Pastel Veil switchin effect attempt
Battle script isn't working for partner for some reason.
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5 changed files with 34 additions and 1 deletions
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@ -8926,3 +8926,11 @@ BattleScript_DarkTypePreventsPrankster::
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waitmessage B_WAIT_TIME_LONG
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orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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goto BattleScript_MoveEnd
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BattleScript_PastelVeilActivates::
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call BattleScript_AbilityPopUp
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printfromtable gSwitchInAbilityStringIds
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curestatus BS_SCRIPTING
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updatestatusicon BS_SCRIPTING
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waitmessage B_WAIT_TIME_LONG
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end3
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@ -402,5 +402,6 @@ extern const u8 BattleScript_BlockedByPrimalWeatherEnd3[];
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extern const u8 BattleScript_BlockedByPrimalWeatherRet[];
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extern const u8 BattleScript_PrimalReversion[];
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extern const u8 BattleScript_HyperspaceFuryRemoveProtect[];
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extern const u8 BattleScript_PastelVeilActivates[];
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#endif // GUARD_BATTLE_SCRIPTS_H
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@ -598,8 +598,9 @@
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#define STRINGID_BUTHOOPACANTUSEIT 595
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#define STRINGID_BROKETHROUGHPROTECTION 596
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#define STRINGID_PASTELVEILPROTECTED 597
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#define STRINGID_PASTELVEILENTERS 598
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#define BATTLESTRINGS_COUNT 598
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#define BATTLESTRINGS_COUNT 599
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// The below IDs are all indexes into battle message tables,
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// used to determine which of a set of messages to print.
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@ -834,6 +835,7 @@
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#define B_MSG_SWITCHIN_SCREENCLEANER 12
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#define B_MSG_SWITCHIN_ASONE 13
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#define B_MSG_SWITCHIN_CURIOUS_MEDICINE 14
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#define B_MSG_SWITCHIN_PASTEL_VEIL 15
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// gMentalHerbCureStringIds
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#define B_MSG_MENTALHERBCURE_INFATUATION 0
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@ -724,9 +724,11 @@ static const u8 sText_ButPokemonCantUseTheMove[] = _("But {B_ATK_NAME_WITH_PREFI
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static const u8 sText_ButHoopaCantUseIt[] = _("But Hoopa can't use it\nthe way it is now!");
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static const u8 sText_BrokeThroughProtection[] = _("It broke through the\n{B_DEF_NAME_WITH_PREFIX}'s protection!");
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static const u8 sText_PastelVeilProtected[] = _("{B_DEF_NAME_WITH_PREFIX} is protected\nby a pastel veil!");
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static const u8 sText_PastelVeilEnters[] = _("{B_EFF_NAME_WITH_PREFIX}'s poisoning\nwas cured!");
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const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
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{
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[STRINGID_PASTELVEILENTERS - 12] = sText_PastelVeilEnters,
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[STRINGID_PASTELVEILPROTECTED -12] = sText_PastelVeilProtected,
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[STRINGID_BROKETHROUGHPROTECTION - 12] = sText_BrokeThroughProtection,
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[STRINGID_BUTPOKEMONCANTUSETHEMOVE - 12] = sText_ButPokemonCantUseTheMove,
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@ -1373,6 +1375,7 @@ const u16 gSwitchInAbilityStringIds[] =
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[B_MSG_SWITCHIN_SCREENCLEANER] = STRINGID_SCREENCLEANERENTERS,
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[B_MSG_SWITCHIN_ASONE] = STRINGID_ASONEENTERS,
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[B_MSG_SWITCHIN_CURIOUS_MEDICINE] = STRINGID_CURIOUSMEDICINEENTERS,
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[B_MSG_SWITCHIN_PASTEL_VEIL] = STRINGID_PASTELVEILENTERS,
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};
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const u16 gMissStringIds[] =
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@ -4061,6 +4061,25 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move
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effect++;
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}
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break;
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case ABILITY_PASTEL_VEIL:
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if (!gSpecialStatuses[battler].switchInAbilityDone)
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{
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u32 side = GetBattlerSide(battler);
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for (i = 0; i < MAX_BATTLERS_COUNT; i++)
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{
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if (IsBattlerAlive(i) && GetBattlerSide(i) == side
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&& (gBattleMons[i].status1 & STATUS1_POISON || gBattleMons[i].status1 & STATUS1_TOXIC_POISON))
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{
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gActiveBattler = gBattleScripting.battler = gEffectBattler = i;
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gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SWITCHIN_PASTEL_VEIL;
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BattleScriptPushCursorAndCallback(BattleScript_PastelVeilActivates);
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effect++;
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}
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}
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gSpecialStatuses[battler].switchInAbilityDone = 1;
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}
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break;
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case ABILITY_ANTICIPATION:
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if (!gSpecialStatuses[battler].switchInAbilityDone)
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{
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