Document sExperienceScalingFactors
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@ -58,7 +58,9 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern const u8* const gBattleScriptsForMoveEffects[];
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// courtesy of doesnt
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// table to avoid ugly powing on gba (courtesy of doesnt)
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// this returns (i^2.5)/4
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// the quarters cancel so no need to re-quadruple them in actual calculation
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static const s32 sExperienceScalingFactors[] =
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{
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0,
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