diff --git a/include/flags.h b/include/flags.h index ffe205c050..6dfae9ab2d 100644 --- a/include/flags.h +++ b/include/flags.h @@ -7,105 +7,105 @@ // SYSTEM FLAGS -#define FLAG_SYS_POKEMON_GET CODE_FLAGS + 0 -#define FLAG_SYS_POKEDEX_GET CODE_FLAGS + 1 -#define FLAG_SYS_POKENAV_GET CODE_FLAGS + 2 +#define FLAG_SYS_POKEMON_GET (CODE_FLAGS + 0) +#define FLAG_SYS_POKEDEX_GET (CODE_FLAGS + 1) +#define FLAG_SYS_POKENAV_GET (CODE_FLAGS + 2) // third one appears unused -#define FLAG_SYS_GAME_CLEAR CODE_FLAGS + 4 -#define FLAG_SYS_CHAT_USED CODE_FLAGS + 5 -#define FLAG_SYS_HIPSTER_MEET CODE_FLAGS + 6 +#define FLAG_SYS_GAME_CLEAR (CODE_FLAGS + 4) +#define FLAG_SYS_CHAT_USED (CODE_FLAGS + 5) +#define FLAG_SYS_HIPSTER_MEET (CODE_FLAGS + 6) // badges -#define FLAG_BADGE01_GET CODE_FLAGS + 7 -#define FLAG_BADGE02_GET CODE_FLAGS + 8 -#define FLAG_BADGE03_GET CODE_FLAGS + 9 -#define FLAG_BADGE04_GET CODE_FLAGS + 0xA -#define FLAG_BADGE05_GET CODE_FLAGS + 0xB -#define FLAG_BADGE06_GET CODE_FLAGS + 0xC -#define FLAG_BADGE07_GET CODE_FLAGS + 0xD -#define FLAG_BADGE08_GET CODE_FLAGS + 0xE +#define FLAG_BADGE01_GET (CODE_FLAGS + 7) +#define FLAG_BADGE02_GET (CODE_FLAGS + 8) +#define FLAG_BADGE03_GET (CODE_FLAGS + 9) +#define FLAG_BADGE04_GET (CODE_FLAGS + 0xA) +#define FLAG_BADGE05_GET (CODE_FLAGS + 0xB) +#define FLAG_BADGE06_GET (CODE_FLAGS + 0xC) +#define FLAG_BADGE07_GET (CODE_FLAGS + 0xD) +#define FLAG_BADGE08_GET (CODE_FLAGS + 0xE) // cities and towns -#define FLAG_VISITED_LITTLEROOT_TOWN CODE_FLAGS + 0xF -#define FLAG_VISITED_OLDALE_TOWN CODE_FLAGS + 0x10 -#define FLAG_VISITED_DEWFORD_TOWN CODE_FLAGS + 0x11 -#define FLAG_VISITED_LAVARIDGE_TOWN CODE_FLAGS + 0x12 -#define FLAG_VISITED_FALLARBOR_TOWN CODE_FLAGS + 0x13 -#define FLAG_VISITED_VERDANTURF_TOWN CODE_FLAGS + 0x14 -#define FLAG_VISITED_PACIFIDLOG_TOWN CODE_FLAGS + 0x15 -#define FLAG_VISITED_PETALBURG_CITY CODE_FLAGS + 0x16 -#define FLAG_VISITED_SLATEPORT_CITY CODE_FLAGS + 0x17 -#define FLAG_VISITED_MAUVILLE_CITY CODE_FLAGS + 0x18 -#define FLAG_VISITED_RUSTBORO_CITY CODE_FLAGS + 0x19 -#define FLAG_VISITED_FORTREE_CITY CODE_FLAGS + 0x1A -#define FLAG_VISITED_LILYCOVE_CITY CODE_FLAGS + 0x1B -#define FLAG_VISITED_MOSSDEEP_CITY CODE_FLAGS + 0x1C -#define FLAG_VISITED_SOOTOPOLIS_CITY CODE_FLAGS + 0x1D -#define FLAG_VISITED_EVER_GRANDE_CITY CODE_FLAGS + 0x1E +#define FLAG_VISITED_LITTLEROOT_TOWN (CODE_FLAGS + 0xF) +#define FLAG_VISITED_OLDALE_TOWN (CODE_FLAGS + 0x10) +#define FLAG_VISITED_DEWFORD_TOWN (CODE_FLAGS + 0x11) +#define FLAG_VISITED_LAVARIDGE_TOWN (CODE_FLAGS + 0x12) +#define FLAG_VISITED_FALLARBOR_TOWN (CODE_FLAGS + 0x13) +#define FLAG_VISITED_VERDANTURF_TOWN (CODE_FLAGS + 0x14) +#define FLAG_VISITED_PACIFIDLOG_TOWN (CODE_FLAGS + 0x15) +#define FLAG_VISITED_PETALBURG_CITY (CODE_FLAGS + 0x16) +#define FLAG_VISITED_SLATEPORT_CITY (CODE_FLAGS + 0x17) +#define FLAG_VISITED_MAUVILLE_CITY (CODE_FLAGS + 0x18) +#define FLAG_VISITED_RUSTBORO_CITY (CODE_FLAGS + 0x19) +#define FLAG_VISITED_FORTREE_CITY (CODE_FLAGS + 0x1A) +#define FLAG_VISITED_LILYCOVE_CITY (CODE_FLAGS + 0x1B) +#define FLAG_VISITED_MOSSDEEP_CITY (CODE_FLAGS + 0x1C) +#define FLAG_VISITED_SOOTOPOLIS_CITY (CODE_FLAGS + 0x1D) +#define FLAG_VISITED_EVER_GRANDE_CITY (CODE_FLAGS + 0x1E) -#define FLAG_SYS_UNKNOWN_880 CODE_FLAGS + 0x20 +#define FLAG_SYS_UNKNOWN_880 (CODE_FLAGS + 0x20) -#define FLAG_SYS_USE_FLASH CODE_FLAGS + 0x28 -#define FLAG_SYS_USE_STRENGTH CODE_FLAGS + 0x29 -#define FLAG_SYS_WEATHER_CTRL CODE_FLAGS + 0x2A -#define FLAG_SYS_CYCLING_ROAD CODE_FLAGS + 0x2B -#define FLAG_SYS_SAFARI_MODE CODE_FLAGS + 0x2C -#define FLAG_SYS_CRUISE_MODE CODE_FLAGS + 0x2D +#define FLAG_SYS_USE_FLASH (CODE_FLAGS + 0x28) +#define FLAG_SYS_USE_STRENGTH (CODE_FLAGS + 0x29) +#define FLAG_SYS_WEATHER_CTRL (CODE_FLAGS + 0x2A) +#define FLAG_SYS_CYCLING_ROAD (CODE_FLAGS + 0x2B) +#define FLAG_SYS_SAFARI_MODE (CODE_FLAGS + 0x2C) +#define FLAG_SYS_CRUISE_MODE (CODE_FLAGS + 0x2D) -#define FLAG_SYS_TV_HOME CODE_FLAGS + 0x30 -#define FLAG_SYS_TV_WATCH CODE_FLAGS + 0x31 -#define FLAG_SYS_TV_START CODE_FLAGS + 0x32 -#define FLAG_SYS_POPWORD_INPUT CODE_FLAGS + 0x33 -#define FLAG_SYS_MIX_RECORD CODE_FLAGS + 0x34 -#define FLAG_SYS_CLOCK_SET CODE_FLAGS + 0x35 -#define FLAG_SYS_NATIONAL_DEX CODE_FLAGS + 0x36 -#define FLAG_SYS_CAVE_SHIP CODE_FLAGS + 0x37 -#define FLAG_SYS_CAVE_WONDER CODE_FLAGS + 0x38 -#define FLAG_SYS_CAVE_BATTLE CODE_FLAGS + 0x39 -#define FLAG_SYS_SHOAL_TIDE CODE_FLAGS + 0x3A -#define FLAG_SYS_RIBBON_GET CODE_FLAGS + 0x3B +#define FLAG_SYS_TV_HOME (CODE_FLAGS + 0x30) +#define FLAG_SYS_TV_WATCH (CODE_FLAGS + 0x31) +#define FLAG_SYS_TV_START (CODE_FLAGS + 0x32) +#define FLAG_SYS_POPWORD_INPUT (CODE_FLAGS + 0x33) +#define FLAG_SYS_MIX_RECORD (CODE_FLAGS + 0x34) +#define FLAG_SYS_CLOCK_SET (CODE_FLAGS + 0x35) +#define FLAG_SYS_NATIONAL_DEX (CODE_FLAGS + 0x36) +#define FLAG_SYS_CAVE_SHIP (CODE_FLAGS + 0x37) +#define FLAG_SYS_CAVE_WONDER (CODE_FLAGS + 0x38) +#define FLAG_SYS_CAVE_BATTLE (CODE_FLAGS + 0x39) +#define FLAG_SYS_SHOAL_TIDE (CODE_FLAGS + 0x3A) +#define FLAG_SYS_RIBBON_GET (CODE_FLAGS + 0x3B) -#define FLAG_UNLOCK_BATTLE_FRONTIER CODE_FLAGS + 0x48 -#define FLAG_UNLOCK_SOUTHERN_ISLAND CODE_FLAGS + 0x49 +#define FLAG_UNLOCK_BATTLE_FRONTIER (CODE_FLAGS + 0x48) +#define FLAG_UNLOCK_SOUTHERN_ISLAND (CODE_FLAGS + 0x49) -#define FLAG_SYS_PC_LANETTE CODE_FLAGS + 0x4B -#define FLAG_SYS_MYSTERY_EVENT_ENABLE CODE_FLAGS + 0x4C -#define FLAG_SYS_ENC_UP_ITEM CODE_FLAGS + 0x4D -#define FLAG_SYS_ENC_DOWN_ITEM CODE_FLAGS + 0x4E -#define FLAG_SYS_BRAILLE_DIG CODE_FLAGS + 0x4F -#define FLAG_SYS_BRAILLE_STRENGTH CODE_FLAGS + 0x50 -#define FLAG_SYS_BRAILLE_WAIT CODE_FLAGS + 0x51 -#define FLAG_SYS_BRAILLE_FLY CODE_FLAGS + 0x52 -#define FLAG_SYS_HAS_EON_TICKET CODE_FLAGS + 0x53 +#define FLAG_SYS_PC_LANETTE (CODE_FLAGS + 0x4B) +#define FLAG_SYS_MYSTERY_EVENT_ENABLE (CODE_FLAGS + 0x4C) +#define FLAG_SYS_ENC_UP_ITEM (CODE_FLAGS + 0x4D) +#define FLAG_SYS_ENC_DOWN_ITEM (CODE_FLAGS + 0x4E) +#define FLAG_SYS_BRAILLE_DIG (CODE_FLAGS + 0x4F) +#define FLAG_SYS_BRAILLE_STRENGTH (CODE_FLAGS + 0x50) +#define FLAG_SYS_BRAILLE_WAIT (CODE_FLAGS + 0x51) +#define FLAG_SYS_BRAILLE_FLY (CODE_FLAGS + 0x52) +#define FLAG_SYS_HAS_EON_TICKET (CODE_FLAGS + 0x53) -#define FLAG_SYS_POKEMON_LEAGUE_FLY CODE_FLAGS + 0x54 +#define FLAG_SYS_POKEMON_LEAGUE_FLY (CODE_FLAGS + 0x54) -#define FLAG_SYS_TV_LATI CODE_FLAGS + 0x5D +#define FLAG_SYS_TV_LATI (CODE_FLAGS + 0x5D) -#define FLAG_SYS_SHOAL_ITEM CODE_FLAGS + 0x5F -#define FLAG_SYS_B_DASH