clear two emitters

This commit is contained in:
DizzyEggg 2017-10-26 23:18:24 +02:00
parent 5e285c3bca
commit a41b90ae62

View file

@ -1036,9 +1036,9 @@ void EmitTrainerSlideBack(u8 bufferId)
void EmitFaintAnimation(u8 bufferId)
{
gBattleBuffersTransferData[0] = CONTROLLER_FAINTANIMATION;
gBattleBuffersTransferData[1] = 10;
gBattleBuffersTransferData[2] = 10;
gBattleBuffersTransferData[3] = 10;
gBattleBuffersTransferData[1] = CONTROLLER_FAINTANIMATION;
gBattleBuffersTransferData[2] = CONTROLLER_FAINTANIMATION;
gBattleBuffersTransferData[3] = CONTROLLER_FAINTANIMATION;
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
}
@ -1146,7 +1146,7 @@ void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
struct StringInfoBattle* stringInfo;
gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY;
gBattleBuffersTransferData[1] = 17;
gBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY;
gBattleBuffersTransferData[2] = stringID;
gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;