Optimize/get rid of unused palette vars/functions (#4841)
This commit is contained in:
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052258addd
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9ac8d0de25
5 changed files with 60 additions and 311 deletions
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@ -54,33 +54,31 @@ struct PaletteFadeControl
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extern struct PaletteFadeControl gPaletteFade;
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extern u32 gPlttBufferTransferPending;
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extern u8 ALIGNED(4) gPaletteDecompressionBuffer[];
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extern u16 ALIGNED(4) gPlttBufferUnfaded[PLTT_BUFFER_SIZE];
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extern u16 ALIGNED(4) gPlttBufferFaded[PLTT_BUFFER_SIZE];
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void LoadCompressedPalette(const u32 *src, u16 offset, u16 size);
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void LoadPalette(const void *src, u16 offset, u16 size);
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void FillPalette(u16 value, u16 offset, u16 size);
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void LoadCompressedPalette(const u32 *src, u32 offset, u32 size);
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void LoadPalette(const void *src, u32 offset, u32 size);
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void FillPalette(u32 value, u32 offset, u32 size);
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void TransferPlttBuffer(void);
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u8 UpdatePaletteFade(void);
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u32 UpdatePaletteFade(void);
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void ResetPaletteFade(void);
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bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor);
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void PaletteStruct_ResetById(u16 id);
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bool32 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u32 blendColor);
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void ResetPaletteFadeControl(void);
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void InvertPlttBuffer(u32 selectedPalettes);
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void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b);
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void UnfadePlttBuffer(u32 selectedPalettes);
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void BeginFastPaletteFade(u8 submode);
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void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters);
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void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color);
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void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color);
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void BeginFastPaletteFade(u32 submode);
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void BeginHardwarePaletteFade(u32 blendCnt, u32 delay, u32 y, u32 targetY, u32 shouldResetBlendRegisters);
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void BlendPalettes(u32 selectedPalettes, u8 coeff, u32 color);
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void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u32 color);
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void BlendPalettesGradually(u32 selectedPalettes, s8 delay, u8 coeff, u8 coeffTarget, u16 color, u8 priority, u8 id);
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void TintPalette_GrayScale(u16 *palette, u16 count);
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void TintPalette_GrayScale2(u16 *palette, u16 count);
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void TintPalette_SepiaTone(u16 *palette, u16 count);
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void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone);
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void TintPalette_GrayScale(u16 *palette, u32 count);
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void TintPalette_GrayScale2(u16 *palette, u32 count);
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void TintPalette_SepiaTone(u16 *palette, u32 count);
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void TintPalette_CustomTone(u16 *palette, u32 count, u16 rTone, u16 gTone, u16 bTone);
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static inline void SetBackdropFromColor(u16 color)
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static inline void SetBackdropFromColor(u32 color)
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{
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FillPalette(color, 0, PLTT_SIZEOF(1));
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}
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@ -663,12 +663,6 @@ static void UNUSED TranslateSpriteToBattleAttackerPos(struct Sprite *sprite)
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#undef sStartY
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#undef sTargetY
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static void UNUSED EndUnkPaletteAnim(struct Sprite *sprite)
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{
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PaletteStruct_ResetById(sprite->data[5]);
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DestroySpriteAndMatrix(sprite);
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}
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void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite)
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{
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if (sprite->affineAnimEnded)
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@ -1,4 +1,5 @@
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#include "global.h"
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#include "decompress.h"
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#include "event_data.h"
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#include "event_scripts.h"
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#include "field_effect.h"
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@ -52,7 +53,7 @@ void StartSweetScentFieldEffect(void)
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u32 palettes = ~(1 << (gSprites[GetPlayerAvatarSpriteId()].oam.paletteNum + 16) | (1 << 13) | (1 << 14) | (1 << 15));
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PlaySE(SE_M_SWEET_SCENT);
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CpuFastCopy(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_SIZE);
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CpuFastCopy(gPlttBufferUnfaded, gDecompressionBuffer, PLTT_SIZE);
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CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_SIZE);
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BeginNormalPaletteFade(palettes, 4, 0, 8, RGB_RED);
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taskId = CreateTask(TrySweetScentEncounter, 0);
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@ -91,7 +92,7 @@ static void FailSweetScentEncounter(u8 taskId)
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{
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if (!gPaletteFade.active)
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{
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CpuFastCopy(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE);
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CpuFastCopy(gDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE);
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SetWeatherPalStateIdle();
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ScriptContext_SetupScript(EventScript_FailSweetScent);
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DestroyTask(taskId);
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325
src/palette.c
325
src/palette.c
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@ -13,62 +13,20 @@ enum
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HARDWARE_FADE,
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};
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// These are structs for some unused palette system.
