From dea69a48efc786f14af2954d6490f503a89482ea Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Thu, 18 Mar 2021 08:31:38 -0300 Subject: [PATCH] Decapped nature names --- src/data/text/nature_names.h | 50 ++++++++++++++++++------------------ 1 file changed, 25 insertions(+), 25 deletions(-) diff --git a/src/data/text/nature_names.h b/src/data/text/nature_names.h index 6018984459..f7f9e75c75 100644 --- a/src/data/text/nature_names.h +++ b/src/data/text/nature_names.h @@ -1,28 +1,28 @@ -static const u8 sHardyNatureName[] = _("HARDY"); -static const u8 sLonelyNatureName[] = _("LONELY"); -static const u8 sBraveNatureName[] = _("BRAVE"); -static const u8 sAdamantNatureName[] = _("ADAMANT"); -static const u8 sNaughtyNatureName[] = _("NAUGHTY"); -static const u8 sBoldNatureName[] = _("BOLD"); -static const u8 sDocileNatureName[] = _("DOCILE"); -static const u8 sRelaxedNatureName[] = _("RELAXED"); -static const u8 sImpishNatureName[] = _("IMPISH"); -static const u8 sLaxNatureName[] = _("LAX"); -static const u8 sTimidNatureName[] = _("TIMID"); -static const u8 sHastyNatureName[] = _("HASTY"); -static const u8 sSeriousNatureName[] = _("SERIOUS"); -static const u8 sJollyNatureName[] = _("JOLLY"); -static const u8 sNaiveNatureName[] = _("NAIVE"); -static const u8 sModestNatureName[] = _("MODEST"); -static const u8 sMildNatureName[] = _("MILD"); -static const u8 sQuietNatureName[] = _("QUIET"); -static const u8 sBashfulNatureName[] = _("BASHFUL"); -static const u8 sRashNatureName[] = _("RASH"); -static const u8 sCalmNatureName[] = _("CALM"); -static const u8 sGentleNatureName[] = _("GENTLE"); -static const u8 sSassyNatureName[] = _("SASSY"); -static const u8 sCarefulNatureName[] = _("CAREFUL"); -static const u8 sQuirkyNatureName[] = _("QUIRKY"); +static const u8 sHardyNatureName[] = _("Hardy"); +static const u8 sLonelyNatureName[] = _("Lonely"); +static const u8 sBraveNatureName[] = _("Brave"); +static const u8 sAdamantNatureName[] = _("Adamant"); +static const u8 sNaughtyNatureName[] = _("Naughty"); +static const u8 sBoldNatureName[] = _("Bold"); +static const u8 sDocileNatureName[] = _("Docile"); +static const u8 sRelaxedNatureName[] = _("Relaxed"); +static const u8 sImpishNatureName[] = _("Impish"); +static const u8 sLaxNatureName[] = _("Lax"); +static const u8 sTimidNatureName[] = _("Timid"); +static const u8 sHastyNatureName[] = _("Hasty"); +static const u8 sSeriousNatureName[] = _("Serious"); +static const u8 sJollyNatureName[] = _("Jolly"); +static const u8 sNaiveNatureName[] = _("Naive"); +static const u8 sModestNatureName[] = _("Modest"); +static const u8 sMildNatureName[] = _("Mild"); +static const u8 sQuietNatureName[] = _("Quiet"); +static const u8 sBashfulNatureName[] = _("Bashful"); +static const u8 sRashNatureName[] = _("Rash"); +static const u8 sCalmNatureName[] = _("Calm"); +static const u8 sGentleNatureName[] = _("Gentle"); +static const u8 sSassyNatureName[] = _("Sassy"); +static const u8 sCarefulNatureName[] = _("Careful"); +static const u8 sQuirkyNatureName[] = _("Quirky"); const u8 *const gNatureNamePointers[NUM_NATURES] = {