Update battle_moves.h
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1 changed files with 8 additions and 8 deletions
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@ -7296,9 +7296,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_SHADOW_FORCE] =
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[MOVE_SHADOW_FORCE] =
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{
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{
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#if B_UPDATED_MOVE_DATA == GEN_6
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#if B_UPDATED_MOVE_DATA == GEN_6
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.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
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.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE,
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#else
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#else
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.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
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.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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#endif
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#endif
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.effect = EFFECT_SEMI_INVULNERABLE,
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.effect = EFFECT_SEMI_INVULNERABLE,
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.power = 120,
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.power = 120,
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@ -7555,9 +7555,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_HEAVY_SLAM] =
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[MOVE_HEAVY_SLAM] =
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{
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{
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#if B_UPDATED_MOVE_DATA >= GEN_7
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#if B_UPDATED_MOVE_DATA >= GEN_7
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE,
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#else
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#else
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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#endif
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#endif
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.effect = EFFECT_HEAT_CRASH,
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.effect = EFFECT_HEAT_CRASH,
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.power = 1,
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.power = 1,
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@ -8323,9 +8323,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_HEAT_CRASH] =
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[MOVE_HEAT_CRASH] =
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{
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{
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#if B_UPDATED_MOVE_DATA >= GEN_6
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#if B_UPDATED_MOVE_DATA >= GEN_6
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE,
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#else
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#else
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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#endif
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#endif
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.effect = EFFECT_HEAT_CRASH,
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.effect = EFFECT_HEAT_CRASH,
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.power = 1,
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.power = 1,
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@ -8782,9 +8782,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_PHANTOM_FORCE] =
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[MOVE_PHANTOM_FORCE] =
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{
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{
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#if B_UPDATED_MOVE_DATA == GEN_6
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#if B_UPDATED_MOVE_DATA == GEN_6
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.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_DMG_MINIMIZE,
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.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE,
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#else
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#else
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.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
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.flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
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#endif
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#endif
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.effect = EFFECT_SEMI_INVULNERABLE,
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.effect = EFFECT_SEMI_INVULNERABLE,
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.power = 90,
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.power = 90,
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