diff --git a/include/constants/battle_config.h b/include/constants/battle_config.h index 3aa9faea36..f368a12e37 100644 --- a/include/constants/battle_config.h +++ b/include/constants/battle_config.h @@ -130,7 +130,7 @@ #define B_ABILITY_WEATHER GEN_7 // In Gen6+, ability-induced weather lasts 5 turns. Before, it lasted until the battle ended or until it was changed by a move or a different weather-affecting ability. #define B_GALE_WINGS GEN_7 // In Gen7+ requires full HP to trigger. #define B_STANCE_CHANGE_FAIL GEN_7 // In Gen7+, Stance Change fails if the Pokémon is unable to use a move because of confusion, paralysis, etc. In Gen6, it doesn't. -#define B_GHOSTS_ESCAPE GEN_7 // In Gen6+, Ghost-type Pokémon can escape even when blocked by abilities such as Shadow Tag. +#define B_GHOSTS_ESCAPE GEN_7 // In Gen6+, Ghost-type Pokémon can escape even when trying to be blocked by abilities such as Shadow Tag or moves like Mean Look. They can also escape any Wild Battle. #define B_SHADOW_TAG_ESCAPE GEN_7 // In Gen4+, if both sides have a Pokémon with Shadow Tag, all battlers can escape. Before, neither side could escape this situation. #define B_MOODY_ACC_EVASION GEN_8 // In Gen8, Moody CANNOT raise Accuracy and Evasion anymore. #define B_FLASH_FIRE_FROZEN GEN_7 // In Gen5+, Flash Fire can trigger even when frozen, when it couldn't before.