Applied Eduardo's suggestion

This commit is contained in:
LOuroboros 2022-12-14 10:48:12 -03:00
parent 37151e4a2d
commit af6ea91e72

View file

@ -3498,10 +3498,10 @@ void SetMoveEffect(bool32 primary, u32 certain)
gProtectStructs[gBattlerTarget].banefulBunkered = FALSE;
gProtectStructs[gBattlerTarget].obstructed = FALSE;
BattleScriptPush(gBattlescriptCurrInstr + 1);
if (gCurrentMove == MOVE_FEINT)
gBattlescriptCurrInstr = BattleScript_MoveEffectFeint;
else if (gCurrentMove == MOVE_HYPERSPACE_FURY)
if (gCurrentMove == MOVE_HYPERSPACE_FURY)
gBattlescriptCurrInstr = BattleScript_HyperspaceFuryRemoveProtect;
else
gBattlescriptCurrInstr = BattleScript_MoveEffectFeint;
}
break;
case MOVE_EFFECT_SPECTRAL_THIEF: