Optimize/get rid of unused palette vars/functions (#4841)

This commit is contained in:
DizzyEggg 2024-08-05 03:41:55 +02:00 committed by GitHub
parent 052258addd
commit 9ac8d0de25
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 60 additions and 311 deletions

View file

@ -54,33 +54,31 @@ struct PaletteFadeControl
extern struct PaletteFadeControl gPaletteFade; extern struct PaletteFadeControl gPaletteFade;
extern u32 gPlttBufferTransferPending; extern u32 gPlttBufferTransferPending;
extern u8 ALIGNED(4) gPaletteDecompressionBuffer[];
extern u16 ALIGNED(4) gPlttBufferUnfaded[PLTT_BUFFER_SIZE]; extern u16 ALIGNED(4) gPlttBufferUnfaded[PLTT_BUFFER_SIZE];
extern u16 ALIGNED(4) gPlttBufferFaded[PLTT_BUFFER_SIZE]; extern u16 ALIGNED(4) gPlttBufferFaded[PLTT_BUFFER_SIZE];
void LoadCompressedPalette(const u32 *src, u16 offset, u16 size); void LoadCompressedPalette(const u32 *src, u32 offset, u32 size);
void LoadPalette(const void *src, u16 offset, u16 size); void LoadPalette(const void *src, u32 offset, u32 size);
void FillPalette(u16 value, u16 offset, u16 size); void FillPalette(u32 value, u32 offset, u32 size);
void TransferPlttBuffer(void); void TransferPlttBuffer(void);
u8 UpdatePaletteFade(void); u32 UpdatePaletteFade(void);
void ResetPaletteFade(void); void ResetPaletteFade(void);
bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor); bool32 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u32 blendColor);
void PaletteStruct_ResetById(u16 id);
void ResetPaletteFadeControl(void); void ResetPaletteFadeControl(void);
void InvertPlttBuffer(u32 selectedPalettes); void InvertPlttBuffer(u32 selectedPalettes);
void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b); void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b);
void UnfadePlttBuffer(u32 selectedPalettes); void UnfadePlttBuffer(u32 selectedPalettes);
void BeginFastPaletteFade(u8 submode); void BeginFastPaletteFade(u32 submode);
void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters); void BeginHardwarePaletteFade(u32 blendCnt, u32 delay, u32 y, u32 targetY, u32 shouldResetBlendRegisters);
void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color); void BlendPalettes(u32 selectedPalettes, u8 coeff, u32 color);
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color); void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u32 color);
void BlendPalettesGradually(u32 selectedPalettes, s8 delay, u8 coeff, u8 coeffTarget, u16 color, u8 priority, u8 id); void BlendPalettesGradually(u32 selectedPalettes, s8 delay, u8 coeff, u8 coeffTarget, u16 color, u8 priority, u8 id);
void TintPalette_GrayScale(u16 *palette, u16 count); void TintPalette_GrayScale(u16 *palette, u32 count);
void TintPalette_GrayScale2(u16 *palette, u16 count); void TintPalette_GrayScale2(u16 *palette, u32 count);
void TintPalette_SepiaTone(u16 *palette, u16 count); void TintPalette_SepiaTone(u16 *palette, u32 count);
void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone); void TintPalette_CustomTone(u16 *palette, u32 count, u16 rTone, u16 gTone, u16 bTone);
static inline void SetBackdropFromColor(u16 color) static inline void SetBackdropFromColor(u32 color)
{ {
FillPalette(color, 0, PLTT_SIZEOF(1)); FillPalette(color, 0, PLTT_SIZEOF(1));
} }

View file

@ -663,12 +663,6 @@ static void UNUSED TranslateSpriteToBattleAttackerPos(struct Sprite *sprite)
#undef sStartY #undef sStartY
#undef sTargetY #undef sTargetY
static void UNUSED EndUnkPaletteAnim(struct Sprite *sprite)
{
PaletteStruct_ResetById(sprite->data[5]);
DestroySpriteAndMatrix(sprite);
}
void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite) void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite)
{ {
if (sprite->affineAnimEnded) if (sprite->affineAnimEnded)

View file

@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "decompress.h"
#include "event_data.h" #include "event_data.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "field_effect.h" #include "field_effect.h"
@ -52,7 +53,7 @@ void StartSweetScentFieldEffect(void)
u32 palettes = ~(1 << (gSprites[GetPlayerAvatarSpriteId()].oam.paletteNum + 16) | (1 << 13) | (1 << 14) | (1 << 15)); u32 palettes = ~(1 << (gSprites[GetPlayerAvatarSpriteId()].oam.paletteNum + 16) | (1 << 13) | (1 << 14) | (1 << 15));
PlaySE(SE_M_SWEET_SCENT); PlaySE(SE_M_SWEET_SCENT);
CpuFastCopy(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_SIZE); CpuFastCopy(gPlttBufferUnfaded, gDecompressionBuffer, PLTT_SIZE);
CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_SIZE); CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, PLTT_SIZE);
BeginNormalPaletteFade(palettes, 4, 0, 8, RGB_RED); BeginNormalPaletteFade(palettes, 4, 0, 8, RGB_RED);
taskId = CreateTask(TrySweetScentEncounter, 0); taskId = CreateTask(TrySweetScentEncounter, 0);
@ -91,7 +92,7 @@ static void FailSweetScentEncounter(u8 taskId)
{ {
if (!gPaletteFade.active) if (!gPaletteFade.active)
{ {
CpuFastCopy(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE); CpuFastCopy(gDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE);
SetWeatherPalStateIdle(); SetWeatherPalStateIdle();
ScriptContext_SetupScript(EventScript_FailSweetScent); ScriptContext_SetupScript(EventScript_FailSweetScent);
DestroyTask(taskId); DestroyTask(taskId);

