keep permanent terrain bg from party menu, bag

This commit is contained in:
Evan 2020-11-24 17:03:40 -05:00
parent 5c658c6950
commit 9ec67db8fa

View file

@ -865,7 +865,11 @@ void LoadBattleTextboxAndBackground(void)
CopyBgTilemapBufferToVram(0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
LoadBattleMenuWindowGfx();
DrawMainBattleBackground();
#if B_TERRAIN_BG_CHANGE == TRUE
DrawTerrainTypeBattleBackground();
#else
DrawMainBattleBackground();
#endif
}
static void DrawLinkBattleParticipantPokeballs(u8 taskId, u8 multiplayerId, u8 bgId, u8 destX, u8 destY)