matcha gotcha
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1dadc79b8b
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ba6d223f17
4 changed files with 11 additions and 14 deletions
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@ -436,7 +436,6 @@ gBattleScriptsForMoveEffects::
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.4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB
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.4byte BattleScript_EffectMortalSpin @ EFFECT_MORTAL_SPIN
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.4byte BattleScript_EffectSaltCure @ EFFECT_SALT_CURE
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.4byte BattleScript_EffectMatchaGotcha @ EFFECT_MATCHA_GOTCHA
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.4byte BattleScript_EffectSyrupBomb @ EFFECT_SYRUP_BOMB
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.4byte BattleScript_EffectHit @ EFFECT_IVY_CUDGEL
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.4byte BattleScript_EffectMaxMove @ EFFECT_MAX_MOVE
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@ -469,10 +468,6 @@ BattleScript_SyrupBombEndTurn::
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BattleScript_SyrupBombTurnDmgEnd:
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end2
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BattleScript_EffectMatchaGotcha::
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setmoveeffect MOVE_EFFECT_BURN
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goto BattleScript_EffectAbsorb
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BattleScript_EffectSaltCure:
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call BattleScript_EffectHit_Ret
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tryfaintmon BS_TARGET
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@ -413,12 +413,11 @@
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#define EFFECT_POPULATION_BOMB 407
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#define EFFECT_MORTAL_SPIN 408
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#define EFFECT_SALT_CURE 409
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#define EFFECT_MATCHA_GOTCHA 410
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#define EFFECT_SYRUP_BOMB 411
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#define EFFECT_IVY_CUDGEL 412
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#define EFFECT_MAX_MOVE 413
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#define EFFECT_GLAIVE_RUSH 414
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#define EFFECT_SYRUP_BOMB 410
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#define EFFECT_IVY_CUDGEL 411
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#define EFFECT_MAX_MOVE 412
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#define EFFECT_GLAIVE_RUSH 413
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#define NUM_BATTLE_MOVE_EFFECTS 415
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#define NUM_BATTLE_MOVE_EFFECTS 414
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#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
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@ -14406,12 +14406,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] =
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[MOVE_MATCHA_GOTCHA] =
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{
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.effect = EFFECT_MATCHA_GOTCHA,
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.effect = EFFECT_ABSORB,
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.power = 80,
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.type = TYPE_GRASS,
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.accuracy = 90,
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.pp = 15,
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.secondaryEffectChance = 20,
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.target = MOVE_TARGET_BOTH,
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.priority = 0,
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.split = SPLIT_SPECIAL,
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@ -14419,6 +14418,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] =
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.thawsUser = TRUE,
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.metronomeBanned = TRUE,
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.healBlockBanned = B_EXTRAPOLATED_MOVE_FLAGS,
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ADDITIONAL_EFFECTS(
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SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20)
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)
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},
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[MOVE_SYRUP_BOMB] =
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@ -3,7 +3,8 @@
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].effect == EFFECT_MATCHA_GOTCHA);
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ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].effect == EFFECT_ABSORB);
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ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN);
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}
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SINGLE_BATTLE_TEST("Matcha Gotcha inflicts burn 20% of the time")
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