CODE_FLAGS + 0x60 // got Running Shoes -#define FLAG_SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61 -#define FLAG_SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62 +#define FLAG_SYS_SHOAL_ITEM (CODE_FLAGS + 0x5F) +#define FLAG_SYS_B_DASH (CODE_FLAGS + 0x60) // got Running Shoes +#define FLAG_SYS_CTRL_OBJ_DELETE (CODE_FLAGS + 0x61) +#define FLAG_SYS_RESET_RTC_ENABLE (CODE_FLAGS + 0x62) -#define FLAG_SYS_TOWER_SILVER CODE_FLAGS + 0x64 -#define FLAG_SYS_TOWER_GOLD CODE_FLAGS + 0x65 -#define FLAG_SYS_DOME_SILVER CODE_FLAGS + 0x66 -#define FLAG_SYS_DOME_GOLD CODE_FLAGS + 0x67 -#define FLAG_SYS_PALACE_SILVER CODE_FLAGS + 0x68 -#define FLAG_SYS_PALACE_GOLD CODE_FLAGS + 0x69 -#define FLAG_SYS_ARENA_SILVER CODE_FLAGS + 0x6A -#define FLAG_SYS_ARENA_GOLD CODE_FLAGS + 0x6B -#define FLAG_SYS_FACTORY_SILVER CODE_FLAGS + 0x6C -#define FLAG_SYS_FACTORY_GOLD CODE_FLAGS + 0x6D -#define FLAG_SYS_PIKE_SILVER CODE_FLAGS + 0x6E -#define FLAG_SYS_PIKE_GOLD CODE_FLAGS + 0x6F -#define FLAG_SYS_PYRAMID_SILVER CODE_FLAGS + 0x70 -#define FLAG_SYS_PYRAMID_GOLD CODE_FLAGS + 0x71 -#define FLAG_SYS_FRONTIER_PASS CODE_FLAGS + 0x72 +#define FLAG_SYS_TOWER_SILVER (CODE_FLAGS + 0x64) +#define FLAG_SYS_TOWER_GOLD (CODE_FLAGS + 0x65) +#define FLAG_SYS_DOME_SILVER (CODE_FLAGS + 0x66) +#define FLAG_SYS_DOME_GOLD (CODE_FLAGS + 0x67) +#define FLAG_SYS_PALACE_SILVER (CODE_FLAGS + 0x68) +#define FLAG_SYS_PALACE_GOLD (CODE_FLAGS + 0x69) +#define FLAG_SYS_ARENA_SILVER (CODE_FLAGS + 0x6A) +#define FLAG_SYS_ARENA_GOLD (CODE_FLAGS + 0x6B) +#define FLAG_SYS_FACTORY_SILVER (CODE_FLAGS + 0x6C) +#define FLAG_SYS_FACTORY_GOLD (CODE_FLAGS + 0x6D) +#define FLAG_SYS_PIKE_SILVER (CODE_FLAGS + 0x6E) +#define FLAG_SYS_PIKE_GOLD (CODE_FLAGS + 0x6F) +#define FLAG_SYS_PYRAMID_SILVER (CODE_FLAGS + 0x70) +#define FLAG_SYS_PYRAMID_GOLD (CODE_FLAGS + 0x71) +#define FLAG_SYS_FRONTIER_PASS (CODE_FLAGS + 0x72) -#define FLAG_SYS_STORAGE_UNKNOWN_FLAG CODE_FLAGS + 0x77 +#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (CODE_FLAGS + 0x77) -#define FLAG_SYS_MYSTERY_GIFT_ENABLE CODE_FLAGS + 0x7B +#define FLAG_SYS_MYSTERY_GIFT_ENABLE (CODE_FLAGS + 0x7B) // SPECIAL FLAGS (unknown purpose)