Merge branch 'master' into battle_engine_v2

This commit is contained in:
DizzyEggg 2018-11-19 20:42:07 +01:00
commit a5df797804
77 changed files with 1924 additions and 4752 deletions

File diff suppressed because it is too large Load diff

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@ -1,111 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_81BF2B8
sub_81BF2B8: @ 81BF2B8
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
str r0, [sp]
mov r10, r1
adds r6, r2, 0
mov r8, r3
ldr r0, [sp, 0x28]
mov r9, r0
lsls r1, 16
lsrs r1, 16
mov r10, r1
lsls r6, 24
lsrs r6, 24
mov r0, r8
lsls r0, 24
mov r8, r0
lsrs r7, r0, 24
mov r1, r9
lsls r1, 24
lsrs r1, 24
mov r9, r1
mov r0, r10
adds r1, r7, 0
bl __divsi3
adds r5, r0, 0
lsls r5, 24
lsrs r4, r5, 24
ldr r3, =gUnknown_030012A8
strh r4, [r3]
mov r0, r10
adds r1, r7, 0
str r3, [sp, 0x4]
bl __modsi3
lsls r0, 24
lsrs r2, r0, 24
ldr r3, [sp, 0x4]
strh r2, [r3, 0x2]
movs r1, 0x7
ands r4, r1
ands r2, r1
strh r4, [r3, 0x4]
strh r2, [r3, 0x6]
lsrs r0, 27
lsrs r5, 27
strh r0, [r3, 0x8]
strh r5, [r3, 0xA]
mov r1, r8
lsrs r1, 27
lsls r1, 6
mov r8, r1
mov r1, r8
muls r1, r5
lsls r0, 6
adds r1, r0
lsls r1, 16
lsrs r1, 16
strh r1, [r3, 0xC]
lsls r4, 3
adds r4, r2
adds r1, r4
lsls r4, r1, 16
lsrs r4, 17
strh r1, [r3, 0xE]
movs r1, 0x1
mov r0, r10
ands r1, r0
movs r2, 0x1
eors r1, r2
lsls r0, r1, 2
lsls r6, r0
eors r1, r2
lsls r1, 2
movs r0, 0xF
lsls r0, r1
orrs r6, r0
lsls r6, 24
lsrs r6, 24
mov r1, r9
lsls r1, 5
mov r9, r1
add r9, r4
ldr r1, [sp]
add r1, r9
ldrb r0, [r1]
ands r6, r0
strb r6, [r1]
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_81BF2B8
.align 2, 0 @ Don't pad with nop.

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@ -1,701 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_81A8934
@ void sub_81A8934(u8)
sub_81A8934: @ 81A8934
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r4, =gUnknown_0203CE50
ldr r0, [r4]
cmp r0, 0
bne _081A894A
movs r0, 0x44
bl AllocZeroed
str r0, [r4]
_081A894A:
ldr r0, [r4]
adds r0, 0x41
strb r5, [r0]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_81A8934
thumb_func_start sub_81A895C
sub_81A895C: @ 81A895C
push {r4,lr}
ldr r4, =gUnknown_0203CE50
ldr r0, [r4]
cmp r0, 0
beq _081A896E
bl Free
movs r0, 0
str r0, [r4]
_081A896E:
movs r0, 0xFF
movs r1, 0
movs r2, 0
bl GetEventObjectIdByLocalIdAndMap
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, =gEventObjects
adds r0, r1
bl EventObjectClearHeldMovementIfFinished
bl sub_80D338C
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81A895C
thumb_func_start sub_81A89A0
sub_81A89A0: @ 81A89A0
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
lsls r0, 24
lsrs r0, 24
str r0, [sp]
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
movs r1, 0xC7
lsls r1, 4
adds r1, r0
mov r9, r1
movs r3, 0
mov r10, r3
mov r8, r3
_081A89C4:
mov r0, r8
lsls r4, r0, 1
adds r1, r4, r0
lsls r1, 3
add r1, r9
ldrh r0, [r1, 0x4]
adds r0, 0x7
ldrh r1, [r1, 0x6]
adds r1, 0x7
lsls r0, 16
asrs r0, 16
lsls r1, 16
asrs r1, 16
bl MapGridGetMetatileIdAt
lsls r0, 16
lsrs r1, r0, 16
ldr r0, =gUnknown_0203CE50
ldr r0, [r0]
adds r0, 0x41
ldrb r0, [r0]
movs r2, 0xA6
lsls r2, 2
cmp r0, 0
bne _081A89F8
subs r2, 0x48
_081A89F8:
ldr r0, =0x0000024f
cmp r1, r0
bls _081A8AD4
subs r1, r2
adds r0, r1, 0
cmp r1, 0
bge _081A8A08
adds r0, r1, 0x7
_081A8A08:
asrs r2, r0, 3
lsls r0, r2, 24
lsrs r0, 24
cmp r0, 0x4
bhi _081A8AD4
ldr r3, [sp]
cmp r0, r3
bne _081A8AD4
lsls r0, r2, 3
subs r0, r1, r0
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x3
bhi _081A8AD4
movs r1, 0
movs r2, 0
cmp r5, 0x1
beq _081A8A58
cmp r5, 0x1
bgt _081A8A44
cmp r5, 0
beq _081A8A4E
b _081A8AD4
.pool
_081A8A44:
cmp r5, 0x2
beq _081A8A64
cmp r5, 0x3
beq _081A8A70
b _081A8AD4
_081A8A4E:
ldr r7, =gUnknown_08612698
movs r1, 0x1
b _081A8A74
.pool
_081A8A58:
ldr r7, =gUnknown_0861269C
movs r2, 0x1
b _081A8A74
.pool
_081A8A64:
ldr r7, =gUnknown_086126A0
movs r1, 0xFF
b _081A8A74
.pool
_081A8A70:
ldr r7, =gUnknown_086126A4
movs r2, 0xFF
_081A8A74:
mov r3, r8
adds r0, r4, r3
lsls r0, 3
mov r3, r9
adds r4, r0, r3
lsls r0, r1, 24
asrs r0, 24
ldrh r1, [r4, 0x4]
adds r0, r1
strh r0, [r4, 0x4]
lsls r0, r2, 24
asrs r0, 24
ldrh r3, [r4, 0x6]
adds r0, r3
strh r0, [r4, 0x6]
ldrb r0, [r4]
ldr r6, =gSaveBlock1Ptr
ldr r2, [r6]
ldrb r1, [r2, 0x5]
ldrb r2, [r2, 0x4]
bl GetEventObjectIdByLocalIdAndMap
lsls r0, 24
lsrs r0, 24
cmp r0, 0x10
beq _081A8ACC
mov r0, r8
adds r1, r5, 0
bl sub_81A8D60
ldrb r4, [r4]
mov r10, r4
mov r0, r10
ldr r2, [r6]
ldrb r1, [r2, 0x5]
ldrb r2, [r2, 0x4]
adds r3, r7, 0
bl ScriptMovement_StartObjectMovementScript
b _081A8AD4
.pool
_081A8ACC:
mov r0, r8
adds r1, r5, 0
bl sub_81A8D94
_081A8AD4:
mov r0, r8
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
mov r8, r0
cmp r0, 0x3F
bhi _081A8AE4
b _081A89C4
_081A8AE4:
mov r0, r10
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_81A89A0
thumb_func_start sub_81A8AF8
sub_81A8AF8: @ 81A8AF8
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
ldr r1, =gUnknown_0203CE50
ldr r2, [r1]
cmp r2, 0
bne _081A8B0C
b _081A8D4A
_081A8B0C:
adds r0, r2, 0
adds r0, 0x41
ldrb r0, [r0]
movs r3, 0xA6
lsls r3, 2
mov r10, r3
cmp r0, 0
bne _081A8B22
movs r0, 0x94
lsls r0, 2
mov r10, r0
_081A8B22:
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
movs r3, 0xC7
lsls r3, 4
adds r7, r0, r3
movs r0, 0
mov r9, r0
adds r0, r2, 0
adds r0, 0x40
ldrb r0, [r0]
cmp r9, r0
bcc _081A8B3C
b _081A8D4A
_081A8B3C:
mov r8, r1
_081A8B3E:
mov r1, r8
ldr r0, [r1]
mov r2, r9
lsls r4, r2, 2
adds r0, r4
ldrb r0, [r0, 0x1]
lsls r1, r0, 1
adds r1, r0
lsls r1, 3
adds r1, r7
ldrh r0, [r1, 0x4]
adds r0, 0x7
ldrh r1, [r1, 0x6]
adds r1, 0x7
lsls r0, 16
asrs r0, 16
lsls r1, 16
asrs r1, 16
bl MapGridGetMetatileIdAt
lsls r0, 16
lsrs r0, 16
mov r3, r10
subs r1, r0, r3
adds r0, r1, 0
cmp r1, 0
bge _081A8B76
adds r0, r1, 0x7
_081A8B76:
asrs r0, 3
lsls r0, 3
subs r0, r1, r0
lsls r0, 24
lsrs r0, 24
mov r2, r8
ldr r1, [r2]
adds r1, r4
ldrb r1, [r1]
subs r0, r1
lsls r0, 24
asrs r1, r0, 24
cmp r1, 0
blt _081A8B96
cmp r1, 0x3
bne _081A8BAC
_081A8B96:
movs r0, 0x3
negs r0, r0
movs r6, 0
cmp r1, r0
bne _081A8BB4
b _081A8BB2
.pool
_081A8BAC:
movs r6, 0x2
cmp r1, 0
ble _081A8BB4
_081A8BB2:
movs r6, 0x1
_081A8BB4:
ldr r5, =gUnknown_0203CE50
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
ldrb r0, [r0]
ldr r1, =gSaveBlock1Ptr
ldr r2, [r1]
ldrb r1, [r2, 0x5]
ldrb r2, [r2, 0x4]
bl GetEventObjectIdByLocalIdAndMap
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0x10
bne _081A8BDC
b _081A8D32
_081A8BDC:
ldr r0, =gEventObjects
lsls r1, r2, 3
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x18]
lsls r0, 28
lsrs r0, 28
adds r1, r0, 0
cmp r6, 0
bne _081A8C9C
cmp r0, 0x2
beq _081A8C60
cmp r0, 0x2
bgt _081A8C0C
cmp r0, 0x1
beq _081A8C30
b _081A8D32
.pool
_081A8C0C:
cmp r0, 0x3
beq _081A8C48
cmp r0, 0x4
beq _081A8C16
b _081A8D32
_081A8C16:
ldr r3, =gUnknown_086126AE
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
movs r1, 0x7
b _081A8C72
.pool
_081A8C30:
ldr r3, =gUnknown_086126A8
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
movs r1, 0xA
b _081A8C72
.pool
_081A8C48:
ldr r3, =gUnknown_086126AA
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
movs r1, 0x8
b _081A8C72
.pool
_081A8C60:
ldr r3, =gUnknown_086126AC
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
movs r1, 0x9
_081A8C72:
strb r1, [r0, 0x9]
mov r1, r8
ldr r0, [r1]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
ldrb r0, [r0]
ldr r1, =gSaveBlock1Ptr
ldr r2, [r1]
ldrb r1, [r2, 0x5]
ldrb r2, [r2, 0x4]
bl ScriptMovement_StartObjectMovementScript
b _081A8D32
.pool
_081A8C9C:
cmp r6, 0x1
bne _081A8D32
cmp r0, 0x2
beq _081A8D00
cmp r0, 0x2
bgt _081A8CAE
cmp r0, 0x1
beq _081A8CD0
b _081A8D32
_081A8CAE:
cmp r1, 0x3
beq _081A8CE8
cmp r1, 0x4
bne _081A8D32
ldr r3, =gUnknown_086126AA
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
movs r1, 0x8
b _081A8D12
.pool
_081A8CD0:
ldr r3, =gUnknown_086126AC
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
movs r1, 0x9
b _081A8D12
.pool
_081A8CE8:
ldr r3, =gUnknown_086126AE
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
movs r1, 0x7
b _081A8D12
.pool
_081A8D00:
ldr r3, =gUnknown_086126A8
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
movs r1, 0xA
_081A8D12:
strb r1, [r0, 0x9]
mov r2, r8
ldr r0, [r2]
adds r0, r4
ldrb r1, [r0, 0x1]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r0, r7
ldrb r0, [r0]
ldr r1, =gSaveBlock1Ptr
ldr r2, [r1]
ldrb r1, [r2, 0x5]
ldrb r2, [r2, 0x4]
bl ScriptMovement_StartObjectMovementScript
_081A8D32:
mov r0, r9
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
mov r9, r0
mov r3, r8
ldr r0, [r3]
adds r0, 0x40
ldrb r0, [r0]
cmp r9, r0
bcs _081A8D4A
b _081A8B3E
_081A8D4A:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_81A8AF8
thumb_func_start sub_81A8D60
sub_81A8D60: @ 81A8D60
push {r4,lr}
ldr r4, =gUnknown_0203CE50
ldr r3, [r4]
adds r2, r3, 0
adds r2, 0x40
ldrb r2, [r2]
lsls r2, 2
adds r3, r2
strb r0, [r3, 0x1]
ldr r2, [r4]
adds r0, r2, 0
adds r0, 0x40
ldrb r0, [r0]
lsls r0, 2
adds r2, r0
strb r1, [r2]
ldr r1, [r4]
adds r1, 0x40
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81A8D60
thumb_func_start sub_81A8D94
sub_81A8D94: @ 81A8D94
push {r4-r6,lr}
lsls r0, 24
lsrs r4, r0, 24
lsls r1, 24
lsrs r6, r1, 24
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
movs r1, 0xC7
lsls r1, 4
adds r5, r0, r1
lsls r1, r4, 1
adds r1, r4
lsls r1, 3
adds r1, r5
ldrh r0, [r1, 0x4]
adds r0, 0x7
ldrh r1, [r1, 0x6]
adds r1, 0x7
lsls r0, 16
asrs r0, 16
lsls r1, 16
asrs r1, 16
bl MapGridGetMetatileIdAt
lsls r0, 16
lsrs r2, r0, 16
ldr r0, =gUnknown_0203CE50
ldr r0, [r0]
adds r0, 0x41
ldrb r0, [r0]
movs r1, 0xA6
lsls r1, 2
cmp r0, 0
bne _081A8DDA
subs r1, 0x48
_081A8DDA:
subs r1, r2, r1
adds r0, r1, 0
cmp r1, 0
bge _081A8DE4
adds r0, r1, 0x7
_081A8DE4:
asrs r0, 3
lsls r0, 3
subs r0, r1, r0
lsls r0, 24
lsrs r0, 24
subs r0, r6
lsls r0, 24
asrs r1, r0, 24
cmp r1, 0
blt _081A8DFC
cmp r1, 0x3
bne _081A8E08
_081A8DFC:
movs r2, 0
b _081A8E1A
.pool
_081A8E08:
cmp r1, 0
bgt _081A8E14
movs r0, 0x3
negs r0, r0
cmp r1, r0
bne _081A8E18
_081A8E14:
movs r2, 0x1
b _081A8E1A
_081A8E18:
movs r2, 0x2
_081A8E1A:
lsls r0, r4, 1
adds r0, r4
lsls r0, 3
adds r1, r0, r5
ldrb r0, [r1, 0x9]
adds r3, r0, 0
cmp r2, 0
bne _081A8E4C
cmp r0, 0x8
beq _081A8E72
cmp r0, 0x8
bgt _081A8E38
cmp r0, 0x7
beq _081A8E48
b _081A8E76
_081A8E38:
cmp r0, 0x9
beq _081A8E44
cmp r0, 0xA
bne _081A8E76
movs r0, 0x7
b _081A8E74
_081A8E44:
movs r0, 0x8
b _081A8E74
_081A8E48:
movs r0, 0x9
b _081A8E74
_081A8E4C:
cmp r2, 0x1
bne _081A8E76
cmp r0, 0x8
beq _081A8E6A
cmp r0, 0x8
bgt _081A8E5E
cmp r0, 0x7
beq _081A8E72
b _081A8E76
_081A8E5E:
cmp r3, 0x9
beq _081A8E6E
cmp r3, 0xA
bne _081A8E76
movs r0, 0x8
b _081A8E74
_081A8E6A:
movs r0, 0x9
b _081A8E74
_081A8E6E:
movs r0, 0x7
b _081A8E74
_081A8E72:
movs r0, 0xA
_081A8E74:
strb r0, [r1, 0x9]
_081A8E76:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_81A8D94
.align 2, 0 @ Don't pad with nop.

View file

@ -0,0 +1,3 @@
gUnknown_030062EC
gUnknown_030062F0
gUnknown_030062F4

View file

@ -0,0 +1 @@
gUnknown_030062E8

View file

@ -0,0 +1 @@
gUnknown_03006298

View file

@ -0,0 +1 @@
gInGameOpponentsNo

View file

@ -1,3 +1,6 @@
gBGTilemapBuffers1
gBGTilemapBuffers2
gBGTilemapBuffers3
gUnknown_03005DA8
gFieldCallback
gFieldCallback2

2
common_syms/pokedex.txt Normal file
View file

@ -0,0 +1,2 @@
gUnknown_030060B0
gUnknown_030060B4

View file

@ -0,0 +1 @@
gMenuCallback

View file

@ -4560,7 +4560,7 @@ SkyAttackEnd:
SkyAttackSetUp:
monbg ANIM_DEF_PARTNER
setalpha 12, 11
createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID
createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, ARG_RET_ID
jumpretfalse SkyAttackSetUpAgainstOpponent
goto SkyAttackSetUpAgainstPartner
SkyAttackSetUpAgainstOpponent:
@ -4764,7 +4764,7 @@ Move_MACH_PUNCH:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_ATK_PARTNER
createvisualtask AnimTask_IsAttackerOpponentSide, 2
createvisualtask AnimTask_GetAttackerSide, 2
jumprettrue MachPunchAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
MachPunchContinue:
@ -5024,7 +5024,7 @@ Move_MOONLIGHT:
Move_EXTREME_SPEED:
loadspritegfx ANIM_TAG_SPEED_DUST
loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_IsAttackerOpponentSide, 2
createvisualtask AnimTask_GetAttackerSide, 2
jumprettrue ExtremeSpeedAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
ExtremeSpeedContinue:
@ -5510,13 +5510,13 @@ Move_CAMOUFLAGE:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 16, 0
createvisualtask sub_811675C, 5, 2, 3, 0, 14
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14
delay 16
createvisualtask sub_81136E8, 2, 4
playsewithpan SE_W185, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 8
createvisualtask sub_811675C, 5, 2, 0, 0, 0
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0
waitforvisualfinish
createvisualtask sub_81137E4, 2, 1
waitforvisualfinish
@ -7157,7 +7157,7 @@ SolarBeamUnleash1:
Move_BLIZZARD:
loadspritegfx ANIM_TAG_ICE_CRYSTALS
monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_IsAttackerOpponentSide, 2
createvisualtask AnimTask_GetAttackerSide, 2
jumprettrue BlizzardAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
BlizzardContinue:
@ -10797,7 +10797,7 @@ Move_SILVER_WIND:
monbgprio_29
delay 0
createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK
createvisualtask AnimTask_IsTargetOpponentSide, 2
createvisualtask AnimTask_GetTargetSide, 2
jumprettrue SilverWindOnPlayer
fadetobg BG_BUG_OPPONENT
waitbgfadeout

View file

@ -748,10 +748,22 @@ struct MonSpritesGfx
u8 field_F4[0x80];
u8 *barFontGfx;
void *field_178;
void *field_17C;
u16 *field_17C;
};
// All battle variables are declared in battle_main.c
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern u16 gBattle_WIN1H;
extern u16 gBattle_WIN1V;
extern u8 gDisplayedStringBattle[300];
extern u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT];
extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT];

View file

@ -9,7 +9,7 @@ enum
BG_ANIM_SCREEN_SIZE,
BG_ANIM_AREA_OVERFLOW_MODE,
BG_ANIM2,
BG_ANIM3,
BG_ANIM_CHAR_BASE_BLOCK,
BG_ANIM_PRIORITY,
BG_ANIM_5,
BG_ANIM_6
@ -64,6 +64,7 @@ s8 BattleAnimAdjustPanning2(s8 pan);
s16 KeepPanInRange(s16 a);
s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
void sub_80A4720(u16 a, u16 *b, u32 c, u8 d);
void sub_80A477C(bool8);
// battle_anim_80FE840.s
void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value);
@ -87,6 +88,15 @@ void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
void sub_80A6E14(struct Sprite *sprite);
void sub_80A7270(u8 spriteId, u8 objMode);
void sub_80A73A0(u8 spriteId);
u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7);
u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4);
u8 sub_80A77AC(u8 a1);
s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8);
void obj_delete_but_dont_free_vram(struct Sprite*);
u8 sub_80A89C8(int, u8, int);
void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32);
void sub_80A6CC0(u32, const void*, u32);
void sub_80A6DAC(bool8);
enum
{
@ -127,6 +137,11 @@ u8 ItemIdToBallId(u16 itemId);
u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId);
// battle_anim_utility_funcs.s
void sub_8116EB4(u8);
u32 sub_811583C(s16);
u8 GetBattlerSpriteFinal_Y(u8, u16, u8);
extern const struct OamData gUnknown_08524944;

View file

@ -38,6 +38,8 @@ extern const u8 gTowerMaleTrainerGfxIds[30];
extern const u8 gTowerFemaleFacilityClasses[20];
extern const u8 gTowerFemaleTrainerGfxIds[20];
extern u16 gUnknown_03006298[];
extern const struct BattleFrontierTrainer *gFacilityTrainers;
extern const struct FacilityMon *gFacilityTrainerMons;

View file

@ -1,6 +1,8 @@
#ifndef GUARD_BERRY_BLENDER_H
#define GUARD_BERRY_BLENDER_H
extern u8 gInGameOpponentsNo;
void DoBerryBlending(void);
u16 GetBlenderArrowPosition(void);
void ShowBerryBlenderRecordWindow(void);

View file

@ -239,7 +239,7 @@ struct Shared18000
struct ContestStruct_field_18
{
u16 unk0;
u16 species;
u16 unk2;
u8 unk4_0:1;
u8 unk5;

View file

@ -565,12 +565,14 @@
#define WINOUT_WIN01_BG1 (1 << 1)
#define WINOUT_WIN01_BG2 (1 << 2)
#define WINOUT_WIN01_BG3 (1 << 3)
#define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3)
#define WINOUT_WIN01_OBJ (1 << 4)
#define WINOUT_WIN01_CLR (1 << 5)
#define WINOUT_WINOBJ_BG0 (1 << 8)
#define WINOUT_WINOBJ_BG1 (1 << 9)
#define WINOUT_WINOBJ_BG2 (1 << 10)
#define WINOUT_WINOBJ_BG3 (1 << 11)
#define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3)
#define WINOUT_WINOBJ_OBJ (1 << 12)
#define WINOUT_WINOBJ_CLR (1 << 13)

View file

@ -67,11 +67,6 @@
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
extern u8 gStringVar4[];
// There are many quirks in the source code which have overarching behavioral differences from
// a number of other files. For example, diploma.c seems to declare rodata before each use while
// other files declare out of order and must be at the beginning. There are also a number of

View file

@ -4697,6 +4697,20 @@ extern const u32 gBattleAnimBackgroundTilemap_17[];
extern const u32 gBattleAnimBackgroundTilemap_20[];
extern const u32 gBattleAnimBackgroundTilemap_21[];
extern const u32 gUnknown_08C20668[];
extern const u32 gUnknown_08C20684[];
extern const u32 gBattleStatMask_Gfx[];
extern const u32 gBattleStatMask1_Tilemap[];
extern const u32 gBattleStatMask2_Tilemap[];
extern const u32 gBattleStatMask1_Pal[];
extern const u32 gBattleStatMask2_Pal[];
extern const u32 gBattleStatMask3_Pal[];
extern const u32 gBattleStatMask4_Pal[];
extern const u32 gBattleStatMask5_Pal[];
extern const u32 gBattleStatMask6_Pal[];
extern const u32 gBattleStatMask7_Pal[];
extern const u32 gBattleStatMask8_Pal[];
extern const u32 gUnknown_08D9A88C[];
extern const u32 gContestMiscGfx[];
extern const u32 gContestAudienceGfx[];

