Swapped DESELECT and CHECK_TAG to be in right places (#5794)
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1 changed files with 2 additions and 2 deletions
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@ -280,8 +280,8 @@ static const struct MenuAction sItemMenuActions[] = {
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[ACTION_BATTLE_USE] = {gMenuText_Use, {ItemMenu_UseInBattle}},
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[ACTION_CHECK] = {COMPOUND_STRING("CHECK"), {ItemMenu_UseOutOfBattle}},
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[ACTION_WALK] = {COMPOUND_STRING("WALK"), {ItemMenu_UseOutOfBattle}},
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[ACTION_DESELECT] = {COMPOUND_STRING("CHECK TAG"), {ItemMenu_Register}},
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[ACTION_CHECK_TAG] = {COMPOUND_STRING("DESELECT"), {ItemMenu_CheckTag}},
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[ACTION_DESELECT] = {COMPOUND_STRING("DESELECT"), {ItemMenu_Register}},
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[ACTION_CHECK_TAG] = {COMPOUND_STRING("CHECK TAG"), {ItemMenu_CheckTag}},
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[ACTION_CONFIRM] = {gMenuText_Confirm, {Task_FadeAndCloseBagMenu}},
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[ACTION_SHOW] = {COMPOUND_STRING("SHOW"), {ItemMenu_Show}},
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[ACTION_GIVE_FAVOR_LADY] = {gMenuText_Give2, {ItemMenu_GiveFavorLady}},
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