implemented G-Max Resonance
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05fe62cbab
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3 changed files with 22 additions and 2 deletions
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@ -10451,6 +10451,11 @@ BattleScript_DamageNonTypesContinuesEnd::
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bicword gHitMarker, HITMARKER_SKIP_DMG_TRACK | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_GRUDGE
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end2
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BattleScript_EffectSetAuroraVeil::
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printstring STRINGID_PKMNCOVEREDBYVEIL
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waitmessage B_WAIT_TIME_LONG
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goto BattleScript_MoveEnd
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BattleScript_PokemonCantUseTheMove::
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attackstring
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ppreduce
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@ -454,7 +454,6 @@ extern const u8 BattleScript_HealingWishActivates[];
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extern const u8 BattleScript_LunarDanceActivates[];
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extern const u8 BattleScript_ShellTrapSetUp[];
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extern const u8 BattleScript_StealthRockActivates[];
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extern const u8 BattleScript_DefogTryHazards[];
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// zmoves
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extern const u8 BattleScript_ZMoveActivateDamaging[];
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@ -474,5 +473,7 @@ extern const u8 BattleScript_SteelsurgeActivates[];
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extern const u8 BattleScript_SteelsurgeFree[];
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extern const u8 BattleScript_DamageNonTypesStarts[];
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extern const u8 BattleScript_DamageNonTypesContinues[];
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extern const u8 BattleScript_DefogTryHazards[];
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extern const u8 BattleScript_EffectSetAuroraVeil[];
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#endif // GUARD_BATTLE_SCRIPTS_H
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@ -86,7 +86,7 @@ bool8 ShouldUseMaxMove(u16 battlerId, u16 baseMove)
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// return !IsRaidBossUsingRegularMove(battlerId, baseMove);
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if (gBattleStruct->dynamax.dynamaxTurns[battlerId] > 0)
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return TRUE;
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return TRUE;
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return FALSE;
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}
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// Returns the appropriate Max Move or G-Max Move for a battler to use.
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@ -324,6 +324,20 @@ u16 SetMaxMoveEffect(u16 move)
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effect++;
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}
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break;
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case MAX_EFFECT_AURORA_VEIL:
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if (!(gSideStatuses[GetBattlerSide(gBattlerAttacker)] & SIDE_STATUS_AURORA_VEIL))
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{
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gSideStatuses[GetBattlerSide(gBattlerAttacker)] |= SIDE_STATUS_AURORA_VEIL;
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if (GetBattlerHoldEffect(gBattlerAttacker, TRUE) == HOLD_EFFECT_LIGHT_CLAY)
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gSideTimers[GetBattlerSide(gBattlerAttacker)].auroraVeilTimer = 8;
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else
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gSideTimers[GetBattlerSide(gBattlerAttacker)].auroraVeilTimer = 5;
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gSideTimers[GetBattlerSide(gBattlerAttacker)].auroraVeilBattlerId = gBattlerAttacker;
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BattleScriptPush(gBattlescriptCurrInstr + 1);
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gBattlescriptCurrInstr = BattleScript_EffectSetAuroraVeil;
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effect++;
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}
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break;
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}
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return effect;
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}
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