_MEGAHORN), @@ -11258,7 +11258,7 @@ static const struct LevelUpMove sDarumakaLevelUpLearnset[] = { }; static const struct LevelUpMove sDarmanitanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HAMMER_ARM), + LEVEL_UP_MOVE( 0, MOVE_HAMMER_ARM), LEVEL_UP_MOVE( 1, MOVE_HAMMER_ARM), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_ROLLOUT), @@ -11432,7 +11432,7 @@ static const struct LevelUpMove sYamaskLevelUpLearnset[] = { }; static const struct LevelUpMove sCofagrigusLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SCARY_FACE), + LEVEL_UP_MOVE( 0, MOVE_SCARY_FACE), LEVEL_UP_MOVE( 1, MOVE_SCARY_FACE), LEVEL_UP_MOVE( 1, MOVE_ASTONISH), LEVEL_UP_MOVE( 1, MOVE_PROTECT), @@ -11609,7 +11609,7 @@ static const struct LevelUpMove sZoruaLevelUpLearnset[] = { }; static const struct LevelUpMove sZoroarkLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_NIGHT_SLASH), + LEVEL_UP_MOVE( 0, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_NIGHT_DAZE), LEVEL_UP_MOVE( 1, MOVE_IMPRISON), @@ -11777,7 +11777,7 @@ static const struct LevelUpMove sDuosionLevelUpLearnset[] = { }; static const struct LevelUpMove sReuniclusLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DIZZY_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_DIZZY_PUNCH), LEVEL_UP_MOVE( 1, MOVE_DIZZY_PUNCH), LEVEL_UP_MOVE( 1, MOVE_PSYWAVE), LEVEL_UP_MOVE( 1, MOVE_REFLECT), @@ -11928,7 +11928,7 @@ static const struct LevelUpMove sDeerlingLevelUpLearnset[] = { }; static const struct LevelUpMove sSawsbuckLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HORN_LEECH), + LEVEL_UP_MOVE( 0, MOVE_HORN_LEECH), LEVEL_UP_MOVE( 1, MOVE_HORN_LEECH), LEVEL_UP_MOVE( 1, MOVE_MEGAHORN), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -12144,7 +12144,7 @@ static const struct LevelUpMove sJoltikLevelUpLearnset[] = { }; static const struct LevelUpMove sGalvantulaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_STICKY_WEB), + LEVEL_UP_MOVE( 0, MOVE_STICKY_WEB), LEVEL_UP_MOVE( 1, MOVE_STICKY_WEB), LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT), LEVEL_UP_MOVE( 1, MOVE_ABSORB), @@ -12186,7 +12186,7 @@ static const struct LevelUpMove sFerroseedLevelUpLearnset[] = { }; static const struct LevelUpMove sFerrothornLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_POWER_WHIP), + LEVEL_UP_MOVE( 0, MOVE_POWER_WHIP), LEVEL_UP_MOVE( 1, MOVE_POWER_WHIP), LEVEL_UP_MOVE( 1, MOVE_ROCK_CLIMB), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -12251,7 +12251,7 @@ static const struct LevelUpMove sKlangLevelUpLearnset[] = { }; static const struct LevelUpMove sKlinklangLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MAGNETIC_FLUX), + LEVEL_UP_MOVE( 0, MOVE_MAGNETIC_FLUX), LEVEL_UP_MOVE( 1, MOVE_MAGNETIC_FLUX), LEVEL_UP_MOVE( 1, MOVE_GEAR_UP), LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP), @@ -12284,7 +12284,7 @@ static const struct LevelUpMove sTynamoLevelUpLearnset[] = { }; static const struct LevelUpMove sEelektrikLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CRUNCH), + LEVEL_UP_MOVE( 0, MOVE_CRUNCH), LEVEL_UP_MOVE( 1, MOVE_CRUNCH), LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), LEVEL_UP_MOVE( 1, MOVE_THUNDER_WAVE), @@ -12508,7 +12508,7 @@ static const struct LevelUpMove sCubchooLevelUpLearnset[] = { }; static const struct LevelUpMove sBearticLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ICICLE_CRASH), + LEVEL_UP_MOVE( 0, MOVE_ICICLE_CRASH), LEVEL_UP_MOVE( 1, MOVE_ICICLE_CRASH), LEVEL_UP_MOVE( 1, MOVE_SHEER_COLD), LEVEL_UP_MOVE( 1, MOVE_THRASH), @@ -12715,7 +12715,7 @@ static const struct LevelUpMove sGolettLevelUpLearnset[] = { }; static const struct LevelUpMove sGolurkLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HEAVY_SLAM), + LEVEL_UP_MOVE( 0, MOVE_HEAVY_SLAM), LEVEL_UP_MOVE( 1, MOVE_HEAVY_SLAM), LEVEL_UP_MOVE( 1, MOVE_HIGH_HORSEPOWER), LEVEL_UP_MOVE( 1, MOVE_POUND), @@ -12824,7 +12824,7 @@ static const struct LevelUpMove sRuffletLevelUpLearnset[] = { }; static const struct LevelUpMove sBraviaryLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SUPERPOWER), + LEVEL_UP_MOVE( 0, MOVE_SUPERPOWER), LEVEL_UP_MOVE( 1, MOVE_SUPERPOWER), LEVEL_UP_MOVE( 1, MOVE_THRASH), LEVEL_UP_MOVE( 1, MOVE_BRAVE_BIRD), @@ -12871,7 +12871,7 @@ static const struct LevelUpMove sVullabyLevelUpLearnset[] = { }; static const struct LevelUpMove sMandibuzzLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BONE_RUSH), + LEVEL_UP_MOVE( 0, MOVE_BONE_RUSH), LEVEL_UP_MOVE( 1, MOVE_BONE_RUSH), LEVEL_UP_MOVE( 1, MOVE_MIRROR_MOVE), LEVEL_UP_MOVE( 1, MOVE_BRAVE_BIRD), @@ -13025,7 +13025,7 @@ static const struct LevelUpMove sLarvestaLevelUpLearnset[] = { }; static const struct LevelUpMove sVolcaronaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), + LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_FIERY_DANCE), LEVEL_UP_MOVE( 1, MOVE_HURRICANE), @@ -13330,7 +13330,7 @@ static const struct LevelUpMove sChespinLevelUpLearnset[] = { }; static const struct LevelUpMove sQuilladinLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_NEEDLE_ARM), + LEVEL_UP_MOVE( 0, MOVE_NEEDLE_ARM), LEVEL_UP_MOVE( 1, MOVE_NEEDLE_ARM), LEVEL_UP_MOVE( 1, MOVE_GROWL), LEVEL_UP_MOVE( 1, MOVE_VINE_WHIP), @@ -13350,7 +13350,7 @@ static const struct LevelUpMove sQuilladinLevelUpLearnset[] = { }; static const struct LevelUpMove sChesnaughtLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SPIKY_SHIELD), + LEVEL_UP_MOVE( 0, MOVE_SPIKY_SHIELD), LEVEL_UP_MOVE( 1, MOVE_SPIKY_SHIELD), LEVEL_UP_MOVE( 1, MOVE_NEEDLE_ARM), LEVEL_UP_MOVE( 1, MOVE_HAMMER_ARM), @@ -13419,7 +13419,7 @@ static const struct LevelUpMove sBraixenLevelUpLearnset[] = { }; static const struct LevelUpMove sDelphoxLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MYSTICAL_FIRE), + LEVEL_UP_MOVE( 0, MOVE_MYSTICAL_FIRE), LEVEL_UP_MOVE( 1, MOVE_MYSTICAL_FIRE), LEVEL_UP_MOVE( 1, MOVE_FUTURE_SIGHT), LEVEL_UP_MOVE( 1, MOVE_ROLE_PLAY), @@ -13485,7 +13485,7 @@ static const struct LevelUpMove sFrogadierLevelUpLearnset[] = { }; static const struct LevelUpMove sGreninjaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WATER_SHURIKEN), + LEVEL_UP_MOVE( 0, MOVE_WATER_SHURIKEN), LEVEL_UP_MOVE( 1, MOVE_WATER_SHURIKEN), LEVEL_UP_MOVE( 1, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_HAZE), @@ -13576,7 +13576,7 @@ static const struct LevelUpMove sFletchlingLevelUpLearnset[] = { }; static const struct LevelUpMove sFletchinderLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_EMBER), + LEVEL_UP_MOVE( 