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// The full functionality of this system is unknown.
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#define NUM_PALETTE_STRUCTS 16
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struct PaletteStructTemplate
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{
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u16 id;
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u16 *src;
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bool16 pst_field_8_0:1;
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u16 unused:9;
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u16 size:5;
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u8 time1;
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u8 srcCount:5;
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u8 state:3;
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u8 time2;
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};
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struct PaletteStruct
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{
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const struct PaletteStructTemplate *template;
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bool32 active:1;
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bool32 flag:1;
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u32 baseDestOffset:9;
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u32 destOffset:10;
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u32 srcIndex:7;
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u8 countdown1;
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u8 countdown2;
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};
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static void PaletteStruct_Copy(struct PaletteStruct *, u32 *);
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static void PaletteStruct_Blend(struct PaletteStruct *, u32 *);
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static void PaletteStruct_TryEnd(struct PaletteStruct *);
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static void PaletteStruct_Reset(u8);
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static u8 PaletteStruct_GetPalNum(u16);
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static u8 UpdateNormalPaletteFade(void);
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static void BeginFastPaletteFadeInternal(u8);
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static u8 UpdateFastPaletteFade(void);
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static u8 UpdateHardwarePaletteFade(void);
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static u32 UpdateNormalPaletteFade(void);
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static void BeginFastPaletteFadeInternal(u32);
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static u32 UpdateFastPaletteFade(void);
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static u32 UpdateHardwarePaletteFade(void);
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static void UpdateBlendRegisters(void);
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static bool8 IsSoftwarePaletteFadeFinishing(void);
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static bool32 IsSoftwarePaletteFadeFinishing(void);
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static void Task_BlendPalettesGradually(u8 taskId);
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// palette buffers require alignment with agbcc because
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// unaligned word reads are issued in BlendPalette otherwise
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ALIGNED(4) EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0};
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ALIGNED(4) EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0};
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static EWRAM_DATA struct PaletteStruct sPaletteStructs[NUM_PALETTE_STRUCTS] = {0};
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EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
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static EWRAM_DATA u32 sPlttBufferTransferPending = 0;
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EWRAM_DATA u8 ALIGNED(2) gPaletteDecompressionBuffer[PLTT_SIZE] = {0};
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static const struct PaletteStructTemplate sDummyPaletteStructTemplate = {
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.id = 0xFFFF,
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.state = 1
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};
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static const u8 sRoundedDownGrayscaleMap[] = {
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0, 0, 0, 0, 0,
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@ -80,20 +38,20 @@ static const u8 sRoundedDownGrayscaleMap[] = {
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31, 31
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};
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void LoadCompressedPalette(const u32 *src, u16 offset, u16 size)
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void LoadCompressedPalette(const u32 *src, u32 offset, u32 size)
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{
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LZDecompressWram(src, gPaletteDecompressionBuffer);
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CpuCopy16(gPaletteDecompressionBuffer, &gPlttBufferUnfaded[offset], size);
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CpuCopy16(gPaletteDecompressionBuffer, &gPlttBufferFaded[offset], size);
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LZDecompressWram(src, gDecompressionBuffer);
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CpuCopy16(gDecompressionBuffer, &gPlttBufferUnfaded[offset], size);
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CpuCopy16(gDecompressionBuffer, &gPlttBufferFaded[offset], size);
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}
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void LoadPalette(const void *src, u16 offset, u16 size)
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void LoadPalette(const void *src, u32 offset, u32 size)
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{
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CpuCopy16(src, &gPlttBufferUnfaded[offset], size);
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CpuCopy16(src, &gPlttBufferFaded[offset], size);
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}
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void FillPalette(u16 value, u16 offset, u16 size)
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void FillPalette(u32 value, u32 offset, u32 size)
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{
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CpuFill16(value, &gPlttBufferUnfaded[offset], size);
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CpuFill16(value, &gPlttBufferFaded[offset], size);
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@ -112,10 +70,9 @@ void TransferPlttBuffer(void)
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}
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}
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u8 UpdatePaletteFade(void)