9
include/mossdeep_gym.h Normal file
View file

@ -0,0 +1,9 @@
#ifndef GUARD_MOSSDEEP_GYM_H
#define GUARD_MOSSDEEP_GYM_H
void InitMossdeepGymTiles(bool8 arg0);
void FinishMossdeepGymTiles(void);
u16 MossdeepGym_MoveEvents(u8 arg0);
void MossdeepGym_TurnEvents(void);
#endif // GUARD_MOSSDEEP_GYM_H

View file

@ -1,6 +1,9 @@
#ifndef GUARD_NEW_GAME_H
#define GUARD_NEW_GAME_H
extern bool8 gDifferentSaveFile;
extern bool8 gUnknown_020322D5; // The purpose of this variable is unknown as it's read only 3 times(2 times in contest.c and 1 time in berry_blender.c), never written to.
void SetTrainerId(u32 trainerId, u8 *dst);
u32 GetTrainerId(u8 *trainerId);
void CopyTrainerId(u8 *dst, u8 *src);

View file

@ -22,9 +22,9 @@ extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4];
extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;
extern u16 *gBGTilemapBuffers3;
extern u16 gUnknown_03005DA8;
extern void (*gFieldCallback)(void);
extern bool8 (*gFieldCallback2)(void);
extern u8 gUnknown_03005DB4;
extern u8 gFieldLinkPlayerCount;

View file

@ -1,6 +1,9 @@
#ifndef GUARD_POKEDEX_H
#define GUARD_POKEDEX_H
extern u8 gUnknown_030060B0;
extern void (*gUnknown_030060B4)(void);
void ResetPokedex(void);
void CopyMonCategoryText(u32 species, u8 *dst);
u16 GetPokedexHeightWeight(u16 dexNum, u8 data);

View file

@ -1,7 +1,7 @@
#ifndef GUARD_START_MENU_H
#define GUARD_START_MENU_H
extern bool8 (*gMenuCallback)(void); // Defined in sym_common.txt
extern bool8 (*gMenuCallback)(void);
void sub_809FA18(void);
void sub_809FA34(u8 taskId);

View file

@ -1,6 +1,11 @@
#ifndef GUARD_STRING_UTIL_H
#define GUARD_STRING_UTIL_H
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
extern u8 gStringVar4[];
enum StringConvertMode
{
STR_CONV_MODE_LEFT_ALIGN,

View file

@ -173,7 +173,7 @@ SECTIONS {
asm/dark.o(.text);
asm/ground.o(.text);
asm/normal.o(.text);
asm/battle_anim_utility_funcs.o(.text);
src/battle_anim_utility_funcs.o(.text);
asm/battle_intro.o(.text);
src/bike.o(.text);
src/easy_chat.o(.text);
@ -188,6 +188,7 @@ SECTIONS {
asm/cute_sketch.o(.text);
src/decoration.o(.text);
src/slot_machine.o(.text);
src/contest_painting.o(.text);
asm/contest_painting.o(.text);
src/battle_ai_script_commands.o(.text);
src/trader.o(.text);
@ -268,7 +269,7 @@ SECTIONS {
src/battle_arena.o(.text);
src/battle_factory.o(.text);
src/battle_pike.o(.text);
asm/mossdeep_gym.o(.text);
src/mossdeep_gym.o(.text);
src/battle_pyramid.o(.text);
src/item_menu.o(.text);
src/list_menu.o(.text);
@ -283,7 +284,6 @@ SECTIONS {
src/battle_controller_player_partner.o(.text);
src/fldeff_groundshake.o(.text);
src/fossil_specials.o(.text);
asm/fossil_specials.o(.text);
src/berry_fix_program.o(.text);
src/pokemon_summary_screen.o(.text);
src/unk_pokedex_area_screen_helper.o(.text);

View file

@ -340,9 +340,10 @@ extern const u8 gText_082B7185[];
extern const u8 gText_082B71C1[];
extern const u8 gText_082B71F9[];
extern struct Unk030062ECStruct *gUnknown_030062EC;
extern struct Unk030062F0Struct *gUnknown_030062F0;
extern void (*gUnknown_030062F4)(void);
// IWRAM common
struct Unk030062ECStruct *gUnknown_030062EC;
struct Unk030062F0Struct *gUnknown_030062F0;
void (*gUnknown_030062F4)(void);
// This file's functions.
static u16 sub_819FF98(u8 arg0);

View file

@ -20,14 +20,6 @@
#define ANIM_SPRITE_INDEX_COUNT 8
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern u16 gBattle_WIN1H;
extern u16 gBattle_WIN1V;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
@ -1502,7 +1494,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
else
{
for (i = 0; i < 4; i++)
gAnimBattlerSpecies[i] = gContestResources->field_18->unk0;
gAnimBattlerSpecies[i] = gContestResources->field_18->species;
}
if (!isMoveAnim)
@ -1959,7 +1951,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible)
battlerSpriteId = gBattlerSpriteIds[battlerId];
gBattle_BG1_X = -(gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x) + 0x20;
if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->unk0))
if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->species))
gBattle_BG1_X--;
gBattle_BG1_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20;
@ -2017,7 +2009,7 @@ static void sub_80A46A0(void)
struct UnknownAnimStruct2 unknownStruct;
u16 *ptr;
if (IsSpeciesNotUnown(gContestResources->field_18->unk0))
if (IsSpeciesNotUnown(gContestResources->field_18->species))
{
sub_80A6B30(&unknownStruct);
ptr = unknownStruct.unk4;

View file

@ -159,7 +159,7 @@ u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
if (shared19348.unk4_0)
species = shared19348.unk2;
else
species = shared19348.unk0;
species = shared19348.species;
}
else
{
@ -324,7 +324,7 @@ u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId)
if (shared19348.unk4_0)
species = shared19348.unk2;
else
species = shared19348.unk0;
species = shared19348.species;
}
else
{
@ -940,18 +940,18 @@ void sub_80A6BFC(struct UnknownAnimStruct2 *unk)
}
}
void sub_80A6C68(u32 arg0)
void sub_80A6C68(u32 bgId)
{
struct UnknownAnimStruct2 unkStruct;
sub_80A6B90(&unkStruct, arg0);
sub_80A6B90(&unkStruct, bgId);
CpuFill32(0, unkStruct.bgTiles, 0x2000);
LoadBgTiles(unkStruct.bgId, unkStruct.bgTiles, 0x2000, unkStruct.tilesOffset);
FillBgTilemapBufferRect(unkStruct.bgId, 0, 0, 0, 0x20, 0x40, 0x11);
CopyBgTilemapBufferToVram(unkStruct.bgId);
}
void sub_80A6CC0(u32 bgId, void *src, u32 tilesOffset)
void sub_80A6CC0(u32 bgId, const void *src, u32 tilesOffset)
{
CpuFill32(0, gUnknown_0202305C, 0x2000);
LZDecompressWram(src, gUnknown_0202305C);
@ -1854,7 +1854,7 @@ u16 sub_80A7F18(u8 spriteId)
{
if (IsContest())
{
species = shared19348.unk0;
species = shared19348.species;
return gMonBackPicCoords[species].y_offset;
}
else
@ -2112,7 +2112,7 @@ s16 sub_80A861C(u8 battlerId, u8 a2)
}
else
{
species = shared19348.unk0;
species = shared19348.species;
personality = shared19348.unk8;
}
if (species == SPECIES_UNOWN)

View file

@ -17,8 +17,6 @@ extern const u8 *const gBattleAnims_StatusConditions[];
extern const struct OamData gUnknown_08524904;
extern const struct OamData gUnknown_08524A3C;
extern void sub_8116EB4(u8 taskId);
// This file's functions.
static void sub_80A9DB4(u8 taskId);
static void sub_80A9FD0(u8 taskId);

View file

@ -131,7 +131,7 @@ void sub_8158D8C(u8 taskId)
if (IsContest())
{
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
species = gContestResources->field_18->unk0;
species = gContestResources->field_18->species;
else
DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task.
}
@ -177,7 +177,7 @@ void sub_8158E9C(u8 taskId)
if (IsContest())
{
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
species = gContestResources->field_18->unk0;
species = gContestResources->field_18->species;
else
DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task.
}
@ -281,7 +281,7 @@ void sub_81590B8(u8 taskId)
pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
species = gContestResources->field_18->unk0;
species = gContestResources->field_18->species;
else
species = gAnimBattlerSpecies[gBattleAnimAttacker];

File diff suppressed because it is too large Load diff

View file

@ -22,9 +22,6 @@
#include "constants/battle_frontier.h"
#include "constants/moves.h"
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern const u32 gUnknown_08D854E8[];
extern const u16 gUnknown_08D855E8[];

View file

@ -31,11 +31,6 @@ struct BattleBackground
const void *palette;
};
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u8 GetCurrentMapBattleScene(void);
// .rodata

View file

@ -26,8 +26,6 @@
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;

View file

@ -26,8 +26,6 @@
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];

View file

@ -33,8 +33,6 @@
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;

View file

@ -37,8 +37,6 @@
extern u8 gUnknown_0203CEE8;
extern u8 gUnknown_0203CEE9;
extern u8 gUnknown_0203CF00[];
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern struct MusicPlayerInfo gMPlayInfo_BGM;

View file

@ -26,8 +26,6 @@
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];

View file

@ -28,8 +28,6 @@
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern u8 gUnknown_0203C7B4;

View file

@ -25,8 +25,6 @@
#include "constants/battle_anim.h"
#include "constants/songs.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
extern u8 gUnknown_0203C7B4;
extern struct MusicPlayerInfo gMPlayInfo_BGM;

View file

@ -23,9 +23,6 @@
#include "constants/battle_anim.h"
#include "constants/songs.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern void sub_81358F4(void);

View file

@ -31,8 +31,6 @@
#include "constants/songs.h"
#include "constants/trainers.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern s32 gUnknown_0203CD70;
extern struct UnusedControllerStruct gUnknown_02022D0C;

View file

@ -66,14 +66,6 @@ extern u16 GetFrontierBrainMonSpecies(u8);
extern void ReducePlayerPartyToThree(void);
extern u8 gUnknown_0203CEF8[];
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
extern const u16 gBattleFrontierHeldItems[];
extern const struct FacilityMon gBattleFrontierMons[];

View file

@ -13,8 +13,6 @@
#include "constants/trainers.h"
#include "constants/moves.h"
extern u16 gUnknown_03006298[];
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];

View file

@ -131,7 +131,6 @@ struct FactorySwapMonsStruct
bool8 unk30;
};
extern u8 (*gUnknown_030062E8)(void);
extern u8 gUnknown_0203CF20;
extern const u16 gBattleFrontierHeldItems[];
@ -237,6 +236,9 @@ static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen;
static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId);
static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen;
// IWRAM common
u8 (*gUnknown_030062E8)(void);
// Const rom data.
static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal");
static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal");

View file

@ -70,18 +70,6 @@ struct UnknownPokemonStruct4
/*0x1D*/ u8 language;
};
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern u16 gBattle_WIN1H;
extern u16 gBattle_WIN1V;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gUnknown_0203CF00[];
@ -187,6 +175,18 @@ static void HandleAction_NothingIsFainted(void);
static void HandleAction_ActionFinished(void);
// EWRAM vars
EWRAM_DATA u16 gBattle_BG0_X = 0;
EWRAM_DATA u16 gBattle_BG0_Y = 0;
EWRAM_DATA u16 gBattle_BG1_X = 0;
EWRAM_DATA u16 gBattle_BG1_Y = 0;
EWRAM_DATA u16 gBattle_BG2_X = 0;
EWRAM_DATA u16 gBattle_BG2_Y = 0;
EWRAM_DATA u16 gBattle_BG3_X = 0;
EWRAM_DATA u16 gBattle_BG3_Y = 0;
EWRAM_DATA u16 gBattle_WIN0H = 0;
EWRAM_DATA u16 gBattle_WIN0V = 0;
EWRAM_DATA u16 gBattle_WIN1H = 0;
EWRAM_DATA u16 gBattle_WIN1V = 0;
EWRAM_DATA u8 gDisplayedStringBattle[300] = {0};
EWRAM_DATA u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT] = {0};
EWRAM_DATA u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT] = {0};

View file

@ -6,6 +6,7 @@
#include "battle_tower.h"
#include "frontier_util.h"
#include "item.h"
#include "string_util.h"
#include "constants/items.h"
// This file's functions.

