Merge pull request #1972 from GriffinRichards/metatile-labels
Remove non-existent tilesets from label comments and alphabetize
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bcd5fc1481
1 changed files with 71 additions and 71 deletions
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@ -9,18 +9,6 @@
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#define METATILE_BattleDome_Door_Lobby 0x209
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#define METATILE_BattleDome_Door_PreBattleRoom 0x20A
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// gTileset_BattleFrontierOutsideEast
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#define METATILE_BattleFrontierOutsideEast_Door 0x3FC
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#define METATILE_BattleFrontierOutsideEast_Door_BattleArena 0x291
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#define METATILE_BattleFrontierOutsideEast_Door_BattleTower 0x329
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#define METATILE_BattleFrontierOutsideEast_Door_Sliding 0x396
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// gTileset_BattleFrontierOutsideWest
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#define METATILE_BattleFrontierOutsideWest_Door 0x3FC
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#define METATILE_BattleFrontierOutsideWest_Door_BattleDome 0x28A
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#define METATILE_BattleFrontierOutsideWest_Door_BattleFactory 0x263
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#define METATILE_BattleFrontierOutsideWest_Door_Sliding 0x396
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// gTileset_BattleFrontier
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#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
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#define METATILE_BattleFrontier_CorridorOpenDoor_Top 0x207
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@ -36,6 +24,18 @@
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#define METATILE_BattleFrontier_Elevator_Top1 0x32A
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#define METATILE_BattleFrontier_Elevator_Top2 0x32B
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// gTileset_BattleFrontierOutsideEast
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#define METATILE_BattleFrontierOutsideEast_Door 0x3FC
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#define METATILE_BattleFrontierOutsideEast_Door_BattleArena 0x291
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#define METATILE_BattleFrontierOutsideEast_Door_BattleTower 0x329
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#define METATILE_BattleFrontierOutsideEast_Door_Sliding 0x396
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// gTileset_BattleFrontierOutsideWest
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#define METATILE_BattleFrontierOutsideWest_Door 0x3FC
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#define METATILE_BattleFrontierOutsideWest_Door_BattleDome 0x28A
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#define METATILE_BattleFrontierOutsideWest_Door_BattleFactory 0x263
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#define METATILE_BattleFrontierOutsideWest_Door_Sliding 0x396
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// gTileset_BattlePalace
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#define METATILE_BattlePalace_Door 0x219
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@ -272,6 +272,18 @@
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#define METATILE_Lavaridge_NormalGrass 0x206
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#define METATILE_Lavaridge_RockWall 0x274
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// gTileset_Lilycove
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#define METATILE_Lilycove_Door 0x246
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#define METATILE_Lilycove_Door_DeptStore 0x30C
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#define METATILE_Lilycove_Door_SafariZone 0x32D
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#define METATILE_Lilycove_Door_Wooden 0x28E
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#define METATILE_Lilycove_Wailmer0 0x290
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#define METATILE_Lilycove_Wailmer0_Alt 0x298
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#define METATILE_Lilycove_Wailmer1 0x291
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#define METATILE_Lilycove_Wailmer1_Alt 0x299
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#define METATILE_Lilycove_Wailmer2 0x2A0
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#define METATILE_Lilycove_Wailmer3 0x2A1
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// gTileset_LilycoveMuseum
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#define METATILE_LilycoveMuseum_Painting0_Left 0x25A
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#define METATILE_LilycoveMuseum_Painting0_Right 0x25B
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@ -284,17 +296,31 @@
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#define METATILE_LilycoveMuseum_Painting4_Left 0x262
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#define METATILE_LilycoveMuseum_Painting4_Right 0x263
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// gTileset_Lilycove
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#define METATILE_Lilycove_Door 0x246
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#define METATILE_Lilycove_Door_DeptStore 0x30C
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#define METATILE_Lilycove_Door_SafariZone 0x32D
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#define METATILE_Lilycove_Door_Wooden 0x28E
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#define METATILE_Lilycove_Wailmer0 0x290
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#define METATILE_Lilycove_Wailmer0_Alt 0x298
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#define METATILE_Lilycove_Wailmer1 0x291
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#define METATILE_Lilycove_Wailmer1_Alt 0x299
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#define METATILE_Lilycove_Wailmer2 0x2A0
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#define METATILE_Lilycove_Wailmer3 0x2A1
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// gTileset_Mauville
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#define METATILE_Mauville_DeepSand_BottomMid 0x259
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#define METATILE_Mauville_DeepSand_Center 0x251
