Merged FORM_ITEM_HOLD_ABILITY into FORM_ITEM_HOLD
There was never a reason not to.
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2 changed files with 5 additions and 3 deletions
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@ -1,8 +1,8 @@
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/*
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FORM_ITEM_HOLD:
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Form change activates when the item is given to or taken from the selected Pokémon.
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Alternatively, form change activates when the item is used on the selected Pokémon
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that has a particular ability.
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Form change activates when the specified item is given to or taken from the selected Pokémon.
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Alternatively, form change activates when the specified item is is given to or taken from
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the selected Pokémon that has a particular ability.
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param1 = item to hold
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param2 = ability to check for, optional
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@ -8285,6 +8285,8 @@ u16 GetFormChangeTargetSpeciesBoxMon(struct BoxPokemon *boxMon, u16 method, u32
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if ((heldItem == formChanges[i].param1 || formChanges[i].param1 == ITEM_NONE)
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|| ability == formChanges[i].param2)
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targetSpecies = formChanges[i].targetSpecies;
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if ((heldItem == formChanges[i].param1 || formChanges[i].param1 == ITEM_NONE) && ability == formChanges[i].param2)
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targetSpecies = formChanges[i].targetSpecies;
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break;
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case FORM_ITEM_USE:
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if (arg == formChanges[i].param1)
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