Fixed Trump Card's damage check

This commit is contained in:
Eduardo Quezada D'Ottone 2021-10-04 19:40:36 -03:00
parent 142a83ca96
commit b3167b7d53

View file

@ -7489,7 +7489,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef)
if (gBattleMons[battlerAtk].pp[i] >= ARRAY_COUNT(sTrumpCardPowerTable))
basePower = sTrumpCardPowerTable[ARRAY_COUNT(sTrumpCardPowerTable) - 1];
else
basePower = sTrumpCardPowerTable[i];
basePower = sTrumpCardPowerTable[gBattleMons[battlerAtk].pp[i]];
}
break;
case EFFECT_ACROBATICS: