Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge5july
This commit is contained in:
commit
a7f786009e
2 changed files with 20 additions and 22 deletions
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@ -482,6 +482,13 @@ nix-shell -p pkgsCross.arm-embedded.stdenv.cc git pkg-config libpng
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```
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```
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Then proceed to [Choosing where to store pokeemerald Expansion (Linux)](#choosing-where-to-store-pokeemerald-expansion-linux).
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Then proceed to [Choosing where to store pokeemerald Expansion (Linux)](#choosing-where-to-store-pokeemerald-expansion-linux).
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### NixOS
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Run the following command to start an interactive shell with the necessary packages:
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```bash
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nix-shell -p pkgsCross.arm-embedded.stdenv.cc git pkg-config libpng
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```
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Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to-store-pokeemerald-linux).
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### Other distributions
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### Other distributions
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_(Specific instructions for other distributions would be greatly appreciated!)_
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_(Specific instructions for other distributions would be greatly appreciated!)_
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@ -916,14 +916,14 @@ static const u8 sBlackPokeblockFlavorFlags[] = {
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(1 << FLAVOR_SOUR) | (1 << FLAVOR_SWEET) | (1 << FLAVOR_SPICY),
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(1 << FLAVOR_SOUR) | (1 << FLAVOR_SWEET) | (1 << FLAVOR_SPICY),
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};
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};
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static const u8 sUnused[] =
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static const u8 sJPText_GoodTvReady[] = _("\nいいTVができました "); // Unused
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{
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static const u8 sJPText_BadTvReady[] = _("\nダメTVができました "); // Unused
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0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10,
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static const u8 sJPText_Flavors[][5] = {_("からい"), _("しぶい"), _("あまい"), _("にがい"), _("すっぱい")}; // Unused
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0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f,
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0x0c, 0x10, 0x00, 0xff, 0x06, 0x27, 0x02, 0xff, 0x00, 0x0c, 0x48,
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static const u8 sUnused[] = {
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0x02, 0xff, 0x00, 0x01, 0x1f, 0x02, 0xff, 0x00, 0x16, 0x37, 0x02,
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6, 6, 6, 6, 5,
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0xff, 0x00, 0x0d, 0x50, 0x4b, 0x02, 0xff, 0x06, 0x06, 0x06, 0x06,
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3, 3, 3, 2, 2,
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0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02
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3, 3, 3, 3, 2
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};
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};
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static const struct WindowTemplate sBlenderRecordWindowTemplate =
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static const struct WindowTemplate sBlenderRecordWindowTemplate =
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@ -1908,7 +1908,7 @@ static void Task_HandleOpponent1(u8 taskId)
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static void Task_HandleOpponent2(u8 taskId)
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static void Task_HandleOpponent2(u8 taskId)
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{
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{
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u32 var1 = (sBerryBlender->arrowPos + 0x1800) & 0xFFFF;
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u32 var1 = (sBerryBlender->arrowPos + 0x1800) & 0xFFFF;
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u32 arrowId = sBerryBlender->playerIdToArrowId[2] & 0xFF;
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u8 arrowId = sBerryBlender->playerIdToArrowId[2];
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if ((var1 >> 8) > sArrowHitRangeStart[arrowId] + 20 && (var1 >> 8) < sArrowHitRangeStart[arrowId] + 40)
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if ((var1 >> 8) > sArrowHitRangeStart[arrowId] + 20 && (var1 >> 8) < sArrowHitRangeStart[arrowId] + 40)
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{
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{
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if (!gTasks[taskId].tDidInput)
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if (!gTasks[taskId].tDidInput)
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@ -1925,11 +1925,9 @@ static void Task_HandleOpponent2(u8 taskId)
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}
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}
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else
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else
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{
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{
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u8 value;
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if (rand > 65)
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if (rand > 65)
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gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
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gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
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value = rand - 41;
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if (rand > 40 && rand <= 65)
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if (value < 25)
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gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
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gRecvCmds[2][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
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if (rand < 10)
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if (rand < 10)
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CreateOpponentMissTask(2, 5);
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CreateOpponentMissTask(2, 5);
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@ -1953,7 +1951,7 @@ static void Task_HandleOpponent2(u8 taskId)
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static void Task_HandleOpponent3(u8 taskId)
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static void Task_HandleOpponent3(u8 taskId)
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{
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{
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u32 var1 = (sBerryBlender->arrowPos + 0x1800) & 0xFFFF;
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u32 var1 = (sBerryBlender->arrowPos + 0x1800) & 0xFFFF;
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u32 arrowId = sBerryBlender->playerIdToArrowId[3] & 0xFF;
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u8 arrowId = sBerryBlender->playerIdToArrowId[3];
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if ((var1 >> 8) > sArrowHitRangeStart[arrowId] + 20 && (var1 >> 8) < sArrowHitRangeStart[arrowId] + 40)
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if ((var1 >> 8) > sArrowHitRangeStart[arrowId] + 20 && (var1 >> 8) < sArrowHitRangeStart[arrowId] + 40)
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{
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{
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if (gTasks[taskId].data[0] == 0)
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if (gTasks[taskId].data[0] == 0)
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@ -1971,16 +1969,9 @@ static void Task_HandleOpponent3(u8 taskId)
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else
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else
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{
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{
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if (rand > 60)
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if (rand > 60)
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{
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gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
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gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_BEST;
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}
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else if (rand > 55 && rand <= 60)
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else
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gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
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{
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s8 value = rand - 56; // makes me wonder what the original code was
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u8 value2 = value;
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if (value2 < 5)
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gRecvCmds[3][BLENDER_COMM_SCORE] = LINKCMD_BLENDER_SCORE_GOOD;
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}
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if (rand < 5)
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if (rand < 5)
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CreateOpponentMissTask(3, 5);
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CreateOpponentMissTask(3, 5);
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}
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}
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