Fix opponent hp bar issue
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@ -1223,7 +1223,7 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
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{
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UpdateHpTextInHealthboxInDoubles(healthboxSpriteId, value, maxOrCurrent);
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}
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else
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else if (gBattleSpritesDataPtr->battlerData[battler].hpNumbersNoBars) // don't print text if only bars are visible
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{
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u32 var;
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u8 i;
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