Add enigma berry effect
This commit is contained in:
parent
dd3334aa82
commit
b4db3b6a81
2 changed files with 10 additions and 0 deletions
|
@ -7761,6 +7761,15 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
|
||||||
gBattleScripting.statChanger = SET_STATCHANGER(STAT_SPATK, 1, FALSE);
|
gBattleScripting.statChanger = SET_STATCHANGER(STAT_SPATK, 1, FALSE);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case HOLD_EFFECT_ENIGMA_BERRY: // consume and heal if hit by super effective move
|
||||||
|
if (IsBattlerAlive(battlerId)
|
||||||
|
&& TARGET_TURN_DAMAGED
|
||||||
|
&& gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE)
|
||||||
|
{
|
||||||
|
effect = ItemHealHp(battlerId, gLastUsedItem, TRUE, TRUE);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case HOLD_EFFECT_JABOCA_BERRY: // consume and damage attacker if used physical move
|
case HOLD_EFFECT_JABOCA_BERRY: // consume and damage attacker if used physical move
|
||||||
if (IsBattlerAlive(battlerId)
|
if (IsBattlerAlive(battlerId)
|
||||||
&& TARGET_TURN_DAMAGED
|
&& TARGET_TURN_DAMAGED
|
||||||
|
|
|
@ -7630,6 +7630,7 @@ const struct Item gItems[] =
|
||||||
.itemId = ITEM_ENIGMA_BERRY,
|
.itemId = ITEM_ENIGMA_BERRY,
|
||||||
.price = 20,
|
.price = 20,
|
||||||
.holdEffect = HOLD_EFFECT_ENIGMA_BERRY,
|
.holdEffect = HOLD_EFFECT_ENIGMA_BERRY,
|
||||||
|
.holdEffectParam = 25,
|
||||||
.description = sEnigmaBerryDesc,
|
.description = sEnigmaBerryDesc,
|
||||||
.pocket = POCKET_BERRIES,
|
.pocket = POCKET_BERRIES,
|
||||||
.type = ITEM_USE_BAG_MENU,
|
.type = ITEM_USE_BAG_MENU,
|
||||||
|
|
Loading…
Reference in a new issue