View file

@ -15,6 +15,7 @@
#include "sound.h"
#include "task.h"
#include "start_menu.h"
#include "string_util.h"
#include "trainer_see.h"
#include "main.h"
#include "load_save.h"

View file

@ -48,11 +48,6 @@
#include "battle_pike.h"
#include "battle_pyramid.h"
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const u8* const gBattleScriptsForMoveEffects[];

View file

@ -10,6 +10,7 @@
#include "item.h"
#include "battle_factory_screen.h"
#include "frontier_util.h"
#include "string_util.h"
#include "constants/items.h"
#include "constants/region_map_sections.h"
@ -17,10 +18,6 @@ extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const u16 gBattleFrontierHeldItems[];
extern u16 gUnknown_03006298[];
extern void sub_81A4C30(void);
// This file's functions.
static void sub_81B99D4(void);
static void sub_81B9A28(void);

View file

@ -28,8 +28,6 @@
#include "constants/moves.h"
#include "constants/species.h"
extern u16 gUnknown_03006298[];
extern void sub_81A4C30(void);
extern const u8 *const *const gUnknown_085DD690[];
@ -68,6 +66,9 @@ extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL;
EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL;
// IWRAM common
u16 gUnknown_03006298[4];
// This file's functions.
static void sub_8161F94(void);
static void sub_8162054(void);

View file

@ -1,4 +1,5 @@
#include "global.h"
#include "battle.h"
#include "battle_transition.h"
#include "bg.h"
#include "decompress.h"
@ -56,9 +57,6 @@ struct StructRectangularSpiral
typedef bool8 (*TransitionStateFunc)(struct Task *task);
typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite);
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern const struct OamData gEventObjectBaseOam_32x32;
extern void sub_80AC3D0(void);

View file

@ -33,6 +33,7 @@
#include "item_menu.h"
#include "battle_records.h"
#include "graphics.h"
#include "new_game.h"
#define BLENDER_SCORE_BEST 0
#define BLENDER_SCORE_GOOD 1
@ -132,8 +133,6 @@ struct BerryBlenderData
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u8 gInGameOpponentsNo;
extern u8 gUnknown_020322D5;
// text
extern const u8 gText_SavingDontTurnOff2[];
@ -195,18 +194,21 @@ static void sub_8083170(u16 a0, u16 a1);
static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst);
static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1);
// ewram
// EWRAM
EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL;
EWRAM_DATA static s32 sUnknown_020322A8[5] = {0};
EWRAM_DATA static s32 sUnknown_020322BC[5] = {0};
EWRAM_DATA static u32 sUnknown_020322D0 = 0;
// iwram
// IWRAM bss
IWRAM_DATA static s16 sUnknown_03000DE8[8];
IWRAM_DATA static s16 sUnknown_03000DF8[6];
IWRAM_DATA static s16 sUnknown_03000E04;
IWRAM_DATA static s16 sUnknown_03000E06;
// IWRAM common
u8 gInGameOpponentsNo;
// rom
static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");

View file

@ -193,19 +193,6 @@ EWRAM_DATA struct ContestWinner gUnknown_02039F3C = {0};
u32 gContestRngValue;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern s16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern u16 gBattle_WIN1H;
extern u16 gBattle_WIN1V;
extern const u16 gUnknown_08587C30[];
extern const struct BgTemplate gUnknown_08587F34[4];
extern const struct WindowTemplate gUnknown_08587F44[];
@ -638,7 +625,8 @@ void sub_80D8108(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 1:
if ((gBattle_BG1_Y += 7) <= 160)
(s16)gBattle_BG1_Y += 7;
if ((s16)gBattle_BG1_Y <= 160)
break;
gTasks[taskId].data[0]++;
break;
@ -1915,9 +1903,9 @@ void sub_80DA6B4(u8 taskId)
void sub_80DA700(u8 taskId)
{
gBattle_BG1_Y -= 7;
if (gBattle_BG1_Y < 0)
if ((s16)gBattle_BG1_Y < 0)
gBattle_BG1_Y = 0;
if (*(u16 *)&gBattle_BG1_Y == 0) // Why cast?
if (gBattle_BG1_Y == 0) // Why cast?
{
gTasks[taskId].func = sub_80DA740;
gTasks[taskId].data[0] = 0;

8
src/contest_painting.c Normal file
View file

@ -0,0 +1,8 @@
#include "global.h"
// IWRAM bss
IWRAM_DATA u8 gUnknown_030011F0;
IWRAM_DATA u16 gUnknown_030011F2;
IWRAM_DATA u16 gUnknown_030011F4;
IWRAM_DATA u8 gUnknown_030011F6;
IWRAM_DATA u8 gUnknown_030011F7;

View file

@ -13,6 +13,7 @@
#include "palette.h"
#include "event_data.h"
#include "easy_chat.h"
#include "string_util.h"
// Static type declarations

View file

@ -41,15 +41,6 @@ struct EvoInfo
static EWRAM_DATA struct EvoInfo *sEvoStructPtr = NULL;
static EWRAM_DATA u16 *sEvoMovingBgPtr = NULL;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
#define sEvoGraphicsTaskID gBattleCommunication[2]

View file

@ -5,6 +5,7 @@
#include "party_menu.h"
#include "rom6.h"
#include "script.h"
#include "string_util.h"
#include "task.h"
#include "constants/event_objects.h"
#include "constants/field_effects.h"