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#define METATILE_Mauville_Door 0x2AC
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#define METATILE_Mauville_Door_BattleTent 0x3D4
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#define METATILE_Mauville_Door_CyclingRoad 0x289
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#define METATILE_Mauville_Door_Verdanturf 0x3A1
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#define METATILE_Mauville_MirageTower_Tile0 0x3D8
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#define METATILE_Mauville_MirageTower_Tile1 0x3D9
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#define METATILE_Mauville_MirageTower_Tile10 0x3E4
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#define METATILE_Mauville_MirageTower_Tile11 0x3E5
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#define METATILE_Mauville_MirageTower_Tile2 0x3DA
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#define METATILE_Mauville_MirageTower_Tile3 0x3E0
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#define METATILE_Mauville_MirageTower_Tile4 0x3E1
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#define METATILE_Mauville_MirageTower_Tile5 0x3E2
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#define METATILE_Mauville_MirageTower_Tile6 0x3E8
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#define METATILE_Mauville_MirageTower_Tile7 0x3E9
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#define METATILE_Mauville_MirageTower_Tile8 0x3EA
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#define METATILE_Mauville_MirageTower_Tile9 0x3F0
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#define METATILE_Mauville_MirageTower_TileA 0x3F1
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#define METATILE_Mauville_MirageTower_TileB 0x3F2
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#define METATILE_Mauville_MirageTower_TileC 0x3DB
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#define METATILE_Mauville_MirageTower_TileD 0x3DC
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#define METATILE_Mauville_MirageTower_TileE 0x3DD
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#define METATILE_Mauville_MirageTower_TileF 0x3E3
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// gTileset_MauvilleGym
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#define METATILE_MauvilleGym_FloorTile 0x21A
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@ -325,38 +351,16 @@
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#define METATILE_MauvilleGym_RedBeamV1_On 0x241
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#define METATILE_MauvilleGym_RedBeamV2_On 0x249
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// gTileset_Mauville
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#define METATILE_Mauville_DeepSand_BottomMid 0x259
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#define METATILE_Mauville_DeepSand_Center 0x251
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#define METATILE_Mauville_Door 0x2AC
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#define METATILE_Mauville_Door_BattleTent 0x3D4
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#define METATILE_Mauville_Door_CyclingRoad 0x289
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#define METATILE_Mauville_Door_Verdanturf 0x3A1
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#define METATILE_Mauville_MirageTower_Tile0 0x3D8
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#define METATILE_Mauville_MirageTower_Tile1 0x3D9
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#define METATILE_Mauville_MirageTower_Tile10 0x3E4
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#define METATILE_Mauville_MirageTower_Tile11 0x3E5
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#define METATILE_Mauville_MirageTower_Tile2 0x3DA
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#define METATILE_Mauville_MirageTower_Tile3 0x3E0
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#define METATILE_Mauville_MirageTower_Tile4 0x3E1
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#define METATILE_Mauville_MirageTower_Tile5 0x3E2
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#define METATILE_Mauville_MirageTower_Tile6 0x3E8
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#define METATILE_Mauville_MirageTower_Tile7 0x3E9
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#define METATILE_Mauville_MirageTower_Tile8 0x3EA
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#define METATILE_Mauville_MirageTower_Tile9 0x3F0
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#define METATILE_Mauville_MirageTower_TileA 0x3F1
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#define METATILE_Mauville_MirageTower_TileB 0x3F2
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#define METATILE_Mauville_MirageTower_TileC 0x3DB
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#define METATILE_Mauville_MirageTower_TileD 0x3DC
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#define METATILE_Mauville_MirageTower_TileE 0x3DD
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#define METATILE_Mauville_MirageTower_TileF 0x3E3
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// gTileset_MeteorFalls
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#define METATILE_MeteorFalls_CaveEntrance_Bottom 0x24E
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#define METATILE_MeteorFalls_CaveEntrance_Left 0x24D
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#define METATILE_MeteorFalls_CaveEntrance_Right 0x24F
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#define METATILE_MeteorFalls_CaveEntrance_Top 0x246
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// gTileset_Mossdeep
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#define METATILE_Mossdeep_Door 0x2A1
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#define METATILE_Mossdeep_Door_SpaceCenter 0x2ED
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// gTileset_MossdeepGameCorner
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#define METATILE_MossdeepGameCorner_CounterClosed_Bottom 0x232
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#define METATILE_MossdeepGameCorner_CounterClosed_Top 0x22A
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@ -366,10 +370,6 @@
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// gTileset_MossdeepGym
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#define METATILE_MossdeepGym_YellowArrow_Right 0x250