0, MOVE_EMBER), LEVEL_UP_MOVE( 1, MOVE_EMBER), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -13629,14 +13629,14 @@ static const struct LevelUpMove sScatterbugLevelUpLearnset[] = { }; static const struct LevelUpMove sSpewpaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PROTECT), + LEVEL_UP_MOVE( 0, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_PROTECT), LEVEL_UP_MOVE( 1, MOVE_HARDEN), LEVEL_UP_END }; static const struct LevelUpMove sVivillonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_GUST), + LEVEL_UP_MOVE( 0, MOVE_GUST), LEVEL_UP_MOVE( 1, MOVE_GUST), LEVEL_UP_MOVE( 1, MOVE_POWDER), LEVEL_UP_MOVE( 1, MOVE_SLEEP_POWDER), @@ -13771,7 +13771,7 @@ static const struct LevelUpMove sSkiddoLevelUpLearnset[] = { }; static const struct LevelUpMove sGogoatLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_AERIAL_ACE), + LEVEL_UP_MOVE( 0, MOVE_AERIAL_ACE), LEVEL_UP_MOVE( 1, MOVE_AERIAL_ACE), LEVEL_UP_MOVE( 1, MOVE_EARTHQUAKE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -13814,7 +13814,7 @@ static const struct LevelUpMove sPanchamLevelUpLearnset[] = { }; static const struct LevelUpMove sPangoroLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BULLET_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_BULLET_PUNCH), LEVEL_UP_MOVE( 1, MOVE_BULLET_PUNCH), LEVEL_UP_MOVE( 1, MOVE_HAMMER_ARM), LEVEL_UP_MOVE( 1, MOVE_LOW_SWEEP), @@ -14155,7 +14155,7 @@ static const struct LevelUpMove sSkrelpLevelUpLearnset[] = { }; static const struct LevelUpMove sDragalgeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TWISTER), + LEVEL_UP_MOVE( 0, MOVE_TWISTER), LEVEL_UP_MOVE( 1, MOVE_TWISTER), LEVEL_UP_MOVE( 1, MOVE_DRAGON_TAIL), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -14197,7 +14197,7 @@ static const struct LevelUpMove sClauncherLevelUpLearnset[] = { }; static const struct LevelUpMove sClawitzerLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_AURA_SPHERE), + LEVEL_UP_MOVE( 0, MOVE_AURA_SPHERE), LEVEL_UP_MOVE( 1, MOVE_AURA_SPHERE), LEVEL_UP_MOVE( 1, MOVE_DARK_PULSE), LEVEL_UP_MOVE( 1, MOVE_DRAGON_PULSE), @@ -14268,7 +14268,7 @@ static const struct LevelUpMove sTyruntLevelUpLearnset[] = { }; static const struct LevelUpMove sTyrantrumLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE( 0, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE( 1, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE( 1, MOVE_HEAD_SMASH), LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), @@ -14316,7 +14316,7 @@ static const struct LevelUpMove sAmauraLevelUpLearnset[] = { }; static const struct LevelUpMove sAurorusLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FREEZE_DRY), + LEVEL_UP_MOVE( 0, MOVE_FREEZE_DRY), LEVEL_UP_MOVE( 1, MOVE_FREEZE_DRY), LEVEL_UP_MOVE( 1, MOVE_GROWL), LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), @@ -14342,7 +14342,7 @@ static const struct LevelUpMove sAurorusLevelUpLearnset[] = { }; static const struct LevelUpMove sSylveonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FAIRY_WIND), + LEVEL_UP_MOVE( 0, MOVE_FAIRY_WIND), LEVEL_UP_MOVE( 1, MOVE_FAIRY_WIND), LEVEL_UP_MOVE( 1, MOVE_DISARMING_VOICE), LEVEL_UP_MOVE( 1, MOVE_HELPING_HAND), @@ -14455,7 +14455,7 @@ static const struct LevelUpMove sSliggooLevelUpLearnset[] = { }; static const struct LevelUpMove sGoodraLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_AQUA_TAIL), + LEVEL_UP_MOVE( 0, MOVE_AQUA_TAIL), LEVEL_UP_MOVE( 1, MOVE_AQUA_TAIL), LEVEL_UP_MOVE( 1, MOVE_OUTRAGE), LEVEL_UP_MOVE( 1, MOVE_FEINT), @@ -14516,7 +14516,7 @@ static const struct LevelUpMove sPhantumpLevelUpLearnset[] = { }; static const struct LevelUpMove sTrevenantLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SHADOW_CLAW), + LEVEL_UP_MOVE( 0, MOVE_SHADOW_CLAW), LEVEL_UP_MOVE( 1, MOVE_SHADOW_CLAW), LEVEL_UP_MOVE( 1, MOVE_HORN_LEECH), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -14602,7 +14602,7 @@ static const struct LevelUpMove sBergmiteLevelUpLearnset[] = { }; static const struct LevelUpMove sAvaluggLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BODY_SLAM), + LEVEL_UP_MOVE( 0, MOVE_BODY_SLAM), LEVEL_UP_MOVE( 1, MOVE_BODY_SLAM), LEVEL_UP_MOVE( 1, MOVE_WIDE_GUARD), LEVEL_UP_MOVE( 1, MOVE_CRUNCH), @@ -14851,7 +14851,7 @@ static const struct LevelUpMove sDartrixLevelUpLearnset[] = { }; static const struct LevelUpMove sDecidueyeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SPIRIT_SHACKLE), + LEVEL_UP_MOVE( 0, MOVE_SPIRIT_SHACKLE), LEVEL_UP_MOVE( 1, MOVE_SPIRIT_SHACKLE), LEVEL_UP_MOVE( 1, MOVE_PHANTOM_FORCE), LEVEL_UP_MOVE( 1, MOVE_LEAF_STORM), @@ -14921,7 +14921,7 @@ static const struct LevelUpMove sTorracatLevelUpLearnset[] = { }; static const struct LevelUpMove sIncineroarLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DARKEST_LARIAT), + LEVEL_UP_MOVE( 0, MOVE_DARKEST_LARIAT), LEVEL_UP_MOVE( 1, MOVE_DARKEST_LARIAT), LEVEL_UP_MOVE( 1, MOVE_BULK_UP), LEVEL_UP_MOVE( 1, MOVE_THROAT_CHOP), @@ -14990,7 +14990,7 @@ static const struct LevelUpMove sBrionneLevelUpLearnset[] = { }; static const struct LevelUpMove sPrimarinaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SPARKLING_ARIA), + LEVEL_UP_MOVE( 0, MOVE_SPARKLING_ARIA), LEVEL_UP_MOVE( 1, MOVE_SPARKLING_ARIA), LEVEL_UP_MOVE( 1, MOVE_POUND), LEVEL_UP_MOVE( 1, MOVE_WATER_GUN), @@ -15052,7 +15052,7 @@ static const struct LevelUpMove sTrumbeakLevelUpLearnset[] = { }; static const struct LevelUpMove sToucannonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BEAK_BLAST), + LEVEL_UP_MOVE( 0, MOVE_BEAK_BLAST), LEVEL_UP_MOVE( 1, MOVE_BEAK_BLAST), LEVEL_UP_MOVE( 1, MOVE_ROCK_BLAST), LEVEL_UP_MOVE( 1, MOVE_PECK), @@ -15132,7 +15132,7 @@ static const struct LevelUpMove sGrubbinLevelUpLearnset[] = { }; static const struct LevelUpMove sCharjabugLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CHARGE), + LEVEL_UP_MOVE( 0, MOVE_CHARGE), LEVEL_UP_MOVE( 1, MOVE_CHARGE), LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP), LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT), @@ -15153,7 +15153,7 @@ static const struct LevelUpMove sCharjabugLevelUpLearnset[] = { }; static const struct LevelUpMove sVikavoltLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_THUNDERBOLT), + LEVEL_UP_MOVE( 0, MOVE_THUNDERBOLT), LEVEL_UP_MOVE( 1, MOVE_THUNDERBOLT), LEVEL_UP_MOVE( 1, MOVE_AIR_SLASH), LEVEL_UP_MOVE( 1, MOVE_CHARGE), @@ -15193,7 +15193,7 @@ static const struct LevelUpMove sCrabrawlerLevelUpLearnset[] = { }; static const struct LevelUpMove sCrabominableLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ICE_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_ICE_PUNCH), LEVEL_UP_MOVE( 1, MOVE_ICE_PUNCH), LEVEL_UP_MOVE( 1, MOVE_BUBBLE), LEVEL_UP_MOVE( 1, MOVE_ROCK_SMASH), @@ -15250,7 +15250,7 @@ static const struct LevelUpMove sCutieflyLevelUpLearnset[] = { }; static const struct LevelUpMove sRibombeeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_POLLEN_PUFF), + LEVEL_UP_MOVE( 0, MOVE_POLLEN_PUFF), LEVEL_UP_MOVE( 1, MOVE_POLLEN_PUFF), LEVEL_UP_MOVE( 1, MOVE_ABSORB), LEVEL_UP_MOVE( 1, MOVE_FAIRY_WIND), @@ -15289,7 +15289,7 @@ static const struct LevelUpMove sRockruffLevelUpLearnset[] = { }; static const struct LevelUpMove sLycanrocLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ACCELEROCK), + LEVEL_UP_MOVE( 0, MOVE_ACCELEROCK), LEVEL_UP_MOVE( 1, MOVE_ACCELEROCK), LEVEL_UP_MOVE( 1, MOVE_QUICK_GUARD), LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), @@ -15350,7 +15350,7 @@ static const struct LevelUpMove sMareanieLevelUpLearnset[] = { }; static const struct LevelUpMove sToxapexLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BANEFUL_BUNKER), + LEVEL_UP_MOVE( 0, MOVE_BANEFUL_BUNKER), LEVEL_UP_MOVE( 1, MOVE_BANEFUL_BUNKER), LEVEL_UP_MOVE( 1, MOVE_POISON_STING), LEVEL_UP_MOVE( 1, MOVE_PECK), @@ -15466,7 +15466,7 @@ static const struct LevelUpMove sFomantisLevelUpLearnset[] = { }; static const struct LevelUpMove sLurantisLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PETAL_BLIZZARD), + LEVEL_UP_MOVE( 0, MOVE_PETAL_BLIZZARD), LEVEL_UP_MOVE( 1, MOVE_PETAL_BLIZZARD), LEVEL_UP_MOVE( 1, MOVE_X_SCISSOR), LEVEL_UP_MOVE( 1, MOVE_NIGHT_SLASH), @@ -15545,7 +15545,7 @@ static const struct LevelUpMove sSalanditLevelUpLearnset[] = { }; static const struct LevelUpMove sSalazzleLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CAPTIVATE), + LEVEL_UP_MOVE( 0, MOVE_CAPTIVATE), LEVEL_UP_MOVE( 1, MOVE_CAPTIVATE), LEVEL_UP_MOVE( 1, MOVE_DISABLE), LEVEL_UP_MOVE( 1, MOVE_ENCORE), @@ -15588,7 +15588,7 @@ static const struct LevelUpMove sStuffulLevelUpLearnset[] = { }; static const struct LevelUpMove sBewearLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BIND), + LEVEL_UP_MOVE( 0, MOVE_BIND), LEVEL_UP_MOVE( 1, MOVE_BIND), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_LEER), @@ -15620,7 +15620,7 @@ static const struct LevelUpMove sBounsweetLevelUpLearnset[] = { }; static const struct LevelUpMove sSteeneeLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DOUBLE_SLAP), + LEVEL_UP_MOVE( 0, MOVE_DOUBLE_SLAP), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_SLAP), LEVEL_UP_MOVE( 1, MOVE_SPLASH), LEVEL_UP_MOVE( 1, MOVE_PLAY_NICE), @@ -15641,7 +15641,7 @@ static const struct LevelUpMove sSteeneeLevelUpLearnset[] = { }; static const struct LevelUpMove sTsareenaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TROP_KICK), + LEVEL_UP_MOVE( 0, MOVE_TROP_KICK), LEVEL_UP_MOVE( 1, MOVE_TROP_KICK), LEVEL_UP_MOVE( 1, MOVE_PUNISHMENT), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_SLAP), @@ -15733,7 +15733,7 @@ static const struct LevelUpMove sWimpodLevelUpLearnset[] = { }; static const struct LevelUpMove sGolisopodLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FIRST_IMPRESSION), + LEVEL_UP_MOVE( 0, MOVE_FIRST_IMPRESSION), LEVEL_UP_MOVE( 1, MOVE_FIRST_IMPRESSION), LEVEL_UP_MOVE( 1, MOVE_STRUGGLE_BUG), LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK), @@ -15835,7 +15835,7 @@ static const struct LevelUpMove sTypeNullLevelUpLearnset[] = { }; static const struct LevelUpMove sSilvallyLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MULTI_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_MULTI_ATTACK), LEVEL_UP_MOVE( 1, MOVE_MULTI_ATTACK), LEVEL_UP_MOVE( 1, MOVE_HEAL_BLOCK), LEVEL_UP_MOVE( 1, MOVE_IMPRISON), @@ -16035,7 +16035,7 @@ static const struct LevelUpMove sJangmooLevelUpLearnset[] = { }; static const struct LevelUpMove sHakamooLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SKY_UPPERCUT), + LEVEL_UP_MOVE( 0, MOVE_SKY_UPPERCUT), LEVEL_UP_MOVE( 1, MOVE_SKY_UPPERCUT), LEVEL_UP_MOVE( 1, MOVE_AUTOTOMIZE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -16060,7 +16060,7 @@ static const struct LevelUpMove sHakamooLevelUpLearnset[] = { }; static const struct LevelUpMove sKommooLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_CLANGING_SCALES), + LEVEL_UP_MOVE( 0, MOVE_CLANGING_SCALES), LEVEL_UP_MOVE( 1, MOVE_CLANGING_SCALES), LEVEL_UP_MOVE( 1, MOVE_SKY_UPPERCUT), LEVEL_UP_MOVE( 1, MOVE_BELLY_DRUM), @@ -16181,14 +16181,14 @@ static const struct LevelUpMove sCosmogLevelUpLearnset[] = { }; static const struct LevelUpMove sCosmoemLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_COSMIC_POWER), + LEVEL_UP_MOVE( 0, MOVE_COSMIC_POWER), LEVEL_UP_MOVE( 1, MOVE_COSMIC_POWER), LEVEL_UP_MOVE( 1, MOVE_TELEPORT), LEVEL_UP_END }; static const struct LevelUpMove sSolgaleoLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SUNSTEEL_STRIKE), + LEVEL_UP_MOVE( 0, MOVE_SUNSTEEL_STRIKE), LEVEL_UP_MOVE( 1, MOVE_SUNSTEEL_STRIKE), LEVEL_UP_MOVE( 1, MOVE_COSMIC_POWER), LEVEL_UP_MOVE( 1, MOVE_WAKE_UP_SLAP), @@ -16210,7 +16210,7 @@ static const struct LevelUpMove sSolgaleoLevelUpLearnset[] = { }; static const struct LevelUpMove sLunalaLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_MOONGEIST_BEAM), + LEVEL_UP_MOVE( 0, MOVE_MOONGEIST_BEAM), LEVEL_UP_MOVE( 1, MOVE_MOONGEIST_BEAM), LEVEL_UP_MOVE( 1, MOVE_COSMIC_POWER), LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS), @@ -16482,7 +16482,7 @@ static const struct LevelUpMove sPoipoleLevelUpLearnset[] = { }; static const struct LevelUpMove sNaganadelLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_AIR_CUTTER), + LEVEL_UP_MOVE( 0, MOVE_AIR_CUTTER), LEVEL_UP_MOVE( 1, MOVE_AIR_CUTTER), LEVEL_UP_MOVE( 1, MOVE_DRAGON_PULSE), LEVEL_UP_MOVE( 1, MOVE_PECK), @@ -16567,7 +16567,7 @@ static const struct LevelUpMove sMeltanLevelUpLearnset[] = { }; static const struct LevelUpMove sMelmetalLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_THUNDER_PUNCH), + LEVEL_UP_MOVE( 0, MOVE_THUNDER_PUNCH), LEVEL_UP_MOVE( 1, MOVE_THUNDER_PUNCH), LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), LEVEL_UP_MOVE( 1, MOVE_HARDEN), @@ -16604,7 +16604,7 @@ static const struct LevelUpMove sGrookeyLevelUpLearnset[] = { }; static const struct LevelUpMove sThwackeyLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DOUBLE_HIT), + LEVEL_UP_MOVE( 0, MOVE_DOUBLE_HIT), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_HIT), LEVEL_UP_MOVE( 