View file

@ -13,62 +13,20 @@ enum
HARDWARE_FADE, HARDWARE_FADE,
}; };
// These are structs for some unused palette system. static u32 UpdateNormalPaletteFade(void);
// The full functionality of this system is unknown. static void BeginFastPaletteFadeInternal(u32);
static u32 UpdateFastPaletteFade(void);
#define NUM_PALETTE_STRUCTS 16 static u32 UpdateHardwarePaletteFade(void);
struct PaletteStructTemplate
{
u16 id;
u16 *src;
bool16 pst_field_8_0:1;
u16 unused:9;
u16 size:5;
u8 time1;
u8 srcCount:5;
u8 state:3;
u8 time2;
};
struct PaletteStruct
{
const struct PaletteStructTemplate *template;
bool32 active:1;
bool32 flag:1;
u32 baseDestOffset:9;
u32 destOffset:10;
u32 srcIndex:7;
u8 countdown1;
u8 countdown2;
};
static void PaletteStruct_Copy(struct PaletteStruct *, u32 *);
static void PaletteStruct_Blend(struct PaletteStruct *, u32 *);
static void PaletteStruct_TryEnd(struct PaletteStruct *);
static void PaletteStruct_Reset(u8);
static u8 PaletteStruct_GetPalNum(u16);
static u8 UpdateNormalPaletteFade(void);
static void BeginFastPaletteFadeInternal(u8);
static u8 UpdateFastPaletteFade(void);
static u8 UpdateHardwarePaletteFade(void);
static void UpdateBlendRegisters(void); static void UpdateBlendRegisters(void);
static bool8 IsSoftwarePaletteFadeFinishing(void); static bool32 IsSoftwarePaletteFadeFinishing(void);
static void Task_BlendPalettesGradually(u8 taskId); static void Task_BlendPalettesGradually(u8 taskId);
// palette buffers require alignment with agbcc because // palette buffers require alignment with agbcc because
// unaligned word reads are issued in BlendPalette otherwise // unaligned word reads are issued in BlendPalette otherwise
ALIGNED(4) EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0}; ALIGNED(4) EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0};
ALIGNED(4) EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0}; ALIGNED(4) EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0};
static EWRAM_DATA struct PaletteStruct sPaletteStructs[NUM_PALETTE_STRUCTS] = {0};
EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0}; EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
static EWRAM_DATA u32 sPlttBufferTransferPending = 0; static EWRAM_DATA u32 sPlttBufferTransferPending = 0;
EWRAM_DATA u8 ALIGNED(2) gPaletteDecompressionBuffer[PLTT_SIZE] = {0};
static const struct PaletteStructTemplate sDummyPaletteStructTemplate = {
.id = 0xFFFF,
.state = 1
};
static const u8 sRoundedDownGrayscaleMap[] = { static const u8 sRoundedDownGrayscaleMap[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@ -80,20 +38,20 @@ static const u8 sRoundedDownGrayscaleMap[] = {
31, 31 31, 31
}; };
void LoadCompressedPalette(const u32 *src, u16 offset, u16 size) void LoadCompressedPalette(const u32 *src, u32 offset, u32 size)
{ {
LZDecompressWram(src, gPaletteDecompressionBuffer); LZDecompressWram(src, gDecompressionBuffer);
CpuCopy16(gPaletteDecompressionBuffer, &gPlttBufferUnfaded[offset], size); CpuCopy16(gDecompressionBuffer, &gPlttBufferUnfaded[offset], size);
CpuCopy16(gPaletteDecompressionBuffer, &gPlttBufferFaded[offset], size); CpuCopy16(gDecompressionBuffer, &gPlttBufferFaded[offset], size);
} }
void LoadPalette(const void *src, u16 offset, u16 size) void LoadPalette(const void *src, u32 offset, u32 size)
{ {
CpuCopy16(src, &gPlttBufferUnfaded[offset], size); CpuCopy16(src, &gPlttBufferUnfaded[offset], size);
CpuCopy16(src, &gPlttBufferFaded[offset], size); CpuCopy16(src, &gPlttBufferFaded[offset], size);
} }
void FillPalette(u16 value, u16 offset, u16 size) void FillPalette(u32 value, u32 offset, u32 size)
{ {
CpuFill16(value, &gPlttBufferUnfaded[offset], size); CpuFill16(value, &gPlttBufferUnfaded[offset], size);
CpuFill16(value, &gPlttBufferFaded[offset], size); CpuFill16(value, &gPlttBufferFaded[offset], size);
@ -112,10 +70,9 @@ void TransferPlttBuffer(void)
