Actually multi battles seem to work fine too
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// SaveBlock1 configs
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#define FREE_EXTRA_SEEN_FLAGS FALSE // Free up unused Pokédex seen flags (52 bytes).
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#define FREE_TRAINER_HILL FALSE // Frees up Trainer Hill data (28 bytes). WARNING THIS HAS BEEN SHOWN TO BREAK MULTI BATTLES
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#define FREE_TRAINER_HILL FALSE // Frees up Trainer Hill data (28 bytes).
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#define FREE_MYSTERY_EVENT_BUFFERS FALSE // Frees up ramScript (1104 bytes).
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#define FREE_MATCH_CALL FALSE // Frees up match call and rematch data. (104 bytes).
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#define FREE_UNION_ROOM_CHAT FALSE // Frees up union room chat (212 bytes).
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