1, MOVE_SCRATCH), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -16621,7 +16621,7 @@ static const struct LevelUpMove sThwackeyLevelUpLearnset[] = { }; static const struct LevelUpMove sRillaboomLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DRUM_BEATING), + LEVEL_UP_MOVE( 0, MOVE_DRUM_BEATING), LEVEL_UP_MOVE( 1, MOVE_DRUM_BEATING), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_HIT), LEVEL_UP_MOVE( 1, MOVE_GRASSY_TERRAIN), @@ -16672,7 +16672,7 @@ static const struct LevelUpMove sRabootLevelUpLearnset[] = { }; static const struct LevelUpMove sCinderaceLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PYRO_BALL), + LEVEL_UP_MOVE( 0, MOVE_PYRO_BALL), LEVEL_UP_MOVE( 1, MOVE_PYRO_BALL), LEVEL_UP_MOVE( 1, MOVE_FEINT), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -16721,7 +16721,7 @@ static const struct LevelUpMove sDrizzileLevelUpLearnset[] = { }; static const struct LevelUpMove sInteleonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SNIPE_SHOT), + LEVEL_UP_MOVE( 0, MOVE_SNIPE_SHOT), LEVEL_UP_MOVE( 1, MOVE_SNIPE_SHOT), LEVEL_UP_MOVE( 1, MOVE_ACROBATICS), LEVEL_UP_MOVE( 1, MOVE_POUND), @@ -16757,7 +16757,7 @@ static const struct LevelUpMove sSkwovetLevelUpLearnset[] = { }; static const struct LevelUpMove sGreedentLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_COVET), + LEVEL_UP_MOVE( 0, MOVE_COVET), LEVEL_UP_MOVE( 1, MOVE_COVET), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), @@ -16806,7 +16806,7 @@ static const struct LevelUpMove sCorvisquireLevelUpLearnset[] = { }; static const struct LevelUpMove sCorviknightLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_STEEL_WING), + LEVEL_UP_MOVE( 0, MOVE_STEEL_WING), LEVEL_UP_MOVE( 1, MOVE_STEEL_WING), LEVEL_UP_MOVE( 1, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE( 1, MOVE_METAL_SOUND), @@ -16830,9 +16830,9 @@ static const struct LevelUpMove sBlipbugLevelUpLearnset[] = { }; static const struct LevelUpMove sDottlerLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_REFLECT), - //LEVEL_UP_MOVE( 0, MOVE_LIGHT_SCREEN), - //LEVEL_UP_MOVE( 0, MOVE_CONFUSION), + LEVEL_UP_MOVE( 0, MOVE_REFLECT), + LEVEL_UP_MOVE( 0, MOVE_LIGHT_SCREEN), + LEVEL_UP_MOVE( 0, MOVE_CONFUSION), LEVEL_UP_MOVE( 1, MOVE_REFLECT), LEVEL_UP_MOVE( 1, MOVE_LIGHT_SCREEN), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), @@ -16876,7 +16876,7 @@ static const struct LevelUpMove sNickitLevelUpLearnset[] = { }; static const struct LevelUpMove sThievulLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_THIEF), + LEVEL_UP_MOVE( 0, MOVE_THIEF), LEVEL_UP_MOVE( 1, MOVE_THIEF), LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), @@ -16909,7 +16909,7 @@ static const struct LevelUpMove sGossifleurLevelUpLearnset[] = { }; static const struct LevelUpMove sEldegossLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_COTTON_SPORE), + LEVEL_UP_MOVE( 0, MOVE_COTTON_SPORE), LEVEL_UP_MOVE( 1, MOVE_COTTON_SPORE), LEVEL_UP_MOVE( 1, MOVE_LEAFAGE), LEVEL_UP_MOVE( 1, MOVE_SING), @@ -16973,7 +16973,7 @@ static const struct LevelUpMove sChewtleLevelUpLearnset[] = { }; static const struct LevelUpMove sDrednawLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ROCK_TOMB), + LEVEL_UP_MOVE( 0, MOVE_ROCK_TOMB), LEVEL_UP_MOVE( 1, MOVE_ROCK_TOMB), LEVEL_UP_MOVE( 1, MOVE_RAZOR_SHELL), LEVEL_UP_MOVE( 1, MOVE_CRUNCH), @@ -17038,7 +17038,7 @@ static const struct LevelUpMove sRolycolyLevelUpLearnset[] = { }; static const struct LevelUpMove sCarkolLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FLAME_CHARGE), + LEVEL_UP_MOVE( 0, MOVE_FLAME_CHARGE), LEVEL_UP_MOVE( 1, MOVE_FLAME_CHARGE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN), @@ -17055,7 +17055,7 @@ static const struct LevelUpMove sCarkolLevelUpLearnset[] = { }; static const struct LevelUpMove sCoalossalLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TAR_SHOT), + LEVEL_UP_MOVE( 0, MOVE_TAR_SHOT), LEVEL_UP_MOVE( 1, MOVE_TAR_SHOT), LEVEL_UP_MOVE( 1, MOVE_FLAME_CHARGE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -17079,7 +17079,7 @@ static const struct LevelUpMove sApplinLevelUpLearnset[] = { }; static const struct LevelUpMove sFlappleLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WING_ATTACK), + LEVEL_UP_MOVE( 0, MOVE_WING_ATTACK), LEVEL_UP_MOVE( 1, MOVE_WING_ATTACK), LEVEL_UP_MOVE( 1, MOVE_RECYCLE), LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), @@ -17101,7 +17101,7 @@ static const struct LevelUpMove sFlappleLevelUpLearnset[] = { }; static const struct LevelUpMove sAppletunLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 0, MOVE_HEADBUTT), LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), LEVEL_UP_MOVE( 1, MOVE_RECYCLE), LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), @@ -17212,7 +17212,7 @@ static const struct LevelUpMove sToxelLevelUpLearnset[] = { }; static const struct LevelUpMove sToxtricityLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SPARK), + LEVEL_UP_MOVE( 0, MOVE_SPARK), LEVEL_UP_MOVE( 1, MOVE_SPARK), LEVEL_UP_MOVE( 1, MOVE_EERIE_IMPULSE), LEVEL_UP_MOVE( 1, MOVE_BELCH), @@ -17292,7 +17292,7 @@ static const struct LevelUpMove sClobbopusLevelUpLearnset[] = { }; static const struct LevelUpMove sGrapploctLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_OCTOLOCK), + LEVEL_UP_MOVE( 0, MOVE_OCTOLOCK), LEVEL_UP_MOVE( 1, MOVE_OCTOLOCK), LEVEL_UP_MOVE( 1, MOVE_OCTAZOOKA), LEVEL_UP_MOVE( 1, MOVE_ROCK_SMASH), @@ -17327,7 +17327,7 @@ static const struct LevelUpMove sSinisteaLevelUpLearnset[] = { }; static const struct LevelUpMove sPolteageistLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_TEATIME), + LEVEL_UP_MOVE( 0, MOVE_TEATIME), LEVEL_UP_MOVE( 1, MOVE_TEATIME), LEVEL_UP_MOVE( 1, MOVE_STRENGTH_SAP), LEVEL_UP_MOVE( 1, MOVE_ASTONISH), @@ -17362,7 +17362,7 @@ static const struct LevelUpMove sHatennaLevelUpLearnset[] = { }; static const struct LevelUpMove sHattremLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_BRUTAL_SWING), + LEVEL_UP_MOVE( 0, MOVE_BRUTAL_SWING), LEVEL_UP_MOVE( 1, MOVE_BRUTAL_SWING), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), LEVEL_UP_MOVE( 1, MOVE_PLAY_NICE), @@ -17379,7 +17379,7 @@ static const struct LevelUpMove sHattremLevelUpLearnset[] = { }; static const struct LevelUpMove sHattereneLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PSYCHO_CUT), + LEVEL_UP_MOVE( 0, MOVE_PSYCHO_CUT), LEVEL_UP_MOVE( 1, MOVE_PSYCHO_CUT), LEVEL_UP_MOVE( 1, MOVE_BRUTAL_SWING), LEVEL_UP_MOVE( 1, MOVE_CONFUSION), @@ -17415,7 +17415,7 @@ static const struct LevelUpMove sImpidimpLevelUpLearnset[] = { }; static const struct LevelUpMove sMorgremLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_FALSE_SURRENDER), + LEVEL_UP_MOVE( 0, MOVE_FALSE_SURRENDER), LEVEL_UP_MOVE( 1, MOVE_FALSE_SURRENDER), LEVEL_UP_MOVE( 1, MOVE_FAKE_OUT), LEVEL_UP_MOVE( 1, MOVE_CONFIDE), @@ -17434,7 +17434,7 @@ static const struct LevelUpMove sMorgremLevelUpLearnset[] = { }; static const struct LevelUpMove sGrimmsnarlLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SPIRIT_BREAK), + LEVEL_UP_MOVE( 0, MOVE_SPIRIT_BREAK), LEVEL_UP_MOVE( 1, MOVE_SPIRIT_BREAK), LEVEL_UP_MOVE( 1, MOVE_FALSE_SURRENDER), LEVEL_UP_MOVE( 1, MOVE_BULK_UP), @@ -17457,7 +17457,7 @@ static const struct LevelUpMove sGrimmsnarlLevelUpLearnset[] = { }; static const struct LevelUpMove sObstagoonLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_OBSTRUCT), + LEVEL_UP_MOVE( 0, MOVE_OBSTRUCT), LEVEL_UP_MOVE( 1, MOVE_OBSTRUCT), LEVEL_UP_MOVE( 1, MOVE_CROSS_CHOP), LEVEL_UP_MOVE( 1, MOVE_SUBMISSION), @@ -17483,7 +17483,7 @@ static const struct LevelUpMove sObstagoonLevelUpLearnset[] = { }; static const struct LevelUpMove sPerrserkerLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_IRON_HEAD), + LEVEL_UP_MOVE( 0, MOVE_IRON_HEAD), LEVEL_UP_MOVE( 1, MOVE_IRON_HEAD), LEVEL_UP_MOVE( 1, MOVE_METAL_BURST), LEVEL_UP_MOVE( 1, MOVE_IRON_DEFENSE), @@ -17522,7 +17522,7 @@ static const struct LevelUpMove sCursolaLevelUpLearnset[] = { }; static const struct LevelUpMove sSirfetchdLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE( 0, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE( 1, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE( 1, MOVE_FIRST_IMPRESSION), LEVEL_UP_MOVE( 1, MOVE_PECK), @@ -17579,7 +17579,7 @@ static const struct LevelUpMove sMrRimeLevelUpLearnset[] = { }; static const struct LevelUpMove sRunerigusLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SHADOW_CLAW), + LEVEL_UP_MOVE( 0, MOVE_SHADOW_CLAW), LEVEL_UP_MOVE( 1, MOVE_SHADOW_CLAW), LEVEL_UP_MOVE( 1, MOVE_SCARY_FACE), LEVEL_UP_MOVE( 1, MOVE_ASTONISH), @@ -17618,7 +17618,7 @@ static const struct LevelUpMove sMilceryLevelUpLearnset[] = { }; static const struct LevelUpMove sAlcremieLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DECORATE), + LEVEL_UP_MOVE( 0, MOVE_DECORATE), LEVEL_UP_MOVE( 1, MOVE_DECORATE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_AROMATIC_MIST), @@ -17678,7 +17678,7 @@ static const struct LevelUpMove sSnomLevelUpLearnset[] = { }; static const struct LevelUpMove sFrosmothLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ICY_WIND), + LEVEL_UP_MOVE( 0, MOVE_ICY_WIND), LEVEL_UP_MOVE( 1, MOVE_ICY_WIND), LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), LEVEL_UP_MOVE( 1, MOVE_STRUGGLE_BUG), @@ -17786,7 +17786,7 @@ static const struct LevelUpMove sCufantLevelUpLearnset[] = { }; static const struct LevelUpMove sCopperajahLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HEAVY_SLAM), + LEVEL_UP_MOVE( 0, MOVE_HEAVY_SLAM), LEVEL_UP_MOVE( 1, MOVE_HEAVY_SLAM), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_GROWL), @@ -17898,7 +17898,7 @@ static const struct LevelUpMove sDreepyLevelUpLearnset[] = { }; static const struct LevelUpMove sDrakloakLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DRAGON_PULSE), + LEVEL_UP_MOVE( 0, MOVE_DRAGON_PULSE), LEVEL_UP_MOVE( 1, MOVE_DRAGON_PULSE), LEVEL_UP_MOVE( 1, MOVE_ASTONISH), LEVEL_UP_MOVE( 1, MOVE_INFESTATION), @@ -17920,7 +17920,7 @@ static const struct LevelUpMove sDrakloakLevelUpLearnset[] = { }; static const struct LevelUpMove sDragapultLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DRAGON_DARTS), + LEVEL_UP_MOVE( 0, MOVE_DRAGON_DARTS), LEVEL_UP_MOVE( 1, MOVE_DRAGON_DARTS), LEVEL_UP_MOVE( 1, MOVE_DRAGON_BREATH), LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH), @@ -18018,7 +18018,7 @@ static const struct LevelUpMove sKubfuLevelUpLearnset[] = { }; static const struct LevelUpMove sUrshifuLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_WICKED_BLOW), + LEVEL_UP_MOVE( 0, MOVE_WICKED_BLOW), LEVEL_UP_MOVE( 1, MOVE_WICKED_BLOW), LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH), LEVEL_UP_MOVE( 1, MOVE_ROCK_SMASH), @@ -18158,9 +18158,9 @@ static const struct LevelUpMove sWyrdeerLevelUpLearnset[] = { LEVEL_UP_MOVE( 5, MOVE_CONFUSION), LEVEL_UP_MOVE( 9, MOVE_HYPNOSIS), LEVEL_UP_MOVE(15, MOVE_CALM_MIND), - //LEVEL_UP_MOVE(21, MOVE_PSYSHIELD_BASH), + LEVEL_UP_MOVE(21, MOVE_PSYSHIELD_BASH), LEVEL_UP_MOVE(29, MOVE_EXTRASENSORY), - //LEVEL_UP_MOVE(37, MOVE_ZEN_HEADBUTT), + LEVEL_UP_MOVE(37, MOVE_ZEN_HEADBUTT), LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), LEVEL_UP_END }; @@ -18170,36 +18170,36 @@ static const struct LevelUpMove sKleavorLevelUpLearnset[] = { LEVEL_UP_MOVE( 6, MOVE_SILVER_WIND), LEVEL_UP_MOVE(11, MOVE_AERIAL_ACE), LEVEL_UP_MOVE(14, MOVE_DOUBLE_HIT), - //LEVEL_UP_MOVE(14, MOVE_STEALTH_ROCK), - //LEVEL_UP_MOVE(18, MOVE_AIR_SLASH), + LEVEL_UP_MOVE(14, MOVE_STEALTH_ROCK), + LEVEL_UP_MOVE(18, MOVE_AIR_SLASH), LEVEL_UP_MOVE(25, MOVE_SWORDS_DANCE), - //LEVEL_UP_MOVE(29, MOVE_STONE_AXE), - //LEVEL_UP_MOVE(34, MOVE_X_SCISSOR), - //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_MOVE(29, MOVE_STONE_AXE), + LEVEL_UP_MOVE(34, MOVE_X_SCISSOR), + LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), LEVEL_UP_END }; static const struct LevelUpMove sUrsalunaLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), - //LEVEL_UP_MOVE( 6, MOVE_BABY_DOLL_EYES), - //LEVEL_UP_MOVE(11, MOVE_BULLDOZE), + LEVEL_UP_MOVE( 6, MOVE_BABY_DOLL_EYES), + LEVEL_UP_MOVE(11, MOVE_BULLDOZE), LEVEL_UP_MOVE(18, MOVE_SLASH), - //LEVEL_UP_MOVE(25, MOVE_PLAY_ROUGH), - //LEVEL_UP_MOVE(34, MOVE_HIGH_HORSEPOWER), + LEVEL_UP_MOVE(25, MOVE_PLAY_ROUGH), + LEVEL_UP_MOVE(34, MOVE_HIGH_HORSEPOWER), LEVEL_UP_MOVE(43, MOVE_DOUBLE_EDGE), - //LEVEL_UP_MOVE(47, MOVE_HEADLONG_RUSH), + LEVEL_UP_MOVE(47, MOVE_HEADLONG_RUSH), LEVEL_UP_END }; static const struct LevelUpMove sBasculegionLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), - //LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), + LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), LEVEL_UP_MOVE(11, MOVE_BITE), LEVEL_UP_MOVE(11, MOVE_HEX), - //LEVEL_UP_MOVE(18, MOVE_ZEN_HEADBUTT), + LEVEL_UP_MOVE(18, MOVE_ZEN_HEADBUTT), LEVEL_UP_MOVE(25, MOVE_CRUNCH), LEVEL_UP_MOVE(25, MOVE_SHADOW_BALL), - //LEVEL_UP_MOVE(34, MOVE_WAVE_CRASH), + LEVEL_UP_MOVE(34, MOVE_WAVE_CRASH), LEVEL_UP_MOVE(43, MOVE_DOUBLE_EDGE), LEVEL_UP_END }; @@ -18207,12 +18207,12 @@ static const struct LevelUpMove sBasculegionLevelUpLearnset[] = { static const struct LevelUpMove sSneaslerLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), LEVEL_UP_MOVE( 6, MOVE_ROCK_SMASH), - //LEVEL_UP_MOVE(11, MOVE_DIRE_CLAW), + LEVEL_UP_MOVE(11, MOVE_DIRE_CLAW), LEVEL_UP_MOVE(11, MOVE_SWIFT), LEVEL_UP_MOVE(18, MOVE_SLASH), - //LEVEL_UP_MOVE(25, MOVE_POISON_JAB), + LEVEL_UP_MOVE(25, MOVE_POISON_JAB), LEVEL_UP_MOVE(34, MOVE_SWORDS_DANCE), - //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), LEVEL_UP_END }; @@ -18220,11 +18220,11 @@ static const struct LevelUpMove sOverqwilLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_POISON_STING), LEVEL_UP_MOVE( 5, MOVE_SPIKES), LEVEL_UP_MOVE( 9, MOVE_PIN_MISSILE), - //LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), + LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), LEVEL_UP_MOVE(21, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), - //LEVEL_UP_MOVE(29, MOVE_POISON_JAB), - //LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL, + LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), + LEVEL_UP_MOVE(29, MOVE_POISON_JAB), + LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL), LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), LEVEL_UP_MOVE(57, MOVE_SELF_DESTRUCT), LEVEL_UP_END @@ -18234,12 +18234,12 @@ static const struct LevelUpMove sEnamorusLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 7, MOVE_BITE), LEVEL_UP_MOVE(11, MOVE_TWISTER), - //LEVEL_UP_MOVE(14, MOVE_DRAINING_KISS), + LEVEL_UP_MOVE(14, MOVE_DRAINING_KISS), LEVEL_UP_MOVE(22, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE(31, MOVE_EXTRASENSORY), LEVEL_UP_MOVE(41, MOVE_CRUNCH), - //LEVEL_UP_MOVE(47, MOVE_MOONBLAST), - //LEVEL_UP_MOVE( 1, MOVE_SPRINGTIDE_STORM), + LEVEL_UP_MOVE(47, MOVE_MOONBLAST), + LEVEL_UP_MOVE( 1, MOVE_SPRINGTIDE_STORM), LEVEL_UP_END }; #endif @@ -18262,7 +18262,7 @@ static const struct LevelUpMove sRattataAlolanLevelUpLearnset[] = { }; static const struct LevelUpMove sRaticateAlolanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SCARY_FACE), + LEVEL_UP_MOVE( 0, MOVE_SCARY_FACE), LEVEL_UP_MOVE( 1, MOVE_SCARY_FACE), LEVEL_UP_MOVE( 1, MOVE_SWORDS_DANCE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -18284,7 +18284,7 @@ static const struct LevelUpMove sRaticateAlolanLevelUpLearnset[] = { }; static const struct LevelUpMove sRaichuAlolanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PSYCHIC), + LEVEL_UP_MOVE( 0, MOVE_PSYCHIC), LEVEL_UP_MOVE( 1, MOVE_PSYCHIC), LEVEL_UP_MOVE( 1, MOVE_SPEED_SWAP), LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), @@ -18316,7 +18316,7 @@ static const struct LevelUpMove sSandshrewAlolanLevelUpLearnset[] = { }; static const struct LevelUpMove sSandslashAlolanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ICICLE_SPEAR), + LEVEL_UP_MOVE( 0, MOVE_ICICLE_SPEAR), LEVEL_UP_MOVE( 1, MOVE_ICICLE_SPEAR), LEVEL_UP_MOVE( 1, MOVE_METAL_BURST), LEVEL_UP_MOVE( 1, MOVE_ICICLE_CRASH), @@ -18352,7 +18352,7 @@ static const struct LevelUpMove sVulpixAlolanLevelUpLearnset[] = { }; static const struct LevelUpMove sNinetalesAlolanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DAZZLING_GLEAM), + LEVEL_UP_MOVE( 0, MOVE_DAZZLING_GLEAM), LEVEL_UP_MOVE( 1, MOVE_DAZZLING_GLEAM), LEVEL_UP_MOVE( 1, MOVE_IMPRISON), LEVEL_UP_MOVE( 1, MOVE_NASTY_PLOT), @@ -18382,7 +18382,7 @@ static const struct LevelUpMove sDiglettAlolanLevelUpLearnset[] = { }; static const struct LevelUpMove sDugtrioAlolanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SAND_TOMB), + LEVEL_UP_MOVE( 0, MOVE_SAND_TOMB), LEVEL_UP_MOVE( 1, MOVE_SAND_TOMB), LEVEL_UP_MOVE( 1, MOVE_ROTOTILLER), LEVEL_UP_MOVE( 1, MOVE_NIGHT_SLASH), @@ -18426,7 +18426,7 @@ static const struct LevelUpMove sMeowthAlolanLevelUpLearnset[] = { }; static const struct LevelUpMove sPersianAlolanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SWIFT), + LEVEL_UP_MOVE( 0, MOVE_SWIFT), LEVEL_UP_MOVE( 1, MOVE_SWIFT), LEVEL_UP_MOVE( 1, MOVE_QUASH), LEVEL_UP_MOVE( 1, MOVE_PLAY_ROUGH), @@ -18539,7 +18539,7 @@ static const struct LevelUpMove sGrimerAlolanLevelUpLearnset[] = { }; static const struct LevelUpMove sMukAlolanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_VENOM_DRENCH), + LEVEL_UP_MOVE( 0, MOVE_VENOM_DRENCH), LEVEL_UP_MOVE( 1, MOVE_VENOM_DRENCH), LEVEL_UP_MOVE( 1, MOVE_POUND), LEVEL_UP_MOVE( 1, MOVE_POISON_GAS), @@ -18563,7 +18563,7 @@ static const struct LevelUpMove sMukAlolanLevelUpLearnset[] = { }; static const struct LevelUpMove sExeggutorAlolanLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DRAGON_HAMMER), + LEVEL_UP_MOVE( 0, MOVE_DRAGON_HAMMER), LEVEL_UP_MOVE( 1, MOVE_DRAGON_HAMMER), LEVEL_UP_MOVE( 1, MOVE_SEED_BOMB), LEVEL_UP_MOVE( 1, MOVE_BARRAGE), @@ -18635,7 +18635,7 @@ static const struct LevelUpMove sPonytaGalarianLevelUpLearnset[] = { }; static const struct LevelUpMove sRapidashGalarianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_PSYCHO_CUT), + LEVEL_UP_MOVE( 0, MOVE_PSYCHO_CUT), LEVEL_UP_MOVE( 1, MOVE_PSYCHO_CUT), LEVEL_UP_MOVE( 1, MOVE_MEGAHORN), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -18677,7 +18677,7 @@ static const struct LevelUpMove sSlowpokeGalarianLevelUpLearnset[] = { }; static const struct LevelUpMove sSlowbroGalarianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SHELL_SIDE_ARM), + LEVEL_UP_MOVE( 0, MOVE_SHELL_SIDE_ARM), LEVEL_UP_MOVE( 1, MOVE_SHELL_SIDE_ARM), LEVEL_UP_MOVE( 1, MOVE_WITHDRAW), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -18720,7 +18720,7 @@ static const struct LevelUpMove sFarfetchdGalarianLevelUpLearnset[] = { }; static const struct LevelUpMove sWeezingGalarianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_DOUBLE_HIT), + LEVEL_UP_MOVE( 0, MOVE_DOUBLE_HIT), LEVEL_UP_MOVE( 1, MOVE_DOUBLE_HIT), LEVEL_UP_MOVE( 1, MOVE_STRANGE_STEAM), LEVEL_UP_MOVE( 1, MOVE_DEFOG), @@ -18838,7 +18838,7 @@ static const struct LevelUpMove sMoltresGalarianLevelUpLearnset[] = { }; static const struct LevelUpMove sSlowkingGalarianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_EERIE_SPELL), + LEVEL_UP_MOVE( 0, MOVE_EERIE_SPELL), LEVEL_UP_MOVE( 1, MOVE_EERIE_SPELL), LEVEL_UP_MOVE( 1, MOVE_POWER_GEM), LEVEL_UP_MOVE( 1, MOVE_NASTY_PLOT), @@ -18899,7 +18899,7 @@ static const struct LevelUpMove sZigzagoonGalarianLevelUpLearnset[] = { }; static const struct LevelUpMove sLinooneGalarianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_NIGHT_SLASH), + LEVEL_UP_MOVE( 0, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_SWITCHEROO), LEVEL_UP_MOVE( 1, MOVE_PIN_MISSILE), @@ -18941,7 +18941,7 @@ static const struct LevelUpMove sDarumakaGalarianLevelUpLearnset[] = { }; static const struct LevelUpMove sDarmanitanGalarianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ICICLE_CRASH), + LEVEL_UP_MOVE( 0, MOVE_ICICLE_CRASH), LEVEL_UP_MOVE( 1, MOVE_ICICLE_CRASH), LEVEL_UP_MOVE( 1, MOVE_POWDER_SNOW), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -19004,11 +19004,11 @@ static const struct LevelUpMove sGrowlitheHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 5, MOVE_EMBER), LEVEL_UP_MOVE( 9, MOVE_BITE), - //LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), + LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), LEVEL_UP_MOVE(21, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE(29, MOVE_CRUNCH), LEVEL_UP_MOVE(37, MOVE_DOUBLE_EDGE), - //LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), + LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), LEVEL_UP_END }; @@ -19016,12 +19016,12 @@ static const struct LevelUpMove sArcanineHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 5, MOVE_EMBER), LEVEL_UP_MOVE( 9, MOVE_BITE), - //LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), + LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), LEVEL_UP_MOVE(21, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE(29, MOVE_CRUNCH), - //LEVEL_UP_MOVE(29, MOVE_RAGING_FURY), + LEVEL_UP_MOVE(29, MOVE_RAGING_FURY), LEVEL_UP_MOVE(37, MOVE_DOUBLE_EDGE), - //LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), + LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), LEVEL_UP_END }; @@ -19030,7 +19030,7 @@ static const struct LevelUpMove sVoltorbHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 5, MOVE_TACKLE), LEVEL_UP_MOVE( 9, MOVE_THUNDER_WAVE), LEVEL_UP_MOVE(15, MOVE_SPARK), - //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), LEVEL_UP_MOVE(29, MOVE_THUNDERBOLT), LEVEL_UP_MOVE(37, MOVE_THUNDER), LEVEL_UP_MOVE(47, MOVE_SELF_DESTRUCT), @@ -19042,23 +19042,23 @@ static const struct LevelUpMove sElectrodeHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 5, MOVE_TACKLE), LEVEL_UP_MOVE( 9, MOVE_THUNDER_WAVE), LEVEL_UP_MOVE(15, MOVE_SPARK), - //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), LEVEL_UP_MOVE(29, MOVE_THUNDERBOLT), LEVEL_UP_MOVE(37, MOVE_THUNDER), - //LEVEL_UP_MOVE(47, MOVE_CHLOROBLAST), + LEVEL_UP_MOVE(47, MOVE_CHLOROBLAST), LEVEL_UP_MOVE(47, MOVE_SELF_DESTRUCT), LEVEL_UP_END }; static const struct LevelUpMove sTyphlosionHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_HEX), + LEVEL_UP_MOVE( 0, MOVE_HEX), LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), LEVEL_UP_MOVE( 6, MOVE_EMBER), LEVEL_UP_MOVE(11, MOVE_ROLLOUT), LEVEL_UP_MOVE(18, MOVE_FLAME_WHEEL), LEVEL_UP_MOVE(25, MOVE_SWIFT), LEVEL_UP_MOVE(34, MOVE_FLAMETHROWER), - //LEVEL_UP_MOVE(40, MOVE_INFERNAL_PARADE), + LEVEL_UP_MOVE(40, MOVE_INFERNAL_PARADE), LEVEL_UP_MOVE(43, MOVE_OVERHEAT), LEVEL_UP_MOVE(43, MOVE_SHADOW_BALL), LEVEL_UP_END @@ -19068,11 +19068,11 @@ static const struct LevelUpMove sQwilfishHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_POISON_STING), LEVEL_UP_MOVE( 5, MOVE_SPIKES), LEVEL_UP_MOVE( 9, MOVE_PIN_MISSILE), - //LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), + LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), LEVEL_UP_MOVE(21, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), - //LEVEL_UP_MOVE(29, MOVE_POISON_JAB), - //LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL, + LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), + LEVEL_UP_MOVE(29, MOVE_POISON_JAB), + LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL), LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), LEVEL_UP_MOVE(57, MOVE_SELF_DESTRUCT), LEVEL_UP_END @@ -19083,65 +19083,65 @@ static const struct LevelUpMove sSneaselHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 6, MOVE_ROCK_SMASH), LEVEL_UP_MOVE(11, MOVE_SWIFT), LEVEL_UP_MOVE(18, MOVE_SLASH), - //LEVEL_UP_MOVE(25, MOVE_POISON_JAB), + LEVEL_UP_MOVE(25, MOVE_POISON_JAB), LEVEL_UP_MOVE(34, MOVE_SWORDS_DANCE), - //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), LEVEL_UP_END }; #if P_GEN_5_POKEMON == TRUE static const struct LevelUpMove sSamurottHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_NIGHT_SLASH), + LEVEL_UP_MOVE( 0, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_TACKLE), - //LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), + LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), LEVEL_UP_MOVE(11, MOVE_SWORDS_DANCE), LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(21, MOVE_CEASELESS_EDGE), + LEVEL_UP_MOVE(21, MOVE_CEASELESS_EDGE), LEVEL_UP_MOVE(25, MOVE_SLASH), - //LEVEL_UP_MOVE(34, MOVE_AQUA_TAIL), - //LEVEL_UP_MOVE(40, MOVE_DARK_PULSE), + LEVEL_UP_MOVE(34, MOVE_AQUA_TAIL), + LEVEL_UP_MOVE(40, MOVE_DARK_PULSE), LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), LEVEL_UP_END }; static const struct LevelUpMove sLilligantHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ROCK_SMASH), + LEVEL_UP_MOVE( 0, MOVE_ROCK_SMASH), LEVEL_UP_MOVE( 1, MOVE_ABSORB), - //LEVEL_UP_MOVE( 5, MOVE_LEAFAGE), + LEVEL_UP_MOVE( 5, MOVE_LEAFAGE), LEVEL_UP_MOVE( 9, MOVE_STUN_SPORE), LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), - //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), LEVEL_UP_MOVE(29, MOVE_SLEEP_POWDER), - //LEVEL_UP_MOVE(34, MOVE_DRAIN_PUNCH), + LEVEL_UP_MOVE(34, MOVE_DRAIN_PUNCH), LEVEL_UP_MOVE(37, MOVE_LEAF_BLADE), LEVEL_UP_MOVE(37, MOVE_RECOVER), - //LEVEL_UP_MOVE(42, MOVE_VICTORY_DANCE), - //LEVEL_UP_MOVE(47, MOVE_LEAF_STORM), + LEVEL_UP_MOVE(42, MOVE_VICTORY_DANCE), + LEVEL_UP_MOVE(47, MOVE_LEAF_STORM), LEVEL_UP_MOVE(53, MOVE_PETAL_DANCE), LEVEL_UP_MOVE(57, MOVE_CLOSE_COMBAT), LEVEL_UP_END }; static const struct LevelUpMove sZoruaHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), - //LEVEL_UP_MOVE( 6, MOVE_SNARL), + LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), + LEVEL_UP_MOVE( 6, MOVE_SNARL), LEVEL_UP_MOVE(11, MOVE_SWIFT), - //LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), + LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), LEVEL_UP_MOVE(25, MOVE_SLASH), - //LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), - //LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), + LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), + LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), LEVEL_UP_END }; static const struct LevelUpMove sZoroarkHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), - //LEVEL_UP_MOVE( 6, MOVE_SNARL), + LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), + LEVEL_UP_MOVE( 6, MOVE_SNARL), LEVEL_UP_MOVE(11, MOVE_SWIFT), - //LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), + LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), LEVEL_UP_MOVE(25, MOVE_SLASH), - //LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), + LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), LEVEL_UP_MOVE(40, MOVE_SHADOW_BALL), - //LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), + LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), LEVEL_UP_MOVE(52, MOVE_EXTRASENSORY), LEVEL_UP_END }; @@ -19151,12 +19151,12 @@ static const struct LevelUpMove sBraviaryHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 6, MOVE_AERIAL_ACE), LEVEL_UP_MOVE(11, MOVE_TWISTER), LEVEL_UP_MOVE(18, MOVE_SLASH), - //LEVEL_UP_MOVE(20, MOVE_AIR_SLASH), - //LEVEL_UP_MOVE(25, MOVE_ESPER_WING), + LEVEL_UP_MOVE(20, MOVE_AIR_SLASH), + LEVEL_UP_MOVE(25, MOVE_ESPER_WING), LEVEL_UP_MOVE(25, MOVE_ROOST), LEVEL_UP_MOVE(34, MOVE_DOUBLE_EDGE), - //LEVEL_UP_MOVE(43, MOVE_BRAVE_BIRD), - //LEVEL_UP_MOVE(52, MOVE_HURRICANE), + LEVEL_UP_MOVE(43, MOVE_BRAVE_BIRD), + LEVEL_UP_MOVE(52, MOVE_HURRICANE), LEVEL_UP_END }; #endif @@ -19164,39 +19164,39 @@ static const struct LevelUpMove sBraviaryHisuianLevelUpLearnset[] = { #if P_GEN_6_POKEMON == TRUE static const struct LevelUpMove sSliggooHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_BUBBLE), - //LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), + LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), LEVEL_UP_MOVE(11, MOVE_ACID_ARMOR), LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), - //LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), - //LEVEL_UP_MOVE(34, MOVE_SHELTER), + LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), + LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), + LEVEL_UP_MOVE(34, MOVE_SHELTER), LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), LEVEL_UP_END }; static const struct LevelUpMove sGoodraHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_BUBBLE), - //LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), + LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), LEVEL_UP_MOVE(11, MOVE_ACID_ARMOR), LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), - //LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), - //LEVEL_UP_MOVE(34, MOVE_SHELTER), + LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), + LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), + LEVEL_UP_MOVE(34, MOVE_SHELTER), LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), LEVEL_UP_END }; static const struct LevelUpMove sAvaluggHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE( 0, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 5, MOVE_POWDER_SNOW), - //LEVEL_UP_MOVE( 9, MOVE_ICE_SHARD), + LEVEL_UP_MOVE( 9, MOVE_ICE_SHARD), LEVEL_UP_MOVE(15, MOVE_BITE), LEVEL_UP_MOVE(21, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE(29, MOVE_CRUNCH), - //LEVEL_UP_MOVE(29, MOVE_EARTH_POWER), + LEVEL_UP_MOVE(29, MOVE_EARTH_POWER), LEVEL_UP_MOVE(37, MOVE_BLIZZARD), - //LEVEL_UP_MOVE(37, MOVE_MOUNTAIN_GALE), + LEVEL_UP_MOVE(37, MOVE_MOUNTAIN_GALE), LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), LEVEL_UP_END }; @@ -19204,25 +19204,25 @@ static const struct LevelUpMove sAvaluggHisuianLevelUpLearnset[] = { #if P_GEN_7_POKEMON == TRUE static const struct LevelUpMove sDecidueyeHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_ROCK_SMASH), + LEVEL_UP_MOVE( 0, MOVE_ROCK_SMASH), LEVEL_UP_MOVE( 1, MOVE_GUST), - //LEVEL_UP_MOVE( 6, MOVE_LEAFAGE), + LEVEL_UP_MOVE( 6, MOVE_LEAFAGE), LEVEL_UP_MOVE(11, MOVE_ROOST), LEVEL_UP_MOVE(18, MOVE_AERIAL_ACE), LEVEL_UP_MOVE(21, MOVE_MAGICAL_LEAF), - //LEVEL_UP_MOVE(25, MOVE_AIR_SLASH), - //LEVEL_UP_MOVE(30, MOVE_AURA_SPHERE), + LEVEL_UP_MOVE(25, MOVE_AIR_SLASH), + LEVEL_UP_MOVE(30, MOVE_AURA_SPHERE), LEVEL_UP_MOVE(34, MOVE_LEAF_BLADE), - //LEVEL_UP_MOVE(34, MOVE_TRIPLE_ARROWS), - //LEVEL_UP_MOVE(40, MOVE_BRAVE_BIRD), - //LEVEL_UP_MOVE(43, MOVE_LEAF_STORM), + LEVEL_UP_MOVE(34, MOVE_TRIPLE_ARROWS), + LEVEL_UP_MOVE(40, MOVE_BRAVE_BIRD), + LEVEL_UP_MOVE(43, MOVE_LEAF_STORM), LEVEL_UP_END }; #endif #if P_GEN_4_POKEMON == TRUE static const struct LevelUpMove sWormadamSandyCloakLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), + LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -19245,7 +19245,7 @@ static const struct LevelUpMove sWormadamSandyCloakLevelUpLearnset[] = { }; static const struct LevelUpMove sWormadamTrashCloakLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), + LEVEL_UP_MOVE( 0, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_QUIVER_DANCE), LEVEL_UP_MOVE( 1, MOVE_METAL_BURST), LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH), @@ -19398,7 +19398,7 @@ static const struct LevelUpMove sHoopaUnboundLevelUpLearnset[] = { #if P_GEN_7_POKEMON == TRUE static const struct LevelUpMove sLycanrocMidnightLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_COUNTER), + LEVEL_UP_MOVE( 0, MOVE_COUNTER), LEVEL_UP_MOVE( 1, MOVE_REVERSAL), LEVEL_UP_MOVE( 1, MOVE_TAUNT), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -19420,7 +19420,7 @@ static const struct LevelUpMove sLycanrocMidnightLevelUpLearnset[] = { }; static const struct LevelUpMove sLycanrocDuskLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_THRASH), + LEVEL_UP_MOVE( 0, MOVE_THRASH), LEVEL_UP_MOVE( 1, MOVE_ACCELEROCK), LEVEL_UP_MOVE( 1, MOVE_COUNTER), LEVEL_UP_MOVE( 1, MOVE_TACKLE), @@ -19444,7 +19444,7 @@ static const struct LevelUpMove sLycanrocDuskLevelUpLearnset[] = { #if P_GEN_8_POKEMON == TRUE static const struct LevelUpMove sToxtricityLowKeyLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SPARK), + LEVEL_UP_MOVE( 0, MOVE_SPARK), LEVEL_UP_MOVE( 1, MOVE_SPARK), LEVEL_UP_MOVE( 1, MOVE_EERIE_IMPULSE), LEVEL_UP_MOVE( 1, MOVE_BELCH), @@ -19491,7 +19491,7 @@ static const struct LevelUpMove sIndeedeeFemaleLevelUpLearnset[] = { }; static const struct LevelUpMove sUrshifuRapidStrikeStyleLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 0, MOVE_SURGING_STRIKES), + LEVEL_UP_MOVE( 0, MOVE_SURGING_STRIKES), LEVEL_UP_MOVE( 1, MOVE_SURGING_STRIKES), LEVEL_UP_MOVE( 1, MOVE_AQUA_JET), LEVEL_UP_MOVE( 1, MOVE_ROCK_SMASH),