Clear move effect after each turn
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@ -4788,6 +4788,7 @@ static void Cmd_moveend(void)
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gSpecialStatuses[gBattlerAttacker].gemBoost = 0;
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gSpecialStatuses[gBattlerAttacker].damagedMons = 0;
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gSpecialStatuses[gBattlerTarget].berryReduced = 0;
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gBattleScripting.moveEffect = 0;
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gBattleScripting.moveendState++;
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break;
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case MOVEEND_COUNT:
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