View file

@ -17,29 +17,32 @@
#include "task.h"
#include "window.h"
#define MIRAGE_TOWER_GFX_LENGTH (sizeof(gUnknown_08617274) + sizeof(gMirageTower_Gfx))
#define MIRAGE_TOWER_GFX_LENGTH (32 + sizeof(gMirageTower_Gfx))
#define MIRAGE_TOWER_PALETTE_LENGTH 0x800
#define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx)
#define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100
//struct
struct Struct8617DA4 {
struct Struct8617DA4
{
u8 x;
u8 y;
u16 tileId;
};
struct Struct203CF10 {
struct Struct203CF10
{
u8 *buffer;
u8 curr_buffer_index;
u8 currIndex;
};
struct DynamicSpriteFrameImage{
struct DynamicSpriteFrameImage
{
u8 *data;
u16 size;
};
struct Struct203CF0C {
struct Struct203CF0C
{
u8 *frameImageTiles;
struct DynamicSpriteFrameImage *frameImage;
u8 spriteId;
@ -52,10 +55,10 @@ static void sub_81BED50(u8 taskId);
static void sub_81BEBF4(u8 taskId);
static void sub_81BF028(u8 taskId);
static void sub_81BF248(struct Sprite *);
/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e);
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e);
// .rodata
static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00};
static const u8 gUnknown_08617274[32] = {0};
static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp");
static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin");
static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal");
@ -64,16 +67,16 @@ static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tow
static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal");
const s16 gUnknown_08617D64[][3] =
{
{ 0, 10, 65},
{ 17, 3, 50},
{-12, 0, 75},
{ 10, 15, 90},
{ 7, 8, 65},
{-18, 5, 75},
{ 22, -10, 55},
{-24, -4, 65},
};
{
{ 0, 10, 65},
{ 17, 3, 50},
{-12, 0, 75},
{ 10, 15, 90},
{ 7, 8, 65},
{-18, 5, 75},
{ 22, -10, 55},
{-24, -4, 65},
};
const struct SpriteSheet gUnknown_08617D94[] =
{
@ -82,26 +85,26 @@ const struct SpriteSheet gUnknown_08617D94[] =
};
static const struct Struct8617DA4 gUnknown_08617DA4[] =
{
{0x12, 0x35, 0x251},
{0x13, 0x35, 0x251},
{0x14, 0x35, 0x251},
{0x12, 0x36, 0x251},
{0x13, 0x36, 0x251},
{0x14, 0x36, 0x251},
{0x12, 0x37, 0x251},
{0x13, 0x37, 0x251},
{0x14, 0x37, 0x251},
{0x12, 0x38, 0x251},
{0x13, 0x38, 0x251},
{0x14, 0x38, 0x251},
{0x12, 0x39, 0x259},
{0x13, 0x39, 0x259},
{0x14, 0x39, 0x259},
{0x12, 0x3A, 0x121},
{0x13, 0x3A, 0x121},
{0x14, 0x3A, 0x121},
};
{
{0x12, 0x35, 0x251},
{0x13, 0x35, 0x251},
{0x14, 0x35, 0x251},
{0x12, 0x36, 0x251},
{0x13, 0x36, 0x251},
{0x14, 0x36, 0x251},
{0x12, 0x37, 0x251},
{0x13, 0x37, 0x251},
{0x14, 0x37, 0x251},
{0x12, 0x38, 0x251},
{0x13, 0x38, 0x251},
{0x14, 0x38, 0x251},
{0x12, 0x39, 0x259},
{0x13, 0x39, 0x259},
{0x14, 0x39, 0x259},
{0x12, 0x3A, 0x121},
{0x13, 0x3A, 0x121},
{0x14, 0x3A, 0x121},
};
static const union AnimCmd gSpriteAnim_8617DEC[] =
{
@ -131,67 +134,70 @@ static const union AnimCmd *const gSpriteAnimTable_8617DFC[] =
gSpriteAnim_8617DEC,
};
static const struct SpriteTemplate gUnknown_08617E00 = {
static const struct SpriteTemplate gUnknown_08617E00 =
{
0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
// ewram
EWRAM_DATA u8* gUnknown_0203CF04 = NULL;
EWRAM_DATA u8* gUnknown_0203CF08 = NULL;
EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL;
EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL;
EWRAM_DATA u16 *gUnknown_0203CF14 = NULL;
// EWRAM
EWRAM_DATA static u8* sUnknown_0203CF04 = NULL;
EWRAM_DATA static u8* sUnknown_0203CF08 = NULL;
EWRAM_DATA static struct Struct203CF0C *sUnknown_0203CF0C = NULL;
EWRAM_DATA static struct Struct203CF10 *sUnknown_0203CF10 = NULL;
EWRAM_DATA static u16 *sUnknown_0203CF14 = NULL;
// iwram
IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0};
// IWRAM bss
IWRAM_DATA static u16 gUnknown_030012A8[8];
// text
void sub_81BEB24(void)
{
u8 i;
for(i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++)
for (i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++)
MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId);
DrawWholeMapView();
}
void sub_81BEB54(void)
{
CreateTask(sub_81BED50, 0x9);
CreateTask(sub_81BED50, 9);
}
void sub_81BEB68(void)
{
CreateTask(sub_81BEBF4, 0x9);
CreateTask(sub_81BEBF4, 9);
}
void sub_81BEB7C(void)
{
CreateTask(sub_81BF028, 0x9);
CreateTask(sub_81BF028, 9);
}
void sub_81BEB90(void)
{
SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]);
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]);
SetGpuReg(REG_OFFSET_BG0HOFS, sUnknown_0203CF14[0]);
SetGpuReg(REG_OFFSET_BG0VOFS, sUnknown_0203CF14[1]);
}
void sub_81BEBB4(u8 taskId)
{
if(!(gTasks[taskId].data[0]))
if (!(gTasks[taskId].data[0]))
{
gUnknown_0203CF14[0] = -gUnknown_0203CF14[0];
sUnknown_0203CF14[0] = -sUnknown_0203CF14[0];
gTasks[taskId].data[0] = 2;
sub_81BEB90();
}
else
{
gTasks[taskId].data[0]--;
}
}
static void sub_81BEBF4(u8 taskId)
{
u8 zero;
switch(gTasks[taskId].data[0])
switch (gTasks[taskId].data[0])
{
case 0:
FreeAllWindowBuffers();
@ -199,19 +205,19 @@ static void sub_81BEBF4(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 1:
gUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH);
gUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH);
sUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH);
sUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
gTasks[taskId].data[0]++;
break;
case 2:
CpuSet(gUnknown_08617274, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2);
LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
CpuSet(gUnknown_08617274, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2);
LoadBgTiles(0, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
gTasks[taskId].data[0]++;
break;
case 3:
SetBgTilemapBuffer(0, gUnknown_0203CF08);
SetBgTilemapBuffer(0, sUnknown_0203CF08);
CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17);
CopyBgTilemapBufferToVram(0);
gTasks[taskId].data[0]++;
@ -225,10 +231,10 @@ static void sub_81BEBF4(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 6:
gUnknown_0203CF14 = (u16 *)Alloc(4);
sUnknown_0203CF14 = Alloc(4);
zero = 0;
gUnknown_0203CF14[0] = 2;
gUnknown_0203CF14[1] = zero;
sUnknown_0203CF14[0] = 2;
sUnknown_0203CF14[1] = zero;
CreateTask(sub_81BEBB4, 0xA);
DestroyTask(taskId);
EnableBothScriptContexts();
@ -236,86 +242,76 @@ static void sub_81BEBF4(u8 taskId)
}
}
#ifdef NONMATCHING
#define OUTER_BUFFER_LENGTH 0x60
#define INNER_BUFFER_LENGTH 0x30
static void sub_81BED50(u8 taskId)
{
u8 anotherTaskId, j;
u16 i;
u8 index;
switch(gTasks[taskId].data[0])
switch (gTasks[taskId].data[0])
{
case 1:
gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10));
sUnknown_0203CF10 = AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10));
break;
case 3:
if (gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
{
u16 i;
u16 left;
u32 index, next;
index = (u16)gTasks[taskId].data[3];
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
if (gTasks[taskId].data[1] > 1)
{
if(gTasks[taskId].data[1] > 1)
index = gTasks[taskId].data[3];
sUnknown_0203CF10[index].buffer = Alloc(INNER_BUFFER_LENGTH);
for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
sUnknown_0203CF10[index].buffer[i] = i;
for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
{
index = (u8)index;
gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH);
for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
gUnknown_0203CF10[index].buffer[i] = i;
for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
{
u16 rand1, rand2, temp;
u16 rand1, rand2, temp;
rand1 = Random() % 0x30;
rand2 = Random() % 0x30;
temp = gUnknown_0203CF10[index].buffer[rand2];
gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1];
gUnknown_0203CF10[index].buffer[rand1] = temp;
}
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
gTasks[taskId].data[3]++;
gTasks[taskId].data[1] = 0;
rand1 = Random() % 0x30;
rand2 = Random() % 0x30;
SWAP(sUnknown_0203CF10[index].buffer[rand2], sUnknown_0203CF10[index].buffer[rand1], temp);
}
gTasks[taskId].data[1]++;
if (gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
gTasks[taskId].data[3]++;
gTasks[taskId].data[1] = 0;
}
index = (u8)gTasks[taskId].data[3];
for(left = (u8)gTasks[taskId].data[2]; left < (u16)index; left = next)
{
j = 0;
next = left + 1;
while(!j)
{
sub_81BF2B8(gUnknown_0203CF04, ((((OUTER_BUFFER_LENGTH - 1) - left) * INNER_BUFFER_LENGTH) + gUnknown_0203CF10[left].buffer[(gUnknown_0203CF10[left].curr_buffer_index)++]), 0, INNER_BUFFER_LENGTH, 1);
j++;
}
if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
{
FREE_AND_SET_NULL(gUnknown_0203CF10[left].buffer);
gTasks[taskId].data[2]++;
if((left % 2) == 1)
gUnknown_0203CF14[1]--;
}
}
LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
if(gUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
break;
return;
gTasks[taskId].data[1]++;
}
index = gTasks[taskId].data[3];
for (i = (u8)(gTasks[taskId].data[2]); i < index; i++)
{
for (j = 0; j < 1; j++)
{
sub_81BF2B8(sUnknown_0203CF04,
((((OUTER_BUFFER_LENGTH - 1) - i) * INNER_BUFFER_LENGTH) + sUnknown_0203CF10[i].buffer[(sUnknown_0203CF10[i].currIndex)++]),
0, INNER_BUFFER_LENGTH, 1);
}
if (sUnknown_0203CF10[i].currIndex > (INNER_BUFFER_LENGTH - 1))
{
FREE_AND_SET_NULL(sUnknown_0203CF10[i].buffer);
gTasks[taskId].data[2]++;
if ((i % 2) == 1)
sUnknown_0203CF14[1]--;
}
}
LoadBgTiles(0, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
if (sUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].currIndex > (INNER_BUFFER_LENGTH - 1))
break;
return;
case 4:
UnsetBgTilemapBuffer(0);
anotherTaskId = FindTaskIdByFunc(sub_81BEBB4);
if(anotherTaskId != 0xFF)
if (anotherTaskId != 0xFF)
DestroyTask(anotherTaskId);
gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0;
sUnknown_0203CF14[1] = sUnknown_0203CF14[0] = 0;
sub_81BEB90();
break;
case 5:
FREE_AND_SET_NULL(gUnknown_0203CF14);
FREE_AND_SET_NULL(gUnknown_0203CF10);
FREE_AND_SET_NULL(gUnknown_0203CF04);
FREE_AND_SET_NULL(gUnknown_0203CF08);
FREE_AND_SET_NULL(sUnknown_0203CF14);
FREE_AND_SET_NULL(sUnknown_0203CF10);
FREE_AND_SET_NULL(sUnknown_0203CF04);
FREE_AND_SET_NULL(sUnknown_0203CF08);
break;
case 6:
SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2);
@ -334,423 +330,75 @@ static void sub_81BED50(u8 taskId)
gTasks[taskId].data[0]++;
}
#else
NAKED
static void sub_81BED50(u8 taskId)
{
asm("\n\
.syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x10\n\
lsls r0, 24\n\
lsrs r0, 24\n\
mov r10, r0\n\
ldr r1, =gTasks\n\
lsls r0, 2\n\
add r0, r10\n\
lsls r0, 3\n\
adds r0, r1\n\
ldrh r0, [r0, 0x8]\n\
subs r0, 0x1\n\
lsls r0, 16\n\
asrs r0, 16\n\
adds r6, r1, 0\n\
cmp r0, 0x7\n\
bls _081BED7C\n\
b _081BF002\n\
_081BED7C:\n\
lsls r0, 2\n\
ldr r1, =_081BED90\n\
adds r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_081BED90:\n\
.4byte _081BEDB0\n\
.4byte _081BF002\n\
.4byte _081BEDC4\n\
.4byte _081BEF64\n\
.4byte _081BEF94\n\
.4byte _081BEFD0\n\
.4byte _081BEFF0\n\
.4byte _081BEFF8\n\
_081BEDB0:\n\
ldr r4, =gUnknown_0203CF10\n\
movs r0, 0xC0\n\
lsls r0, 2\n\
bl AllocZeroed\n\
str r0, [r4]\n\
b _081BF002\n\
.pool\n\
_081BEDC4:\n\
mov r1, r10\n\
lsls r0, r1, 2\n\
adds r1, r0, r1\n\
lsls r1, 3\n\
adds r2, r1, r6\n\
ldrh r3, [r2, 0xE]\n\
movs r4, 0xE\n\
ldrsh r1, [r2, r4]\n\
str r0, [sp, 0x8]\n\
cmp r1, 0x5F\n\
bgt _081BEE8A\n\
movs r1, 0xA\n\
ldrsh r0, [r2, r1]\n\
cmp r0, 0x1\n\
ble _081BEE7C\n\
lsls r0, r3, 24\n\
lsrs r4, r0, 24\n\
movs r0, 0x30\n\
bl Alloc\n\
ldr r3, =gUnknown_0203CF10\n\
ldr r1, [r3]\n\
lsls r2, r4, 3\n\
adds r1, r2, r1\n\
str r0, [r1]\n\
movs r5, 0\n\
adds r4, r2, 0\n\
_081BEDFA:\n\
ldr r0, [r3]\n\
adds r0, r4, r0\n\
ldr r0, [r0]\n\
adds r0, r5\n\
strb r5, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0x2F\n\
bls _081BEDFA\n\
movs r5, 0\n\
ldr r7, =gUnknown_0203CF10\n\
adds r6, r2, 0\n\
_081BEE14:\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x30\n\
bl __umodsi3\n\
adds r4, r0, 0\n\
lsls r4, 16\n\
lsrs r4, 16\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x30\n\
bl __umodsi3\n\
lsls r0, 16\n\
lsrs r0, 16\n\
ldr r1, [r7]\n\
adds r1, r6, r1\n\
ldr r1, [r1]\n\
adds r0, r1, r0\n\
ldrb r2, [r0]\n\
adds r1, r4 \n\
ldrb r1, [r1]\n\
strb r1, [r0]\n\
ldr r0, [r7]\n\
adds r0, r6, r0\n\
ldr r0, [r0]\n\
adds r0, r4\n\
strb r2, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0x2F\n\
bls _081BEE14\n\
ldr r0, =gTasks\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
adds r2, r1, r0\n\
ldrh r3, [r2, 0xE]\n\
movs r4, 0xE\n\
ldrsh r1, [r2, r4]\n\
adds r6, r0, 0\n\
cmp r1, 0x5F\n\
bgt _081BEE78\n\
adds r0, r3, 0x1\n\
strh r0, [r2, 0xE]\n\
_081BEE78:\n\
movs r0, 0\n\
strh r0, [r2, 0xA]\n\
_081BEE7C:\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
adds r1, r6\n\
ldrh r0, [r1, 0xA]\n\
adds r0, 0x1\n\
strh r0, [r1, 0xA]\n\
_081BEE8A:\n\
ldr r0, [sp, 0x8]\n\
add r0, r10\n\
lsls r0, 3\n\
adds r0, r6\n\
ldrb r4, [r0, 0xE]\n\
ldrb r5, [r0, 0xC]\n\
lsls r0, r4, 16\n\
cmp r5, r4\n\
bcs _081BEF32\n\
str r0, [sp, 0xC]\n\
_081BEE9E:\n\
movs r6, 0\n\
adds r0, r5, 0x1\n\
str r0, [sp, 0x4]\n\
lsls r4, r5, 3\n\
movs r2, 0x5F\n\
subs r1, r2, r5\n\
lsls r0, r1, 1\n\
adds r0, r1\n\
lsls r0, 4\n\
mov r9, r0\n\
_081BEEB2:\n\
ldr r0, =gUnknown_0203CF04\n\
ldr r0, [r0]\n\
ldr r7, =gUnknown_0203CF10\n\
ldr r3, [r7]\n\
adds r3, r4, r3\n\
ldrb r2, [r3, 0x4]\n\
adds r1, r2, 0x1\n\
strb r1, [r3, 0x4]\n\
lsls r2, 24\n\
lsrs r2, 24\n\
ldr r1, [r3]\n\
adds r1, r2\n\
ldrb r1, [r1]\n\
add r1, r9\n\
lsls r1, 16\n\
lsrs r1, 16\n\
movs r2, 0x1\n\
mov r8, r2\n\
str r2, [sp]\n\
movs r2, 0\n\
movs r3, 0x30\n\
bl sub_81BF2B8\n\
adds r0, r6, 0x1\n\
lsls r0, 24\n\
lsrs r6, r0, 24\n\
cmp r6, 0\n\
beq _081BEEB2\n\
ldr r0, [r7]\n\
adds r1, r4, r0\n\
ldrb r0, [r1, 0x4]\n\
cmp r0, 0x2F\n\
bls _081BEF24\n\
ldr r0, [r1]\n\
bl Free\n\
ldr r0, [r7]\n\
adds r0, r4, r0\n\
movs r1, 0\n\
str r1, [r0]\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
ldr r4, =gTasks\n\
adds r1, r4\n\
ldrh r0, [r1, 0xC]\n\
adds r0, 0x1\n\
strh r0, [r1, 0xC]\n\
mov r0, r8\n\
ands r5, r0\n\
cmp r5, 0x1\n\
bne _081BEF24\n\
ldr r0, =gUnknown_0203CF14\n\
ldr r1, [r0]\n\
ldrh r0, [r1, 0x2]\n\
subs r0, 0x1\n\
strh r0, [r1, 0x2]\n\
_081BEF24:\n\
ldr r1, [sp, 0x4]\n\
lsls r0, r1, 16\n\
lsrs r5, r0, 16\n\
ldr r2, [sp, 0xC]\n\
lsrs r0, r2, 16\n\
cmp r5, r0\n\
bcc _081BEE9E\n\
_081BEF32:\n\
ldr r0, =gUnknown_0203CF04\n\
ldr r1, [r0]\n\
movs r2, 0x92\n\
lsls r2, 4\n\
movs r0, 0\n\
movs r3, 0\n\
bl LoadBgTiles\n\
ldr r0, =gUnknown_0203CF10\n\
ldr r0, [r0]\n\
movs r4, 0xBE\n\
lsls r4, 2\n\
adds r0, r4\n\
ldrb r0, [r0, 0x4]\n\
cmp r0, 0x2F\n\
bhi _081BF002\n\
b _081BF014\n\
.pool\n\
_081BEF64:\n\
movs r0, 0\n\
bl UnsetBgTilemapBuffer\n\
ldr r0, =sub_81BEBB4\n\
bl FindTaskIdByFunc\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0xFF\n\
beq _081BEF7C\n\
bl DestroyTask\n\
_081BEF7C:\n\
ldr r0, =gUnknown_0203CF14\n\
ldr r1, [r0]\n\
movs r0, 0\n\
strh r0, [r1]\n\
strh r0, [r1, 0x2]\n\
bl sub_81BEB90\n\
b _081BF002\n\
.pool\n\
_081BEF94:\n\
ldr r4, =gUnknown_0203CF14\n\
ldr r0, [r4]\n\
bl Free\n\
movs r5, 0\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF10\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF04\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF08\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
b _081BF002\n\
.pool\n\
_081BEFD0:\n\
movs r0, 0xC\n\
movs r1, 0x2\n\
bl SetGpuRegBits\n\
movs r0, 0x8\n\
movs r1, 0\n\
bl SetGpuRegBits\n\
movs r0, 0\n\
movs r1, 0x7\n\
movs r2, 0\n\
bl SetBgAttribute\n\
bl sub_81971D0\n\
b _081BF002\n\
_081BEFF0:\n\
movs r0, 0\n\
bl ShowBg\n\
b _081BF002\n\
_081BEFF8:\n\
mov r0, r10\n\
bl DestroyTask\n\
bl EnableBothScriptContexts\n\
_081BF002:\n\
ldr r0, =gTasks\n\
mov r2, r10\n\
lsls r1, r2, 2\n\
add r1, r10\n\
lsls r1, 3\n\
adds r1, r0\n\
ldrh r0, [r1, 0x8]\n\
adds r0, 0x1\n\
strh r0, [r1, 0x8]\n\
_081BF014:\n\
add sp, 0x10\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
static void sub_81BF028(u8 taskId)
{
u16 i;
u8 *buffer;
switch(gTasks[taskId].data[0])
switch (gTasks[taskId].data[0])
{
case 1:
gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(sizeof(struct Struct203CF0C));
gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_LENGTH);
gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *) AllocZeroed(sizeof(struct DynamicSpriteFrameImage));
gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16));
gUnknown_0203CF0C->unk10 = 0;
sUnknown_0203CF0C = AllocZeroed(sizeof(*sUnknown_0203CF0C));
sUnknown_0203CF0C->frameImageTiles = AllocZeroed(ROOT_FOSSIL_GFX_LENGTH);
sUnknown_0203CF0C->frameImage = AllocZeroed(sizeof(*sUnknown_0203CF0C->frameImage));
sUnknown_0203CF0C->unkC = AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16));
sUnknown_0203CF0C->unk10 = 0;
break;
case 2:
{
u8 *buffer;
buffer = gUnknown_0203CF0C->frameImageTiles;
for(i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++)
*buffer = gRootFossil_Gfx[i];
}
buffer = sUnknown_0203CF0C->frameImageTiles;
for (i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++)
*buffer = gRootFossil_Gfx[i];
break;
case 3:
gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles;
gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH;
sUnknown_0203CF0C->frameImage->data = sUnknown_0203CF0C->frameImageTiles;
sUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH;
break;
case 4:
{
u8 spriteId, zero;
struct SpriteTemplate fossilTemplate;
fossilTemplate = gUnknown_08617E00;
fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage);
spriteId = CreateSprite(&fossilTemplate, 128, -16, 1);
gUnknown_0203CF0C->spriteId = spriteId;
zero = 0;
gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero;
gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x;
gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1;
fossilTemplate.images = (struct SpriteFrameImage *)(sUnknown_0203CF0C->frameImage);
sUnknown_0203CF0C->spriteId = CreateSprite(&fossilTemplate, 128, -16, 1);
gSprites[sUnknown_0203CF0C->spriteId].centerToCornerVecX = 0;
gSprites[sUnknown_0203CF0C->spriteId].data[0] = gSprites[sUnknown_0203CF0C->spriteId].pos1.x;
gSprites[sUnknown_0203CF0C->spriteId].data[1] = 1;
}
case 5:
for(i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++)
gUnknown_0203CF0C->unkC[i] = i;
for (i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++)
sUnknown_0203CF0C->unkC[i] = i;
break;
case 6:
for (i = 0; i < (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); i++)
{
u16 rand1, rand2, temp, j;
j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1;
for(i = 0; i <= j; i++)
{
rand1 = Random() % 0x100;
rand2 = Random() % 0x100;
j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1;
temp = gUnknown_0203CF0C->unkC[rand2];
gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1];
gUnknown_0203CF0C->unkC[rand1] = temp;
}
gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248;
break;
u16 rand1, rand2, temp;
rand1 = Random() % 0x100;
rand2 = Random() % 0x100;
SWAP(sUnknown_0203CF0C->unkC[rand2], sUnknown_0203CF0C->unkC[rand1], temp);
}
gSprites[sUnknown_0203CF0C->spriteId].callback = sub_81BF248;
break;
case 7:
if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return;
DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]);
FREE_AND_SET_NULL(gUnknown_0203CF0C->unkC);;
FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImage);
FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImageTiles);
FREE_AND_SET_NULL(gUnknown_0203CF0C);
DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]);
FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);;
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage);
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles);
FREE_AND_SET_NULL(sUnknown_0203CF0C);
break;
case 8:
EnableBothScriptContexts();
break;
}
++gTasks[taskId].data[0];
gTasks[taskId].data[0]++;
}
static void sub_81BF248(struct Sprite *sprite)
{
if (gUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH))
if (sUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH))
{
sprite->callback = SpriteCallbackDummy;
}
@ -759,7 +407,7 @@ static void sub_81BF248(struct Sprite *sprite)
u8 i;
for (i = 0; i < 2; i++)
{
sub_81BF2B8(gUnknown_0203CF0C->frameImageTiles, gUnknown_0203CF0C->unkC[gUnknown_0203CF0C->unk10++], 0, 16, 0);
sub_81BF2B8(sUnknown_0203CF0C->frameImageTiles, sUnknown_0203CF0C->unkC[sUnknown_0203CF0C->unk10++], 0, 16, 0);
}
StartSpriteAnim(sprite, 0);
}
@ -768,3 +416,146 @@ static void sub_81BF248(struct Sprite *sprite)
sprite->pos1.y++;
}
}
#ifdef NONMATCHING
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
{
u8 r5, r4, r0, r2;
u16 var;
r4 = r5 = b / d;
gUnknown_030012A8[0] = r4;
r0 = r2 = b % d;
gUnknown_030012A8[1] = r2;
r4 &= 7;
r2 &= 7;
gUnknown_030012A8[2] = r4;
gUnknown_030012A8[3] = r2;
r0 /= 8;
r5 /= 8;
gUnknown_030012A8[4] = r0;
gUnknown_030012A8[5] = r5;
var = ((d / 8) * (r5 * 64)) + (r0 * 64);
gUnknown_030012A8[6] = var;
var += (r4 * 8) + r2;
gUnknown_030012A8[7] = var;
// This part is non-matching. 99% sure it IS functionally equivalent, though.
b = (b & 1) ^ 1;
c = (c << ((b) << 2)) | (15 << ((b ^ 1) << 2));
a[(var / 2) + (e * 32)] &= c;
}
#else
NAKED
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
{
asm_unified("\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x8\n\
str r0, [sp]\n\
mov r10, r1\n\
adds r6, r2, 0\n\
mov r8, r3\n\
ldr r0, [sp, 0x28]\n\
mov r9, r0\n\
lsls r1, 16\n\
lsrs r1, 16\n\
mov r10, r1\n\
lsls r6, 24\n\
lsrs r6, 24\n\
mov r0, r8\n\
lsls r0, 24\n\
mov r8, r0\n\
lsrs r7, r0, 24\n\
mov r1, r9\n\
lsls r1, 24\n\
lsrs r1, 24\n\
mov r9, r1\n\
mov r0, r10\n\
adds r1, r7, 0\n\
bl __divsi3\n\
adds r5, r0, 0\n\
lsls r5, 24\n\
lsrs r4, r5, 24\n\
ldr r3, =gUnknown_030012A8\n\
strh r4, [r3]\n\
mov r0, r10\n\
adds r1, r7, 0\n\
str r3, [sp, 0x4]\n\
bl __modsi3\n\
lsls r0, 24\n\
lsrs r2, r0, 24\n\
ldr r3, [sp, 0x4]\n\
strh r2, [r3, 0x2]\n\
movs r1, 0x7\n\
ands r4, r1\n\
ands r2, r1\n\
strh r4, [r3, 0x4]\n\
strh r2, [r3, 0x6]\n\
lsrs r0, 27\n\
lsrs r5, 27\n\
strh r0, [r3, 0x8]\n\
strh r5, [r3, 0xA]\n\
mov r1, r8\n\
lsrs r1, 27\n\
lsls r1, 6\n\
mov r8, r1\n\
mov r1, r8\n\
muls r1, r5\n\
lsls r0, 6\n\
adds r1, r0\n\
lsls r1, 16\n\
lsrs r1, 16\n\
strh r1, [r3, 0xC]\n\
lsls r4, 3\n\
adds r4, r2\n\
adds r1, r4\n\
lsls r4, r1, 16\n\
lsrs r4, 17\n\
strh r1, [r3, 0xE]\n\
movs r1, 0x1\n\
mov r0, r10\n\
ands r1, r0\n\
movs r2, 0x1\n\
eors r1, r2\n\
lsls r0, r1, 2\n\
lsls r6, r0\n\
eors r1, r2\n\
lsls r1, 2\n\
movs r0, 0xF\n\
lsls r0, r1\n\
orrs r6, r0\n\
lsls r6, 24\n\
lsrs r6, 24\n\
mov r1, r9\n\
lsls r1, 5\n\
mov r9, r1\n\
add r9, r4\n\
ldr r1, [sp]\n\
add r1, r9\n\
ldrb r0, [r1]\n\
ands r6, r0\n\
strb r6, [r1]\n\
add sp, 0x8\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
");
}
#endif // NONMATCHING

