Fix Psycho Shift Frostbite interaction (#4995)

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Bassoonian 2024-07-18 21:51:21 +02:00 committed by GitHub
parent 0625c90277
commit 93ee3a9197
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@ -9959,7 +9959,7 @@ static void Cmd_various(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 3; gBattleCommunication[MULTISTRING_CHOOSER] = 3;
else if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) && CanBeSlept(gBattlerTarget, targetAbility)) else if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP) && CanBeSlept(gBattlerTarget, targetAbility))
gBattleCommunication[MULTISTRING_CHOOSER] = 4; gBattleCommunication[MULTISTRING_CHOOSER] = 4;
else if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_FROSTBITE) && CanBeFrozen(gBattlerTarget)) else if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_FROSTBITE) && CanGetFrostbite(gBattlerTarget))
gBattleCommunication[MULTISTRING_CHOOSER] = 5; gBattleCommunication[MULTISTRING_CHOOSER] = 5;
else else
{ {