Included hold_effects.h in battle_anim_new.c
Otherwise the file won't recognize HOLD_EFFECT_PLATE and will refuse to build a ROM.
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@ -14,6 +14,7 @@
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#include "battle_scripts.h"
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#include "battle_controllers.h"
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#include "constants/moves.h"
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#include "constants/hold_effects.h"
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//// function declarations
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static void SpriteCB_SpriteToCentreOfSide(struct Sprite* sprite);
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