View file

@ -884,18 +884,18 @@ const u32 gBattleAnimSpritePalette_242[] = INCBIN_U32("graphics/battle_anims/spr
const u32 gBattleAnimSpriteSheet_243[] = INCBIN_U32("graphics/battle_anims/sprites/243.4bpp.lz");
const u32 gBattleAnimSpritePalette_243[] = INCBIN_U32("graphics/battle_anims/sprites/243.gbapal.lz");
const u32 gUnknown_08C2D720[] = INCBIN_U32("graphics/battle_anims/masks/stat.4bpp.lz");
const u32 gUnknown_08C2D930[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_1.bin.lz");
const u32 gUnknown_08C2DA4C[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_2.bin.lz");
const u32 gBattleStatMask_Gfx[] = INCBIN_U32("graphics/battle_anims/masks/stat.4bpp.lz");
const u32 gBattleStatMask1_Tilemap[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_1.bin.lz");
const u32 gBattleStatMask2_Tilemap[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_2.bin.lz");
const u32 gUnknown_08C2DB68[] = INCBIN_U32("graphics/battle_anims/masks/stat1.gbapal.lz");
const u32 gUnknown_08C2DB88[] = INCBIN_U32("graphics/battle_anims/masks/stat2.gbapal.lz");
const u32 gUnknown_08C2DBA8[] = INCBIN_U32("graphics/battle_anims/masks/stat3.gbapal.lz");
const u32 gUnknown_08C2DBC8[] = INCBIN_U32("graphics/battle_anims/masks/stat4.gbapal.lz");
const u32 gUnknown_08C2DBE8[] = INCBIN_U32("graphics/battle_anims/masks/stat5.gbapal.lz");
const u32 gUnknown_08C2DC08[] = INCBIN_U32("graphics/battle_anims/masks/stat6.gbapal.lz");
const u32 gUnknown_08C2DC28[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz");
const u32 gUnknown_08C2DC48[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz");
const u32 gBattleStatMask1_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat1.gbapal.lz");
const u32 gBattleStatMask2_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat2.gbapal.lz");
const u32 gBattleStatMask3_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat3.gbapal.lz");
const u32 gBattleStatMask4_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat4.gbapal.lz");
const u32 gBattleStatMask5_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat5.gbapal.lz");
const u32 gBattleStatMask6_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat6.gbapal.lz");
const u32 gBattleStatMask7_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz");
const u32 gBattleStatMask8_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz");
const u32 gUnknown_08C2DC68[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
const u32 gUnknown_08C2DDA4[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");