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// gTileset_Mossdeep
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#define METATILE_Mossdeep_Door 0x2A1
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#define METATILE_Mossdeep_Door_SpaceCenter 0x2ED
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// gTileset_Pacifidlog
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#define METATILE_Pacifidlog_Door 0x21A
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#define METATILE_Pacifidlog_FloatingLogs_HorizontalLeft 0x250
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@ -388,6 +388,11 @@
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#define METATILE_Pacifidlog_SubmergedLogs_VerticalBottom 0x262
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#define METATILE_Pacifidlog_SubmergedLogs_VerticalTop 0x25A
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// gTileset_Petalburg
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#define METATILE_Petalburg_Door_BirchsLab 0x249
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#define METATILE_Petalburg_Door_Littleroot 0x248
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#define METATILE_Petalburg_Door_Oldale 0x287
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// gTileset_PetalburgGym
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#define METATILE_PetalburgGym_Door 0x224
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#define METATILE_PetalburgGym_RoomEntrance_Left 0x210
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@ -398,11 +403,6 @@
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#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
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#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
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// gTileset_Petalburg
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#define METATILE_Petalburg_Door_BirchsLab 0x249
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#define METATILE_Petalburg_Door_Littleroot 0x248
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#define METATILE_Petalburg_Door_Oldale 0x287
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// gTileset_PokemonCenter
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#define METATILE_PokemonCenter_CounterBarrier 0x25D
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#define METATILE_PokemonCenter_Door_CableClub 0x264
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@ -431,14 +431,6 @@
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#define METATILE_PokemonCenter_Floor_ShadowTop 0x21E
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#define METATILE_PokemonCenter_Floor_ShadowTop_Alt 0x2DC
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// gTileset_RSMossdeepGym
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#define METATILE_RSMossdeepGym_RedArrow_Down 0x205
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#define METATILE_RSMossdeepGym_RedArrow_Left 0x20C
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#define METATILE_RSMossdeepGym_RedArrow_Right 0x204
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#define METATILE_RSMossdeepGym_RedArrow_Up 0x20D
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#define METATILE_RSMossdeepGym_Switch_Down 0x239
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#define METATILE_RSMossdeepGym_Switch_Up 0x238
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// gTileset_Rustboro
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#define METATILE_Rustboro_Door_Gray 0x21F
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#define METATILE_Rustboro_Door_Tan 0x22F
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@ -726,11 +718,6 @@
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#define METATILE_Slateport_Door 0x2DC
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#define METATILE_Slateport_Door_BattleTent 0x393
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// gTileset_SootopolisGym
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#define METATILE_SootopolisGym_Ice_Broken 0x206
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#define METATILE_SootopolisGym_Ice_Cracked 0x20E
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#define METATILE_SootopolisGym_Stairs 0x207
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// gTileset_Sootopolis
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#define METATILE_Sootopolis_Door 0x21E
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#define METATILE_Sootopolis_Door_Closed 0x248
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@ -738,6 +725,11 @@
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#define METATILE_Sootopolis_GymDoor_Closed 0x250
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#define METATILE_Sootopolis_RoughWater 0x290
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// gTileset_SootopolisGym
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#define METATILE_SootopolisGym_Ice_Broken 0x206
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#define METATILE_SootopolisGym_Ice_Cracked 0x20E
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#define METATILE_SootopolisGym_Stairs 0x207
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// gTileset_TrainerHill
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#define METATILE_TrainerHill_CounterDoor 0x334
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#define METATILE_TrainerHill_Door_Elevator_Lobby 0x32C
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@ -787,4 +779,12 @@
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#define METATILE_Underwater_FloorShadow 0x228
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#define METATILE_Underwater_RockWall 0x21E
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// Other
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#define METATILE_RSMossdeepGym_RedArrow_Down 0x205
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#define METATILE_RSMossdeepGym_RedArrow_Left 0x20C
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#define METATILE_RSMossdeepGym_RedArrow_Right 0x204
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#define METATILE_RSMossdeepGym_RedArrow_Up 0x20D
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#define METATILE_RSMossdeepGym_Switch_Down 0x239
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#define METATILE_RSMossdeepGym_Switch_Up 0x238
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#endif // GUARD_METATILE_LABELS_H
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