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u32 UpdatePaletteFade(void)
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{
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u8 result;
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u8 dummy = 0;
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u32 result;
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if (sPlttBufferTransferPending)
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return PALETTE_FADE_STATUS_LOADING;
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@ -127,37 +84,19 @@ u8 UpdatePaletteFade(void)
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else
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result = UpdateHardwarePaletteFade();
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sPlttBufferTransferPending = gPaletteFade.multipurpose1 | dummy;
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sPlttBufferTransferPending = gPaletteFade.multipurpose1;
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return result;
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}
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void ResetPaletteFade(void)
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{
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u8 i;
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for (i = 0; i < NUM_PALETTE_STRUCTS; i++)
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PaletteStruct_Reset(i);
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ResetPaletteFadeControl();
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}
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static void ReadPlttIntoBuffers(void)
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{
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u16 i;
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u16 *pltt = (u16 *)PLTT;
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for (i = 0; i < PLTT_BUFFER_SIZE; i++)
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{
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gPlttBufferUnfaded[i] = pltt[i];
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gPlttBufferFaded[i] = pltt[i];
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}
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}
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bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor)
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bool32 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u32 blendColor)
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{
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u8 temp;
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u16 color = blendColor;
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if (gPaletteFade.active)
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{
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@ -178,7 +117,7 @@ bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targe
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gPaletteFade_delay = delay;
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gPaletteFade.y = startY;
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gPaletteFade.targetY = targetY;
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gPaletteFade.blendColor = color;
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gPaletteFade.blendColor = blendColor;
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gPaletteFade.active = TRUE;
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gPaletteFade.mode = NORMAL_FADE;
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@ -200,165 +139,6 @@ bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targe
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}
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}
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static bool8 UNUSED BeginPlttFade(u32 selectedPalettes, u8 delay, u8 startY, u8 targetY, u16 blendColor)
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{
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ReadPlttIntoBuffers();
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return BeginNormalPaletteFade(selectedPalettes, delay, startY, targetY, blendColor);
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}
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static void UNUSED PaletteStruct_Run(u8 a1, u32 *unkFlags)
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{
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u8 i;
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for (i = 0; i < NUM_PALETTE_STRUCTS; i++)
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{
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struct PaletteStruct *palstruct = &sPaletteStructs[i];
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if (palstruct->active)
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{
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if (palstruct->template->pst_field_8_0 == a1)
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{
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if (palstruct->srcIndex == palstruct->template->srcCount)
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{
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PaletteStruct_TryEnd(palstruct);
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if (!palstruct->active)
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continue;
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}
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if (palstruct->countdown1 == 0)
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PaletteStruct_Copy(palstruct, unkFlags);
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else
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palstruct->countdown1--;
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PaletteStruct_Blend(palstruct, unkFlags);
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}
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}
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}
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}
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static void PaletteStruct_Copy(struct PaletteStruct *palStruct, u32 *unkFlags)
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{
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s32 srcIndex;
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s32 srcCount;
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u8 i = 0;
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u16 srcOffset = palStruct->srcIndex * palStruct->template->size;
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if (!palStruct->template->pst_field_8_0)
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{
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while (i < palStruct->template->size)
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{
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gPlttBufferUnfaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
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gPlttBufferFaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
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i++;
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palStruct->destOffset++;
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srcOffset++;
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}
