Steadfast string fix

This commit is contained in:
DizzyEggg 2020-01-04 18:41:59 +01:00
parent cafb0c3b6a
commit 952bdbd9f5

View file

@ -6017,11 +6017,13 @@ BattleScript_TryActivateSteadFast:
setstatchanger STAT_SPEED, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_MoveUsedFlinchedEnd
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_MoveUsedFlinchedEnd
copybyte gBattlerAbility, gBattlerAttacker
call BattleScript_AbilityPopUp
setgraphicalstatchangevalues
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
setbyte gBattleCommunication STAT_SPEED
stattextbuffer BS_ATTACKER
printstring STRINGID_TARGETABILITYSTATRAISE
printstring STRINGID_ATTACKERABILITYSTATRAISE
waitmessage 0x40
goto BattleScript_MoveUsedFlinchedEnd