313
src/mossdeep_gym.c Normal file
View file

@ -0,0 +1,313 @@
#include "global.h"
#include "event_object_movement.h"
#include "fieldmap.h"
#include "malloc.h"
#include "mossdeep_gym.h"
#include "script_movement.h"
#include "constants/event_object_movement_constants.h"
// Movement scripts.
extern const u8 gUnknown_08612698[];
extern const u8 gUnknown_0861269C[];
extern const u8 gUnknown_086126A0[];
extern const u8 gUnknown_086126A4[];
extern const u8 gUnknown_086126A8[];
extern const u8 gUnknown_086126AA[];
extern const u8 gUnknown_086126AC[];
extern const u8 gUnknown_086126AE[];
struct MossdeepSubStruct
{
u8 unk0;
u8 eventTemplateId;
};
struct MossdeepStruct
{
struct MossdeepSubStruct objects[EVENT_OBJECTS_COUNT];
u8 count;
bool8 unk41;
};
// This file's functions.
static void AddEventObject(u8 eventTemplateId, u8 arg1);
static void sub_81A8D94(u8 eventTemplateId, u8 arg1);
// EWRAM vars
EWRAM_DATA static struct MossdeepStruct *gUnknown_0203CE50 = NULL;
// code
void InitMossdeepGymTiles(bool8 arg0)
{
if (gUnknown_0203CE50 == NULL)
gUnknown_0203CE50 = AllocZeroed(sizeof(*gUnknown_0203CE50));
gUnknown_0203CE50->unk41 = arg0;
}
void FinishMossdeepGymTiles(void)
{
u8 id;
if (gUnknown_0203CE50 != NULL)
FREE_AND_SET_NULL(gUnknown_0203CE50);
id = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[id]);
sub_80D338C();
}
u16 MossdeepGym_MoveEvents(u8 arg0)
{
u8 i;
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
u16 localId = 0;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
s32 var;
u8 r5;
s16 x = events[i].x + 7;
s16 y = events[i].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!gUnknown_0203CE50->unk41)
var = 0x250;
else
var = 0x298;
if (metatile < 0x250)
continue;
if ((u8)((metatile - var) / 8) >= 5)
continue;
if ((u8)((metatile - var) / 8) != arg0)
continue;
r5 = (u8)((metatile - var) % 8);
if (r5 < 4)
{
s8 x = 0;
s8 y = 0;
const u8 *movementScript;
switch (r5)
{
case 0:
movementScript = gUnknown_08612698;
x = 1;
break;
case 1:
movementScript = gUnknown_0861269C;
y = 1;
break;
case 2:
movementScript = gUnknown_086126A0;
x = -1;
break;
case 3:
movementScript = gUnknown_086126A4;
y = -1;
break;
default:
continue;
}
events[i].x += x;
events[i].y += y;
if (GetEventObjectIdByLocalIdAndMap(events[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT)
{
AddEventObject(i, r5);
localId = events[i].localId;
ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript);
}
else
{
sub_81A8D94(i, r5);
}
}
}
return localId;
}
void MossdeepGym_TurnEvents(void)
{
u8 i;
s32 var;
struct EventObjectTemplate *events;
if (gUnknown_0203CE50 == NULL)
return;
if (!gUnknown_0203CE50->unk41)
var = 0x250;
else
var = 0x298;
events = gSaveBlock1Ptr->eventObjectTemplates;
for (i = 0; i < gUnknown_0203CE50->count; i++)
{
s32 r6;
s8 r0;
u8 eventObjectId;
s16 x = events[gUnknown_0203CE50->objects[i].eventTemplateId].x + 7;
s16 y = events[gUnknown_0203CE50->objects[i].eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
r0 = (u8)((metatile - var) % 8);
r0 -= (gUnknown_0203CE50->objects[i].unk0);
if (r0 < 0 || r0 == 3)
{
if (r0 == -3)
r6 = 1;
else
r6 = 0;
}
else
{
if (r0 > 0)
r6 = 1;
else
r6 = 2;
}
eventObjectId = GetEventObjectIdByLocalIdAndMap(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (eventObjectId != EVENT_OBJECTS_COUNT)
{
const u8 *movementScript;
u8 direction = gEventObjects[eventObjectId].facingDirection;
if (r6 == 0)
{
switch (direction)
{
case DIR_EAST:
movementScript = gUnknown_086126AE;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_SOUTH:
movementScript = gUnknown_086126A8;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case DIR_WEST:
movementScript = gUnknown_086126AA;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_NORTH:
movementScript = gUnknown_086126AC;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
continue;
}
ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
}
else if (r6 == 1)
{
switch (direction)
{
case DIR_EAST:
movementScript = gUnknown_086126AA;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_SOUTH:
movementScript = gUnknown_086126AC;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case DIR_WEST:
movementScript = gUnknown_086126AE;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_NORTH:
movementScript = gUnknown_086126A8;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
continue;
}
ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
}
}
}
}
static void AddEventObject(u8 eventTemplateId, u8 arg1)
{
gUnknown_0203CE50->objects[gUnknown_0203CE50->count].eventTemplateId = eventTemplateId;
gUnknown_0203CE50->objects[gUnknown_0203CE50->count].unk0 = arg1;
gUnknown_0203CE50->count++;
}
static void sub_81A8D94(u8 eventTemplateId, u8 arg1)
{
s8 r0;
s32 r6;
s32 var;
u16 movementType;
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
s16 x = events[eventTemplateId].x + 7;
s16 y = events[eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!gUnknown_0203CE50->unk41)
var = 0x250;
else
var = 0x298;
r0 = (u8)((metatile - var) % 8);
r0 -= arg1;
if (r0 < 0 || r0 == 3)
r6 = 0;
else if (r0 > 0 || r0 == -3)
r6 = 1;
else
r6 = 2;
movementType = events[eventTemplateId].movementType;
if (r6 == 0)
{
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_DOWN:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_UP:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
break;
}
}
else if (r6 == 1)
{
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_DOWN:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_UP:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
break;
}
}
}

View file

@ -1,7 +1,7 @@
#include "gba/gba.h"
#include "multiboot.h"
static u16 MultiBoot_required_data[MULTIBOOT_NCHILD];
IWRAM_DATA static u16 MultiBoot_required_data[MULTIBOOT_NCHILD];
static int MultiBootSend(struct MultiBootParam *mp, u16 data);
static int MultiBootHandShake(struct MultiBootParam *mp);

View file

@ -18,7 +18,6 @@
#include "pokemon_storage_system.h"
extern void sub_811EFC0(u8);
extern void ValidateEReaderTrainer(void);
extern ScrCmdFunc gMysteryEventScriptCmdTable[];
extern ScrCmdFunc gMysteryEventScriptCmdTableEnd[];

View file

@ -28,7 +28,6 @@
#include "apprentice.h"
#include "frontier_util.h"
extern u8 gDifferentSaveFile;
extern u16 gSaveFileStatus;
extern u8 gUnknown_030060B0;
@ -61,6 +60,10 @@ static void ClearFrontierRecord(void);
static void WarpToTruck(void);
static void ResetMiniGamesResults(void);
// EWRAM vars
EWRAM_DATA bool8 gDifferentSaveFile = FALSE;
EWRAM_DATA bool8 gUnknown_020322D5 = FALSE;
// const rom data
static const struct ContestWinner sContestWinnerPicDummy =
{

View file

@ -88,12 +88,6 @@ extern const struct MapHeader *const *const gMapGroups[];
extern const s32 gMaxFlashLevel;
extern const u16 gUnknown_82EC7C4[];
u16 gUnknown_03005DA8;
MainCallback gFieldCallback;
bool8 (*gFieldCallback2)(void);
u8 gUnknown_03005DB4;
u8 gFieldLinkPlayerCount;
// functions
extern void HealPlayerParty(void);
extern void move_tilemap_camera_to_upper_left_corner(void);
@ -256,6 +250,16 @@ IWRAM_DATA static u8 sUnknown_03000E18;
IWRAM_DATA static u8 sUnknown_03000E19;
IWRAM_DATA static u32 sUnusedVar;
// IWRAM common
u16 *gBGTilemapBuffers1;
u16 *gBGTilemapBuffers2;
u16 *gBGTilemapBuffers3;
u16 gUnknown_03005DA8;
void (*gFieldCallback)(void);
bool8 (*gFieldCallback2)(void);
u8 gUnknown_03005DB4;
u8 gFieldLinkPlayerCount;
// EWRAM vars
EWRAM_DATA static u8 sUnknown_020322D8 = 0;
EWRAM_DATA struct WarpData gLastUsedWarp = {0};

View file

@ -29,14 +29,17 @@
#include "constants/songs.h"
#include "constants/species.h"
extern u8 gUnknown_030061EC;
// EWRAM
static EWRAM_DATA struct PokedexView *gUnknown_02039B4C = NULL;
static EWRAM_DATA u16 gUnknown_02039B50 = 0;
static EWRAM_DATA u8 gUnknown_02039B52 = 0;
static EWRAM_DATA struct PokedexListItem *gUnknown_02039B54 = NULL;
// IWRAM common
u8 gUnknown_030060B0;
MainCallback gUnknown_030060B4;
u8 gUnknown_030061EC;
void (*gUnknown_030060B4)(void);
struct PokedexEntry
{

View file

@ -16,15 +16,6 @@
#include "battle_anim.h"
#include "data2.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void SetMultiuseSpriteTemplateToTrainerBack(u16 backPicId, u8 battlerPosition);

View file

@ -94,6 +94,7 @@ u16 gSaveUnusedVar2;
u16 gUnknown_03006294;
EWRAM_DATA struct SaveSection gSaveDataBuffer = {0};
EWRAM_DATA static u8 sUnusedVar = 0;
void ClearSaveData(void)
{

View file

@ -1,4 +1,5 @@
#include "global.h"
#include "battle.h"
#include "data2.h"
#include "task.h"
#include "trig.h"
@ -7,15 +8,6 @@
static void CopyValue16Bit(void);
static void CopyValue32Bit(void);
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
// EWRAM vars
// Per-scanline register values.