} }
} }
u8 UpdatePaletteFade(void) u32 UpdatePaletteFade(void)
{ {
u8 result; u32 result;
u8 dummy = 0;
if (sPlttBufferTransferPending) if (sPlttBufferTransferPending)
return PALETTE_FADE_STATUS_LOADING; return PALETTE_FADE_STATUS_LOADING;
@ -127,37 +84,19 @@ u8 UpdatePaletteFade(void)
else else
result = UpdateHardwarePaletteFade(); result = UpdateHardwarePaletteFade();
sPlttBufferTransferPending = gPaletteFade.multipurpose1 | dummy; sPlttBufferTransferPending = gPaletteFade.multipurpose1;
return result; return result;
} }
void ResetPaletteFade(void) void ResetPaletteFade(void)
{ {
u8 i;
for (i = 0; i < NUM_PALETTE_STRUCTS; i++)
PaletteStruct_Reset(i);
ResetPaletteFadeControl(); ResetPaletteFadeControl();
} }
static void ReadPlttIntoBuffers(void) bool32 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u32 blendColor)
{
u16 i;
u16 *pltt = (u16 *)PLTT;
for (i = 0; i < PLTT_BUFFER_SIZE; i++)
{
gPlttBufferUnfaded[i] = pltt[i];
gPlttBufferFaded[i] = pltt[i];
}
}
bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor)
{ {
u8 temp; u8 temp;
u16 color = blendColor;
if (gPaletteFade.active) if (gPaletteFade.active)
{ {
@ -178,7 +117,7 @@ bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targe
gPaletteFade_delay = delay; gPaletteFade_delay = delay;
gPaletteFade.y = startY; gPaletteFade.y = startY;
gPaletteFade.targetY = targetY; gPaletteFade.targetY = targetY;
gPaletteFade.blendColor = color; gPaletteFade.blendColor = blendColor;
gPaletteFade.active = TRUE; gPaletteFade.active = TRUE;
gPaletteFade.mode = NORMAL_FADE; gPaletteFade.mode = NORMAL_FADE;
@ -200,165 +139,6 @@ bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targe
} }
} }
static bool8 UNUSED BeginPlttFade(u32 selectedPalettes, u8 delay, u8 startY, u8 targetY, u16 blendColor)
{
ReadPlttIntoBuffers();
return BeginNormalPaletteFade(selectedPalettes, delay, startY, targetY, blendColor);
}
static void UNUSED PaletteStruct_Run(u8 a1, u32 *unkFlags)
{
u8 i;
for (i = 0; i < NUM_PALETTE_STRUCTS; i++)
{
struct PaletteStruct *palstruct = &sPaletteStructs[i];
if (palstruct->active)
{
if (palstruct->template->pst_field_8_0 == a1)
{
if (palstruct->srcIndex == palstruct->template->srcCount)
{
PaletteStruct_TryEnd(palstruct);
if (!palstruct->active)
continue;
}
if (palstruct->countdown1 == 0)
PaletteStruct_Copy(palstruct, unkFlags);
else
palstruct->countdown1--;
PaletteStruct_Blend(palstruct, unkFlags);
}
}
}
}
static void PaletteStruct_Copy(struct PaletteStruct *palStruct, u32 *unkFlags)
{
s32 srcIndex;
s32 srcCount;
u8 i = 0;
u16 srcOffset = palStruct->srcIndex * palStruct->template->size;
if (!palStruct->template->pst_field_8_0)
{
while (i < palStruct->template->size)
{
gPlttBufferUnfaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
gPlttBufferFaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
i++;
palStruct->destOffset++;
srcOffset++;
}
}
else
{
while (i < palStruct->template->size)
{
gPlttBufferFaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
i++;
palStruct->destOffset++;
srcOffset++;
}
}
palStruct->destOffset = palStruct->baseDestOffset;
palStruct->countdown1 = palStruct->template->time1;
palStruct->srcIndex++;
srcIndex = palStruct->srcIndex;
srcCount = palStruct->template->srcCount;
if (srcIndex >= srcCount)
{
if (palStruct->countdown2)
palStruct->countdown2--;
palStruct->srcIndex = 0;
}
*unkFlags |= 1 << (palStruct->baseDestOffset >> 4);
}
static void PaletteStruct_Blend(struct PaletteStruct *palStruct, u32 *unkFlags)
{
if (gPaletteFade.active && ((1 << (palStruct->baseDestOffset >> 4)) & gPaletteFade_selectedPalettes))
{
if (!palStruct->template->pst_field_8_0)
{
if (gPaletteFade.delayCounter != gPaletteFade_delay)
{
BlendPalette(
palStruct->baseDestOffset,
palStruct->template->size,
gPaletteFade.y,
gPaletteFade.blendColor);
}
}
else
{
if (!gPaletteFade.delayCounter)
{
if (palStruct->countdown1 != palStruct->template->time1)
{
u32 srcOffset = palStruct->srcIndex * palStruct->template->size;
u8 i;
for (i = 0; i < palStruct->template->size; i++)
gPlttBufferFaded[palStruct->baseDestOffset + i] = palStruct->template->src[srcOffset + i];
}
}
}
}
}
static void PaletteStruct_TryEnd(struct PaletteStruct *pal)
{
if (pal->countdown2 == 0)
{
s32 state = pal->template->state;
if (state == 0)
{
pal->srcIndex = 0;
pal->countdown1 = pal->template->time1;
pal->countdown2 = pal->template->time2;
pal->destOffset = pal->baseDestOffset;
}
else
{
if (state < 0)
return;
if (state > 2)
return;
PaletteStruct_ResetById(pal->template->id);
}
}
else
{
pal->countdown2--;
}
}
void PaletteStruct_ResetById(u16 id)
{
u8 paletteNum = PaletteStruct_GetPalNum(id);
if (paletteNum != NUM_PALETTE_STRUCTS)
PaletteStruct_Reset(paletteNum);
}
static void PaletteStruct_Reset(u8 paletteNum)
{
sPaletteStructs[paletteNum].template = &sDummyPaletteStructTemplate;
sPaletteStructs[paletteNum].active = FALSE;
sPaletteStructs[paletteNum].baseDestOffset = 0;
sPaletteStructs[paletteNum].destOffset = 0;
sPaletteStructs[paletteNum].srcIndex = 0;
sPaletteStructs[paletteNum].flag = 0;
sPaletteStructs[paletteNum].countdown1 = 0;
sPaletteStructs[paletteNum].countdown2 = 0;
}
void ResetPaletteFadeControl(void) void ResetPaletteFadeControl(void)
{ {
gPaletteFade.multipurpose1 = 0; gPaletteFade.multipurpose1 = 0;
@ -379,32 +159,7 @@ void ResetPaletteFadeControl(void)
gPaletteFade.deltaY = 2; gPaletteFade.deltaY = 2;
} }
static void UNUSED PaletteStruct_SetUnusedFlag(u16 id) static u32 UpdateNormalPaletteFade(void)
{
u8 paletteNum = PaletteStruct_GetPalNum(id);
if (paletteNum != NUM_PALETTE_STRUCTS)
sPaletteStructs[paletteNum].flag = TRUE;
}
static void UNUSED PaletteStruct_ClearUnusedFlag(u16 id)
{
u8 paletteNum = PaletteStruct_GetPalNum(id);
if (paletteNum != NUM_PALETTE_STRUCTS)
sPaletteStructs[paletteNum].flag = FALSE;
}
static u8 PaletteStruct_GetPalNum(u16 id)
{
u8 i;
for (i = 0; i < NUM_PALETTE_STRUCTS; i++)
if (sPaletteStructs[i].template->id == id)
return i;
return NUM_PALETTE_STRUCTS;
}
static u8 UpdateNormalPaletteFade(void)
{ {
u16 paletteOffset; u16 paletteOffset;
u16 selectedPalettes; u16 selectedPalettes;
@ -498,7 +253,7 @@ void InvertPlttBuffer(u32 selectedPalettes)
{ {
if (selectedPalettes & 1) if (selectedPalettes & 1)
{ {
u8 i; u32 i;
for (i = 0; i < 16; i++) for (i = 0; i < 16; i++)
gPlttBufferFaded[paletteOffset + i] = ~gPlttBufferFaded[paletteOffset + i]; gPlttBufferFaded[paletteOffset + i] = ~gPlttBufferFaded[paletteOffset + i];
} }
@ -515,7 +270,7 @@ void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b)
{ {
if (selectedPalettes & 1) if (selectedPalettes & 1)
{ {
u8 i; u32 i;
for (i = 0; i < 16; i++) for (i = 0; i < 16; i++)
{ {
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[paletteOffset + i]; struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[paletteOffset + i];
@ -546,13 +301,13 @@ void UnfadePlttBuffer(u32 selectedPalettes)
} }
} }
void BeginFastPaletteFade(u8 submode) void BeginFastPaletteFade(u32 submode)
{ {
gPaletteFade.deltaY = 2; gPaletteFade.deltaY = 2;
BeginFastPaletteFadeInternal(submode); BeginFastPaletteFadeInternal(submode);
} }
static void BeginFastPaletteFadeInternal(u8 submode) static void BeginFastPaletteFadeInternal(u32 submode)
{ {
gPaletteFade.y = 31; gPaletteFade.y = 31;
gPaletteFade_submode = submode & 0x3F; gPaletteFade_submode = submode & 0x3F;
@ -568,9 +323,9 @@ static void BeginFastPaletteFadeInternal(u8 submode)
UpdatePaletteFade(); UpdatePaletteFade();
} }
static u8 UpdateFastPaletteFade(void) static u32 UpdateFastPaletteFade(void)
{ {
u16 i; u32 i;
u16 paletteOffsetStart; u16 paletteOffsetStart;
u16 paletteOffsetEnd; u16 paletteOffsetEnd;
s8 r0; s8 r0;
@ -726,7 +481,7 @@ static u8 UpdateFastPaletteFade(void)
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
