diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 7992bfb0a9..45edbbf721 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -14081,7 +14081,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_VICTORY_STAR, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, }, @@ -14106,7 +14110,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_CONTRARY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14131,7 +14137,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_CONTRARY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14156,7 +14164,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_CONTRARY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14231,7 +14241,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RECKLESS, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14331,7 +14343,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14356,7 +14370,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_ILLUMINATE, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14405,8 +14421,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, .abilityHidden = ABILITY_SCRAPPY, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14434,8 +14454,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, .abilityHidden = ABILITY_SCRAPPY, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14459,8 +14483,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -14484,8 +14512,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -14509,7 +14541,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14534,7 +14570,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14559,7 +14599,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -14584,7 +14628,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -14609,7 +14657,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14634,7 +14686,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14659,8 +14715,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -14684,8 +14744,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -14709,8 +14773,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14734,8 +14802,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14763,8 +14835,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14788,8 +14864,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, .abilityHidden = ABILITY_SAP_SIPPER, + #else + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14813,8 +14893,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, .abilityHidden = ABILITY_SAP_SIPPER, + #else + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14840,8 +14924,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_SAND_FORCE, + #else + .abilities = {ABILITY_STURDY, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14868,8 +14956,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_SAND_FORCE, + #else + .abilities = {ABILITY_STURDY, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14900,7 +14992,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SAND_STREAM}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAND_FORCE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14928,8 +15022,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, .abilityHidden = ABILITY_SIMPLE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14953,8 +15051,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, .abilityHidden = ABILITY_SIMPLE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14978,8 +15080,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15003,8 +15110,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15030,8 +15142,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_KLUTZ, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -15055,8 +15171,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15080,8 +15200,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15105,8 +15229,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15130,7 +15258,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15155,7 +15287,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15184,7 +15320,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_POISON_TOUCH}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15211,7 +15351,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_GUTS, ABILITY_INNER_FOCUS}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MOLD_BREAKER, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15237,7 +15379,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_STURDY, ABILITY_INNER_FOCUS}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MOLD_BREAKER, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15263,7 +15407,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15288,8 +15434,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_CHLOROPHYLL}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15319,7 +15469,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15431,7 +15583,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15462,7 +15618,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15489,7 +15649,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15515,7 +15677,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15540,8 +15704,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY}, .abilityHidden = ABILITY_MOLD_BREAKER, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15566,8 +15734,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15592,8 +15764,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15622,8 +15798,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15672,8 +15852,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE}, .abilityHidden = ABILITY_ZEN_MODE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15699,7 +15883,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_WATER_ABSORB, ABILITY_CHLOROPHYLL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_STORM_DRAIN, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15725,7 +15911,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15755,7 +15943,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15780,7 +15970,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, + #else + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -15807,7 +16001,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, + #else + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15832,8 +16030,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_TINTED_LENS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -15858,7 +16060,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MUMMY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -15883,7 +16089,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MUMMY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15907,7 +16117,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, + #else + .abilities = {ABILITY_NONE, ABILITY_STURDY}, + #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15932,7 +16146,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, + #else + .abilities = {ABILITY_NONE, ABILITY_STURDY}, + #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15957,7 +16175,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15981,7 +16203,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16007,7 +16233,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_AFTERMATH, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16033,8 +16261,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_AFTERMATH, + #else + .abilities = {ABILITY_STENCH, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16058,7 +16290,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16082,7 +16318,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16106,8 +16346,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_SKILL_LINK, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16131,8 +16375,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_SKILL_LINK, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16156,7 +16404,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -16181,7 +16433,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -16206,7 +16462,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -16231,8 +16491,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16256,8 +16520,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16281,8 +16549,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16306,8 +16578,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, .abilityHidden = ABILITY_HYDRATION, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16331,8 +16607,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, .abilityHidden = ABILITY_HYDRATION, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16357,8 +16637,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16383,8 +16667,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16409,8 +16697,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16434,7 +16726,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -16459,7 +16755,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -16485,7 +16785,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_STATIC, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MOTOR_DRIVE, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16510,7 +16812,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHED_SKIN}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_NO_GUARD, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16535,7 +16839,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHELL_ARMOR}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16562,7 +16868,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16589,7 +16897,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16613,7 +16923,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, + #else + .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16638,7 +16952,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, + #else + .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16663,8 +16981,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -16688,7 +17010,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, + #else + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -16713,7 +17039,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, + #else + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -16739,7 +17069,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16764,8 +17098,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, .abilityHidden = ABILITY_ANTICIPATION, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16936,8 +17274,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_ANALYTIC, + #else + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16961,8 +17303,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_ANALYTIC, + #else + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -16987,7 +17333,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17012,7 +17360,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17037,7 +17387,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17061,8 +17413,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17086,8 +17442,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17111,8 +17471,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17136,8 +17500,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, .abilityHidden = ABILITY_RATTLED, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17165,7 +17533,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -17221,8 +17593,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_SHELL_ARMOR}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17246,8 +17622,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD}, .abilityHidden = ABILITY_UNBURDEN, + #else + .abilities = {ABILITY_NONE, ABILITY_STICKY_HOLD}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17297,8 +17677,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_RECKLESS, + #else + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17322,8 +17706,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_RECKLESS, + #else + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -17348,8 +17736,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, + #else + .abilities = {ABILITY_ROUGH_SKIN, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17374,8 +17766,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, .abilityHidden = ABILITY_NO_GUARD, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17400,8 +17796,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, .abilityHidden = ABILITY_NO_GUARD, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17425,7 +17825,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, + #else + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + #endif .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17450,7 +17854,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, + #else + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + #endif .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17475,7 +17883,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RECKLESS, ABILITY_SAP_SIPPER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -17500,7 +17912,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -17525,8 +17941,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17550,8 +17970,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17575,8 +17999,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -17600,7 +18028,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_FLASH_FIRE}, + #else + .abilities = {ABILITY_NONE, ABILITY_FLASH_FIRE}, + #endif .abilityHidden = ABILITY_WHITE_SMOKE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17774,7 +18206,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17798,7 +18234,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -17822,7 +18262,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17846,8 +18290,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17871,8 +18319,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17896,7 +18348,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17920,7 +18376,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17944,8 +18404,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE}, .abilityHidden = ABILITY_SHEER_FORCE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17995,7 +18459,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -18019,7 +18487,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -18043,7 +18515,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -18097,7 +18573,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, },