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}
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else
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{
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while (i < palStruct->template->size)
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{
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gPlttBufferFaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
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i++;
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palStruct->destOffset++;
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srcOffset++;
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}
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}
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palStruct->destOffset = palStruct->baseDestOffset;
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palStruct->countdown1 = palStruct->template->time1;
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palStruct->srcIndex++;
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srcIndex = palStruct->srcIndex;
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srcCount = palStruct->template->srcCount;
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if (srcIndex >= srcCount)
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{
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if (palStruct->countdown2)
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palStruct->countdown2--;
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palStruct->srcIndex = 0;
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}
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*unkFlags |= 1 << (palStruct->baseDestOffset >> 4);
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}
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static void PaletteStruct_Blend(struct PaletteStruct *palStruct, u32 *unkFlags)
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{
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if (gPaletteFade.active && ((1 << (palStruct->baseDestOffset >> 4)) & gPaletteFade_selectedPalettes))
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{
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if (!palStruct->template->pst_field_8_0)
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{
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if (gPaletteFade.delayCounter != gPaletteFade_delay)
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{
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BlendPalette(
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palStruct->baseDestOffset,
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palStruct->template->size,
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gPaletteFade.y,
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gPaletteFade.blendColor);
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}
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}
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else
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{
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if (!gPaletteFade.delayCounter)
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{
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if (palStruct->countdown1 != palStruct->template->time1)
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{
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u32 srcOffset = palStruct->srcIndex * palStruct->template->size;
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u8 i;
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for (i = 0; i < palStruct->template->size; i++)
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gPlttBufferFaded[palStruct->baseDestOffset + i] = palStruct->template->src[srcOffset + i];
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}
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}
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}
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}
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}
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static void PaletteStruct_TryEnd(struct PaletteStruct *pal)
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{
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if (pal->countdown2 == 0)
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{
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s32 state = pal->template->state;
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if (state == 0)
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{
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pal->srcIndex = 0;
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pal->countdown1 = pal->template->time1;
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pal->countdown2 = pal->template->time2;
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pal->destOffset = pal->baseDestOffset;
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}
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else
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{
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if (state < 0)
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return;
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if (state > 2)
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return;
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PaletteStruct_ResetById(pal->template->id);
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}
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}
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else
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{
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pal->countdown2--;
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}
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}
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void PaletteStruct_ResetById(u16 id)
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{
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u8 paletteNum = PaletteStruct_GetPalNum(id);
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if (paletteNum != NUM_PALETTE_STRUCTS)
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PaletteStruct_Reset(paletteNum);
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}
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static void PaletteStruct_Reset(u8 paletteNum)
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{
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sPaletteStructs[paletteNum].template = &sDummyPaletteStructTemplate;
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sPaletteStructs[paletteNum].active = FALSE;
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sPaletteStructs[paletteNum].baseDestOffset = 0;
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sPaletteStructs[paletteNum].destOffset = 0;
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sPaletteStructs[paletteNum].srcIndex = 0;
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sPaletteStructs[paletteNum].flag = 0;
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sPaletteStructs[paletteNum].countdown1 = 0;
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sPaletteStructs[paletteNum].countdown2 = 0;
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}
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void ResetPaletteFadeControl(void)
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{
