diff --git a/include/constants/battle.h b/include/constants/battle.h index 0a2cfc49c4..144cd3a130 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -300,7 +300,7 @@ #define MOVE_EFFECT_PAYDAY 0xB #define MOVE_EFFECT_CHARGING 0xC #define MOVE_EFFECT_WRAP 0xD -#define MOVE_EFFECT_RECOIL_25 0xE +#define MOVE_EFFECT_INCINERATE 0xE #define MOVE_EFFECT_ATK_PLUS_1 0xF #define MOVE_EFFECT_DEF_PLUS_1 0x10 #define MOVE_EFFECT_SPD_PLUS_1 0x11 @@ -324,7 +324,7 @@ #define MOVE_EFFECT_RAPIDSPIN 0x23 #define MOVE_EFFECT_REMOVE_STATUS 0x24 #define MOVE_EFFECT_ATK_DEF_DOWN 0x25 -#define MOVE_EFFECT_RECOIL_33 0x26 +#define MOVE_EFFECT_RECOIL_HP_25 0x26 #define MOVE_EFFECT_ATK_PLUS_2 0x27 #define MOVE_EFFECT_DEF_PLUS_2 0x28 #define MOVE_EFFECT_SPD_PLUS_2 0x29 @@ -342,9 +342,9 @@ #define MOVE_EFFECT_THRASH 0x35 #define MOVE_EFFECT_KNOCK_OFF 0x36 #define MOVE_EFFECT_DEF_SPDEF_DOWN 0x37 -#define MOVE_EFFECT_RECOIL_33_STATUS 0x38 -#define MOVE_EFFECT_RECOIL_50 0x39 -#define MOVE_EFFECT_CLEAR_SMOG 0x3A +#define MOVE_EFFECT_BURN_UP 0x38 +#define MOVE_EFFECT_CLEAR_SMOG 0x39 +#define MOVE_EFFECT_BUG_BITE 0x3A #define MOVE_EFFECT_SP_ATK_TWO_DOWN 0x3B #define MOVE_EFFECT_SMACK_DOWN 0x3C #define MOVE_EFFECT_FLAME_BURST 0x3D @@ -354,12 +354,8 @@ #define MOVE_EFFECT_HAPPY_HOUR 0x41 #define MOVE_EFFECT_CORE_ENFORCER 0x42 #define MOVE_EFFECT_THROAT_CHOP 0x43 -#define MOVE_EFFECT_INCINERATE 0x44 -#define MOVE_EFFECT_BUG_BITE 0x45 -#define MOVE_EFFECT_RECOIL_HP_25 0x46 -#define MOVE_EFFECT_RELIC_SONG 0x47 -#define MOVE_EFFECT_BURN_UP 0x48 -#define NUM_MOVE_EFFECTS 0x48 + +#define NUM_MOVE_EFFECTS 0x44 #define MOVE_EFFECT_AFFECTS_USER 0x4000 #define MOVE_EFFECT_CERTAIN 0x8000