fix after prs

This commit is contained in:
DizzyEggg 2019-04-06 00:03:03 +02:00
parent 0aefbe1098
commit a83255d103
3 changed files with 5 additions and 7 deletions

View file

@ -249,6 +249,7 @@ AI_CheckBadMove_CheckEffect: @ 82DC045
if_effect EFFECT_SHELL_SMASH, AI_CBM_ShellSmash
if_effect EFFECT_LAST_RESORT, AI_CBM_LastResort
if_effect EFFECT_BELCH, AI_CBM_Belch
if_effect EFFECT_DO_NOTHING, Score_Minus8
end
AI_CBM_Belch:
@ -2078,7 +2079,7 @@ AI_CV_Encore_EncouragedMovesToEncore:
.byte EFFECT_POISON
.byte EFFECT_PARALYZE
.byte EFFECT_LEECH_SEED
.byte EFFECT_SPLASH
.byte EFFECT_DO_NOTHING
.byte EFFECT_ATTACK_UP_2
.byte EFFECT_ENCORE
.byte EFFECT_CONVERSION_2

View file

@ -2006,16 +2006,13 @@ void SetMoveEffect(bool32 primary, u32 certain)
affectsUser = MOVE_EFFECT_AFFECTS_USER;
gBattleScripting.battler = gBattlerTarget; // theoretically the attacker
}
// Just in case this flag is still set
if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN)
gBattleScripting.moveEffect &= ~(MOVE_EFFECT_CERTAIN);
else
{
gEffectBattler = gBattlerTarget;
gBattleScripting.battler = gBattlerAttacker;
}
// Just in case this flag is still set
gBattleScripting.moveEffect &= ~(MOVE_EFFECT_CERTAIN);
if (GetBattlerAbility(gEffectBattler) == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
&& !primary && gBattleScripting.moveEffect <= 9)

View file

@ -438,7 +438,7 @@ const u8 gAbilityNames[ABILITIES_COUNT_GEN7][ABILITY_NAME_LENGTH + 1] =
[ABILITY_POWER_CONSTRUCT] = _("Power Constr"),
[ABILITY_CORROSION] = _("Corrosion"),
[ABILITY_COMATOSE] = _("Comatose"),
[ABILITY_QUEENLY_MAJESTY] = _("Queenly Majesty"),
[ABILITY_QUEENLY_MAJESTY] = _("QueenMajesty"),
[ABILITY_INNARDS_OUT] = _("Innards Out"),
[ABILITY_DANCER] = _("Dancer"),
[ABILITY_BATTERY] = _("Battery"),