} }
void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters) void BeginHardwarePaletteFade(u32 blendCnt, u32 delay, u32 y, u32 targetY, u32 shouldResetBlendRegisters)
{ {
gPaletteFade_blendCnt = blendCnt; gPaletteFade_blendCnt = blendCnt;
gPaletteFade.delayCounter = delay; gPaletteFade.delayCounter = delay;
@ -744,7 +499,7 @@ void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 should
gPaletteFade.yDec = 1; gPaletteFade.yDec = 1;
} }
static u8 UpdateHardwarePaletteFade(void) static u32 UpdateHardwarePaletteFade(void)
{ {
if (!gPaletteFade.active) if (!gPaletteFade.active)
return PALETTE_FADE_STATUS_DONE; return PALETTE_FADE_STATUS_DONE;
@ -805,7 +560,7 @@ static void UpdateBlendRegisters(void)
} }
} }
static bool8 IsSoftwarePaletteFadeFinishing(void) static bool32 IsSoftwarePaletteFadeFinishing(void)
{ {
if (gPaletteFade.softwareFadeFinishing) if (gPaletteFade.softwareFadeFinishing)
{ {
@ -828,7 +583,7 @@ static bool8 IsSoftwarePaletteFadeFinishing(void)
} }
} }
void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color) void BlendPalettes(u32 selectedPalettes, u8 coeff, u32 color)
{ {
u16 paletteOffset; u16 paletteOffset;
@ -840,7 +595,7 @@ void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color)
} }
} }
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color) void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u32 color)
{ {
void *src = gPlttBufferUnfaded; void *src = gPlttBufferUnfaded;
void *dest = gPlttBufferFaded; void *dest = gPlttBufferFaded;
@ -848,10 +603,10 @@ void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color)
BlendPalettes(selectedPalettes, coeff, color); BlendPalettes(selectedPalettes, coeff, color);
} }
void TintPalette_GrayScale(u16 *palette, u16 count) void TintPalette_GrayScale(u16 *palette, u32 count)
{ {
s32 r, g, b, i; s32 r, g, b;
u32 gray; u32 i, gray;
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
@ -865,10 +620,10 @@ void TintPalette_GrayScale(u16 *palette, u16 count)
} }
} }
void TintPalette_GrayScale2(u16 *palette, u16 count) void TintPalette_GrayScale2(u16 *palette, u32 count)
{ {
s32 r, g, b, i; s32 r, g, b;
u32 gray; u32 i, gray;
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
@ -887,10 +642,10 @@ void TintPalette_GrayScale2(u16 *palette, u16 count)
} }
} }
void TintPalette_SepiaTone(u16 *palette, u16 count) void TintPalette_SepiaTone(u16 *palette, u32 count)
{ {
s32 r, g, b, i; s32 r, g, b;
u32 gray; u32 i, gray;
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
@ -911,10 +666,10 @@ void TintPalette_SepiaTone(u16 *palette, u16 count)
} }
} }
void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone) void TintPalette_CustomTone(u16 *palette, u32 count, u16 rTone, u16 gTone, u16 bTone)
{ {
s32 r, g, b, i; s32 r, g, b;
u32 gray; u32 i, gray;
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {

View file

@ -8,6 +8,7 @@
#include "contest_util.h" #include "contest_util.h"
#include "contest_painting.h" #include "contest_painting.h"
#include "data.h" #include "data.h"
#include "decompress.h"
#include "decoration.h" #include "decoration.h"
#include "decoration_inventory.h" #include "decoration_inventory.h"
#include "event_data.h" #include "event_data.h"
@ -656,12 +657,12 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx)
case FADE_TO_BLACK: case FADE_TO_BLACK:
case FADE_TO_WHITE: case FADE_TO_WHITE:
default: default:
CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_SIZE); CpuCopy32(gPlttBufferUnfaded, gDecompressionBuffer, PLTT_SIZE);
FadeScreen(mode, 0); FadeScreen(mode, 0);
break; break;
case FADE_FROM_BLACK: case FADE_FROM_BLACK:
case FADE_FROM_WHITE: case FADE_FROM_WHITE:
CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE); CpuCopy32(gDecompressionBuffer, gPlttBufferUnfaded, PLTT_SIZE);
FadeScreen(mode, 0); FadeScreen(mode, 0);
break; break;
} }