View file

@ -4,6 +4,7 @@
#include "berry.h"
#include "clock.h"
#include "coins.h"
#include "contest.h"
#include "contest_link_80F57C4.h"
#include "contest_painting.h"
#include "data2.h"
@ -27,6 +28,7 @@
#include "event_obj_lock.h"
#include "menu.h"
#include "money.h"
#include "mossdeep_gym.h"
#include "mystery_event_script.h"
#include "palette.h"
#include "party_menu.h"
@ -49,11 +51,6 @@
#include "tv.h"
#include "window.h"
extern u16 sub_81A89A0(u8);
extern void sub_81A8AF8(void);
extern void sub_81A895C(void);
extern void sub_81A8934(u8);
typedef u16 (*SpecialFunc)(void);
typedef void (*NativeFunc)(void);
@ -66,8 +63,6 @@ static EWRAM_DATA u16 sMovingNpcMapBank = 0;
static EWRAM_DATA u16 sMovingNpcMapId = 0;
static EWRAM_DATA u16 sFieldEffectScriptId = 0;
extern u16 gSpecialVar_ContestCategory;
IWRAM_DATA u8 gUnknown_03000F30;
extern const SpecialFunc gSpecials[];
@ -2157,13 +2152,13 @@ bool8 ScrCmd_mossdeepgym1(struct ScriptContext *ctx)
{
u16 v1 = VarGet(ScriptReadHalfword(ctx));
sMovingNpcId = sub_81A89A0(v1);
sMovingNpcId = MossdeepGym_MoveEvents(v1);
return FALSE;
}
bool8 ScrCmd_mossdeepgym2(struct ScriptContext *ctx)
{
sub_81A8AF8();
MossdeepGym_TurnEvents();
return FALSE;
}
@ -2171,13 +2166,13 @@ bool8 ScrCmd_mossdeepgym3(struct ScriptContext *ctx)
{
u16 v1 = VarGet(ScriptReadHalfword(ctx));
sub_81A8934(v1);
InitMossdeepGymTiles(v1);
return FALSE;
}
bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx)
{
sub_81A895C();
FinishMossdeepGymTiles();
return FALSE;
}
@ -2204,7 +2199,7 @@ bool8 ScrCmd_cmdD9(struct ScriptContext *ctx)
}
}
// This command will force the Pokémon to be obedient, you don't get to make it disobedient
// This command will force the Pokémon to be obedient, you don't get to make it disobedient.
bool8 ScrCmd_setmonobedient(struct ScriptContext *ctx)
{
bool8 obedient = TRUE;

View file

@ -35,6 +35,7 @@
#include "field_player_avatar.h"
#include "battle_pyramid_bag.h"
#include "battle_pike.h"
#include "new_game.h"
// Menu actions
enum
@ -63,6 +64,10 @@ enum
SAVE_ERROR
};
// IWRAM common
bool8 (*gMenuCallback)(void);
// EWRAM
EWRAM_DATA static u8 sSafariBallsWindowId = 0;
EWRAM_DATA static u8 sBattlePyramidFloorWindowId = 0;
EWRAM_DATA static u8 sStartMenuCursorPos = 0;
@ -76,7 +81,6 @@ EWRAM_DATA static bool8 sSavingComplete = FALSE;
EWRAM_DATA static u8 sSaveInfoWindowId = 0;
// Extern variables.
extern u8 gDifferentSaveFile;
extern u8 gUnknown_03005DB4;
// Extern functions in not decompiled files.

View file

@ -2,7 +2,11 @@
#include "string_util.h"
#include "text.h"
EWRAM_DATA u8 gUnknownStringVar[16] = {0};
EWRAM_DATA u8 gStringVar1[0x100] = {0};
EWRAM_DATA u8 gStringVar2[0x100] = {0};
EWRAM_DATA u8 gStringVar3[0x100] = {0};
EWRAM_DATA u8 gStringVar4[0x3E8] = {0};
EWRAM_DATA static u8 sUnknownStringVar[16] = {0};
static const u8 sDigits[] = __("0123456789ABCDEF");
@ -421,7 +425,7 @@ u8 *StringBraille(u8 *dest, const u8 *src)
static const u8 *ExpandPlaceholder_UnknownStringVar(void)
{
return gUnknownStringVar;
return sUnknownStringVar;
}
static const u8 *ExpandPlaceholder_PlayerName(void)

View file

@ -1,4 +1,5 @@
#include "global.h"
#include "battle.h"
#include "title_screen.h"
#include "sprite.h"
#include "gba/m4a_internal.h"
@ -37,8 +38,6 @@
#define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON)
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
// this file's functions
static void MainCB2(void);

View file

@ -32,22 +32,7 @@
.include "src/menu_helpers.o"
.include "src/region_map.o"
.include "src/slot_machine.o"
gUnknown_030011F0: @ 30011F0
.space 0x2
gUnknown_030011F2: @ 30011F2
.space 0x2
gUnknown_030011F4: @ 30011F4
.space 0x2
gUnknown_030011F6: @ 30011F6
.space 0x1
gUnknown_030011F7: @ 30011F7
.space 0x1
.include "src/contest_painting.o"
.include "src/starter_choose.o"
.align 0x2
@ -75,13 +60,7 @@ gUnknown_03001204: @ 3001204
.include "src/battle_pike.o"
.include "src/battle_tent.o"
.include "src/multiboot.o"
.space 0x4 @ XXX: why is this needed?
.align 2
gUnknown_030012A8: @ 30012A8
.space 0x10
.include "src/fossil_specials.o"
.include "src/berry_fix_program.o"
gUnknown_030012BC: @ 30012BC

View file

@ -1,157 +1,125 @@
.space 0x8
.include "main.o"
.include "bg.o"
.include "window.o"
.include "text.o"
.include "sprite.o"
.include "link.o"
.include "link_rfu.o"
.space 0x8
.include "main.o"
.include "bg.o"
.include "window.o"
.include "text.o"
.include "sprite.o"
.include "link.o"
.include "link_rfu.o"
.include "rtc.o"
.include "battle_main.o"
.include "random.o"
.include "load_save.o"
gInGameOpponentsNo: @ 3005D98
.space 0x4
gBGTilemapBuffers1: @ 3005D9C
.space 0x4
gBGTilemapBuffers2: @ 3005DA0
.space 0x4
gBGTilemapBuffers3: @ 3005DA4
.space 0x4
.include "berry_blender.o"
.include "overworld.o"
.include "fieldmap.o"
.include "field_camera.o"
.include "field_control_avatar.o"
gMenuCallback: @ 3005DF4
.space 0x4
.include "start_menu.o"
.include "sound.o"
.include "task.o"
.include "trainer_see.o"
gUnknown_030060B0: @ 30060B0
.space 0x4
gUnknown_030060B4: @ 30060B4
.space 0x4
.include "contest.o"
.include "task.o"
.include "trainer_see.o"
.include "pokedex.o"
.include "contest.o"
.include "tv.o"
.include "mauville_old_man.o"
gUnknown_03006164: @ 3006164
.space 0x4
.space 0x4
gUnknown_03006168: @ 3006168
.space 0x4
.space 0x4
gUnknown_0300616C: @ 300616C
.space 0x4
.space 0x4
gUnknown_03006170: @ 3006170
.space 0x4
.space 0x4
gUnknown_03006174: @ 3006174
.space 0x4
.space 0x4
gUnknown_03006178: @ 3006178
.space 0x4
.space 0x4
gUnknown_0300617C: @ 300617C
.space 0x4
.space 0x4
gUnknown_03006180: @ 3006180
.space 0x4
.space 0x4
gUnknown_03006184: @ 3006184
.space 0x4
.space 0x4
gUnknown_03006188: @ 3006188
.space 0x8
.space 0x8
gUnknown_03006190: @ 3006190
.space 0x10
.space 0x10
gUnknown_030061A0: @ 30061A0
.space 0x20
.space 0x20
gUnknown_030061C0: @ 30061C0
.space 0x4
.space 0x4
gUnknown_030061C4: @ 30061C4
.space 0xC
.space 0xC
.include "field_specials.o"
gCB2_AfterEvolution: @ 30061E8
.space 0x4
.space 0x4
gUnknown_030061EC: @ 30061EC
.space 0x4
.space 0x4
.include "save.o"
gUnknown_03006298: @ 3006298
.space 0x8
.include "battle_tower.o"
.include "intro.o"
gUnknown_030062DC: @ 30062DC
.space 0x4
.space 0x4
gUnknown_030062E0: @ 30062E0
.space 0x4
.space 0x4
gUnknown_030062E4: @ 30062E4
.space 0x4
.space 0x4
gUnknown_030062E8: @ 30062E8
.space 0x4
gUnknown_030062EC: @ 30062EC
.space 0x4
gUnknown_030062F0: @ 30062F0
.space 0x4
gUnknown_030062F4: @ 30062F4
.space 0xC
.include "list_menu.o"
.include "battle_factory_screen.o"
.include "apprentice.o"
.space 0x8
.include "list_menu.o"
gUnknown_03006328: @ 3006328
.space 0x48
.space 0x48
gUnknown_03006370: @ 3006370
.space 0x10
.space 0x10
.include "m4a_2.o"
.include "agb_flash.o"
.include "m4a_2.o"
.include "agb_flash.o"
gRfuState: @ 3007868
.space 0x8
.space 0x8
gUnknown_03007870: @ 3007870
.space 0x10
.space 0x10
gUnknown_03007880: @ 3007880
.space 0x10
.space 0x10
gUnknown_03007890: @ 3007890
.space 0x4
.space 0x4
gUnknown_03007894: @ 3007894
.space 0x4
.space 0x4
gUnknown_03007898: @ 3007898
.space 0x8
.space 0x8
gUnknown_030078A0: @ 30078A0
.space 0xC
.space 0xC

View file

@ -3,20 +3,6 @@
.include "src/window.o"
.include "src/text.o"
.include "src/sprite.o"
.align 2
gStringVar1: @ 2021CC4
.space 0x100
gStringVar2: @ 2021DC4
.space 0x100
gStringVar3: @ 2021EC4
.space 0x100
gStringVar4: @ 2021FC4
.space 0x3E8
.include "src/string_util.o"
.include "src/link.o"
.include "src/link_rfu.o"
@ -117,8 +103,6 @@ gUnknown_02022CFC: @ 2022CFC
gUnknown_02022D00: @ 2022D00
.space 0x4
@ src/main_menu.c
gUnknown_02022D04: @ 2022D04
.include "src/main_menu.o"
gUnknown_02022D08: @ 2022D08
@ -138,42 +122,6 @@ gUnknown_02022D0C: @ 2022D0C
gUnknown_02022E10: @ 2022E10
.space 0x4
gBattle_BG0_X: @ 2022E14
.space 0x2
gBattle_BG0_Y: @ 2022E16
.space 0x2
gBattle_BG1_X: @ 2022E18
.space 0x2
gBattle_BG1_Y: @ 2022E1A
.space 0x2
gBattle_BG2_X: @ 2022E1C
.space 0x2
gBattle_BG2_Y: @ 2022E1E
.space 0x2
gBattle_BG3_X: @ 2022E20
.space 0x2
gBattle_BG3_Y: @ 2022E22
.space 0x2
gBattle_WIN0H: @ 2022E24
.space 0x2
gBattle_WIN0V: @ 2022E26
.space 0x2
gBattle_WIN1H: @ 2022E28
.space 0x2
gBattle_WIN1V: @ 2022E2A
.space 0x2
.include "src/battle_main.o"
.include "src/pokemon.o"
.include "src/random.o"
@ -199,13 +147,7 @@ gUnknown_020322A0: @ 20322A0
.space 0x4
.include "src/berry_blender.o"
gDifferentSaveFile: @ 20322D4
.space 0x1
gUnknown_020322D5: @ 20322D5
.space 0x3
.include "src/new_game.o"
.include "src/overworld.o"
.include "src/fieldmap.o"
.include "src/field_camera.o"
@ -381,8 +323,7 @@ gUnknown_0203A0F8: @ 203A0F8
gUnknown_0203A100: @ 203A100
.space 0x10
gUnknown_0203A110: @ 203A110
.space 0x4
.include "src/battle_anim_utility_funcs.o"
gUnknown_0203A114: @ 203A114
.space 0x4
@ -395,6 +336,7 @@ gUnknown_0203A11C: @ 203A11C
gUnknown_0203A120: @ 203A120
.space 0x4
.include "src/mon_markings.o"
.include "src/mauville_old_man.o"
.include "src/mail.o"
@ -459,9 +401,6 @@ gUnknown_0203ABB5: @ 203ABB5
.include "src/rom_81520A8.o"
.include "src/save.o"
.space 0x4 /*unused var?*/
.include "src/mystery_event_script.o"
.include "src/learn_move.o"
.include "src/decoration_inventory.o"
@ -494,13 +433,7 @@ gUnknown_0203CD88: @ 203CD88
.include "src/menu.o"
.include "src/battle_factory_screen.o"
gUnknown_0203CE50: @ 203CE50
.space 0x4
gUnknown_0203CE54: @ 203CE54
.align 2
.include "src/mossdeep_gym.o"
.include "src/item_menu.o"
.include "src/list_menu.o"
.include "src/dynamic_placeholder_text_util.o"