Fixes effect field on Dragon Darts (#4014)

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Alex 2024-01-17 13:44:15 +01:00 committed by GitHub
parent 1182368330
commit af27621579
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@ -12153,7 +12153,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] =
[MOVE_DRAGON_DARTS] = [MOVE_DRAGON_DARTS] =
{ {
.effect = EFFECT_MULTI_HIT, //TODO .effect = EFFECT_HIT, // TODO: EFFECT_DRAGON_DARTS
.power = 50, .power = 50,
.type = TYPE_DRAGON, .type = TYPE_DRAGON,
.accuracy = 100, .accuracy = 100,