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gPaletteFade.multipurpose1 = 0;
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@ -379,32 +159,7 @@ void ResetPaletteFadeControl(void)
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gPaletteFade.deltaY = 2;
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}
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static void UNUSED PaletteStruct_SetUnusedFlag(u16 id)
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{
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u8 paletteNum = PaletteStruct_GetPalNum(id);
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if (paletteNum != NUM_PALETTE_STRUCTS)
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sPaletteStructs[paletteNum].flag = TRUE;
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}
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static void UNUSED PaletteStruct_ClearUnusedFlag(u16 id)
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{
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u8 paletteNum = PaletteStruct_GetPalNum(id);
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if (paletteNum != NUM_PALETTE_STRUCTS)
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sPaletteStructs[paletteNum].flag = FALSE;
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}
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static u8 PaletteStruct_GetPalNum(u16 id)
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{
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u8 i;
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for (i = 0; i < NUM_PALETTE_STRUCTS; i++)
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if (sPaletteStructs[i].template->id == id)
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return i;
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return NUM_PALETTE_STRUCTS;
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||||
}
|
||||
|
||||
static u8 UpdateNormalPaletteFade(void)
|
||||
static u32 UpdateNormalPaletteFade(void)
|
||||
{
|
||||
u16 paletteOffset;
|
||||
u16 selectedPalettes;
|
||||
|
@ -498,7 +253,7 @@ void InvertPlttBuffer(u32 selectedPalettes)
|
|||
{
|
||||
if (selectedPalettes & 1)
|
||||
{
|
||||
u8 i;
|
||||
u32 i;
|
||||
for (i = 0; i < 16; i++)
|
||||
gPlttBufferFaded[paletteOffset + i] = ~gPlttBufferFaded[paletteOffset + i];
|
||||
}
|
||||
|
@ -515,7 +270,7 @@ void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b)
|
|||
{
|
||||
if (selectedPalettes & 1)
|
||||
{
|
||||
u8 i;
|
||||
u32 i;
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[paletteOffset + i];
|
||||
|
@ -546,13 +301,13 @@ void UnfadePlttBuffer(u32 selectedPalettes)
|
|||
}
|
||||
}
|
||||
|
||||
void BeginFastPaletteFade(u8 submode)
|
||||
void BeginFastPaletteFade(u32 submode)
|
||||
{
|
||||
gPaletteFade.deltaY = 2;
|
||||
BeginFastPaletteFadeInternal(submode);
|
||||
}
|
||||
|
||||
static void BeginFastPaletteFadeInternal(u8 submode)
|
||||
static void BeginFastPaletteFadeInternal(u32 submode)
|
||||
{
|
||||
gPaletteFade.y = 31;
|
||||
gPaletteFade_submode = submode & 0x3F;
|
||||
|
@ -568,9 +323,9 @@ static void BeginFastPaletteFadeInternal(u8 submode)
|
|||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static u8 UpdateFastPaletteFade(void)
|
||||
static u32 UpdateFastPaletteFade(void)
|
||||
{
|
||||
u16 i;
|
||||
u32 i;
|
||||
u16 paletteOffsetStart;
|
||||
u16 paletteOffsetEnd;
|
||||
s8 r0;
|
||||
|
@ -726,7 +481,7 @@ static u8 UpdateFastPaletteFade(void)
|
|||
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
|
||||
}
|
||||
|
||||
void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters)
|
||||
void BeginHardwarePaletteFade(u32 blendCnt, u32 delay, u32 y, u32 targetY, u32 shouldResetBlendRegisters)
|
||||
{
|
||||
gPaletteFade_blendCnt = blendCnt;
|
||||
gPaletteFade.delayCounter = delay;
|
||||
|
@ -744,7 +499,7 @@ void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 should
|
|||
gPaletteFade.yDec = 1;
|
||||
}
|
||||
|
||||
static u8 UpdateHardwarePaletteFade(void)
|
||||
static u32 UpdateHardwarePaletteFade(void)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
return PALETTE_FADE_STATUS_DONE;
|
||||
|
@ -805,7 +560,7 @@ static void UpdateBlendRegisters(void)
|
|||
}
|
||||
}
|
||||
|
||||
static bool8 IsSoftwarePaletteFadeFinishing(void)
|
||||
static bool32 IsSoftwarePaletteFadeFinishing(void)
|
||||
{
|
||||
if (gPaletteFade.softwareFadeFinishing)
|
||||
{
|
||||
|
@ -828,7 +583,7 @@ static bool8 IsSoftwarePaletteFadeFinishing(void)
|
|||
}
|
||||
}
|
||||
|
||||
void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color)
|
||||
void BlendPalettes(u32 selectedPalettes, u8 coeff, u32 color)
|
||||
{
|
||||
u16 paletteOffset;
|
||||
|
||||
|
@ -840,7 +595,7 @@ void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color)
|
|||
}
|
||||
}
|
||||
|
||||
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color)
|
||||
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u32 color)
|
||||
{
|
||||
void *src = gPlttBufferUnfaded;
|
||||
void *dest = gPlttBufferFaded;
|
||||
|
@ -848,10 +603,10 @@ void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color)
|
|||
BlendPalettes(selectedPalettes, coeff, color);
|
||||
}
|
||||
|
||||
void TintPalette_GrayScale(u16 *palette, u16 count)
|
||||
void TintPalette_GrayScale(u16 *palette, u32 count)
|
||||
{
|
||||
s32 r, g, b, i;
|
||||
u32 gray;
|
||||
s32 r, g, b;
|
||||
u32 i, gray;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
|
@ -865,10 +620,10 @@ void TintPalette_GrayScale(u16 *palette, u16 count)
|
|||
}
|
||||
}
|
||||
|
||||
void TintPalette_GrayScale2(u16 *palette, u16 count)
|
||||
void TintPalette_GrayScale2(u16 *palette, u32 count)
|
||||
{
|
||||
s32 r, g, b, i;
|
||||
u32 gray;
|
||||
s32 r, g, b;
|
||||
u32 i, gray;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
|
@ -887,10 +642,10 @@ void TintPalette_GrayScale2(u16 *palette, u16 count)
|
|||
}
|
||||
}
|
||||
|
||||
void TintPalette_SepiaTone(u16 *palette, u16 count)
|
||||
void TintPalette_SepiaTone(u16 *palette, u32 count)
|
||||
{
|
||||
s32 r, g, b, i;
|
||||
u32 gray;
|
||||
s32 r, g, b;
|
||||
u32 i, gray;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
|
@ -911,10 +666,10 @@ void TintPalette_SepiaTone(u16 *palette, u16 count)
|
|||
}
|
||||
}
|
||||
|
||||
void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone)
|
||||
void TintPalette_CustomTone(u16 *palette, u32 count, u16 rTone, u16 gTone, u16 bTone)
|
||||
{
|
||||
s32 r, g, b, i;
|
||||
u32 gray;
|
||||
s32 r, g, b;
|
||||
u32 i, gray;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "contest_util.h"
|
||||
#include "contest_painting.h"
|
||||
#include "data.h"
|
||||
#include "decompress.h"
|
||||
#include "decoration.h"
|
||||
#include "decoration_inventory.h"
|
||||
#include "event_data.h"
|
||||
|
@ -656,12 +657,12 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx)
|
|||
case FADE_TO_BLACK:
|
||||
case FADE_TO_WHITE:
|
||||
default:
|
||||
CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_SIZE);
|
||||
CpuCopy32(gPlttBufferUnfaded, gDecompressionBuffer, PLTT_SIZE);
|
||||
FadeScreen(mode, 0);
|
||||
break;
|
||||
case FADE_FROM_BLACK:
|
||||
case FADE_FROM_WHITE:
|
||||
CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE);
|
||||
CpuCopy32(gDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE);
|
||||
FadeScreen(mode, 0);
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue