turn crit capture odds into a ratio
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2 changed files with 11 additions and 11 deletions
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@ -124,16 +124,16 @@
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#define B_SHOW_TARGETS TRUE // If set to TRUE, all available targets, for moves hitting 2 or 3 Pokémon, will be shown before selecting a move.
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#define B_SHOW_SPLIT_ICON TRUE // If set to TRUE, it will show an icon in the summary showing the move's category split.
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// Critical Capture
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#define B_CRITICAL_CAPTURE TRUE // If set to TRUE, Critical Capture will be enabled.
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#define B_CATCHING_CHARM_BOOST 20 // % boost in Critical Capture odds if player has the Catching Charm.
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// Other
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#define B_DOUBLE_WILD_CHANCE 0 // % chance of encountering two Pokémon in a Wild Encounter.
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#define B_SLEEP_TURNS GEN_6 // In Gen5+, sleep lasts for 1-3 turns instead of 2-5 turns.
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#define B_PARALYZE_ELECTRIC GEN_6 // In Gen6+, Electric type Pokémon can't be paralyzed.
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#define B_POWDER_GRASS GEN_6 // In Gen6+, Grass type Pokémon are immune to powder and spore moves.
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// Critical Capture
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#define B_CRITICAL_CAPTURE TRUE // if set to TRUE, critical capture will be enabled
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#define B_CATCHING_CHARM_BOOST 20 // % boost in critical capture odds if player has the catching charm
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// Animation Settings
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#define B_NEW_SWORD_PARTICLE TRUE // If set to TRUE, it updates Swords Dance's particle.
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#define B_NEW_LEECH_SEED_PARTICLE TRUE // If set to TRUE, it updates Leech Seed's animation particle.
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@ -12390,17 +12390,17 @@ static void Cmd_metalburstdamagecalculator(void)
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static bool32 CriticalCapture(u32 odds)
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{
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#if B_CRITICAL_CAPTURE == TRUE
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u16 numCaught = GetNationalPokedexCount(FLAG_GET_CAUGHT);
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u32 numCaught = GetNationalPokedexCount(FLAG_GET_CAUGHT);
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if (numCaught <= 30)
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if (numCaught <= (NUM_SPECIES * 30) / 650)
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odds = 0;
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else if (numCaught <= 150)
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else if (numCaught <= (NUM_SPECIES * 150) / 650)
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odds /= 2;
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else if (numCaught <= 300)
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;
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else if (numCaught <= 450)
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else if (numCaught <= (NUM_SPECIES * 300) / 650)
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; // odds = (odds * 100) / 100;
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else if (numCaught <= (NUM_SPECIES * 450) / 650)
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odds = (odds * 150) / 100;
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else if (numCaught <= 600)
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else if (numCaught <= (NUM_SPECIES * 600) / 650)
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odds *= 2;
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else
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odds = (odds * 250) / 100;
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