Fix Pokemon Fakematch
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parent
d541002ab6
commit
a32f631fe6
1 changed files with 12 additions and 17 deletions
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@ -6808,19 +6808,16 @@ static bool8 ShouldSkipFriendshipChange(void)
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return FALSE;
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}
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#define FORCE_SIGNED(x)(-(x * (-1)))
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#define MAGIC_NUMBER 0xA3
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static void sub_806F160(struct Unknown_806F160_Struct* structPtr)
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{
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u16 i, j;
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for (i = 0; i < FORCE_SIGNED(structPtr->field_0_0); i++)
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for (i = 0; i < structPtr->field_0_0; i++)
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{
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structPtr->templates[i] = gUnknown_08329D98[i];
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for (j = 0; j < structPtr->field_1; j++)
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{
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#ifndef NONMATCHING
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asm("");
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#endif
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structPtr->frameImages[i * structPtr->field_1 + j].data = &structPtr->byteArrays[i][j * 0x800];
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}
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structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->field_1];
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@ -6830,7 +6827,7 @@ static void sub_806F160(struct Unknown_806F160_Struct* structPtr)
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static void sub_806F1FC(struct Unknown_806F160_Struct* structPtr)
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{
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u16 i, j;
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for (i = 0; i < FORCE_SIGNED(structPtr->field_0_0); i++)
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for (i = 0; i < structPtr->field_0_0; i++)
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{
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structPtr->templates[i] = gUnknown_08329F28;
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for (j = 0; j < structPtr->field_1; j++)
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@ -6882,7 +6879,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
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}
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else
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{
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for (i = 0; i < FORCE_SIGNED(structPtr->field_0_0); i++)
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for (i = 0; i < structPtr->field_0_0; i++)
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structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 0xD));
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}
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@ -6932,7 +6929,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
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}
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else
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{
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structPtr->magic = 0xA3;
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structPtr->magic = MAGIC_NUMBER;
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gUnknown_020249B4[id] = structPtr;
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}
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@ -6943,12 +6940,12 @@ void sub_806F47C(u8 id)
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{
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struct Unknown_806F160_Struct *structPtr;
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id %= 2;
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id &= 1;
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structPtr = gUnknown_020249B4[id];
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if (structPtr == NULL)
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return;
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if (structPtr->magic != 0xA3)
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if (structPtr->magic != MAGIC_NUMBER)
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{
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memset(structPtr, 0, sizeof(struct Unknown_806F160_Struct));
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}
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@ -6972,15 +6969,13 @@ void sub_806F47C(u8 id)
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u8 *sub_806F4F8(u8 id, u8 arg1)
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{
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struct Unknown_806F160_Struct *structPtr = gUnknown_020249B4[id % 2];
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if (structPtr->magic != 0xA3)
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if (structPtr->magic != MAGIC_NUMBER)
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{
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return NULL;
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}
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else
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{
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if (arg1 >= FORCE_SIGNED(structPtr->field_0_0))
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arg1 = 0;
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if (arg1 >= structPtr->field_0_0)
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arg1 = 0;
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return structPtr->byteArrays[arg1];
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}
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return structPtr->byteArrays[arg1];
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}
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